local XGuideIsJoinGuildNode = XLuaBehaviorManager.RegisterNode(XLuaBehaviorNode, "IsJoinGuild", CsBehaviorNodeType.Condition, true, false) function XGuideIsJoinGuildNode:OnEnter() if XDataCenter.GuildManager.IsJoinGuild() then self.Node.Status = CsNodeStatus.SUCCESS else self.Node.Status = CsNodeStatus.FAILED end end