[ { "Id": 1, "ActionId": 1, "NextActionId": null, "Type": 102, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Kowloong Metropolis", "Chapter 12", "Assets/Product/Texture/Atlas/CommonLogo/BgLogo1.png" ] }, { "Id": 2, "ActionId": 2, "NextActionId": null, "Type": 502, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "ThemeEnable" ] }, { "Id": 3, "ActionId": 3, "NextActionId": null, "Type": 101, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Assets/Product/Texture/Image/BgStory/Bgstory181.png" ] }, { "Id": 4, "ActionId": 4, "NextActionId": null, "Type": 401, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "206" ] }, { "Id": 5, "ActionId": 5, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": "DialogEnable", "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Sounds of petrels trickle through the air, but the singers themselves remain unseen. Their instrumental chirps lighten the atmosphere." ] }, { "Id": 6, "ActionId": 6, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "1081001", "-400" ] }, { "Id": 7, "ActionId": 7, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "2", "500155", "400" ] }, { "Id": 8, "ActionId": 101, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "2" ] }, { "Id": 9, "ActionId": 8, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "Kamui", "Yo, is that a shark over there? Capt., lend me your scythe for a sec!", "1" ] }, { "Id": 10, "ActionId": 9, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Chrome", "How many times have I told you, Kamui... Be patient and prudent while on standby.", "2" ] }, { "Id": 11, "ActionId": 10, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Kamui", "But hey, even the Gray Ravens are roosting over there.", "1" ] }, { "Id": 12, "ActionId": 11, "NextActionId": null, "Type": 202, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "2" ] }, { "Id": 13, "ActionId": 12, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Kamui points to where Liv and Lucia are standing. Lucia, as always, is carefully studying the surroundings. Liv, on the other hand, seems a bit excited by the sight of the sea." ] }, { "Id": 14, "ActionId": 7788, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "On an unrelated note, Pulao gifted Lucia the stage costume from before." ] }, { "Id": 15, "ActionId": 13, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Liv is leaning against the ledge. One hand on the taffrail, the other stretching out to the sea as if fishing for something." ] }, { "Id": 16, "ActionId": 14, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "At Lucia's hint, Liv notices the gaze from everyone. A blush slowly creeps over her petrified face." ] }, { "Id": 17, "ActionId": 15, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "1031001", "6" ] }, { "Id": 18, "ActionId": 16, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "Liv", "Uh, I... I.", "1" ] }, { "Id": 19, "ActionId": 17, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "1081001", "-400" ] }, { "Id": 20, "ActionId": 18, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "2", "500155", "400" ] }, { "Id": 21, "ActionId": 19, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "Kamui", "See, even the Gray Ravens are chillin' and having a good time. Capt., we should take a break too!", "1" ] }, { "Id": 22, "ActionId": 20, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Chrome", "Until the ship reaches the shore, we cannot let our guard down. Commandant, could you please keep your people on their toes?", "2" ] }, { "Id": 23, "ActionId": 21, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Let's get some rest while we can.", "100", "Yeah, I guess we should get ready.", 24.0 ] }, { "Id": 24, "ActionId": 100, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "2" ] }, { "Id": 25, "ActionId": 22, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Kamui", "Hurrah!", "1" ] }, { "Id": 26, "ActionId": 23, "NextActionId": 26.0, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Chrome", "...Very well. I respect your decision.", "2" ] }, { "Id": 27, "ActionId": 24, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Chrome", "Thank you.", "2" ] }, { "Id": 28, "ActionId": 25, "NextActionId": 26.0, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Kamui", "Et tu, Commandant?!", "1" ] }, { "Id": 29, "ActionId": 26, "NextActionId": null, "Type": 202, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "2", 1.0 ] }, { "Id": 30, "ActionId": 27, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "500143" ] }, { "Id": 31, "ActionId": 28, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "Yazi", "I am terribly sorry. We're still fixing up the previous \"system malfunction,\" so we cannot dock just yet. We hope you're doing okay on the ship.", "1" ] }, { "Id": 32, "ActionId": 30, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "The figure walking over is Yazi, a member of Kowloong Crew. Once an enemy, but after the death of Villier, she confessed her wrongdoings, even offering to make up for it." ] }, { "Id": 33, "ActionId": 31, "NextActionId": null, "Type": 202, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", 1.0 ] }, { "Id": 34, "ActionId": 32, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "500143", "400" ] }, { "Id": 35, "ActionId": 33, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "2", "500026", "-400" ] }, { "Id": 36, "ActionId": 34, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "Lee", "Well, at least this time we're not surrounded by enemies, so that's a plus. I suppose you're done getting things back in order on the ship?", "2" ] }, { "Id": 37, "ActionId": 35, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Yazi", "Only halfway or so. Pulao and the others are still busy patching things up. I came here to check if you needed anything.", "1" ] }, { "Id": 38, "ActionId": 36, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Lee", "Well, in that case, let's talk about something that's on top of everyone's mind. You're absolutely sure we're headed for that \"city,\" right?", "2" ] }, { "Id": 39, "ActionId": 37, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Yazi", "Yes, the ship will return to its true course as soon as the system comes back online. You will see the real Kowloong soon.", "1" ] }, { "Id": 40, "ActionId": 38, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Are there still people living there?", "39", "What kind of place is it?", 40.0 ] }, { "Id": 41, "ActionId": 39, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Yazi", "We may have been gone for a while, but according to the details in the other plan, Kowloong is built to last.", "1" ] }, { "Id": 42, "ActionId": 40, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Yazi", "An urban fortress where cultural relics and important technologies are preserved.", "1" ] }, { "Id": 43, "ActionId": 41, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "2", "1021001", "-400" ] }, { "Id": 44, "ActionId": 42, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "Lucia", "Have you made contact with Kowloong since you restored the system? Say, reporting to them about your return...?", "2" ] }, { "Id": 45, "ActionId": 43, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Yazi", "About that...", "1" ] }, { "Id": 46, "ActionId": 44, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "2", "1081001", "-400" ] }, { "Id": 47, "ActionId": 45, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "Kamui", "Ay, don't pause on that! The place can't be usurped like this ship or sumthin', can it?", "2" ] }, { "Id": 48, "ActionId": 46, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "Yazi", "That would be an unlikely scenario. It is only that our messages are all met with silence.", "1" ] }, { "Id": 49, "ActionId": 47, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "2", "500155", "-400" ] }, { "Id": 50, "ActionId": 48, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "Chrome", "I don't mean to offend, but I'd assume you wouldn't make an elementary mistake like... messing up the channel frequency.", "2" ] }, { "Id": 51, "ActionId": 49, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Yazi", "Naturally. We matched up everyone's database to reconfirm. The frequency is correct.", "1" ] }, { "Id": 52, "ActionId": 50, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Chrome", "If that is indeed the case, then something must be going on at our destination.", "2" ] }, { "Id": 53, "ActionId": 51, "NextActionId": null, "Type": 202, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "2" ] }, { "Id": 54, "ActionId": 52, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Crew Member", "Lady Yazi, we found a usable port!" ] }, { "Id": 55, "ActionId": 53, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "A sudden message from the loudspeaker interrupts the conversation and draws everyone's attention to the port the ship is approaching." ] }, { "Id": 56, "ActionId": 54, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "500155" ] }, { "Id": 57, "ActionId": 55, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "Chrome", "Looks like a thorough investigation is in order. Might I ask for your squad's assistance, Gray Raven's commandant?", "1" ] }, { "Id": 58, "ActionId": 56, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Sure, let's stick together.", "57", "What do you think, Lucia?", 58.0 ] }, { "Id": 59, "ActionId": 57, "NextActionId": 60.0, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Chrome", "This way, with the help of Gray Raven, we can better handle any emergencies that might arise.", "1" ] }, { "Id": 60, "ActionId": 58, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "1021001" ] }, { "Id": 61, "ActionId": 59, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "Lucia", "It's not safe to split up. Commandant, we should go with Chrome and his team.", "1" ] }, { "Id": 62, "ActionId": 60, "NextActionId": null, "Type": 202, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1" ] }, { "Id": 63, "ActionId": 61, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "An almost animalistic siren peals through the ship, drowning out everyone's voices and the jitters of the crewmates." ] }, { "Id": 64, "ActionId": 62, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": 1.0, "BeginAnim": null, "EndAnim": "AniZhuanchangBegin", "BeginDelay": null, "EndDelay": null, "Params": [ "Crew Member", "Docking time!" ] } ]