[ { "Id": 1, "ActionId": 456, "NextActionId": null, "Type": 102, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Journey of Torture", "Chapter 2", "Assets/Product/Texture/Atlas/CommonLogo/BgLogo1.png" ] }, { "Id": 2, "ActionId": 457, "NextActionId": null, "Type": 502, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "ThemeEnable" ] }, { "Id": 3, "ActionId": 1, "NextActionId": null, "Type": 101, "IsBlock": null, "IsEnd": null, "BeginAnim": "AniZhuanchangEnd", "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Assets/Product/Texture/Image/BgStory/Bgstory12.jpg" ] }, { "Id": 4, "ActionId": 1000, "NextActionId": null, "Type": 401, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "201" ] }, { "Id": 5, "ActionId": 2, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "500001" ] }, { "Id": 6, "ActionId": 3, "NextActionId": null, "Type": 501, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab", "1" ] }, { "Id": 7, "ActionId": 4, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": "DialogEnable", "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "Celica", "Gray Raven, did you parachute back to Earth safely this time?", 1.0 ] }, { "Id": 8, "ActionId": 5, "NextActionId": null, "Type": 203, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "0.25", "400" ] }, { "Id": 9, "ActionId": 6, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "2", "1011001", -400.0 ] }, { "Id": 10, "ActionId": 7, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "Lee", "You know, aside from having to pass through the giant and murderous belt of space debris corrupted by the virus, everything was fine.", 2.0 ] }, { "Id": 11, "ActionId": 9, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "2", "1021001", -400.0 ] }, { "Id": 12, "ActionId": 10, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "Lucia", "Because of the mobility of the drop pod, we managed to pass through that area without requiring support. There was no better way of landing, Lee.", 2.0 ] }, { "Id": 13, "ActionId": 12, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "2", "1031001", -400.0 ] }, { "Id": 14, "ActionId": 13, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "Liv", "Lucia... I think Lee was just... joking.", 2.0 ] }, { "Id": 15, "ActionId": 15, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "2", "1021001", -400.0 ] }, { "Id": 16, "ActionId": 16, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "Lucia", "Ah... Is that... so...", 2.0 ] }, { "Id": 17, "ActionId": 17, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Celica", "Well, good to see you all getting along.", 1.0 ] }, { "Id": 18, "ActionId": 18, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Celica", "I'll spare the pleasantries. Your mission this time is to defeat the special Corrupted model named \"Iron Maiden\", and retrieve from her more information about the \"Ascendants\".", 1.0 ] }, { "Id": 19, "ActionId": 19, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Celica", "According to the other squads, this Corrupted in particular has high combative capabilities.", 1.0 ] }, { "Id": 20, "ActionId": 20, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Celica", "To complete this objective, you must first coordinate with other squads and set up Iso-Devices in specific locations of the city. This will create a small isolation zone.", 1.0 ] }, { "Id": 21, "ActionId": 21, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Celica", "These isolation zones will form a ring, ultimately containing the movement area of the target.", 1.0 ] }, { "Id": 22, "ActionId": 22, "NextActionId": null, "Type": 202, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "2", 1.0 ] }, { "Id": 23, "ActionId": 23, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "2", "1031001", -400.0 ] }, { "Id": 24, "ActionId": 24, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "Liv", "It's been a long time since we've gone on a mission like this.", 2.0 ] }, { "Id": 25, "ActionId": 25, "NextActionId": null, "Type": 202, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "2", 1.0 ] }, { "Id": 26, "ActionId": 26, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "2", "1021001", -400.0 ] }, { "Id": 27, "ActionId": 27, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "Lucia", "Yes, it only shows that the enemy is a force to be reckoned with.", 2.0 ] }, { "Id": 28, "ActionId": 28, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Celica", "Indeed. The enemy is powerful. Any squads coming into contact with the \"Iron Maiden\" must immediately contact all the other squads and wait for backup. Do not engage on your own.", 1.0 ] }, { "Id": 29, "ActionId": 29, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Lucia", "Understood.", 2.0 ] }, { "Id": 30, "ActionId": 30, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Celica", "There are sealed Iso-Devices near your landing zone. You'll have to find access to it to utilize them.", 1.0 ] }, { "Id": 31, "ActionId": 31, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Celica", "One more thing, HQ has sent a Construct in your vicinity to aid you in your mission... You should make contact soon.", 1.0 ] }, { "Id": 32, "ActionId": 32, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Celica", "With that, I wish you all a smooth mission.", 1.0 ] }, { "Id": 33, "ActionId": 33, "NextActionId": null, "Type": 505, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab", 1.0 ] }, { "Id": 34, "ActionId": 34, "NextActionId": null, "Type": 202, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "2", 1.0 ] }, { "Id": 35, "ActionId": 35, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "System", "Disconnected\u2014" ] }, { "Id": 36, "ActionId": 36, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "1031001", -400.0 ] }, { "Id": 37, "ActionId": 37, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "2", "1011001", 400.0 ] }, { "Id": 38, "ActionId": 38, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "Liv", "Lee, do you know about the Iso-Devices?", 1.0 ] }, { "Id": 39, "ActionId": 39, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Lee", "Yes. It's something from Cosmos Technicians Union. It emanates a Corrupted-repelling field for a certain amount of time.", 2.0 ] }, { "Id": 40, "ActionId": 40, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Lee", "But setting it up will take time. It's also quite weighty and unwieldy\u2014typical of those technicians...", 2.0 ] }, { "Id": 41, "ActionId": 41, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Liv", "Speaking of production... The first thing I knew about you was that you're skilled technician, Lee. I even thought you were Cosmos Technician Union. I had no idea that you were actually from Kurono.", 1.0 ] }, { "Id": 42, "ActionId": 42, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Lee", "I was just a non-staff personnel. Didn't stay there long.", 2.0 ] }, { "Id": 43, "ActionId": 43, "NextActionId": null, "Type": 202, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "2", 1.0 ] }, { "Id": 44, "ActionId": 44, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "1041001", "2" ] }, { "Id": 45, "ActionId": 45, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "\uff1f\uff1f\uff1f", "Yoohoo! Gray Ravens!", 1.0 ] }, { "Id": 46, "ActionId": 46, "NextActionId": null, "Type": 203, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "0.25", "400" ] }, { "Id": 47, "ActionId": 47, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "2", "1021001", "4", -400.0 ] }, { "Id": 48, "ActionId": 48, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "Lucia", "Are you the Construct that Celica mentioned? The one coming to support us?", 2.0 ] }, { "Id": 49, "ActionId": 49, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "1" ] }, { "Id": 50, "ActionId": 50, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Nanami", "Indeed... Walking the path of heavens... The Construct who will rule everything... My name is... Nanami!", 1.0 ] }, { "Id": 51, "ActionId": 51, "NextActionId": null, "Type": 202, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "2", 1.0 ] }, { "Id": 52, "ActionId": 52, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "2", "1031001", -400.0 ] }, { "Id": 53, "ActionId": 53, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "Liv", "Nanami, why are you alone outside? What mission were you on before?", 2.0 ] }, { "Id": 54, "ActionId": 54, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Nanami", "Nanami's always been by herself!", 1.0 ] }, { "Id": 55, "ActionId": 55, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Nanami", "Um, what was I doing just now? Those graffiti looked super-duper interesting so Nanami decided to take a walk around to see more of it.", 1.0 ] }, { "Id": 56, "ActionId": 56, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Nanami", "Alrighty, Nanami's ready to dance!", 1.0 ] }, { "Id": 57, "ActionId": 57, "NextActionId": null, "Type": 202, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "2", 1.0 ] }, { "Id": 58, "ActionId": 58, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "1011001" ] }, { "Id": 59, "ActionId": 59, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": 1.0, "BeginAnim": null, "EndAnim": "AniZhuanchangBegin", "BeginDelay": null, "EndDelay": null, "Params": [ "1", "Lee", "...", 1.0 ] } ]