[ { "Id": 1, "ActionId": 1, "NextActionId": null, "Type": 101, "IsBlock": null, "IsEnd": null, "BeginAnim": "AniZhuanchangEnd", "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Assets/Product/Texture/Image/BgStory/Bgstory305.png" ] }, { "Id": 2, "ActionId": 2, "NextActionId": null, "Type": 401, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "201" ] }, { "Id": 3, "ActionId": 3, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "500029" ] }, { "Id": 4, "ActionId": 4, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": "DialogEnable", "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "Lucia", "Copy that. I'm setting up monitoring equipment here. We'll be in position shortly!", 1.0 ] }, { "Id": 5, "ActionId": 5, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "After hanging up the mid-range comms with Lee and you, Lucia turns to speak with Liv." ] }, { "Id": 6, "ActionId": 6, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Lucia", "Liv, let's get going.", 1.0 ] }, { "Id": 7, "ActionId": 7, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "1031001" ] }, { "Id": 8, "ActionId": 8, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": "AniZhuanchangBegin", "BeginDelay": null, "EndDelay": null, "Params": [ "1", "Liv", "...A-alright.", 1.0 ] }, { "Id": 9, "ActionId": 9, "NextActionId": null, "Type": 202, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", 1.0 ] }, { "Id": 10, "ActionId": 10, "NextActionId": null, "Type": 101, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Assets/Product/Texture/Image/BgStory/Bgstory306.png" ] }, { "Id": 11, "ActionId": 11, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": "AniZhuanchangEnd", "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "The images transmitted by the monitoring equipment display a large number of mechanoids on the move, but no discernable \"leader\" among them is found." ] }, { "Id": 12, "ActionId": 12, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "500029" ] }, { "Id": 13, "ActionId": 13, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "Lucia", "...Is it hiding?", 1.0 ] }, { "Id": 14, "ActionId": 14, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "1031001" ] }, { "Id": 15, "ActionId": 15, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "Liv", "Seems like it's a bit different from what's going on near the commandant...", 1.0 ] }, { "Id": 16, "ActionId": 16, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "500029" ] }, { "Id": 17, "ActionId": 17, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "Lucia", "You're right. With so many of them, it's going to be hard for us to break through.", 1.0 ] }, { "Id": 18, "ActionId": 18, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Lucia", "If there was only...", 1.0 ] }, { "Id": 19, "ActionId": 19, "NextActionId": null, "Type": 202, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", 1.0 ] }, { "Id": 20, "ActionId": 20, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "As if in response to what Lucia is about to say, a mechanoid hobbles over." ] }, { "Id": 21, "ActionId": 21, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "The mechanoid attempts to approach the inner side of the building but collapses by the corner." ] }, { "Id": 22, "ActionId": 22, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "500029", 400.0 ] }, { "Id": 23, "ActionId": 23, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "2", "1031001", -400.0 ] }, { "Id": 24, "ActionId": 24, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "Lucia", "Liv, do you remember the \"identity requisition\" part of tactical training?", 1.0 ] }, { "Id": 25, "ActionId": 25, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Liv", "You mean the part about copying identity information from fallen enemies for camouflage purposes?", 2.0 ] }, { "Id": 26, "ActionId": 26, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": 1.0, "BeginAnim": null, "EndAnim": "AniZhuanchangBegin", "BeginDelay": null, "EndDelay": null, "Params": [ "Lucia", "Correct. Maybe we can borrow from that fallen mechanoid.", 1.0 ] } ]