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The abrasion from seawater is barely noticeable.", "Params[4]":"1", "Params[5]":null, "Params[6]":null, "Params[7]":null, "Params[8]":null, "Params[9]":null, "Params[10]":null, "Params[11]":null, "Params[12]":null, "Params[13]":null, "Params[14]":null, "Params[15]":null, "Params[16]":null, "Params[17]":null, "Params[18]":null, "Params[19]":null, "Params[20]":null, "Params[21]":null, "Params[22]":null, "Params[23]":null, "Params[24]":null, "Params[25]":null }, { "Id":26, "ActionId":26, "NextActionId":null, "Type":301, "IsBlock":null, "IsEnd":null, "BeginAnim":null, "EndAnim":null, "BeginDelay":null, "EndDelay":null, "Params[1]":null, "Params[2]":null, "Params[3]":"They have not been infected for long, thus their desire to attack humans is more restrained.", "Params[4]":null, "Params[5]":null, "Params[6]":null, "Params[7]":null, "Params[8]":null, "Params[9]":null, "Params[10]":null, "Params[11]":null, "Params[12]":null, "Params[13]":null, "Params[14]":null, "Params[15]":null, "Params[16]":null, "Params[17]":null, "Params[18]":null, "Params[19]":null, "Params[20]":null, "Params[21]":null, "Params[22]":null, "Params[23]":null, "Params[24]":null, "Params[25]":null }, { "Id":27, "ActionId":27, "NextActionId":null, "Type":204, "IsBlock":null, "IsEnd":null, "BeginAnim":null, "EndAnim":null, "BeginDelay":null, "EndDelay":null, "Params[1]":"1", "Params[2]":"13", "Params[3]":null, "Params[4]":null, "Params[5]":null, "Params[6]":null, "Params[7]":null, "Params[8]":null, "Params[9]":null, "Params[10]":null, "Params[11]":null, "Params[12]":null, "Params[13]":null, "Params[14]":null, "Params[15]":null, "Params[16]":null, "Params[17]":null, "Params[18]":null, "Params[19]":null, "Params[20]":null, "Params[21]":null, "Params[22]":null, "Params[23]":null, "Params[24]":null, "Params[25]":null }, { "Id":28, "ActionId":28, "NextActionId":null, "Type":301, "IsBlock":null, "IsEnd":null, "BeginAnim":null, "EndAnim":null, "BeginDelay":null, "EndDelay":null, "Params[1]":null, "Params[2]":"Vera", "Params[3]":"Hah, what an unfortunate end to a paradise. 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I don't give a shit about this place\u2014I don't care if it's destroyed or not. All I want to know is where the hell this zero-point reactor is. Do we need to search every single room here?", "Params[4]":"1", "Params[5]":null, "Params[6]":null, "Params[7]":null, "Params[8]":null, "Params[9]":null, "Params[10]":null, "Params[11]":null, "Params[12]":null, "Params[13]":null, "Params[14]":null, "Params[15]":null, "Params[16]":null, "Params[17]":null, "Params[18]":null, "Params[19]":null, "Params[20]":null, "Params[21]":null, "Params[22]":null, "Params[23]":null, "Params[24]":null, "Params[25]":null }, { "Id":33, "ActionId":33, "NextActionId":null, "Type":301, "IsBlock":null, "IsEnd":null, "BeginAnim":null, "EndAnim":null, "BeginDelay":null, "EndDelay":null, "Params[1]":null, "Params[2]":"Vera", "Params[3]":"God dammit. If the humans are all gone, why are these electromagnetic barriers still working?", "Params[4]":"1", "Params[5]":null, "Params[6]":null, "Params[7]":null, "Params[8]":null, "Params[9]":null, "Params[10]":null, "Params[11]":null, "Params[12]":null, "Params[13]":null, "Params[14]":null, "Params[15]":null, "Params[16]":null, "Params[17]":null, "Params[18]":null, "Params[19]":null, "Params[20]":null, "Params[21]":null, "Params[22]":null, "Params[23]":null, "Params[24]":null, "Params[25]":null }, { "Id":34, "ActionId":34, "NextActionId":null, "Type":302, "IsBlock":null, "IsEnd":null, "BeginAnim":null, "EndAnim":null, "BeginDelay":null, "EndDelay":null, "Params[1]":null, "Params[2]":"We can ask those mechanoids.", "Params[3]":"35", "Params[4]":null, "Params[5]":null, "Params[6]":null, "Params[7]":null, "Params[8]":null, "Params[9]":null, "Params[10]":null, "Params[11]":null, "Params[12]":null, "Params[13]":null, "Params[14]":null, "Params[15]":null, "Params[16]":null, "Params[17]":null, 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I suppose Lee has kept you trained?", "Params[4]":"1", "Params[5]":null, "Params[6]":null, "Params[7]":null, "Params[8]":null, "Params[9]":null, "Params[10]":null, "Params[11]":null, "Params[12]":null, "Params[13]":null, "Params[14]":null, "Params[15]":null, "Params[16]":null, "Params[17]":null, "Params[18]":null, "Params[19]":null, "Params[20]":null, "Params[21]":null, "Params[22]":null, "Params[23]":null, "Params[24]":null, "Params[25]":null }, { "Id":43, "ActionId":43, "NextActionId":null, "Type":301, "IsBlock":null, "IsEnd":null, "BeginAnim":null, "EndAnim":null, "BeginDelay":null, "EndDelay":null, "Params[1]":null, "Params[2]":"Vera", "Params[3]":"How is it? Has our metal junk here shared any feelings with you, Chief?", "Params[4]":"1", "Params[5]":null, "Params[6]":null, "Params[7]":null, "Params[8]":null, "Params[9]":null, "Params[10]":null, "Params[11]":null, "Params[12]":null, "Params[13]":null, "Params[14]":null, "Params[15]":null, "Params[16]":null, "Params[17]":null, "Params[18]":null, "Params[19]":null, "Params[20]":null, "Params[21]":null, "Params[22]":null, "Params[23]":null, "Params[24]":null, "Params[25]":null }, { "Id":44, "ActionId":44, "NextActionId":null, "Type":302, "IsBlock":null, "IsEnd":null, "BeginAnim":null, "EndAnim":null, "BeginDelay":null, "EndDelay":null, "Params[1]":null, "Params[2]":"(Transfer Vera the deciphered data)", "Params[3]":"45", "Params[4]":null, "Params[5]":null, "Params[6]":null, "Params[7]":null, "Params[8]":null, "Params[9]":null, "Params[10]":null, "Params[11]":null, "Params[12]":null, "Params[13]":null, "Params[14]":null, "Params[15]":null, "Params[16]":null, "Params[17]":null, "Params[18]":null, "Params[19]":null, "Params[20]":null, "Params[21]":null, "Params[22]":null, "Params[23]":null, "Params[24]":null, "Params[25]":null }, { "Id":45, "ActionId":45, "NextActionId":null, "Type":301, "IsBlock":null, "IsEnd":null, "BeginAnim":null, "EndAnim":null, "BeginDelay":null, "EndDelay":null, "Params[1]":null, "Params[2]":null, "Params[3]":"All Cleaner Bots in the base are on the same local network. You have identified their patrol routes.", "Params[4]":null, "Params[5]":null, "Params[6]":null, "Params[7]":null, "Params[8]":null, "Params[9]":null, "Params[10]":null, "Params[11]":null, "Params[12]":null, "Params[13]":null, "Params[14]":null, "Params[15]":null, "Params[16]":null, "Params[17]":null, "Params[18]":null, "Params[19]":null, "Params[20]":null, "Params[21]":null, "Params[22]":null, "Params[23]":null, "Params[24]":null, "Params[25]":null }, { "Id":46, "ActionId":46, "NextActionId":null, "Type":301, "IsBlock":null, "IsEnd":null, "BeginAnim":null, "EndAnim":null, "BeginDelay":null, "EndDelay":null, "Params[1]":null, "Params[2]":null, "Params[3]":"Vera quickly responds after reading the data.", "Params[4]":null, "Params[5]":null, "Params[6]":null, "Params[7]":null, "Params[8]":null, "Params[9]":null, "Params[10]":null, "Params[11]":null, "Params[12]":null, "Params[13]":null, "Params[14]":null, "Params[15]":null, "Params[16]":null, "Params[17]":null, "Params[18]":null, "Params[19]":null, "Params[20]":null, "Params[21]":null, "Params[22]":null, "Params[23]":null, "Params[24]":null, "Params[25]":null }, { "Id":47, "ActionId":47, "NextActionId":null, "Type":301, "IsBlock":null, "IsEnd":null, "BeginAnim":null, "EndAnim":null, "BeginDelay":null, "EndDelay":null, "Params[1]":null, "Params[2]":null, "Params[3]":"Their patrol routes form a three-dimensional \"nest,\" each \"branch\" a corridor or a pipeline.", "Params[4]":null, "Params[5]":null, "Params[6]":null, "Params[7]":null, "Params[8]":null, "Params[9]":null, "Params[10]":null, "Params[11]":null, "Params[12]":null, "Params[13]":null, "Params[14]":null, "Params[15]":null, "Params[16]":null, "Params[17]":null, "Params[18]":null, "Params[19]":null, "Params[20]":null, "Params[21]":null, "Params[22]":null, "Params[23]":null, "Params[24]":null, "Params[25]":null }, { "Id":48, "ActionId":48, "NextActionId":null, "Type":301, "IsBlock":null, "IsEnd":null, "BeginAnim":null, "EndAnim":null, "BeginDelay":null, "EndDelay":null, "Params[1]":null, "Params[2]":"Vera", "Params[3]":"I see... What is that in the center of the nest? Why do all of the Cleaner Bots walk around it? 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