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"Params[6]":null, "Params[7]":null, "Params[8]":null, "Params[9]":null, "Params[10]":null, "Params[11]":null, "Params[12]":null, "Params[13]":null, "Params[14]":null, "Params[15]":null, "Params[16]":null, "Params[17]":null, "Params[18]":null, "Params[19]":null, "Params[20]":null, "Params[21]":null, "Params[22]":null, "Params[23]":null, "Params[24]":null, "Params[25]":null }, { "Id":6, "ActionId":6, "NextActionId":8.0, "Type":301, "IsBlock":null, "IsEnd":null, "BeginAnim":null, "EndAnim":null, "BeginDelay":null, "EndDelay":null, "Params[1]":null, "Params[2]":"Liv", "Params[3]":"To learn how to use weapons outside of my Levi-Gun.", "Params[4]":"1", "Params[5]":null, "Params[6]":null, "Params[7]":null, "Params[8]":null, "Params[9]":null, "Params[10]":null, "Params[11]":null, "Params[12]":null, "Params[13]":null, "Params[14]":null, "Params[15]":null, "Params[16]":null, "Params[17]":null, "Params[18]":null, "Params[19]":null, "Params[20]":null, "Params[21]":null, "Params[22]":null, 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frames, it doesn't mean that we can utilize them perfectly.", "Params[4]":"1", "Params[5]":null, "Params[6]":null, "Params[7]":null, "Params[8]":null, "Params[9]":null, "Params[10]":null, "Params[11]":null, "Params[12]":null, "Params[13]":null, "Params[14]":null, "Params[15]":null, "Params[16]":null, "Params[17]":null, "Params[18]":null, "Params[19]":null, "Params[20]":null, "Params[21]":null, "Params[22]":null, "Params[23]":null, "Params[24]":null, "Params[25]":null }, { "Id":9, "ActionId":9, "NextActionId":null, "Type":301, "IsBlock":null, "IsEnd":null, "BeginAnim":null, "EndAnim":null, "BeginDelay":null, "EndDelay":null, "Params[1]":null, "Params[2]":"Liv", "Params[3]":"Even without Lee pointing it out, I know that I often lose my cool during intense battles.", "Params[4]":"1", "Params[5]":null, "Params[6]":null, "Params[7]":null, "Params[8]":null, "Params[9]":null, "Params[10]":null, "Params[11]":null, "Params[12]":null, "Params[13]":null, "Params[14]":null, "Params[15]":null, "Params[16]":null, "Params[17]":null, "Params[18]":null, "Params[19]":null, "Params[20]":null, "Params[21]":null, "Params[22]":null, "Params[23]":null, "Params[24]":null, "Params[25]":null }, { "Id":10, "ActionId":10, "NextActionId":null, "Type":301, "IsBlock":null, "IsEnd":null, "BeginAnim":null, "EndAnim":null, "BeginDelay":null, "EndDelay":null, "Params[1]":null, "Params[2]":"Liv", "Params[3]":"But using my Levi-Gun requires my utmost focus\u2014", "Params[4]":"1", "Params[5]":null, "Params[6]":null, "Params[7]":null, "Params[8]":null, "Params[9]":null, "Params[10]":null, "Params[11]":null, "Params[12]":null, "Params[13]":null, "Params[14]":null, "Params[15]":null, "Params[16]":null, "Params[17]":null, "Params[18]":null, "Params[19]":null, "Params[20]":null, "Params[21]":null, "Params[22]":null, "Params[23]":null, "Params[24]":null, "Params[25]":null }, { "Id":11, "ActionId":11, "NextActionId":null, "Type":301, "IsBlock":null, "IsEnd":null, "BeginAnim":null, "EndAnim":null, "BeginDelay":null, "EndDelay":null, "Params[1]":null, "Params[2]":"Liv", "Params[3]":"If I lose control over the Levi-Gun, I'll have to take the time to recalibrate my connection with them.", "Params[4]":"1", "Params[5]":null, "Params[6]":null, "Params[7]":null, "Params[8]":null, "Params[9]":null, "Params[10]":null, "Params[11]":null, "Params[12]":null, "Params[13]":null, "Params[14]":null, "Params[15]":null, "Params[16]":null, "Params[17]":null, "Params[18]":null, "Params[19]":null, "Params[20]":null, "Params[21]":null, "Params[22]":null, "Params[23]":null, "Params[24]":null, "Params[25]":null }, { "Id":12, "ActionId":12, "NextActionId":null, "Type":301, "IsBlock":null, "IsEnd":null, "BeginAnim":null, "EndAnim":null, "BeginDelay":null, "EndDelay":null, "Params[1]":null, "Params[2]":"Liv", "Params[3]":"In this case, I think it's essential for me to master other fighting styles to be helpful during reconnection. Like using a sword, for example.", "Params[4]":"1", "Params[5]":null, "Params[6]":null, "Params[7]":null, "Params[8]":null, "Params[9]":null, "Params[10]":null, "Params[11]":null, "Params[12]":null, "Params[13]":null, "Params[14]":null, "Params[15]":null, "Params[16]":null, "Params[17]":null, "Params[18]":null, "Params[19]":null, "Params[20]":null, "Params[21]":null, "Params[22]":null, "Params[23]":null, "Params[24]":null, "Params[25]":null }, { "Id":13, "ActionId":13, "NextActionId":null, "Type":301, "IsBlock":null, "IsEnd":null, "BeginAnim":null, "EndAnim":null, "BeginDelay":null, "EndDelay":null, "Params[1]":null, "Params[2]":"Liv", "Params[3]":"And I think you like squad members who can strike the enemies with their blades at melee distance, such as Lucia, right?", "Params[4]":"1", "Params[5]":null, "Params[6]":null, "Params[7]":null, "Params[8]":null, "Params[9]":null, "Params[10]":null, "Params[11]":null, "Params[12]":null, "Params[13]":null, "Params[14]":null, "Params[15]":null, "Params[16]":null, "Params[17]":null, "Params[18]":null, "Params[19]":null, "Params[20]":null, "Params[21]":null, "Params[22]":null, "Params[23]":null, "Params[24]":null, "Params[25]":null }, { "Id":14, "ActionId":14, "NextActionId":null, "Type":302, "IsBlock":null, "IsEnd":null, "BeginAnim":null, "EndAnim":null, "BeginDelay":null, "EndDelay":null, "Params[1]":null, "Params[2]":"That's true.", "Params[3]":"15", "Params[4]":"There's nothing wrong with ranged fighters like you, either.", "Params[5]":16.0, "Params[6]":null, "Params[7]":null, "Params[8]":null, "Params[9]":null, "Params[10]":null, "Params[11]":null, "Params[12]":null, "Params[13]":null, "Params[14]":null, "Params[15]":null, "Params[16]":null, "Params[17]":null, "Params[18]":null, "Params[19]":null, "Params[20]":null, "Params[21]":null, "Params[22]":null, "Params[23]":null, "Params[24]":null, "Params[25]":null }, { "Id":15, "ActionId":15, "NextActionId":17.0, "Type":301, "IsBlock":null, "IsEnd":null, "BeginAnim":null, "EndAnim":null, "BeginDelay":null, "EndDelay":null, "Params[1]":null, "Params[2]":"Liv", "Params[3]":"So it is...", "Params[4]":"1", "Params[5]":null, "Params[6]":null, "Params[7]":null, "Params[8]":null, "Params[9]":null, "Params[10]":null, "Params[11]":null, "Params[12]":null, "Params[13]":null, "Params[14]":null, "Params[15]":null, "Params[16]":null, "Params[17]":null, "Params[18]":null, "Params[19]":null, "Params[20]":null, "Params[21]":null, "Params[22]":null, "Params[23]":null, "Params[24]":null, "Params[25]":null }, { "Id":16, "ActionId":16, "NextActionId":null, "Type":301, "IsBlock":null, "IsEnd":null, "BeginAnim":null, "EndAnim":null, "BeginDelay":null, "EndDelay":null, "Params[1]":null, "Params[2]":"Liv", "Params[3]":"Hmm... Then maybe I should learn to use light weapons like Lee and Bianca?", "Params[4]":"1", "Params[5]":null, "Params[6]":null, "Params[7]":null, "Params[8]":null, "Params[9]":null, "Params[10]":null, "Params[11]":null, "Params[12]":null, "Params[13]":null, "Params[14]":null, "Params[15]":null, "Params[16]":null, "Params[17]":null, "Params[18]":null, "Params[19]":null, "Params[20]":null, "Params[21]":null, "Params[22]":null, "Params[23]":null, "Params[24]":null, "Params[25]":null }, { "Id":17, "ActionId":17, "NextActionId":null, "Type":301, "IsBlock":null, "IsEnd":null, "BeginAnim":null, "EndAnim":null, "BeginDelay":null, "EndDelay":null, "Params[1]":null, "Params[2]":"Liv", "Params[3]":"Anyhow, I want to give every kind of weapon a try. Just provide me with the challenges like you did last time, Commandant.", "Params[4]":"1", "Params[5]":null, "Params[6]":null, "Params[7]":null, "Params[8]":null, "Params[9]":null, "Params[10]":null, "Params[11]":null, "Params[12]":null, "Params[13]":null, "Params[14]":null, "Params[15]":null, "Params[16]":null, "Params[17]":null, "Params[18]":null, "Params[19]":null, "Params[20]":null, "Params[21]":null, "Params[22]":null, "Params[23]":null, "Params[24]":null, "Params[25]":null }, { "Id":18, "ActionId":18, "NextActionId":null, "Type":301, "IsBlock":null, "IsEnd":null, "BeginAnim":null, "EndAnim":null, "BeginDelay":null, "EndDelay":null, "Params[1]":null, "Params[2]":"Liv", "Params[3]":"Place targets and obstacles in the area for me to destroy.", "Params[4]":"1", "Params[5]":null, "Params[6]":null, "Params[7]":null, "Params[8]":null, "Params[9]":null, "Params[10]":null, "Params[11]":null, "Params[12]":null, "Params[13]":null, "Params[14]":null, "Params[15]":null, "Params[16]":null, "Params[17]":null, "Params[18]":null, "Params[19]":null, "Params[20]":null, "Params[21]":null, "Params[22]":null, "Params[23]":null, "Params[24]":null, "Params[25]":null }, { "Id":19, "ActionId":19, "NextActionId":null, "Type":301, "IsBlock":null, "IsEnd":null, "BeginAnim":null, "EndAnim":null, "BeginDelay":null, "EndDelay":null, "Params[1]":null, "Params[2]":"Liv", "Params[3]":"Tell me when to start, Commandant!", "Params[4]":"1", "Params[5]":null, "Params[6]":null, "Params[7]":null, "Params[8]":null, "Params[9]":null, "Params[10]":null, "Params[11]":null, "Params[12]":null, "Params[13]":null, "Params[14]":null, "Params[15]":null, "Params[16]":null, "Params[17]":null, "Params[18]":null, "Params[19]":null, "Params[20]":null, "Params[21]":null, "Params[22]":null, "Params[23]":null, "Params[24]":null, "Params[25]":null }, { "Id":20, "ActionId":20, "NextActionId":null, "Type":302, "IsBlock":null, "IsEnd":null, "BeginAnim":null, "EndAnim":null, "BeginDelay":null, "EndDelay":null, "Params[1]":null, "Params[2]":"And I'm just observing from the side again?", "Params[3]":"21", "Params[4]":"You can do this, Liv!", "Params[5]":22.0, "Params[6]":null, "Params[7]":null, "Params[8]":null, "Params[9]":null, "Params[10]":null, "Params[11]":null, "Params[12]":null, "Params[13]":null, "Params[14]":null, "Params[15]":null, "Params[16]":null, "Params[17]":null, "Params[18]":null, "Params[19]":null, "Params[20]":null, "Params[21]":null, "Params[22]":null, "Params[23]":null, "Params[24]":null, "Params[25]":null }, { "Id":21, "ActionId":21, "NextActionId":null, "Type":301, "IsBlock":null, "IsEnd":1.0, "BeginAnim":null, "EndAnim":"AniZhuanchangBegin", "BeginDelay":null, "EndDelay":null, "Params[1]":null, "Params[2]":"Liv", "Params[3]":"(Nods) I won't need to trouble you with this!", "Params[4]":"1", "Params[5]":null, "Params[6]":null, "Params[7]":null, "Params[8]":null, "Params[9]":null, "Params[10]":null, "Params[11]":null, "Params[12]":null, "Params[13]":null, "Params[14]":null, "Params[15]":null, "Params[16]":null, "Params[17]":null, "Params[18]":null, "Params[19]":null, "Params[20]":null, "Params[21]":null, "Params[22]":null, "Params[23]":null, "Params[24]":null, "Params[25]":null }, { "Id":22, "ActionId":22, "NextActionId":null, "Type":301, "IsBlock":null, "IsEnd":1.0, "BeginAnim":null, "EndAnim":"AniZhuanchangBegin", "BeginDelay":null, "EndDelay":null, "Params[1]":null, "Params[2]":"Liv", "Params[3]":"I will do my best!", "Params[4]":"1", "Params[5]":null, "Params[6]":null, "Params[7]":null, "Params[8]":null, "Params[9]":null, "Params[10]":null, "Params[11]":null, "Params[12]":null, "Params[13]":null, "Params[14]":null, "Params[15]":null, "Params[16]":null, "Params[17]":null, "Params[18]":null, "Params[19]":null, "Params[20]":null, "Params[21]":null, "Params[22]":null, "Params[23]":null, "Params[24]":null, "Params[25]":null } ]