[ { "Id":1, "GachaName":"Backlight Matrix", "GachaName2":null, "UiType":1, "UiName":"UiDrawActivity", "SceneModelId":4, "RuleHint":"Every R&D x20 for guaranteed 1 <\/size><\/color>Special Reward", "PreviewShowCount":4, "ItemNotEnoughSkipId":20055.0, "BaseRuleTitles[1]":"Basic Mode", "BaseRuleTitles[2]":"Targeted Mode", "BaseRuleTitles[3]":"New constructs arrive", "BaseRuleTitles[4]":"Instructions", "BaseRuleTitles[5]":null, "BaseRuleTitles[6]":null, "BaseRules[1]":"A-Rank or above character is guaranteed every 10 research attempts in Basic Mode.", "BaseRules[2]":"In Targeted Mode where you can select a character, an A-Rank or above character is guaranteed every 10 research attempts. You will have a better chance of getting the selected A-Rank character when you get an A-Rank character.", "BaseRules[3]":"Please check the relevant announcements for the implementation schedule of new A-Rank characters into Targeted Mode.", "BaseRules[4]":"In the targeted construct pool, the guarantee value of A-Rank and S-Rank constructs will not be affected when you change your selected construct, which means the guarantee progress is inherited.", "BaseRules[5]":null, "BaseRules[6]":null }, { "Id":2, "GachaName":"Heavenly Gift", "GachaName2":null, "UiType":2, "UiName":"UiDrawActivity", "SceneModelId":5, "RuleHint":"Every R&D x10 for guaranteed 1 <\/size><\/color>Special Reward (Up to 5 Special Rewards)<\/size><\/color>", "PreviewShowCount":6, "ItemNotEnoughSkipId":20011.0, "BaseRuleTitles[1]":"10 Attempts 1 Special Reward Guaranteed", "BaseRuleTitles[2]":"Reward Type", "BaseRuleTitles[3]":"Type Rates", "BaseRuleTitles[4]":null, "BaseRuleTitles[5]":null, "BaseRuleTitles[6]":null, "BaseRules[1]":"All special rewards have limited quantities. They will no longer be available once they are drawn.", "BaseRules[2]":"There are two types of rewards: Special Reward and Normal Reward. Each draw will be determined by the rates.", "BaseRules[3]":"Special Reward: 1%. Normal Reward: 99%.", "BaseRules[4]":null, "BaseRules[5]":null, "BaseRules[6]":null }, { "Id":3, "GachaName":" Tea Stall", "GachaName2":null, "UiType":1, "UiName":"UiGachaOrganize", "SceneModelId":4, "RuleHint":"After receiving the special rewards<\/size><\/color>, the next mystery box will be unlocked", "PreviewShowCount":4, "ItemNotEnoughSkipId":80017.0, "BaseRuleTitles[1]":"Basic Mode", "BaseRuleTitles[2]":"Target Mode", "BaseRuleTitles[3]":"New constructs arrive", "BaseRuleTitles[4]":"Instructions", "BaseRuleTitles[5]":null, "BaseRuleTitles[6]":null, "BaseRules[1]":"A-Rank or above character is guaranteed every 10 research attempts in Basic Mode.", "BaseRules[2]":"In Target Mode where you can select a character, an A-Rank or above character is guaranteed every 10 research attempts. You will have a better chance of getting the selected A-Rank character when you get an A-Rank character.", "BaseRules[3]":"Please check the relevant announcements for the implementation schedule of new A-Rank characters into Target Mode.", "BaseRules[4]":"In the Construct Target Pool, the guaranteed attempt of pulling A-Rank and S-Rank Constructs will not be affected when you change your targeted construct, which means the guarantee progress is inherited.", "BaseRules[5]":null, "BaseRules[6]":null }, { "Id":7, "GachaName":"Tactical Supply", "GachaName2":"TACTICAL SUPPLY", "UiType":1, "UiName":"UiGachaOrganize", "SceneModelId":4, "RuleHint":"After receiving the special rewards<\/size><\/color>, the next Supply Crate will be unlocked.", "PreviewShowCount":4, "ItemNotEnoughSkipId":null, "BaseRuleTitles[1]":"Basic Mode", "BaseRuleTitles[2]":"Targeted Mode", "BaseRuleTitles[3]":"New constructs arrive", "BaseRuleTitles[4]":"Instructions", "BaseRuleTitles[5]":null, "BaseRuleTitles[6]":null, "BaseRules[1]":"A-Rank or above character is guaranteed every 10 research attempts in Basic Mode.", "BaseRules[2]":"In Targeted Mode where you can select a character, an A-Rank or above character is guaranteed every 10 research attempts. You will have a better chance of getting the selected A-Rank character when you get an A-Rank character.", "BaseRules[3]":"Please check the relevant announcements for the implementation schedule of new A-Rank characters into Targeted Mode.", "BaseRules[4]":"In the targeted construct pool, the guarantee value of A-Rank and S-Rank constructs will not be affected when you change your selected construct, which means the guarantee progress is inherited.", "BaseRules[5]":null, "BaseRules[6]":null }, { "Id":10001, "GachaName":"Backlight Matrix", "GachaName2":null, "UiType":1, "UiName":"UiDrawActivity", "SceneModelId":4, "RuleHint":"Every R&D x20 for guaranteed 1 <\/size><\/color>Special Reward", "PreviewShowCount":4, "ItemNotEnoughSkipId":20055.0, "BaseRuleTitles[1]":"Basic Mode", "BaseRuleTitles[2]":"Targeted Mode", "BaseRuleTitles[3]":"New constructs arrive", "BaseRuleTitles[4]":"Instructions", "BaseRuleTitles[5]":null, "BaseRuleTitles[6]":null, "BaseRules[1]":"A-Rank or above character is guaranteed every 10 research attempts in Basic Mode.", "BaseRules[2]":"In Targeted Mode where you can select a character, an A-Rank or above character is guaranteed every 10 research attempts. You will have a better chance of getting the selected A-Rank character when you get an A-Rank character.", "BaseRules[3]":"Please check the relevant announcements for the implementation schedule of new A-Rank characters into Targeted Mode.", "BaseRules[4]":"In the targeted construct pool, the guarantee value of A-Rank and S-Rank constructs will not be affected when you change your selected construct, which means the guarantee progress is inherited.", "BaseRules[5]":null, "BaseRules[6]":null }, { "Id":10002, "GachaName":"[Volatile Priestess]", "GachaName2":null, "UiType":2, "UiName":"UiDrawActivity", "SceneModelId":100006, "RuleHint":"Guaranteed coating in 50 pulls", "PreviewShowCount":5, "ItemNotEnoughSkipId":10008.0, "BaseRuleTitles[1]":"Event Time", "BaseRuleTitles[2]":"Event Rule", "BaseRuleTitles[3]":"About Reward", "BaseRuleTitles[4]":null, "BaseRuleTitles[5]":null, "BaseRuleTitles[6]":null, "BaseRules[1]":"2022\/7\/15 8:00-2022\/8\/5 08:00", "BaseRules[2]":"1. Consume the Terminal Code to draw the pool for rewards.\\n2. Every reward has a limit, and you will no longer receive the reward once its limit is reached. You are guaranteed to get all the rewards, including the coating [Volatile Priestess], within 50 draws!\\n3. After the event ends, the remaining unused event token [Terminal Code] will be expired on 2022\/8\/5 8:01 (UTC)", "BaseRules[3]":"Items will be removed from the prize pool once their limit is reached, and the chance to get the other items will increase.\\nCoating \"Volatile Priestess\" *1, limit: 1, chance on first draw: 0.8%\\nEvent Construct R&D Ticket *2500, limit: 1, chance on first draw: 1.2%\\nBasic Construct R&D Ticket *2500, limit: 1, chance on first draw: 1.2%\\nTargeted Weapon R&D Ticket *2500, limit: 1, chance on first draw: 1.2%\\nPortrait \"Volatile Priestess\" *1, limit: 1, chance on first draw: 1.51%\\nCogs *100000, limit: 10, chance on first draw: 18.6%\\nOverclock Material Box (\u03b2) *2, limit: 7, chance on first draw: 13.2%\\nOverclock Material Box (\u03b1) *3, limit: 7, chance on first draw: 15.62%\\nWeapon Enhancer IV *2, limit: 7, chance on first draw: 15.62%\\nMemory Enhancer IV *2, limit: 7, chance on first draw: 15.62%\\nEXP Pod (L) *2, limit: 7, chance on first draw: 15.62%", "BaseRules[4]":null, "BaseRules[5]":null, "BaseRules[6]":null } ]