---@class ConsumeDrawRuleEntity local XConsumeDrawRuleEntity = XClass(nil, "XConsumeDrawRuleEntity") function XConsumeDrawRuleEntity:Ctor(drawId) self.RuleConfig = XAccumulatedConsumeConfig.GetDrawRule(drawId) self.ProbShowConfig = XAccumulatedConsumeConfig.GetDrawProbShowByDrawId(drawId) self.RewardTypeConfig = XAccumulatedConsumeConfig.GetDrawRewardTypeConfig() self.RewardTypeInfo = {} for _, probShow in pairs(self.ProbShowConfig) do if self.RewardTypeInfo[probShow.RewardType] == nil then self.RewardTypeInfo[probShow.RewardType] = {} end table.insert(self.RewardTypeInfo[probShow.RewardType], probShow) end end function XConsumeDrawRuleEntity:GetBaseRules() return self.RuleConfig.BaseRules end function XConsumeDrawRuleEntity:GetBaseRuleTitles() return self.RuleConfig.BaseRuleTitles end function XConsumeDrawRuleEntity:GetProbShow(rewardType) return self.RewardTypeInfo[rewardType] end function XConsumeDrawRuleEntity:GetRewardType() local config = {} for key, _ in pairs(self.RewardTypeInfo) do table.insert(config, key) end table.sort(config, function(a, b) return a < b end) return config end function XConsumeDrawRuleEntity:GetRewardTypeConfig(rewardType) return self.RewardTypeConfig[rewardType] end return XConsumeDrawRuleEntity