local XUiGridDoomsdayTarget = XClass(nil, "XUiGridDoomsdayTarget") function XUiGridDoomsdayTarget:Init() self:SetPassed(false) end function XUiGridDoomsdayTarget:Refresh(targetId) local desc = XDoomsdayConfigs.TargetConfig:GetProperty(targetId, "Desc") self.TxtActive.text = desc self.TxtUnActive.text = desc end function XUiGridDoomsdayTarget:SetPassed(value) self.PanelActive.gameObject:SetActiveEx(value) self.PanelUnActive.gameObject:SetActiveEx(not value) end return XUiGridDoomsdayTarget