local CsXTextManager = CS.XTextManager local tableInsert = table.insert local XUiGridActivityBossSingle = XClass(nil, "XUiGridActivityBossSingle") function XUiGridActivityBossSingle:Ctor(parent, ui) self.Parent = parent self.GameObject = ui.gameObject self.Transform = ui.transform XTool.InitUiObject(self) self:AutoAddListener() end function XUiGridActivityBossSingle:AutoAddListener() self.BtnStage.CallBack = function() self:OnBtnStageClick() end end function XUiGridActivityBossSingle:Refresh(stageId, index) self.Index = index --刷新是否解锁 local isUnLock = XDataCenter.FubenActivityBossSingleManager.IsChallengeUnlockByStageId(stageId) self.PanelStageLockParent.gameObject:SetActiveEx(not isUnLock) self.PanelNor.gameObject:SetActiveEx(isUnLock) --self.BtnStage.gameObject:SetActiveEx(isUnLock) self.IsUnLock = isUnLock --刷新红点显示 local starMap = XDataCenter.FubenActivityBossSingleManager.GetStageStarMap(stageId) for i = 1, #starMap do self["ImgOn" .. i].gameObject:SetActiveEx(starMap[i]) self["ImgOff" .. i].gameObject:SetActiveEx(not starMap[i]) end --刷新是否通关显示 local isPassed = XDataCenter.FubenActivityBossSingleManager.IsChallengePassedByStageId(stageId) self.PanelKillParent.gameObject:SetActiveEx(isPassed) end function XUiGridActivityBossSingle:OnBtnStageClick() if self.IsUnLock == false then XUiManager.TipText("ActivityBossOpenTip") return end self.BtnStage.gameObject:SetActiveEx(false) self.PanelKillParent.gameObject:SetActiveEx(false) self.Parent:SelectStageCallBack(self.Index) end return XUiGridActivityBossSingle