local XRedPointConditionNieRCharacterRed = {} local Events = nil function XRedPointConditionNieRCharacterRed.GetSubEvents() Events = Events or { XRedPointEventElement.New(XEventId.EVENT_FUBEN_NIER_STAGE_REWARD), XRedPointEventElement.New(XEventId.EVENT_NIER_CHARACTER_UPDATE), XRedPointEventElement.New(XEventId.EVENT_FUBEN_REFRESH_STAGE_DATA), } return Events end function XRedPointConditionNieRCharacterRed.Check(args) local characterId = args.CharacterId local isInfor = args.IsInfor local isTeach = args.IsTeach local red = XDataCenter.NieRManager.CheckNieRCharacterRed(characterId, isInfor, isTeach) return red end return XRedPointConditionNieRCharacterRed