local XRedPointConditionChessPursuitReward = {} local Events = nil --追击玩法有奖励可以领取 function XRedPointConditionChessPursuitReward.GetSubEvents() Events = Events or { XRedPointEventElement.New(XEventId.EVENT_CHESSPURSUIT_MAP_UPDATE) } return Events end function XRedPointConditionChessPursuitReward.Check() return XDataCenter.ChessPursuitManager.IsCanTakeReward() end return XRedPointConditionChessPursuitReward