local ATTR = XPlanetCharacterConfigs.ATTR ---@class XViewModelPlanetDetail local XViewModelPlanetDetail = XClass(nil, "XViewModelPlanetDetail") function XViewModelPlanetDetail:Ctor() self._Name = "" self._HpPercent = 100 self._Attr = false self._Buff = false end ---@param entity XPlanetRunningExploreEntity ---@param explore XPlanetRunningExplore function XViewModelPlanetDetail:SetEntity(entity, explore) local characterId = entity.Data.IdFromConfig self._Name = XPlanetCharacterConfigs.GetCharacterName(characterId) self:UpdateAttr(entity) self:UpdateBuff(entity) end ---@param entity XPlanetRunningExploreEntity function XViewModelPlanetDetail:UpdateAttr(entity) self._Attr = {} -- 生命 local hp = entity.Attr.Life local hpMax = entity.Attr.MaxLife self._Attr[#self._Attr + 1] = { Name = XPlanetCharacterConfigs.GetAttrName(ATTR.Life), Value = string.format("%d/%d", hp, hpMax) } if hpMax > 0 then self._HpPercent = hp / hpMax else self._HpPercent = 100 end -- 攻击 local attack = entity.Attr.Attack self._Attr[#self._Attr + 1] = { Name = XPlanetCharacterConfigs.GetAttrName(ATTR.Attack), Value = attack } -- 防御 local defense = entity.Attr.Defense self._Attr[#self._Attr + 1] = { Name = XPlanetCharacterConfigs.GetAttrName(ATTR.Defense), Value = defense } -- 防御 local speed = entity.Attr.Speed self._Attr[#self._Attr + 1] = { Name = XPlanetCharacterConfigs.GetAttrName(ATTR.AttackSpeed), Value = speed } -- 暴击率 local criticalPercent = entity.Attr.CriticalPercent if criticalPercent > 0 then self._Attr[#self._Attr + 1] = { Name = XPlanetCharacterConfigs.GetAttrName(ATTR.CriticalChance), Value = criticalPercent } end -- 暴击加成 local criticalDamageAdded = entity.Attr.CriticalDamageAdded if criticalDamageAdded > 0 then self._Attr[#self._Attr + 1] = { Name = XPlanetCharacterConfigs.GetAttrName(ATTR.CriticalDamage), Value = criticalDamageAdded } end end function XViewModelPlanetDetail:UpdateBuff() end function XViewModelPlanetDetail:GetAttr() end function XViewModelPlanetDetail:GetBuff() end function XViewModelPlanetDetail:GetName() end function XViewModelPlanetDetail:GetHpPercent() return self._HpPercent end function XViewModelPlanetDetail:IsShowBtnSetLeader() end function XViewModelPlanetDetail:SetLeader() end return XViewModelPlanetDetail