PGRData/Share/Trpg/Examine/TRPGExamine.json

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2024-09-01 20:49:41 +00:00
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"Title": "Unknown Record",
"Description": "The record (code name X-779) is protected by an encrypted seal. You wonder why there is so much protection on a record that is stored in a redundant module, but Celica must have her reasons.",
"SucDesc": "File extracted successfully...\\nFile ID: X-779\\n\"Borders will disappear, and the Babel Tower of spirit will shine on the peak of human civilization once again. It is the symbol of the rise of mankind.\"",
"FailDesc": "Even the most outstanding individual may make mistakes. You were lucky to avoid the potential negative event.",
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"Title": "Area Overload",
"Description": "With Lee's computing power, you attempt to find a safe way through the highly dense data defense formation. (Calculation required)",
"SucDesc": "Lee has come up with a precise plan, pointing out a narrow opening amongst the highly dense data defense.",
"FailDesc": "The scanned data shows a highly dense data defense formation, but it fails to calculate a safe route through it. The data torrent has pushed everyone out of the connection, and you have to start over again.",
"StartMovieId": "JD01601BA"
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"Title": "Data Fragment",
"Description": "You must find [Data Fragment] to continue going forward. It can be obtained by exploring Area 2 of the Tactical Bridge.",
"SucDesc": "The data fragment has been retrieved. Now the data in the area is complete, the blockade has been lifted.",
"FailDesc": "No Failure Description",
"StartMovieId": null
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"Title": "Abnormal Hostility",
"Description": "Something has modified the command sequence of the programs and they now see you as enemy. You must fight to keep moving forward.",
"SucDesc": "Your tactics are very effective. You break out of the siege and create a way forward.",
"FailDesc": "The rushed tactic leads to an imperfect result. You make some progress with your overwhelming combat abilities, but eventually decide to give up due to the sheer number of hostile programs.",
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"Title": "Disruptive Block",
"Description": "The entire area is filled with disordered, broken visual signals. The sensors on terminals and Constructs are significantly impacted. If the interference can not be removed...",
"SucDesc": "The interference is eventually suppressed. The visual signals in the area are restored.",
"FailDesc": "Suppression alone cannot overwhelm the machine algorithm. The situation is not getting any better, and you have to seek alternative solutions.",
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"Id": 1022053,
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"Title": "Blockade Item 6",
"Description": "You must find [Item 6] to continue going forward.",
"SucDesc": "You have successfully used [Item 6] to go through. More unknown awaits you in the future exploration.",
"FailDesc": "No Failure Description",
"StartMovieId": null
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{
"Id": 1022054,
"Endurance": 0,
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"Title": "Consolidated Software",
"Description": "You must find [Binary Jokes Software] to continue going forward. It can be obtained by exploring Area 3 of Dominik Memorial Park.",
"SucDesc": "You have successfully used [Binary Jokes Software] to go through. More unknown awaits you in the future exploration.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
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"Title": "Read Data",
"Description": "You must find [Unknown Data Backup] to continue going forward. It can be obtained by exploring Area 3 of the Tactical Bridge.",
"SucDesc": "You have successfully used [Unknown Data Backup] to go through. More unknown awaits you in the future exploration.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
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"Title": "Abnormal Hostility",
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"SucDesc": "Your tactics are very effective. You break out of the siege and create a way forward.",
"FailDesc": "The rushed tactic leads to an imperfect result. You make some progress with your overwhelming combat abilities, but eventually decide to give up due to the sheer number of hostile programs.",
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"Title": "Disruptive Block",
"Description": "The entire area is filled with disordered, broken visual signals. The sensors on terminals and Constructs are significantly impacted. If the interference can not be removed...",
"SucDesc": "The interference is eventually suppressed. The visual signals in the area are restored.",
"FailDesc": "Suppression alone cannot overwhelm the machine algorithm. The situation is not getting any better, and you have to seek alternative solutions.",
"StartMovieId": null
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"Id": 1031050,
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"Title": "Scanning",
"Description": "Lee suggests a brute-force filtering using his advantage of processing power to find \"Bianca\" from the enormous amount of data and noise. (Calculation required)",
"SucDesc": "The sea of noise slowly dissipates from the terminal, revealing an obscure path forward.",
"FailDesc": "The amount of signals and traces is reduced, but they are still in disorder. You did not find any useful information.",
"StartMovieId": "JD01602BA"
},
{
"Id": 1031051,
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"Title": "Junk Data",
"Description": "The chaotic traces form a net on the road. It will be difficult to find the right one. (Calculation required)",
"SucDesc": "You locate the most recent trace precisely. It points to somewhere far away.",
"FailDesc": "The maze is still very confusing. A slight deviation can lead you to a completely incorrect decision.",
"StartMovieId": "JD01603BA"
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{
"Id": 1032051,
"Endurance": 0,
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"Title": "Security Code",
"Description": "You must find [Security Code] to continue going forward. It can be obtained by exploring this area.",
"SucDesc": "In the record, you find a data entity hacking into the virtual space through a damaged encrypted link. Its identity characteristics pointed to \"Huaxu.\" Time to unveil the truth.",
"FailDesc": "No Failure Description",
"StartMovieId": null
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{
"Id": 1032052,
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"Title": "Origin of Signals",
"Description": "Only the [Origin of Signals] can restore the disrupted, blocked area to its normal state. You have to wait for [Babylonia] to settle down before searching again.",
"SucDesc": "You have successfully used [Origin of Signals] to go through the blockade. More unknown awaits you in the future exploration.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
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"Title": "Compromised Code",
"Description": "The disordered data entity loses its original purpose and wanders in the virtual space. If you can help it, it may be able to provide some assistance. (Calculation required)",
"SucDesc": "The program's function is repaired, and a restored jumping route points to a waypoint ahead.",
"FailDesc": "You spend a long time trying to repair the program, but little progress was made.",
"StartMovieId": "JD01604BA"
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"Title": "Compromised Code",
"Description": "The filthy pile of remains can contain some clue, but calculation is the only way that can lead you to the possible answer. (Calculation required)",
"SucDesc": "The impatient traces join together and point to somewhere far away. Seems that the deceptor did not have time to properly hide the traces after building this pile of remains.",
"FailDesc": "The data inside looks as messy as the pile of remains. A single calculation does not seem to get you meaningful results.",
"StartMovieId": "JD01605BA"
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"Id": 1032055,
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"Title": "Compromised Code",
"Description": "The traces of disorder and bridging connection are straight forward and obvious. Remove it now for the clearest information that provides the best direction. (Calculation required)",
"SucDesc": "The disordered module is successfully removed. You retrieve all the information.",
"FailDesc": "Due to hesitation and mistakes, the disordered module gradually merges with the program. You have to hack into it further to find more information.",
"StartMovieId": "JD01606BA"
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"Id": 1032056,
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"Title": "Sudden Fault",
"Description": "Your recklessness has led you into a trap. Maybe you can utilize your capabilities to avoid it.",
"SucDesc": "Apparently it isn't even a challenge for you, but you better be careful next time.",
"FailDesc": "Even the most outstanding individual may make mistakes. You are lucky to avoid the potential negative event.",
"StartMovieId": null
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"Id": 1032057,
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"Title": "Sudden Fault",
"Description": "Your recklessness has led you into a trap. Maybe you can utilize your capabilities to avoid it.",
"SucDesc": "Apparently it isn't even a challenge for you, but you better be careful next time.",
"FailDesc": "Even the most outstanding individual may make mistakes. You are lucky to avoid the potential negative event.",
"StartMovieId": null
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{
"Id": 1033051,
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"Title": "Data Maze",
"Description": "You face multiple split roads and can not tell which is the right one with naked eyes.",
"SucDesc": "Your outstanding Perception leads the team onto the right road. As you advance, you also see the obstacles and danger on other routes.",
"FailDesc": "Unfortunately, Perception isn't on your side. You have to face the reality and look for a way out again.",
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"Title": "Disruptive Block",
"Description": "The entire area is filled with disordered, broken visual signals. The sensors on terminals and Constructs are significantly impacted. If the interference can not be removed...",
"SucDesc": "The interference is eventually suppressed. The visual signals in the area are restored.",
"FailDesc": "Suppression alone cannot overwhelm the machine algorithm. The situation is not getting any better, and you have to seek alternative solutions.",
"StartMovieId": null
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"Title": "Hijacking Waypoint",
"Description": "The disordered programs block the road. You must clear away a lot of them to cross. (Calculation required)",
"SucDesc": "As the programs are reduced, you create an opening amongst them.",
"FailDesc": "The number of programs keep dropping, but the road is still blocked.",
"StartMovieId": "JD01607BA"
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{
"Id": 1041052,
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"Title": "Bridging Marks",
"Description": "You must break through the chaotic battlefield in order to advance. (Calculation required)",
"SucDesc": "You crush the frontal siege like a hammer.",
"FailDesc": "You are pushed back by the programs' attack.",
"StartMovieId": "JD01610BA"
},
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"Title": "Hijacking Waypoint",
"Description": "You must remove the blockade to continue moving forward. (Calculation required)",
"SucDesc": "You manage to break through the data barrier and see a new road.",
"FailDesc": "The data barrier remains intact.",
"StartMovieId": "JD01608BA"
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{
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"Title": "Hijacking Waypoint",
"Description": "You must remove the blockade to continue moving forward. (Calculation required)",
"SucDesc": "You manage to break through the data barrier and see a new road.",
"FailDesc": "The data barrier remains intact.",
"StartMovieId": "JD01609BA"
},
{
"Id": 1042051,
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"Title": "Lost Record",
"Description": "You must find [Lost Mission Record] to continue going forward. It can be obtained by exploring Area 2 of Eden 16-B.",
"SucDesc": "You have successfully used [Lost Mission Record] to go through the blockade. More unknown awaits you in the future exploration.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 1042052,
"Endurance": 1,
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"Title": "Line Error",
"Description": "The data barrier stands right ahead, leaving you no choice. You must remove the blockade to continue moving forward. (Calculation required)",
"SucDesc": "You manage to break through the data barrier and see a new road.",
"FailDesc": "The data barrier remains intact.",
"StartMovieId": "JD01611BA"
},
{
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"Title": "Unknown Port",
"Description": "There is a Babylonia-style security lock on the entrance of the channel. (Calculation required)",
"SucDesc": "Security Lock: Access confirmed. Unlocking...",
"FailDesc": "Security Lock: Authorizing... Authorization failed. Please try again.",
"StartMovieId": "JD01612BA"
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{
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"Title": "Unknown Port",
"Description": "There is a Babylonia-style security lock on the entrance of the channel. You see signals blinking in disorder. (Calculation required)",
"SucDesc": "The security lock's functions are completely destroyed. It quietly opens.",
"FailDesc": "Security Lock: *YUB&TG (\u2014HIBP(*&TYBUPIGP",
"StartMovieId": "JD01613BA"
},
{
"Id": 1042057,
"Endurance": 1,
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"Title": "Unknown Port",
"Description": "There is a Babylonia-style security lock on the entrance of the channel. You see signals and modules blinking in disorder. (Calculation required)",
"SucDesc": "Security Lock: Access confirmed. Unlocking...",
"FailDesc": "Security Lock: *YUB&TG (\u2014HIBP(*&TYBUPIGP",
"StartMovieId": "JD01614BA"
},
{
"Id": 1043051,
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"ActionId": [
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"Title": "Abnormal Hostility",
"Description": "Something has modified the command sequence of the programs and they now see you as enemy. You must fight to keep moving forward.",
"SucDesc": "Your tactics are very effective. You break out of the siege and create a way forward.",
"FailDesc": "The rushed tactic leads to an imperfect result. You make some progress with your overwhelming combat abilities, but eventually decide to give up due to the sheer number of hostile programs.",
"StartMovieId": null
},
{
"Id": 1043052,
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"Title": "Data Maze",
"Description": "You face multiple split roads and can not tell which is the right one with naked eyes.",
"SucDesc": "Your outstanding Perception leads the team onto the right road. As you advance, you also see the obstacles and danger on other routes.",
"FailDesc": "Unfortunately, Perception isn't on your side. You have to face the reality and look for a way out again.",
"StartMovieId": null
},
{
"Id": 1043053,
"Endurance": 0,
"ActionId": [
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"Title": "Hidden Node",
"Description": "You must find [Deserted Waypoint] to continue going forward. It can be obtained by exploring Area 2 of Parliament Square.",
"SucDesc": "You have successfully used [Deserted Waypoint] to go through. More unknown awaits you in the future exploration.",
"FailDesc": null,
"StartMovieId": null
},
{
"Id": 1043054,
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],
"Title": "Forgotten Record",
"Description": "You must find [Lost Mission Record] to continue going forward. It can be obtained by exploring Area 2 of Eden 16-B.",
"SucDesc": "You have successfully used [Lost Mission Record] to go through. More unknown awaits you in the future exploration.",
"FailDesc": null,
"StartMovieId": null
},
{
"Id": 1043055,
"Endurance": 0,
"ActionId": [
null,
11043055,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Comms Device",
"Description": "You must find [Comms Record of Scarab Squad] to continue going forward. It can be obtained by exploring Area 2 of the Tactical Bridge.",
"SucDesc": "You have successfully used [Comms Record of Scarab Squad] to go through. More unknown awaits you in the future exploration.",
"FailDesc": null,
"StartMovieId": null
},
{
"Id": 1044051,
"Endurance": 1,
"ActionId": [
null,
11044051,
null,
null,
null
],
"PunishId": [
null,
0.0,
1044041.0,
1044021.0,
1044022.0,
1044023.0
],
"PunishWeight": [
null,
100.0,
100.0,
50.0,
50.0,
40.0
],
"Title": "Abnormal Hostility",
"Description": "Something has modified the command sequence of the programs and they now see you as enemy. You must fight to keep moving forward.",
"SucDesc": "Your tactics are very effective. You break out of the siege and create a way forward.",
"FailDesc": "The rushed tactic leads to an imperfect result. You make some progress with your overwhelming combat abilities, but eventually decide to give up due to the sheer number of hostile programs.",
"StartMovieId": null
},
{
"Id": 1044052,
"Endurance": 1,
"ActionId": [
null,
11044052,
null,
null,
null
],
"PunishId": [
null,
0.0,
1044041.0,
1044021.0,
1044022.0,
1044023.0
],
"PunishWeight": [
null,
100.0,
100.0,
50.0,
50.0,
40.0
],
"Title": "Data Maze",
"Description": "You face multiple split roads and can not tell which is the right one with naked eyes.",
"SucDesc": "Your outstanding Perception leads the team onto the right road. As you advance, you also see the obstacles and danger on other routes.",
"FailDesc": "Unfortunately, Perception isn't on your side. You have to face the reality and look for a way out again.",
"StartMovieId": null
},
{
"Id": 1044053,
"Endurance": 1,
"ActionId": [
null,
11044053,
null,
null,
null
],
"PunishId": [
null,
0.0,
1044041.0,
1044021.0,
1044022.0,
1044023.0
],
"PunishWeight": [
null,
100.0,
100.0,
50.0,
50.0,
40.0
],
"Title": "Disruptive Block",
"Description": "The entire area is filled with disordered, broken visual signals. The sensors on terminals and Constructs are significantly impacted. If the interference can not be removed...",
"SucDesc": "The interference is eventually suppressed. The visual signals in the area are restored.",
"FailDesc": "Suppression alone cannot overwhelm the machine algorithm. The situation is not getting any better, and you have to seek alternative solutions.",
"StartMovieId": null
},
{
"Id": 1044054,
"Endurance": 1,
"ActionId": [
null,
11044054,
null,
null,
null
],
"PunishId": [
null,
0.0,
1044041.0,
1044021.0,
1044022.0,
1044023.0
],
"PunishWeight": [
null,
100.0,
100.0,
50.0,
50.0,
40.0
],
"Title": "Abnormal Hostility",
"Description": "Something has modified the command sequence of the programs and they now see you as enemy. You must fight to keep moving forward.",
"SucDesc": "Your tactics are very effective. You break out of the siege and create a way forward.",
"FailDesc": "The rushed tactic leads to an imperfect result. You make some progress with your overwhelming combat abilities, but eventually decide to give up due to the sheer number of hostile programs.",
"StartMovieId": null
},
{
"Id": 1044055,
"Endurance": 0,
"ActionId": [
null,
11044055,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Blurred Data",
"Description": "You must find [Bait Processor] to continue going forward. It can be obtained by exploring Area 2 of Dominik Memorial Park.",
"SucDesc": "You have successfully used [Bait Processor] to go through. More unknown awaits you in the future exploration.",
"FailDesc": null,
"StartMovieId": null
},
{
"Id": 1051051,
"Endurance": 0,
"ActionId": [
null,
11051051,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Break the Lift",
"Description": "You must use [Electronic Circuit] to repair the lift unit. It can be obtained by repairing the [Faulty Circuit] in this area.",
"SucDesc": "You repair the lift's faulty circuit with [Electronic Circuit]. The lift is still very jerky, but at least it can function.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 1051052,
"Endurance": 0,
"ActionId": [
null,
11051052,
null,
null,
null
],
"PunishId": [
null,
0.0,
1042041.0,
1042021.0,
1042022.0,
1042023.0
],
"PunishWeight": [
null,
100.0,
100.0,
50.0,
50.0,
40.0
],
"Title": "Sudden Fault",
"Description": "Your recklessness has led you into a trap. Maybe you can utilize your capabilities to avoid it.",
"SucDesc": "Apparently it isn't even a challenge for you, but you better be careful next time.",
"FailDesc": "Even the most outstanding individual may make mistakes. You are lucky to avoid the potential negative event.",
"StartMovieId": null
},
{
"Id": 1051053,
"Endurance": 0,
"ActionId": [
null,
11051053,
null,
null,
null
],
"PunishId": [
null,
0.0,
1042041.0,
1042021.0,
1042022.0,
1042023.0
],
"PunishWeight": [
null,
100.0,
100.0,
50.0,
50.0,
40.0
],
"Title": "Paralyzing Mine",
"Description": "Your recklessness has led you into a trap. Maybe you can utilize your capabilities to avoid it.",
"SucDesc": "Apparently it isn't even a challenge for you, but you better be careful next time.",
"FailDesc": "Even the most outstanding individual may make mistakes. You are lucky to avoid the potential negative event.",
"StartMovieId": null
},
{
"Id": 1051054,
"Endurance": 0,
"ActionId": [
null,
11051054,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Machine Blockade",
"Description": "You must find [Passcode] to continue going forward. It can be obtained by exploring Area 2 of Dominik Memorial Park.",
"SucDesc": "You use [Passcode] to get through the blockade, but more mysteries awaites you ahead.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 1051055,
"Endurance": 1,
"ActionId": [
null,
11051055,
21051055.0,
null,
null
],
"PunishId": [
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0.0,
1042041.0,
null,
null,
null
],
"PunishWeight": [
null,
100.0,
100.0,
null,
null,
null
],
"Title": "Camouflage Node",
"Description": "An interference node is hiding within the normal communication port between the bridge and the deck. It has significantly impacted your spatial perception. You have no time for in-depth analysis, the node must be stopped immediately. (Calculation required)",
"SucDesc": "The node is destroyed. It can no longer maintain its function, or the interference.",
"FailDesc": "The node is damaged, but still keeps its interfering function.",
"StartMovieId": "JD01615BA"
},
{
"Id": 1051056,
"Endurance": 1,
"ActionId": [
null,
11051056,
21051056.0,
null,
null
],
"PunishId": [
null,
0.0,
1042041.0,
null,
null,
null
],
"PunishWeight": [
null,
100.0,
100.0,
null,
null,
null
],
"Title": "Hetero Node",
"Description": "An interference node was hiding witin the CIC terminal jumpers and impacting your visual cognitive ability. You must find it and destroy it. (Calculation required)",
"SucDesc": "The node is destroyed. It can no longer maintain its function, or the interference.",
"FailDesc": "The node is damaged, but still keeps its interfering function.",
"StartMovieId": "JD01616BA"
},
{
"Id": 1051057,
"Endurance": 1,
"ActionId": [
null,
11051057,
null,
null,
null
],
"PunishId": [
null,
0.0,
1042041.0,
null,
null,
null
],
"PunishWeight": [
null,
100.0,
100.0,
null,
null,
null
],
"Title": "Denial Node",
"Description": "An interference node is impacting your electronic combat ability on the amplifier of the holographic sand table. It carries greater power than your device, so your only option is to physically destroy it. (Calculation required)",
"SucDesc": "The node is destroyed. It can no longer maintain its function, or the interference.",
"FailDesc": "The node is damaged, but still keeps its interfering function.",
"StartMovieId": null
},
{
"Id": 1051058,
"Endurance": 1,
"ActionId": [
null,
11051058,
null,
null,
null
],
"PunishId": [
null,
0.0,
1042041.0,
null,
null,
null
],
"PunishWeight": [
null,
100.0,
100.0,
null,
null,
null
],
"Title": "Complicated Node",
"Description": "An interference node has hijacked the original security permission inside the firewall's internal ports. The stability of your tactical commands is under threat. The best way to neutralize the node is to decipher its bottom layer code. (Calculation required)",
"SucDesc": "The node is destroyed. It can no longer maintain its function, or the interference.",
"FailDesc": "The node is damaged, but still keeps its interfering function.",
"StartMovieId": null
},
{
"Id": 1051059,
"Endurance": 1,
"ActionId": [
null,
11051059,
null,
null,
null
],
"PunishId": [
null,
0.0,
1042041.0,
null,
null,
null
],
"PunishWeight": [
null,
100.0,
100.0,
null,
null,
null
],
"Title": "Closed Node",
"Description": "A node is interfering with all the security locks at the end of the channel. To pass, you must find out the interference pattern to stop the node. (Calculation required)",
"SucDesc": "The node is destroyed. It can no longer maintain its function, or the interference.",
"FailDesc": "The node is damaged, but still keeps its interfering function.",
"StartMovieId": null
},
{
"Id": 1052051,
"Endurance": 1,
"ActionId": [
null,
11052051,
null,
null,
null
],
"PunishId": [
null,
0.0,
1052041.0,
1052021.0,
1052022.0,
1052023.0
],
"PunishWeight": [
null,
100.0,
100.0,
50.0,
50.0,
40.0
],
"Title": "Abnormal Hostility",
"Description": "Something has modified the command sequence of the programs and they now see you as enemy. You must fight to keep moving forward.",
"SucDesc": "Your tactics are very effective. You break out of the siege and create a way forward.",
"FailDesc": "The rushed tactic leads to an imperfect result. You make some progress with your overwhelming combat abilities, but eventually decide to give up due to the sheer number of hostile programs.",
"StartMovieId": null
},
{
"Id": 1052052,
"Endurance": 1,
"ActionId": [
null,
11052052,
null,
null,
null
],
"PunishId": [
null,
0.0,
1052041.0,
1052021.0,
1052022.0,
1052023.0
],
"PunishWeight": [
null,
100.0,
100.0,
50.0,
50.0,
40.0
],
"Title": "Data Maze",
"Description": "You face multiple split roads and can not tell which is the right one with naked eyes.",
"SucDesc": "Your outstanding Perception leads the team onto the right road. As you advance, you also see the obstacles and danger on other routes.",
"FailDesc": "Unfortunately, Perception isn't on your side. You have to face the reality and look for a way out again.",
"StartMovieId": null
},
{
"Id": 1052053,
"Endurance": 1,
"ActionId": [
null,
11052053,
null,
null,
null
],
"PunishId": [
null,
0.0,
1052041.0,
1052021.0,
1052022.0,
1052023.0
],
"PunishWeight": [
null,
100.0,
100.0,
50.0,
50.0,
40.0
],
"Title": "Disruptive Block",
"Description": "The entire area is filled with disordered, broken visual signals. The sensors on terminals and Constructs are significantly impacted. If the interference can not be removed...",
"SucDesc": "The interference is eventually suppressed. The visual signals in the area are restored.",
"FailDesc": "Suppression alone cannot overwhelm the machine algorithm. The situation is not getting any better, and you have to seek alternative solutions.",
"StartMovieId": null
},
{
"Id": 1052054,
"Endurance": 0,
"ActionId": [
null,
11052054,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Defense Facility",
"Description": "You must find [Lost Defense Data] to continue going forward. It can be obtained by exploring Area 3 of Dominik Memorial Park.",
"SucDesc": "You have successfully used [Lost Defense Data] to go through. More unknown awaits you in the future exploration.",
"FailDesc": null,
"StartMovieId": null
},
{
"Id": 1052055,
"Endurance": 0,
"ActionId": [
null,
11052055,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Surveillance",
"Description": "You must find [Gestalt Surveillance Record] to continue going forward. It can be obtained by exploring Area 2 of Parliament Square.",
"SucDesc": "You have successfully used [Gestalt Surveillance Record] to go through. More unknown awaits you in the future exploration.",
"FailDesc": null,
"StartMovieId": null
},
{
"Id": 1053051,
"Endurance": 1,
"ActionId": [
null,
11053051,
null,
null,
null
],
"PunishId": [
null,
0.0,
1053041.0,
1053021.0,
1053022.0,
1053023.0
],
"PunishWeight": [
null,
100.0,
100.0,
50.0,
50.0,
40.0
],
"Title": "Abnormal Hostility",
"Description": "Something has modified the command sequence of the programs and they now see you as enemy. You must fight to keep moving forward.",
"SucDesc": "Your tactics are very effective. You break out of the siege and create a way forward.",
"FailDesc": "The rushed tactic leads to an imperfect result. You make some progress with your overwhelming combat abilities, but eventually decide to give up due to the sheer number of hostile programs.",
"StartMovieId": null
},
{
"Id": 2021051,
"Endurance": 1,
"ActionId": [
null,
22021051,
32021051.0,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Origin of Tide",
"Description": "Liv has observed many clues along the way. Perhaps she can find some link among them.",
"SucDesc": "Liv realizes the remains here were quite fresh. Maybe the Corrupted just got here not long ago, or maybe their remains were recycled by someone.",
"FailDesc": "Following Liv's sight, you see vital fluid leaking from a Corrupted body in the direction of its finger that is pointing forward, just like how its owner was unwilling to stop. There is no other finding.",
"StartMovieId": "JD01621BA"
},
{
"Id": 2021052,
"Endurance": 0,
"ActionId": [
null,
12021052,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Undefeated",
"Description": "You may be able to find an easier way through if you can have access to the memories of someone who once passed this place. (You need to find [Damaged Memory Shell] on this level)",
"SucDesc": "From the memory shell, you see the memories of someone who was fighting here. Thanks to the record, you find a safe and easy way.",
"FailDesc": null,
"StartMovieId": null
},
{
"Id": 2021053,
"Endurance": 0,
"ActionId": [
null,
12021053,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Alternate Route",
"Description": "Perhaps a safer route is recorded somewhere else. (You need to find [Mini Storage Terminal] on this level)",
"SucDesc": "There is a map in the storage suggesting a hidden route. Maybe it can help you pass.",
"FailDesc": null,
"StartMovieId": null
},
{
"Id": 2021054,
"Endurance": 0,
"ActionId": [
null,
12021054,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Picking up Data",
"Description": "In order to search for clues within this area faster, you must submit the data collected to Spear of F.O.S., so it can help speed up your search. (You need to find [Data Collection Terminal] on this level)",
"SucDesc": "The Spear of F.O.S. has successfully read the data... Generating projections...",
"FailDesc": null,
"StartMovieId": null
},
{
"Id": 2021055,
"Endurance": 0,
"ActionId": [
null,
12021055,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Collapsed Ruins",
"Description": "The residential area was deserted long ago. The door is closely sealed. (You need to find [Key Data] on this level)",
"SucDesc": "Based on the key data, Lee makes a key from the available materials. The door is opened.",
"FailDesc": null,
"StartMovieId": null
},
{
"Id": 2021056,
"Endurance": 0,
"ActionId": [
null,
12021056,
null,
null,
null
],
"PunishId": [
null,
2021041.0,
2021021.0,
2021022.0,
2021023.0,
null
],
"PunishWeight": [
null,
50.0,
20.0,
20.0,
20.0,
null
],
"Title": "Local Dead Zone",
"Description": "The leaking Punishing contamination has turned the ground into a Dead Zone. You manage to escape as soon as possible, but the team is still affected.",
"SucDesc": "Thanks to your swift reaction, all the team members managed to get out of the local Dead Zone completely. You are all safe\u2014for now.",
"FailDesc": "The Punishing Virus is spreading way faster than you expected. Many team members are infected.",
"StartMovieId": null
},
{
"Id": 2021057,
"Endurance": 0,
"ActionId": [
null,
12021057,
null,
null,
null
],
"PunishId": [
null,
2021041.0,
2021021.0,
2021022.0,
2021023.0,
null
],
"PunishWeight": [
null,
50.0,
20.0,
20.0,
20.0,
null
],
"Title": "Local Dead Zone",
"Description": "The leaking Punishing contamination has turned the ground into a Dead Zone. You manage to escape as soon as possible, but the team is still affected.",
"SucDesc": "Thanks to your swift reaction, all the team members managed to get out of the local Dead Zone completely. You are all safe\u2014for now.",
"FailDesc": "The Punishing Virus is spreading way faster than you expected. Many team members are infected.",
"StartMovieId": null
},
{
"Id": 2021058,
"Endurance": 0,
"ActionId": [
null,
12021058,
null,
null,
null
],
"PunishId": [
null,
2021041.0,
2021021.0,
2021022.0,
2021023.0,
null
],
"PunishWeight": [
null,
50.0,
20.0,
20.0,
20.0,
null
],
"Title": "Local Dead Zone",
"Description": "The leaking Punishing contamination has turned the ground into a Dead Zone. You manage to escape as soon as possible, but the team is still affected.",
"SucDesc": "Thanks to your swift reaction, all the team members managed to get out of the local Dead Zone completely. You are all safe\u2014for now.",
"FailDesc": "The Punishing Virus is spreading way faster than you expected. Many team members are infected.",
"StartMovieId": null
},
{
"Id": 2022051,
"Endurance": 1,
"ActionId": [
null,
22022051,
32022051.0,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Footprints",
"Description": "There are many footprints. It is quite difficult to find out the odd movement pattern.",
"SucDesc": "After some careful observation, you notice a footprint trail toward the collapsed building not far away. You follow the trail to find a hidden room.",
"FailDesc": "You struggle to find any useful clues from the messy footprints, and decide to turn a bottle instead. The bottle points to an abandoned toilet. You cannot find anything inside.",
"StartMovieId": "JD01622BA"
},
{
"Id": 2022052,
"Endurance": 1,
"ActionId": [
null,
22022052,
32022052.0,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Collapsed Hidden Door",
"Description": "The door is covered under lots of collapsed debris. You only have time to clear two spots. Where will the correct answer be?",
"SucDesc": "Using the faded wall as a clue, you pick the right answer based on the pattern on the key. There is a floating auxiliary machine in the room, and you take a data chip from it.",
"FailDesc": "You step onto a loose piece of floor. It could be disastrous if Lucia has not grabbed you in time.",
"StartMovieId": "JD01623BA"
},
{
"Id": 2022053,
"Endurance": 0,
"ActionId": [
null,
12022053,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Pass the Hidden Door",
"Description": "This door is sealed. You need a [Key Card] to keep going forward.",
"SucDesc": "You successfully open the hidden door. It seems that someone has visited here in a rush and hidden something here.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 2022054,
"Endurance": 0,
"ActionId": [
null,
12022054,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Pass the Hidden Door",
"Description": "This door is sealed. You need a [Key Card] to keep going forward.",
"SucDesc": "You successfully open the hidden door. It seems that someone has visited here in a rush and hidden something here.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 2022055,
"Endurance": 0,
"ActionId": [
null,
12022055,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Pass the Hidden Door",
"Description": "This door is sealed. You need a [Key Card] to keep going forward.",
"SucDesc": "You successfully open the hidden door. It seems that someone has visited here in a rush and hidden something here.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 2022056,
"Endurance": 0,
"ActionId": [
null,
12022056,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Pass the Hidden Door",
"Description": "This door is sealed. You need a [Key Card] to keep going forward.",
"SucDesc": "You successfully open the hidden door. It seems that someone has visited here in a rush and hidden something here.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 2022057,
"Endurance": 0,
"ActionId": [
null,
12022057,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Data Chip",
"Description": "The Spear of F.O.S. only accepts data chips that are safely decrypted. (You need to find [Data Chip] on this level)",
"SucDesc": "The Spear of F.O.S. has successfully read the data... Generating projections...",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 2022058,
"Endurance": 0,
"ActionId": [
null,
12022058,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Data Chip",
"Description": "The Spear of F.O.S. only accepts data chips that are safely decrypted. (You need to find [Data Chip] on this level)",
"SucDesc": "The Spear of F.O.S. has successfully read the data... Generating projections...",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 2022059,
"Endurance": 0,
"ActionId": [
null,
12022059,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Data Chip",
"Description": "The Spear of F.O.S. only accepts data chips that are safely decrypted. (You need to find [Data Chip] on this level)",
"SucDesc": "The Spear of F.O.S. has successfully read the data... Generating projections...",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 2022851,
"Endurance": 0,
"ActionId": [
null,
12022851,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Data Chip",
"Description": "The Spear of F.O.S. only accepts data chips that are safely decrypted. (You need to find [Data Chip] on this level)",
"SucDesc": "The Spear of F.O.S. has successfully read the data... Generating projections...",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 2022852,
"Endurance": 0,
"ActionId": [
null,
12022852,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Data Chip",
"Description": "The Spear of F.O.S. only accepts data chips that are safely decrypted. (You need to find [Data Chip] on this level)",
"SucDesc": "The Spear of F.O.S. has successfully read the data... Generating projections...",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 2022853,
"Endurance": 0,
"ActionId": [
null,
12022853,
null,
null,
null
],
"PunishId": [
null,
2022041.0,
2022021.0,
2022022.0,
2022023.0,
null
],
"PunishWeight": [
null,
50.0,
20.0,
20.0,
20.0,
null
],
"Title": "Local Dead Zone",
"Description": "The leaking Punishing contamination has turned the ground into a Dead Zone. You manage to escape as soon as possible, but the team is still affected.",
"SucDesc": "Stepped onto the collapsed ground",
"FailDesc": "Stepped onto the collapsed ground",
"StartMovieId": null
},
{
"Id": 2022854,
"Endurance": 0,
"ActionId": [
null,
12022854,
null,
null,
null
],
"PunishId": [
null,
2022041.0,
2022021.0,
2022022.0,
2022023.0,
null
],
"PunishWeight": [
null,
50.0,
20.0,
20.0,
20.0,
null
],
"Title": "Local Dead Zone",
"Description": "The leaking Punishing contamination has turned the ground into a Dead Zone. You manage to escape as soon as possible, but the team is still affected.",
"SucDesc": "Stepped onto the collapsed ground",
"FailDesc": "Stepped onto the collapsed ground",
"StartMovieId": null
},
{
"Id": 2022855,
"Endurance": 0,
"ActionId": [
null,
12022855,
null,
null,
null
],
"PunishId": [
null,
2022041.0,
2022021.0,
2022022.0,
2022023.0,
null
],
"PunishWeight": [
null,
50.0,
20.0,
20.0,
20.0,
null
],
"Title": "Local Dead Zone",
"Description": "The leaking Punishing contamination has turned the ground into a Dead Zone. You manage to escape as soon as possible, but the team is still affected.",
"SucDesc": "Stepped onto the collapsed ground",
"FailDesc": "Stepped onto the collapsed ground",
"StartMovieId": null
},
{
"Id": 2031051,
"Endurance": 1,
"ActionId": [
null,
22031051,
12031051.0,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "A Long Journey",
"Description": "Where do these two roads lead?",
"SucDesc": "It is quite obvious that the road on the left has fewer Corrupted. Most of them are crowding up on the right.",
"FailDesc": "You find an abandoned paper called \"Impact of Punishing on Food\". The document discusses dozens of methods to cook Punishing-contaminated food, and the conclusion is that Punishing Virus itself would not impact the taste of ingredients, but the symptoms related to Punishing infection would. There is no other finding.",
"StartMovieId": "JD01624BA"
},
{
"Id": 2031052,
"Endurance": 1,
"ActionId": [
null,
22031052,
12031052.0,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Farewell Letter",
"Description": "Filtering the keywords from the vast amount of data can be a tedious work. You must pay full attention.",
"SucDesc": "You carefully examine all clues. Nothing is omitted.",
"FailDesc": "A news article catches your eye. The title is \"Unbelievable! Man Celebrating Birthday with His Family One Year after Infection.\" You tap it open, only to find a photo celebrating the 100th birthday of someone in a portrait. There is no other finding.",
"StartMovieId": "JD01625BA"
},
{
"Id": 2031053,
"Endurance": 1,
"ActionId": [
null,
22031053,
12031053.0,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Voice of the Fanatic",
"Description": "Filtering the keywords from the vast amount of data can be a tedious work. You must pay full attention.",
"SucDesc": "You carefully examine all clues. Nothing is omitted.",
"FailDesc": "You searched for Huaxu, but are distracted by a game ad amongst the search results. The title of the ad is \"Games \u2014 The Last Huaxu Paradise in Apocalypse\", but the actual game picture is replaced by a gray image filled with question marks. There is no other finding.",
"StartMovieId": "JD01626BA"
},
{
"Id": 2031054,
"Endurance": 0,
"ActionId": [
null,
12031054,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Message Record",
"Description": "Get [Message Record] from [Zone C Abandoned Factory] Entrance",
"SucDesc": "[Message Record] successfully used. You may continue moving forward now.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 2031055,
"Endurance": 0,
"ActionId": [
null,
12031055,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Scrapped",
"Description": "Scrapped",
"SucDesc": "Calculation successful \u2014 lots of description 32",
"FailDesc": "Calculation failed \u2014 lots of description 32",
"StartMovieId": null
},
{
"Id": 2031056,
"Endurance": 0,
"ActionId": [
null,
12031056,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Scrapped",
"Description": "Scrapped",
"SucDesc": "Calculation successful \u2014 lots of description 33",
"FailDesc": "Calculation failed \u2014 lots of description 33",
"StartMovieId": null
},
{
"Id": 2031057,
"Endurance": 0,
"ActionId": [
null,
12031057,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Scrapped",
"Description": "Scrapped",
"SucDesc": "Calculation successful \u2014 lots of description 34",
"FailDesc": "Calculation failed \u2014 lots of description 34",
"StartMovieId": null
},
{
"Id": 2031058,
"Endurance": 0,
"ActionId": [
null,
12031058,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Scrapped",
"Description": "Scrapped",
"SucDesc": "Calculation successful \u2014 lots of description 35",
"FailDesc": "Calculation failed \u2014 lots of description 35",
"StartMovieId": null
},
{
"Id": 2031059,
"Endurance": 0,
"ActionId": [
null,
12031059,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Scrapped",
"Description": "Scrapped",
"SucDesc": "Calculation successful \u2014 lots of description 36",
"FailDesc": "Calculation failed \u2014 lots of description 36",
"StartMovieId": null
},
{
"Id": 2031851,
"Endurance": 0,
"ActionId": [
null,
12031851,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Final Clue",
"Description": "You have searched almost every corner of the 1st street. Is this the last area? (You need to find [Shopping Street Map] on this level)",
"SucDesc": "After going through many clues, you finally find out what happened after the farewell letter. Two delighted young men came to where the treasure was, only to find out that the \"anti-Punishing weapon\" was nothing but a warehouse full of already crystalized salt, with a \"research report\" full of newspaper cutouts that consisted of rumors about how salt could kill the Punishing Virus.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 2031852,
"Endurance": 0,
"ActionId": [
null,
12031852,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Final Clue",
"Description": "You have searched almost every corner of the 1st street. Is this the last area? (You need to find [Remaining Clue 1] on this level)",
"SucDesc": "After going through many clues, you finally find out what happened after the farewell letter. Two delighted young men came to where the treasure was, only to find out that the \"anti-Punishing weapon\" was nothing but a warehouse full of already crystalized salt, with a \"research report\" full of newspaper cutouts that consisted of rumors about how salt could kill the Punishing Virus.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 2031853,
"Endurance": 0,
"ActionId": [
null,
12031853,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Final Clue",
"Description": "You have searched almost every corner of the 1st street. Is this the last area? (You need to find [Remaining Clue 2] on this level)",
"SucDesc": "After going through many clues, you finally find out what happened after the farewell letter. Two delighted young men came to where the treasure was, only to find out that the \"anti-Punishing weapon\" was nothing but a warehouse full of already crystalized salt, with a \"research report\" full of newspaper cutouts that consisted of rumors about how salt could kill the Punishing Virus.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 2031854,
"Endurance": 0,
"ActionId": [
null,
12031854,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Final Clue",
"Description": "You have searched almost every corner of the 1st street. Is this the last area? (You need to find [Shopping Street Map] on this level)",
"SucDesc": "After going through many clues, you finally find out what happened after the farewell letter. Two delighted young men came to where the treasure was, only to find out that the \"anti-Punishing weapon\" was nothing but a warehouse full of already crystalized salt, with a \"research report\" full of newspaper cutouts that consisted of rumors about how salt could kill the Punishing Virus.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 2031855,
"Endurance": 0,
"ActionId": [
null,
12031855,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Final Clue",
"Description": "You have searched almost every corner of the 1st street. Is this the last area? (You need to find [Remaining Clue 1] on this level)",
"SucDesc": "After going through many clues, you finally find out what happened after the farewell letter. Two delighted young men came to where the treasure was, only to find out that the \"anti-Punishing weapon\" was nothing but a warehouse full of already crystalized salt, with a \"research report\" full of newspaper cutouts that consisted of rumors about how salt could kill the Punishing Virus.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 2031856,
"Endurance": 0,
"ActionId": [
null,
12031856,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Final Clue",
"Description": "You have searched almost every corner of the 1st street. Is this the last area? (You need to find [Remaining Clue 2] on this level)",
"SucDesc": "After going through many clues, you finally find out what happened after the farewell letter. Two delighted young men came to where the treasure was, only to find out that the \"anti-Punishing weapon\" was nothing but a warehouse full of already crystalized salt, with a \"research report\" full of newspaper cutouts that consisted of rumors about how salt could kill the Punishing Virus.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 2032051,
"Endurance": 1,
"ActionId": [
null,
22032051,
32032051.0,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Young Boy's Location",
"Description": "Where has the young boy gone?",
"SucDesc": "Amongst the many Corrupted, you see the young boy and Roland moving to the left!",
"FailDesc": "Amongst many Corrupted, you see the two young men who found the farewell letter. They are dragging two heavy luggage cases with a heavy heart. Can it be that they had already found the things mentioned in the farewell letter? You have no other findings.",
"StartMovieId": "JD01627BA"
},
{
"Id": 2032052,
"Endurance": 1,
"ActionId": [
null,
22032052,
32032052.0,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Old Photo",
"Description": "The photo is blurry and dated. There is a small, skinny figure on it. Who can that be?",
"SucDesc": "Tears fall on the photo as her fingers gently stroke the vague silhouette. You suddenly realize it is that young boy Construct on the photo.",
"FailDesc": "You have no idea about the identity of the boy on the photo, but you see the two young men who took the farewell letter taking out crystalized salt from their luggage, throwing at the Corrupted... When you look again, you realize their luggage was full of salt crystals.",
"StartMovieId": "JD01628BA"
},
{
"Id": 2032053,
"Endurance": 0,
"ActionId": [
null,
12032053,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Remaining Data",
"Description": "If you still care about that boy, you may look around for him. (You need to find [Remaining Data] on this level)",
"SucDesc": "You see a familiar silhouette from the projections of Corrupted...",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 2032054,
"Endurance": 0,
"ActionId": [
null,
12032054,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Around the Corner",
"Description": "The person you saw back then can be linked to who the young boy was looking for. (You need to find [Scavenger Woman's Data] on this level)",
"SucDesc": "You see a familiar silhouette from the projections of the scavengers...",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 2032055,
"Endurance": 0,
"ActionId": [
null,
12032055,
null,
null,
null
],
"PunishId": [
null,
2032041.0,
2032021.0,
2032022.0,
2032023.0,
null
],
"PunishWeight": [
null,
50.0,
20.0,
20.0,
20.0,
null
],
"Title": "Local Dead Zone",
"Description": "The leaking Punishing contamination has turned the ground into a Dead Zone. You manage to escape as soon as possible, but the team is still affected.",
"SucDesc": "Thanks to your swift reaction, all the team members managed to get out of the local Dead Zone completely. You are all safe\u2014for now.",
"FailDesc": "The Punishing Virus is spreading way faster than you expected. Your team is substantially affected by the virus.",
"StartMovieId": null
},
{
"Id": 2032056,
"Endurance": 0,
"ActionId": [
null,
12032056,
null,
null,
null
],
"PunishId": [
null,
2032041.0,
2032021.0,
2032022.0,
2032023.0,
null
],
"PunishWeight": [
null,
50.0,
20.0,
20.0,
20.0,
null
],
"Title": "Local Dead Zone",
"Description": "The leaking Punishing contamination has turned the ground into a Dead Zone. You manage to escape as soon as possible, but the team is still affected.",
"SucDesc": "Thanks to your swift reaction, all the team members managed to get out of the local Dead Zone completely. You are all safe\u2014for now.",
"FailDesc": "The Punishing Virus is spreading way faster than you expected. Your team is substantially affected by the virus.",
"StartMovieId": null
},
{
"Id": 2032057,
"Endurance": 0,
"ActionId": [
null,
12032057,
null,
null,
null
],
"PunishId": [
null,
2032041.0,
2032021.0,
2032022.0,
2032023.0,
null
],
"PunishWeight": [
null,
50.0,
20.0,
20.0,
20.0,
null
],
"Title": "Local Dead Zone",
"Description": "The leaking Punishing contamination has turned the ground into a Dead Zone. You manage to escape as soon as possible, but the team is still affected.",
"SucDesc": "Thanks to your swift reaction, all the team members managed to get out of the local Dead Zone completely. You are all safe\u2014for now.",
"FailDesc": "The Punishing Virus is spreading way faster than you expected. Your team is substantially affected by the virus.",
"StartMovieId": null
},
{
"Id": 2032058,
"Endurance": 0,
"ActionId": [
null,
12032058,
null,
null,
null
],
"PunishId": [
null,
2032041.0,
2032021.0,
2032022.0,
2032023.0,
null
],
"PunishWeight": [
null,
50.0,
20.0,
20.0,
20.0,
null
],
"Title": "Local Dead Zone",
"Description": "The leaking Punishing contamination has turned the ground into a Dead Zone. You manage to escape as soon as possible, but the team is still affected.",
"SucDesc": "Thanks to your swift reaction, all the team members managed to get out of the local Dead Zone completely. You are all safe\u2014for now.",
"FailDesc": "The Punishing Virus is spreading way faster than you expected. Your team is substantially affected by the virus.",
"StartMovieId": null
},
{
"Id": 2032059,
"Endurance": 0,
"ActionId": [
null,
12032059,
null,
null,
null
],
"PunishId": [
null,
2032041.0,
2032021.0,
2032022.0,
2032023.0,
null
],
"PunishWeight": [
null,
50.0,
20.0,
20.0,
20.0,
null
],
"Title": "Local Dead Zone",
"Description": "The leaking Punishing contamination has turned the ground into a Dead Zone. You manage to escape as soon as possible, but the team is still affected.",
"SucDesc": "Thanks to your swift reaction, all the team members managed to get out of the local Dead Zone completely. You are all safe\u2014for now.",
"FailDesc": "The Punishing Virus is spreading way faster than you expected. Your team is substantially affected by the virus.",
"StartMovieId": null
},
{
"Id": 2032851,
"Endurance": 0,
"ActionId": [
null,
12032851,
null,
null,
null
],
"PunishId": [
null,
2032041.0,
2032021.0,
2032022.0,
2032023.0,
null
],
"PunishWeight": [
null,
50.0,
20.0,
20.0,
20.0,
null
],
"Title": "Local Dead Zone",
"Description": "The leaking Punishing contamination has turned the ground into a Dead Zone. You manage to escape as soon as possible, but the team is still affected.",
"SucDesc": "Thanks to your swift reaction, all the team members managed to get out of the local Dead Zone completely. You are all safe\u2014for now.",
"FailDesc": "The Punishing Virus is spreading way faster than you expected. Your team is substantially affected by the virus.",
"StartMovieId": null
},
{
"Id": 2032852,
"Endurance": 0,
"ActionId": [
null,
12032852,
null,
null,
null
],
"PunishId": [
null,
2032041.0,
2032021.0,
2032022.0,
2032023.0,
null
],
"PunishWeight": [
null,
50.0,
20.0,
20.0,
20.0,
null
],
"Title": "Local Dead Zone",
"Description": "The leaking Punishing contamination has turned the ground into a Dead Zone. You manage to escape as soon as possible, but the team is still affected.",
"SucDesc": "Thanks to your swift reaction, all the team members managed to get out of the local Dead Zone completely. You are all safe\u2014for now.",
"FailDesc": "The Punishing Virus is spreading way faster than you expected. Your team is substantially affected by the virus.",
"StartMovieId": null
},
{
"Id": 2032853,
"Endurance": 0,
"ActionId": [
null,
12032853,
null,
null,
null
],
"PunishId": [
null,
2032041.0,
2032021.0,
2032022.0,
2032023.0,
null
],
"PunishWeight": [
null,
50.0,
20.0,
20.0,
20.0,
null
],
"Title": "Local Dead Zone",
"Description": "The leaking Punishing contamination has turned the ground into a Dead Zone. You manage to escape as soon as possible, but the team is still affected.",
"SucDesc": "Thanks to your swift reaction, all the team members managed to get out of the local Dead Zone completely. You are all safe\u2014for now.",
"FailDesc": "The Punishing Virus is spreading way faster than you expected. Your team is substantially affected by the virus.",
"StartMovieId": null
},
{
"Id": 2033051,
"Endurance": 1,
"ActionId": [
null,
22033051,
32033051.0,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Scavenger",
"Description": "You find some supply crates in the ruins. Perhaps you can find something useful in them.",
"SucDesc": "You find a key card of the business district! Can it open the nearby gate?",
"FailDesc": "You find a torn cover page of a comic book named \"Bizarre Adventure.\" The other pages were burnt. There are no other clues.",
"StartMovieId": "JD01629BA"
},
{
"Id": 2033052,
"Endurance": 1,
"ActionId": [
null,
22033052,
32033052.0,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Lingering Echoes",
"Description": "You manage to find a new exit. Before leaving, Liv notices the researcher that you saw earlier. Try to identify her direction if you also wonder what happened to her.",
"SucDesc": "You see Angel and three other Constructs moving to the rear left.",
"FailDesc": "As Liv looks around, she trips over a fallen stone plate and finds a fabric soaked in red underneath. On it painted a kind-looking deity standing on the Red Tide, with many fanatic prayers written next to it. You feel drowsy reading them, but there is no other clue found.",
"StartMovieId": "JD01630BA"
},
{
"Id": 2033053,
"Endurance": 0,
"ActionId": [
null,
12033053,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "A Tiny Hope",
"Description": "The door is shut so close that it almost blends into the wall. (You need to find [District Key Card] on this level)",
"SucDesc": "The gate makes a horrifying sound and slowly opens.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 2033054,
"Endurance": 0,
"ActionId": [
null,
12033054,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Remaining Data",
"Description": "If only you could find the data of the sisters, you can know what happened to them later. (You need to find [Angel's Data] on this level)",
"SucDesc": "This record does not seem to take place here, but the Spear of F.O.S. can help you simulate the projections in a similar location.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 2033055,
"Endurance": 0,
"ActionId": [
null,
12033055,
null,
null,
null
],
"PunishId": [
null,
0.0,
2033041.0,
2033021.0,
2033022.0,
2033023.0
],
"PunishWeight": [
null,
100.0,
50.0,
20.0,
20.0,
20.0
],
"Title": "Local Dead Zone",
"Description": "The leaking Punishing contamination has turned the ground into a Dead Zone. You manage to escape as soon as possible, but the team is still affected.",
"SucDesc": "Thanks to your swift reaction, all the team members managed to get out of the local Dead Zone completely. You are all safe\u2014for now.",
"FailDesc": "The Punishing Virus is spreading way faster than you expected. Your team is substantially affected by the virus.",
"StartMovieId": null
},
{
"Id": 2041051,
"Endurance": 1,
"ActionId": [
null,
22041051,
32041051.0,
null,
null
],
"PunishId": [
null,
0.0,
2041041.0,
2041021.0,
2041022.0,
2041023.0
],
"PunishWeight": [
null,
100.0,
50.0,
20.0,
20.0,
20.0
],
"Title": "Blocked Area",
"Description": "You find an empty guard room at the factory's entrance. Can you find anything here?",
"SucDesc": "You see a dated key card inside the rotten wood chips. Some people believed cards made in this material would be non-biodegradable. Now it has been proven.",
"FailDesc": "It seems that someone has visited the guard room not long ago. There is bonfire leftovers on the ground. You clear the bonfire and turn over the rusty steel plate, only to find lots of messy scribbles on it. \"Where are you where are you where are you where are you where are you where are you where where where?!\"",
"StartMovieId": "JD01631BA"
},
{
"Id": 2041052,
"Endurance": 0,
"ActionId": [
null,
12041052,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Protective Equipment",
"Description": "The Punishing concentration keeps skyrocketing. You must wear protective equipment to keep moving forward... (You need to find [Protective Suit] on this level)",
"SucDesc": "Even after you have put on the suit properly, Liv still triple-checks every inch of it.",
"FailDesc": null,
"StartMovieId": null
},
{
"Id": 2041053,
"Endurance": 0,
"ActionId": [
null,
12041053,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Protective Equipment",
"Description": "The Punishing concentration keeps skyrocketing. You must wear protective equipment to keep moving forward... (You need to find [Protective Suit] on this level)",
"SucDesc": "Even after you have put on the suit properly, Liv still triple-checks every inch of it.",
"FailDesc": null,
"StartMovieId": null
},
{
"Id": 2041054,
"Endurance": 0,
"ActionId": [
null,
12041054,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Past Record",
"Description": "Scavengers used to gather here. Can there be some clues around... (You need to find [Torn Diary] on this level)",
"SucDesc": "You open the diary full of tear marks. There are a few vaguely written prayers on it. The person who wrote them seems to be exhausted. You find a map with marks on the last page, and use it to find a new exit.",
"FailDesc": null,
"StartMovieId": null
},
{
"Id": 2041055,
"Endurance": 0,
"ActionId": [
null,
12041055,
null,
null,
null
],
"PunishId": [
null,
0.0,
2041041.0,
2041021.0,
2041022.0,
2041023.0
],
"PunishWeight": [
null,
100.0,
50.0,
20.0,
20.0,
20.0
],
"Title": "Local Dead Zone",
"Description": "The leaking Punishing contamination has turned the ground into a Dead Zone. You manage to escape as soon as possible, but the team is still affected.",
"SucDesc": "Thanks to your swift reaction, all the team members managed to get out of the local Dead Zone completely. You are all safe\u2014for now.",
"FailDesc": "The Punishing Virus is spreading way faster than you expected. Your team is substantially affected by the virus.",
"StartMovieId": null
},
{
"Id": 2042051,
"Endurance": 1,
"ActionId": [
null,
22042051,
12042051.0,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Obstacle Crate",
"Description": "Supply crates are blocking your way. You must get rid of them to advance.",
"SucDesc": "Four of you quickly clear a way out of the supply crates, allowing you to barely pass. You also find a suit with enhanced protection in the supplies.",
"FailDesc": "Loose supply crates fall from the top, almost hitting Lee. Good news is there is a pack of unexpired sealed ham. Lucia plans to let everyone take a break and cook a meal with it.",
"StartMovieId": "JD01632BA"
},
{
"Id": 2042052,
"Endurance": 1,
"ActionId": [
null,
22042052,
32042052.0,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Red Crack",
"Description": "The Red Tide is flowing up the cracks on the ground. You must find a way to go over it.",
"SucDesc": "With the team's help, you safely cross the Red Tide. Still, you feel like someone is watching you from behind. You turn around to find a red silhouette rising from the tide, pointing to the left.",
"FailDesc": "Crossing the Red Tide is more difficult than you have thought. You remain there for a long time until a red silhouette appears from the tide, mumbling some strange words.",
"StartMovieId": "JD01633BA"
},
{
"Id": 2042053,
"Endurance": 0,
"ActionId": [
null,
12042053,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Protective Equipment",
"Description": "The Punishing concentration keeps skyrocketing. You must further enhance the protective equipment to keep moving forward... (You need to find [Suit Enhancement Set] on this level)",
"SucDesc": "You can hardly breathe inside the heavy protection suit, but at least it makes you safer.",
"FailDesc": null,
"StartMovieId": null
},
{
"Id": 2042054,
"Endurance": 0,
"ActionId": [
null,
12042054,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Memory Fragment",
"Description": "A rusty security door is in your way... (You need to find [Authorization Chip] on this level)",
"SucDesc": "The rust isn't too bad and you easily open the door. Seems that it has been used by many people recently. Who can they be?",
"FailDesc": null,
"StartMovieId": null
},
{
"Id": 2042055,
"Endurance": 1,
"ActionId": [
null,
22042055,
32042055.0,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Deja Vu",
"Description": "Following a route calculated from the data, you continue moving toward the target location. As you advance, Lucia feels somewhat familiar to this place, but she struggles to remember. If only you can find some clues...",
"SucDesc": "Following the clues left by the projections, you find Alpha and Luna's trails!",
"FailDesc": "The clues are a mess. You do not find anything useful.",
"StartMovieId": "JD01634BA"
},
{
"Id": 2042056,
"Endurance": 0,
"ActionId": [
null,
12042056,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Local Dead Zone",
"Description": "The leaking Punishing contamination has turned the ground into a Dead Zone. You manage to escape as soon as possible, but the team is still affected.",
"SucDesc": "Thanks to your swift reaction, all the team members managed to get out of the local Dead Zone completely. You are all safe\u2014for now.",
"FailDesc": "The Punishing Virus is spreading way faster than you expected. Your team is substantially affected by the virus.",
"StartMovieId": null
},
{
"Id": 2042057,
"Endurance": 0,
"ActionId": [
null,
12042057,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Local Dead Zone",
"Description": "The leaking Punishing contamination has turned the ground into a Dead Zone. You manage to escape as soon as possible, but the team is still affected.",
"SucDesc": "Thanks to your swift reaction, all the team members managed to get out of the local Dead Zone completely. You are all safe\u2014for now.",
"FailDesc": "The Punishing Virus is spreading way faster than you expected. Your team is substantially affected by the virus.",
"StartMovieId": null
},
{
"Id": 2042058,
"Endurance": 0,
"ActionId": [
null,
12042058,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Local Dead Zone",
"Description": "The leaking Punishing contamination has turned the ground into a Dead Zone. You manage to escape as soon as possible, but the team is still affected.",
"SucDesc": "Thanks to your swift reaction, all the team members managed to get out of the local Dead Zone completely. You are all safe\u2014for now.",
"FailDesc": "The Punishing Virus is spreading way faster than you expected. Your team is substantially affected by the virus.",
"StartMovieId": null
},
{
"Id": 2042059,
"Endurance": 0,
"ActionId": [
null,
12042059,
null,
null,
null
],
"PunishId": [
null,
0.0,
2042041.0,
2042021.0,
2042022.0,
2042023.0
],
"PunishWeight": [
null,
100.0,
50.0,
20.0,
20.0,
20.0
],
"Title": "Local Dead Zone",
"Description": "The leaking Punishing contamination has turned the ground into a Dead Zone. You manage to escape as soon as possible, but the team is still affected.",
"SucDesc": "Thanks to your swift reaction, all the team members managed to get out of the local Dead Zone completely. You are all safe\u2014for now.",
"FailDesc": "The Punishing Virus is spreading way faster than you expected. Your team is substantially affected by the virus.",
"StartMovieId": null
},
{
"Id": 2042851,
"Endurance": 0,
"ActionId": [
null,
12042851,
null,
null,
null
],
"PunishId": [
null,
0.0,
2042041.0,
2042021.0,
2042022.0,
2042023.0
],
"PunishWeight": [
null,
100.0,
50.0,
20.0,
20.0,
20.0
],
"Title": "Local Dead Zone",
"Description": "The leaking Punishing contamination has turned the ground into a Dead Zone. You manage to escape as soon as possible, but the team is still affected.",
"SucDesc": "Thanks to your swift reaction, all the team members managed to get out of the local Dead Zone completely. You are all safe\u2014for now.",
"FailDesc": "The Punishing Virus is spreading way faster than you expected. Your team is substantially affected by the virus.",
"StartMovieId": null
},
{
"Id": 2042852,
"Endurance": 0,
"ActionId": [
null,
12042852,
null,
null,
null
],
"PunishId": [
null,
0.0,
2042041.0,
2042021.0,
2042022.0,
2042023.0
],
"PunishWeight": [
null,
100.0,
50.0,
20.0,
20.0,
20.0
],
"Title": "Local Dead Zone",
"Description": "The leaking Punishing contamination has turned the ground into a Dead Zone. You manage to escape as soon as possible, but the team is still affected.",
"SucDesc": "Thanks to your swift reaction, all the team members managed to get out of the local Dead Zone completely. You are all safe\u2014for now.",
"FailDesc": "The Punishing Virus is spreading way faster than you expected. Your team is substantially affected by the virus.",
"StartMovieId": null
},
{
"Id": 2042853,
"Endurance": 0,
"ActionId": [
null,
12042853,
null,
null,
null
],
"PunishId": [
null,
0.0,
2042041.0,
2042021.0,
2042022.0,
2042023.0
],
"PunishWeight": [
null,
100.0,
50.0,
20.0,
20.0,
20.0
],
"Title": "Local Dead Zone",
"Description": "The leaking Punishing contamination has turned the ground into a Dead Zone. You manage to escape as soon as possible, but the team is still affected.",
"SucDesc": "Thanks to your swift reaction, all the team members managed to get out of the local Dead Zone completely. You are all safe\u2014for now.",
"FailDesc": "The Punishing Virus is spreading way faster than you expected. Your team is substantially affected by the virus.",
"StartMovieId": null
},
{
"Id": 2042854,
"Endurance": 0,
"ActionId": [
null,
12042854,
null,
null,
null
],
"PunishId": [
null,
0.0,
2042041.0,
2042021.0,
2042022.0,
2042023.0
],
"PunishWeight": [
null,
100.0,
50.0,
20.0,
20.0,
20.0
],
"Title": "Local Dead Zone",
"Description": "The leaking Punishing contamination has turned the ground into a Dead Zone. You manage to escape as soon as possible, but the team is still affected.",
"SucDesc": "Thanks to your swift reaction, all the team members managed to get out of the local Dead Zone completely. You are all safe\u2014for now.",
"FailDesc": "The Punishing Virus is spreading way faster than you expected. Your team is substantially affected by the virus.",
"StartMovieId": null
},
{
"Id": 2042855,
"Endurance": 0,
"ActionId": [
null,
22042855,
null,
null,
null
],
"PunishId": [
null,
0.0,
2042041.0,
2042021.0,
2042022.0,
2042023.0
],
"PunishWeight": [
null,
100.0,
50.0,
20.0,
20.0,
20.0
],
"Title": "Don't turn back",
"Description": "Look for data related to the writing on the wall.",
"SucDesc": "You see an infected young man standing in front of the slogan, who erases the text after \"of course.\" Now you can pick up the young man's data to look for more clues.",
"FailDesc": "You see many scavengers come and go. Some nod to the slogan, some point fingers and laugh at it. But you do not see who wrote them, or who erased the text after \"of course.\"",
"StartMovieId": "JD01635BA"
},
{
"Id": 2042856,
"Endurance": 0,
"ActionId": [
null,
12042856,
null,
null,
null
],
"PunishId": [
null,
0.0,
2042041.0,
2042021.0,
2042022.0,
2042023.0
],
"PunishWeight": [
null,
100.0,
50.0,
20.0,
20.0,
20.0
],
"Title": "Back Cover Message",
"Description": "Get [Back Cover Message] from [Zone C Abandoned Factory] Operation Zone",
"SucDesc": "[Back Cover Message] successfully used. You may continue moving forward now.",
"FailDesc": "Stepped onto the collapsed ground",
"StartMovieId": null
},
{
"Id": 2042857,
"Endurance": 0,
"ActionId": [
null,
12042857,
null,
null,
null
],
"PunishId": [
null,
0.0,
2042041.0,
2042021.0,
2042022.0,
2042023.0
],
"PunishWeight": [
null,
100.0,
50.0,
20.0,
20.0,
20.0
],
"Title": "Rooftop Key",
"Description": "Get [Rooftop Key] from [Zone C Abandoned Factory] Operation Zone",
"SucDesc": "[Rooftop Key] successfully used. You may continue moving forward now.",
"FailDesc": "Stepped onto the collapsed ground",
"StartMovieId": null
},
{
"Id": 2042858,
"Endurance": 0,
"ActionId": [
null,
12042858,
null,
null,
null
],
"PunishId": [
null,
0.0,
2042041.0,
2042021.0,
2042022.0,
2042023.0
],
"PunishWeight": [
null,
100.0,
50.0,
20.0,
20.0,
20.0
],
"Title": "Torn Comic Page",
"Description": "Get [Torn Comic Page] from [Zone C Abandoned Factory] Operation Zone",
"SucDesc": "[Torn Comic Page] successfully used. You may continue moving forward now.",
"FailDesc": "Stepped onto the collapsed ground",
"StartMovieId": null
},
{
"Id": 2043051,
"Endurance": 0,
"ActionId": [
null,
12043051,
null,
null,
null
],
"PunishId": [
null,
0.0,
2043041.0,
2043021.0,
2043022.0,
2043023.0
],
"PunishWeight": [
null,
100.0,
100.0,
50.0,
50.0,
40.0
],
"Title": "Hetero Tide",
"Description": "You encounter a sudden attack from the Hetero-Creatures on the way to investigation. A battle is inevitable. You must fight back!",
"SucDesc": "You defeat the incoming wave of Hetero-Creatures. It is peaceful once again.",
"FailDesc": "A battle of such scale is beyond your combat ability. You are badly wounded and barely manage to escape...",
"StartMovieId": null
},
{
"Id": 2043052,
"Endurance": 0,
"ActionId": [
null,
32043052,
null,
null,
null
],
"PunishId": [
null,
0.0,
2043041.0,
2043021.0,
2043022.0,
2043023.0
],
"PunishWeight": [
null,
100.0,
100.0,
50.0,
50.0,
40.0
],
"Title": "Hidden Data",
"Description": "Spear of F.O.S. picks up a clue encrypted with a set of rare, dated number codes. To find out more, you must decipher it first.",
"SucDesc": "You have successfully found a method to decipher the password and learned about a hidden route. Looks like it was used as an emergency exit before the street was reduced to ruins.",
"FailDesc": "You thought hard but had no clues, so you decide to use the Spear of F.O.S. for brute-force decryption. All you find is a video recording of disasters, while everything else has become unreadable data fragments.",
"StartMovieId": null
},
{
"Id": 3021051,
"Endurance": 0,
"ActionId": [
null,
13021051,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
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"Title": "Check Title 126",
"Description": "Not Configured",
"SucDesc": "Not Configured",
"FailDesc": "Not Configured",
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"Title": "Abyssal Remains",
"Description": "The broken Corrupted is still struggling to come over. He has lost all combat capabilities and consciousness long ago.",
"SucDesc": "Although the contamination is irreversible, Liv manages to retrieve the Construct's Memory model before it is completely destroyed by the virus, so you can at least remember his story.",
"FailDesc": "Before you can take action, the Construct ceases to function permanently in a crawling position. His memory shell is completely damaged.",
"StartMovieId": "JD01641BA"
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"Title": "Unexpected Support",
"Description": "With communications down, you can not sync information with Babylonia or call for emergency support. Whether looking for backup links or searching and destroying potential interference device, you must immediately try to restore communication.",
"SucDesc": "After defeating the Corrupted, you find and disable some anti-recon device in the underground facility. The signal block is slightly reduced.",
"FailDesc": "You have eliminate the issue and try to contact Babylonia again, but no one answers.",
"StartMovieId": "ZX01629BA"
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"Title": "Memory Box",
"Description": "You must get [Ruolin's Data] to continue moving forward. It can be obtained from the Support Force in [Outer City Ruins].",
"SucDesc": "You have successfully used [Ruolin's Data] to go through the blockade. More unknown awaits you in the future exploration.",
"FailDesc": "No Failure Description",
"StartMovieId": null
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"Title": "Hetero Horde",
"Description": "You are found by the wandering Hetero-creatures in the underground facility. You must prepare for battle immediately.",
"SucDesc": "The Hetero-creatures are no match for the Gray Raven veterans. The battle ends quickly.",
"FailDesc": "The number of Hetero-creatures has exceeded your expectation. Forcing your way through may not be the best option. Get out of battle before you suffer unnecessary losses.",
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"Title": "Disruptive Signal",
"Description": "You receive meaningless broken signals from somewhere deep inside the underground facility that causes substantial interference in the comms channel. Better get rid of them to avoid any adverse impact on the estimate of nearby threats.",
"SucDesc": "You have successfully used the Spear of F.O.S. to trace the signal source and eliminated the interference. Now you may keep moving forward.",
"FailDesc": "The interference is too strong for your senses to function properly. You have to leave the area.",
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"Title": "Abnormal Obstacle",
"Description": "You detect some error in the algorithm of the Spear of F.O.S. Fix it before it produces more serious consequences.",
"SucDesc": "You have successfully fixed the error. The Spear of F.O.S. is now able to execute your command normally.",
"FailDesc": "Fixing the error takes longer than you expected. Better look for a safe place to rest up first.",
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"Title": "Junction Corridor",
"Description": "Core Area is right in front of you, but the first half of the bridge is blocked. You must find a way to get through it.",
"SucDesc": "It took you some time, but the obstacles blocking the bridge have been successfully removed. You can now move forward.",
"FailDesc": "The obstacles are more difficult to remove than you expected. You might need to try other solutions.",
"StartMovieId": "JD01642BA"
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{
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"Title": "Final Struggle",
"Description": "Your recklessness has led you into a trap. Maybe you can utilize your capabilities to avoid it.",
"SucDesc": "Apparently it isn't even a challenge for you, but you better be careful next time.",
"FailDesc": "Even the most outstanding individual may make mistakes. You are lucky to avoid the potential negative event.",
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{
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"Title": "Blockade",
"Description": "You must get [Short-range Jet] to continue moving forward. It can be obtained from the Supply Carriage in [Outer City Ruins].",
"SucDesc": "You have used [Short-range Jet] to get over the bridge. More unknown awaits you in the future exploration.",
"FailDesc": "No Failure Description",
"StartMovieId": null
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{
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"Title": "Final Struggle",
"Description": "Your recklessness has led you into a trap. Maybe you can utilize your capabilities to avoid it.",
"SucDesc": "Apparently it isn't even a challenge for you, but you better be careful next time.",
"FailDesc": "Even the most outstanding individual may make mistakes. You are lucky to avoid the potential negative event.",
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{
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"Title": "Sudden Disaster",
"Description": "Your recklessness has led you into a trap. Maybe you can utilize your capabilities to avoid it.",
"SucDesc": "Apparently it isn't even a challenge for you, but you better be careful next time.",
"FailDesc": "Even the most outstanding individual may make mistakes. You are lucky to avoid the potential negative event.",
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{
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"Title": "Memory Box",
"Description": "You must get [Ruolin's Video] to continue moving forward. It can be obtained by exploring [Core Area] Control Center.",
"SucDesc": "You have successfully used [Ruolin's Video] to go through the blockade. More unknown awaits you in the future exploration.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
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"Title": "Hetero Horde",
"Description": "You are found by the wandering Hetero-creatures in the underground facility. You must prepare for battle immediately.",
"SucDesc": "The Hetero-creatures are no match for the Gray Raven veterans. The battle ends quickly.",
"FailDesc": "The number of Hetero-creatures has exceeded your expectation. Forcing your way through may not be the best option. Get out of battle before you suffer unnecessary losses.",
"StartMovieId": null
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{
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"Title": "Disruptive Signal",
"Description": "You receive meaningless broken signals from somewhere deep inside the underground facility that causes substantial interference in the comms channel. Better get rid of them to avoid any adverse impact on the estimate of nearby threats.",
"SucDesc": "You have successfully used the Spear of F.O.S. to trace the signal source and eliminated the interference. Now you may keep moving forward.",
"FailDesc": "The interference is too strong for your senses to function properly. You have to leave the area.",
"StartMovieId": null
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{
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"Title": "Abnormal Obstacle",
"Description": "You detect some error in the algorithm of the Spear of F.O.S. Fix it before it produces more serious consequences.",
"SucDesc": "You have successfully fixed the error. The Spear of F.O.S. is now able to execute your command normally.",
"FailDesc": "Fixing the error takes longer than you expected. Better look for a safe place to rest up first.",
"StartMovieId": null
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{
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"Title": "Hetero Horde",
"Description": "You are found by the wandering Hetero-creatures in the underground facility. You must prepare for battle immediately.",
"SucDesc": "The Hetero-creatures are no match for the Gray Raven veterans. The battle ends quickly.",
"FailDesc": "The number of Hetero-creatures has exceeded your expectation. Forcing your way through may not be the best option. Get out of battle before you suffer unnecessary losses.",
"StartMovieId": null
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{
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"Title": "Platform Lift",
"Description": "While everyone is still hesitant, the platform rattles and begins to descend.",
"SucDesc": "There is still time. You rush onto the descending platform.",
"FailDesc": "The platform is descending faster than you expected. It is too late.",
"StartMovieId": "ZX01637BA"
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{
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"Title": "Battle Will",
"Description": "You must get [Lucia's Will] to continue moving forward. It can be obtained from [Deep M.I.N.D.] Lv.2 Area.",
"SucDesc": "You successfully return from the Deep M.I.N.D. with [Lucia's Will]. A final battle with the Ascendant awaits you.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
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"Title": "Sudden Fault",
"Description": "You have no equipment or time for maintenance. Constructs often have a high fault rate in battles, and you can only pray that it is only a minor fault.",
"SucDesc": "After some simple repairs, you manage to fix the sudden fault in as little time as possible.",
"FailDesc": "You think it is only a \"minor\" fault and do not give it enough attention, but the consequence can be severe.",
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{
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"Title": "Final Struggle",
"Description": "Never let your guard down even when the enemy is already defeated. You may pay a heavy price if they get to you during their final struggle.",
"SucDesc": "The enemy is already dying. You are shaken, but they have not caused any real trouble.",
"FailDesc": "The dying enemy catches you off guard and you lose balance. You barely manage to escape but suffer a huge loss.",
"StartMovieId": null
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{
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"Title": "Final Struggle",
"Description": "Never let your guard down even when the enemy is already defeated. You may pay a heavy price if they get to you during their final struggle.",
"SucDesc": "The enemy is already dying. You are shaken, but they have not caused any real trouble.",
"FailDesc": "The dying enemy catches you off guard and you lose balance. You barely manage to escape but suffer a huge loss.",
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{
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"Title": "Hetero Horde",
"Description": "You are found by the wandering Hetero-creatures in the underground facility. You must prepare for battle immediately.",
"SucDesc": "The Hetero-creatures are no match for the Gray Raven veterans. The battle ends quickly.",
"FailDesc": "The number of Hetero-creatures has exceeded your expectation. Forcing your way through may not be the best option. Get out of battle before you suffer unnecessary losses.",
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{
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"Title": "Hetero Horde",
"Description": "You are found by the wandering Hetero-creatures in the underground facility. You must prepare for battle immediately.",
"SucDesc": "The Hetero-creatures are no match for the Gray Raven veterans. The battle ends quickly.",
"FailDesc": "The number of Hetero-creatures has exceeded your expectation. Forcing your way through may not be the best option. Get out of battle before you suffer unnecessary losses.",
"StartMovieId": null
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{
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"Title": "Disruptive Signal",
"Description": "You receive meaningless broken signals from somewhere deep inside the underground facility that causes substantial interference in the comms channel. Better get rid of them to avoid any adverse impact on the estimate of nearby threats.",
"SucDesc": "You have successfully used the Spear of F.O.S. to trace the signal source and eliminated the interference. Now you may keep moving forward.",
"FailDesc": "The interference is too strong for your senses to function properly. You have to leave the area.",
"StartMovieId": null
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{
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"Title": "Abnormal Obstacle",
"Description": "You detect some error in the algorithm of the Spear of F.O.S. Fix it before it produces more serious consequences.",
"SucDesc": "You have successfully fixed the error. The Spear of F.O.S. is now able to execute your command normally.",
"FailDesc": "Fixing the error takes longer than you expected. Better look for a safe place to rest up first.",
"StartMovieId": null
},
{
"Id": 3043054,
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"Title": "Hetero Horde",
"Description": "You are found by the wandering Hetero-creatures in the underground facility. You must prepare for battle immediately.",
"SucDesc": "The Hetero-creatures are no match for the Gray Raven veterans. The battle ends quickly.",
"FailDesc": "The number of Hetero-creatures has exceeded your expectation. Forcing your way through may not be the best option. Get out of battle before you suffer unnecessary losses.",
"StartMovieId": null
},
{
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"Title": "Unlocking Memories",
"Description": "Lucia continues forward with determination. No matter how painful the memories are, she must break through it.",
"SucDesc": "Lucia manages to overcome the obstacles in her M.I.N.D. Her sealed past awaits her.",
"FailDesc": "No matter how many times she fails, she must unveil the secret behind the lost memories.",
"StartMovieId": "JD01661BA"
},
{
"Id": 3052051,
"Endurance": 1,
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"Title": "Crimson Will",
"Description": "Alpha points her blade at Lucia...",
"SucDesc": "After engaging each other for a brief moment, Lucia and Alpha end their evenly matched battle.",
"FailDesc": "No matter how many times she fails, she must unveil the secret behind the lost memories.",
"StartMovieId": "JD01662BA"
},
{
"Id": 3052053,
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"Title": "A Voice from Afar",
"Description": "A vague voice appears amongst the chaos brought by the contamination. Who can that be?",
"SucDesc": "With a foggy mind, Lucia slowly remembers the owner of that voice...",
"FailDesc": "No matter how many times she fails, she must return to them.",
"StartMovieId": "JD01663BA"
},
{
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"Title": "Black Sheep",
"Description": "There is still time. You must leave before the M.I.N.D. is devoured.",
"SucDesc": "Darkness seems to have faded a little. Memory fragments fly in the air, luring her to touch them.",
"FailDesc": "No matter how many times she fails, she must return to them.",
"StartMovieId": "JD01663BB"
},
{
"Id": 3052055,
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],
"Title": "Lone Demon King",
"Description": "There is still time. You must leave before the M.I.N.D. is devoured.",
"SucDesc": "Darkness seems to have faded a little. Memory fragments fly in the air, luring her to touch them.",
"FailDesc": "No matter how many times she fails, she must return to them.",
"StartMovieId": "JD01663BC"
},
{
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],
"Title": "Search for Lamia",
"Description": "Gray Raven climb up a platform to a possible hideout of Lamia, hoping to find her whereabouts.",
"SucDesc": "Soon, you find the traces left by Lamia. She was definitely here. Maybe you need to explore a bit further.",
"FailDesc": "It does not seem to work. You do not find any useful information.",
"StartMovieId": "ZX01648BA"
},
{
"Id": 4021052,
"Endurance": 1,
"ActionId": [
null,
14021052,
24021052.0,
34021052.0,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Search for Lamia",
"Description": "Gray Raven climb up a platform to a possible hideout of Lamia, hoping to find her whereabouts.",
"SucDesc": "Soon, you find the traces left by Lamia. She was definitely here. Maybe you need to explore a bit further.",
"FailDesc": "It does not seem to work. You do not find any useful information.",
"StartMovieId": "ZX01648BA"
},
{
"Id": 4021053,
"Endurance": 1,
"ActionId": [
null,
14021053,
24021053.0,
34021053.0,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Search for Lamia",
"Description": "Gray Raven climb up a platform to a possible hideout of Lamia, hoping to find her whereabouts.",
"SucDesc": "Soon, you find the traces left by Lamia. She was definitely here. Maybe you need to explore a bit further.",
"FailDesc": "It does not seem to work. You do not find any useful information.",
"StartMovieId": "ZX01649BA"
},
{
"Id": 4021054,
"Endurance": 0,
"ActionId": [
null,
14021054,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Lamia",
"Description": "Where is Lamia... (Find [Lamia's Location] on this level to unlock)",
"SucDesc": "You finally find Lamia. Next, you need to gauge the information about the giant monster from her.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 4021055,
"Endurance": 0,
"ActionId": [
null,
14021055,
null,
null,
null
],
"PunishId": [
null,
4021021.0,
4021022.0,
4021023.0,
null,
null
],
"PunishWeight": [
null,
20.0,
20.0,
20.0,
null,
null
],
"Title": "Final Struggle",
"Description": "Never let your guard down even when the enemy is already defeated. You may pay a heavy price if they get to you during their final struggle.",
"SucDesc": "The enemy is already dying. You are shaken, but they have not caused any real trouble.",
"FailDesc": "The dying enemy catches you off guard and you lose balance. You barely manage to escape but suffer a huge loss.",
"StartMovieId": null
},
{
"Id": 4021056,
"Endurance": 0,
"ActionId": [
null,
14021056,
null,
null,
null
],
"PunishId": [
null,
4021021.0,
4021022.0,
4021023.0,
null,
null
],
"PunishWeight": [
null,
20.0,
20.0,
20.0,
null,
null
],
"Title": "Final Struggle",
"Description": "Never let your guard down even when the enemy is already defeated. You may pay a heavy price if they get to you during their final struggle.",
"SucDesc": "The enemy is already dying. You are shaken, but they have not caused any real trouble.",
"FailDesc": "The dying enemy catches you off guard and you lose balance. You barely manage to escape but suffer a huge loss.",
"StartMovieId": null
},
{
"Id": 4021057,
"Endurance": 0,
"ActionId": [
null,
14021057,
null,
null,
null
],
"PunishId": [
null,
4021021.0,
4021022.0,
4021023.0,
null,
null
],
"PunishWeight": [
null,
20.0,
20.0,
20.0,
null,
null
],
"Title": "Final Struggle",
"Description": "Never let your guard down even when the enemy is already defeated. You may pay a heavy price if they get to you during their final struggle.",
"SucDesc": "The enemy is already dying. You are shaken, but they have not caused any real trouble.",
"FailDesc": "The dying enemy catches you off guard and you lose balance. You barely manage to escape but suffer a huge loss.",
"StartMovieId": null
},
{
"Id": 4021058,
"Endurance": 0,
"ActionId": [
null,
14021058,
null,
null,
null
],
"PunishId": [
null,
4021021.0,
4021022.0,
4021023.0,
null,
null
],
"PunishWeight": [
null,
20.0,
20.0,
20.0,
null,
null
],
"Title": "Final Struggle",
"Description": "Never let your guard down even when the enemy is already defeated. You may pay a heavy price if they get to you during their final struggle.",
"SucDesc": "The enemy is already dying. You are shaken, but they have not caused any real trouble.",
"FailDesc": "The dying enemy catches you off guard and you lose balance. You barely manage to escape but suffer a huge loss.",
"StartMovieId": null
},
{
"Id": 4021059,
"Endurance": 0,
"ActionId": [
null,
14021059,
null,
null,
null
],
"PunishId": [
null,
4021041.0,
null,
null,
null,
null
],
"PunishWeight": [
null,
100.0,
null,
null,
null,
null
],
"Title": "Trap Card A",
"Description": "Lamia is no longer here, but she has left a nice gift for you\u2014a triggered trap!",
"SucDesc": "You successfully avoid the trap.",
"FailDesc": "You trigger Lamia's trap and are returned to the starting point.",
"StartMovieId": null
},
{
"Id": 4021851,
"Endurance": 0,
"ActionId": [
null,
14021851,
null,
null,
null
],
"PunishId": [
null,
4021041.0,
null,
null,
null,
null
],
"PunishWeight": [
null,
100.0,
null,
null,
null,
null
],
"Title": "Trap Card B",
"Description": "Lamia is no longer here, but she has left a nice gift for you\u2014a triggered trap!",
"SucDesc": "You successfully avoid the trap.",
"FailDesc": "You trigger Lamia's trap and are returned to the starting point.",
"StartMovieId": null
},
{
"Id": 4022051,
"Endurance": 1,
"ActionId": [
null,
14022051,
34022051.0,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Hetero-Creature",
"Description": "Don't lose it! Find an opportunity to catch it.",
"SucDesc": "Fortunately, it does not realized that it is being followed.",
"FailDesc": "It is not a good idea. You lose the creature.",
"StartMovieId": "ZX01650BA"
},
{
"Id": 4022052,
"Endurance": 0,
"ActionId": [
null,
14022052,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Capture Hetero-Creature",
"Description": "How to capture that Hetero-Creature... (Find [Hetero-Creature Footprints] on this level to unlock)",
"SucDesc": "You have successfully caught the creature. Now it is Lamia's job.",
"FailDesc": "Unable to break the data barrier",
"StartMovieId": null
},
{
"Id": 4022053,
"Endurance": 0,
"ActionId": [
null,
14022053,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Capture Hetero-Creature",
"Description": "How to capture that Hetero-creature... (Find [Body Fluid of Hetero-Creature] on this level to unlock)",
"SucDesc": "You have successfully caught the creature. Now it is Lamia's job.",
"FailDesc": "Unable to break the data barrier",
"StartMovieId": null
},
{
"Id": 4022054,
"Endurance": 0,
"ActionId": [
null,
14022054,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Blockade 3 (Scrapped)",
"Description": "Scrapped",
"SucDesc": "Scrapped",
"FailDesc": "Scrapped",
"StartMovieId": null
},
{
"Id": 4022055,
"Endurance": 0,
"ActionId": [
null,
14022055,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Blockade 4 (Scrapped)",
"Description": "Scrapped",
"SucDesc": "Scrapped",
"FailDesc": "Scrapped",
"StartMovieId": null
},
{
"Id": 4022056,
"Endurance": 0,
"ActionId": [
null,
14022056,
null,
null,
null
],
"PunishId": [
null,
0.0,
4023041.0,
4023021.0,
4023022.0,
4023023.0
],
"PunishWeight": [
null,
100.0,
50.0,
20.0,
20.0,
20.0
],
"Title": "Final Struggle",
"Description": "Never let your guard down even when the enemy is already defeated. You may pay a heavy price if they get to you during their final struggle.",
"SucDesc": "Stepped onto the collapsed ground",
"FailDesc": "Stepped onto the collapsed ground",
"StartMovieId": null
},
{
"Id": 4023051,
"Endurance": 1,
"ActionId": [
null,
34023051,
14023051.0,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Ambush",
"Description": "Just when you almost catcht Lamia, she suddenly attacks Lee, trying to seize Huaxu's terminal from him.",
"SucDesc": "Lamia comes prepared, but she isn't able to take the terminal off Lee's hands.",
"FailDesc": "You are anticipating an ambush but still get distracted for a split second. The terminal falls into Lamia's hands.",
"StartMovieId": "ZX01653BA"
},
{
"Id": 4023052,
"Endurance": 1,
"ActionId": [
null,
14023052,
24023052.0,
34023052.0,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Broken Rope",
"Description": "The steel rope on Lamia suddenly breaks apart. She is running away!",
"SucDesc": "You have tracked Lamia's location before she goes stealth. Go get her.",
"FailDesc": "You are caught off guard. Lamia manages to get away.",
"StartMovieId": "ZX01652BA"
},
{
"Id": 4023053,
"Endurance": 1,
"ActionId": [
null,
14023053,
24023053.0,
34023053.0,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Check 2 (Scrapped)",
"Description": "Scrapped",
"SucDesc": "After going around a dark corner, you may continue moving forward now.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 4023054,
"Endurance": 0,
"ActionId": [
null,
14023054,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Chasing Lamia",
"Description": "Lamia is running a lot faster than you expected. Don't let her get away! (You need to find [Run-away Mermaid] on this level)",
"SucDesc": "Lamia is right ahead... Go get her!",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 4023055,
"Endurance": 0,
"ActionId": [
null,
14023055,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Blockade (Scrapped)",
"Description": "Scrapped",
"SucDesc": "[Laser Protection Suit] successfully used. You may continue moving forward now.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 4023056,
"Endurance": 0,
"ActionId": [
null,
14023056,
null,
null,
null
],
"PunishId": [
null,
0.0,
4023041.0,
4023021.0,
4023022.0,
4023023.0
],
"PunishWeight": [
null,
100.0,
50.0,
20.0,
20.0,
20.0
],
"Title": "Final Struggle",
"Description": "Never let your guard down even when the enemy is already defeated. You may pay a heavy price if they get to you during their final struggle.",
"SucDesc": "The enemy is already dying. You are shaken, but they have not caused any real trouble.",
"FailDesc": "The dying enemy catches you off guard and you lose balance. You barely manage to escape but suffer a huge loss.",
"StartMovieId": null
},
{
"Id": 4023057,
"Endurance": 0,
"ActionId": [
null,
14023057,
null,
null,
null
],
"PunishId": [
null,
0.0,
4023041.0,
4023021.0,
4023022.0,
4023023.0
],
"PunishWeight": [
null,
100.0,
50.0,
20.0,
20.0,
20.0
],
"Title": "Final Struggle",
"Description": "Never let your guard down even when the enemy is already defeated. You may pay a heavy price if they get to you during their final struggle.",
"SucDesc": "The enemy is already dying. You are shaken, but they have not caused any real trouble.",
"FailDesc": "The dying enemy catches you off guard and you lose balance. You barely manage to escape but suffer a huge loss.",
"StartMovieId": null
},
{
"Id": 4023058,
"Endurance": 0,
"ActionId": [
null,
14023058,
null,
null,
null
],
"PunishId": [
null,
0.0,
4023041.0,
4023021.0,
4023022.0,
4023023.0
],
"PunishWeight": [
null,
100.0,
50.0,
20.0,
20.0,
20.0
],
"Title": "Final Struggle",
"Description": "Never let your guard down even when the enemy is already defeated. You may pay a heavy price if they get to you during their final struggle.",
"SucDesc": "The enemy is already dying. You are shaken, but they have not caused any real trouble.",
"FailDesc": "The dying enemy catches you off guard and you lose balance. You barely manage to escape but suffer a huge loss.",
"StartMovieId": null
},
{
"Id": 4024051,
"Endurance": 1,
"ActionId": [
null,
24024051,
14024051.0,
34024051.0,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Roaring Polyphage",
"Description": "The Polyphage makes a deafening roar.",
"SucDesc": "You manage to grab the stone wall's edge and not be knocked away.",
"FailDesc": "You lose balance and is knocked away. It is impossible to get closer to the Polyphage.",
"StartMovieId": "JD01664BA"
},
{
"Id": 4024052,
"Endurance": 1,
"ActionId": [
null,
14024052,
24024052.0,
34024052.0,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Climbing the Platform",
"Description": "How to get to the platform on the left?",
"SucDesc": "You may continue moving forward now.",
"FailDesc": "You fail to climb up the platform.",
"StartMovieId": null
},
{
"Id": 4024053,
"Endurance": 0,
"ActionId": [
null,
14024053,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Polyphage",
"Description": "How to get close to the Polyphage... (Find [Facing the Polyphage] on this level to pass)",
"SucDesc": "You may continue moving forward now.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 4024054,
"Endurance": 0,
"ActionId": [
null,
14024054,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Polyphage",
"Description": "How to get close to the Polyphage... (Find [Facing the Polyphage] on this level to pass)",
"SucDesc": "You may continue moving forward now.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 4024055,
"Endurance": 0,
"ActionId": [
null,
14024055,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Polyphage",
"Description": "How to get close to the Polyphage... (Find [Facing the Polyphage] on this level to pass)",
"SucDesc": "You may continue moving forward now.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 4024056,
"Endurance": 0,
"ActionId": [
null,
14024056,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Polyphage",
"Description": "How to get close to the Polyphage... (Find [Facing the Polyphage] on this level to pass)",
"SucDesc": "You may continue moving forward now.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 4024057,
"Endurance": 0,
"ActionId": [
null,
14024057,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Right Hand Key",
"Description": "You must use [Right Hand Clue] to get through",
"SucDesc": "Use [Right Hand Clue] to get through",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 4024058,
"Endurance": 0,
"ActionId": [
null,
14024058,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Data Fragment - Blasphemy",
"Description": "You need to find [Data Fragment - Blasphemy] on this level.",
"SucDesc": "[Data Fragment - Blasphemy] successfully used. You may continue moving forward now.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 4024059,
"Endurance": 0,
"ActionId": [
null,
14024059,
null,
null,
null
],
"PunishId": [
null,
4024041.0,
4024021.0,
4024022.0,
4024023.0,
null
],
"PunishWeight": [
null,
50.0,
20.0,
20.0,
20.0,
null
],
"Title": "Final Struggle",
"Description": "Never let your guard down even when the enemy is already defeated. You may pay a heavy price if they get to you during their final struggle.",
"SucDesc": "The enemy is already dying. You are shaken, but they have not caused any real trouble.",
"FailDesc": "The dying enemy catches you off guard and you lose balance. You barely manage to escape but suffer a huge loss.",
"StartMovieId": null
},
{
"Id": 4024851,
"Endurance": 0,
"ActionId": [
null,
14024851,
null,
null,
null
],
"PunishId": [
null,
4024041.0,
4024021.0,
4024022.0,
4024023.0,
null
],
"PunishWeight": [
null,
50.0,
20.0,
20.0,
20.0,
null
],
"Title": "Final Struggle",
"Description": "Never let your guard down even when the enemy is already defeated. You may pay a heavy price if they get to you during their final struggle.",
"SucDesc": "The enemy is already dying. You are shaken, but they have not caused any real trouble.",
"FailDesc": "The dying enemy catches you off guard and you lose balance. You barely manage to escape but suffer a huge loss.",
"StartMovieId": null
},
{
"Id": 4024852,
"Endurance": 0,
"ActionId": [
null,
14024852,
null,
null,
null
],
"PunishId": [
null,
4024041.0,
4024021.0,
4024022.0,
4024023.0,
null
],
"PunishWeight": [
null,
50.0,
20.0,
20.0,
20.0,
null
],
"Title": "Final Struggle",
"Description": "Never let your guard down even when the enemy is already defeated. You may pay a heavy price if they get to you during their final struggle.",
"SucDesc": "The enemy is already dying. You are shaken, but they have not caused any real trouble.",
"FailDesc": "The dying enemy catches you off guard and you lose balance. You barely manage to escape but suffer a huge loss.",
"StartMovieId": null
},
{
"Id": 4024853,
"Endurance": 0,
"ActionId": [
null,
14024853,
null,
null,
null
],
"PunishId": [
null,
4024041.0,
4024021.0,
4024022.0,
4024023.0,
null
],
"PunishWeight": [
null,
50.0,
20.0,
20.0,
20.0,
null
],
"Title": "Final Struggle",
"Description": "Never let your guard down even when the enemy is already defeated. You may pay a heavy price if they get to you during their final struggle.",
"SucDesc": "The enemy is already dying. You are shaken, but they have not caused any real trouble.",
"FailDesc": "The dying enemy catches you off guard and you lose balance. You barely manage to escape but suffer a huge loss.",
"StartMovieId": null
},
{
"Id": 4024854,
"Endurance": 0,
"ActionId": [
null,
14024854,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Data Fragment - Blasphemy",
"Description": "You need to find [Data Fragment - Blasphemy] on this level.",
"SucDesc": "[Data Fragment - Blasphemy] successfully used. You may continue moving forward now.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 4024855,
"Endurance": 0,
"ActionId": [
null,
14024855,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Data Fragment - Blasphemy",
"Description": "You need to find [Data Fragment - Blasphemy] on this level.",
"SucDesc": "[Data Fragment - Blasphemy] successfully used. You may continue moving forward now.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 4031051,
"Endurance": 1,
"ActionId": [
null,
34031051,
14031051.0,
24031051.0,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Break the Siege",
"Description": "The enemies keep coming. Instead of defeating all of them, you need to find a way out.",
"SucDesc": "You find the enemy's movement pattern and get away!",
"FailDesc": "You fail to find an escape route and are completely surrounded.",
"StartMovieId": "JD01665BA"
},
{
"Id": 4031052,
"Endurance": 1,
"ActionId": [
null,
34031052,
14031052.0,
24031052.0,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "System Invasion",
"Description": "The control is hidden inside the arm. If you can hack into it, you can open a new way with ease.",
"SucDesc": "You successfully hack into the joint and destroy the Polyphage's central control system.",
"FailDesc": "Your invasion is blocked and you have to try again.",
"StartMovieId": null
},
{
"Id": 4031053,
"Endurance": 0,
"ActionId": [
null,
14031053,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Siege",
"Description": "The enemies just keep coming. Sheer force may not be enough to help you break away. (You need to find [Split Second Opportunity] on this level to unlock it)",
"SucDesc": "You may continue moving forward now.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 4031054,
"Endurance": 0,
"ActionId": [
null,
14031054,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Defense Break",
"Description": "A powerful device is protecting the weak part of the Polyphage's left hand. You must destroy it. (You need to find [Defense Compromised] on this level to unlock it)",
"SucDesc": "You may continue moving forward now.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 4031055,
"Endurance": 0,
"ActionId": [
null,
14031055,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Data Fragment - Adverse Impact",
"Description": "You need to find [Data Fragment - Adverse Impact] on this level.",
"SucDesc": "[Data Fragment - Adverse Impact] successfully used. You may continue moving forward now.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 4031056,
"Endurance": 0,
"ActionId": [
null,
14031056,
null,
null,
null
],
"PunishId": [
null,
0.0,
4031041.0,
4031021.0,
4031022.0,
4031023.0
],
"PunishWeight": [
null,
100.0,
50.0,
20.0,
20.0,
20.0
],
"Title": "Final Struggle",
"Description": "Never let your guard down even when the enemy is already defeated. You may pay a heavy price if they get to you during their final struggle.",
"SucDesc": "The enemy is already dying. You are shaken, but they have not caused any real trouble.",
"FailDesc": "The dying enemy catches you off guard and you lose balance. You barely manage to escape but suffer a huge loss.",
"StartMovieId": null
},
{
"Id": 4031057,
"Endurance": 0,
"ActionId": [
null,
14031057,
null,
null,
null
],
"PunishId": [
null,
0.0,
4031041.0,
4031021.0,
4031022.0,
4031023.0
],
"PunishWeight": [
null,
100.0,
50.0,
20.0,
20.0,
20.0
],
"Title": "Final Struggle",
"Description": "Never let your guard down even when the enemy is already defeated. You may pay a heavy price if they get to you during their final struggle.",
"SucDesc": "The enemy is already dying. You are shaken, but they have not caused any real trouble.",
"FailDesc": "The dying enemy catches you off guard and you lose balance. You barely manage to escape but suffer a huge loss.",
"StartMovieId": null
},
{
"Id": 4031058,
"Endurance": 0,
"ActionId": [
null,
14031058,
null,
null,
null
],
"PunishId": [
null,
0.0,
4031041.0,
4031021.0,
4031022.0,
4031023.0
],
"PunishWeight": [
null,
100.0,
50.0,
20.0,
20.0,
20.0
],
"Title": "Final Struggle",
"Description": "Never let your guard down even when the enemy is already defeated. You may pay a heavy price if they get to you during their final struggle.",
"SucDesc": "The enemy is already dying. You are shaken, but they have not caused any real trouble.",
"FailDesc": "The dying enemy catches you off guard and you lose balance. You barely manage to escape but suffer a huge loss.",
"StartMovieId": null
},
{
"Id": 4031059,
"Endurance": 0,
"ActionId": [
null,
14031059,
null,
null,
null
],
"PunishId": [
null,
0.0,
4031041.0,
4031021.0,
4031022.0,
4031023.0
],
"PunishWeight": [
null,
100.0,
50.0,
20.0,
20.0,
20.0
],
"Title": "Final Struggle",
"Description": "Never let your guard down even when the enemy is already defeated. You may pay a heavy price if they get to you during their final struggle.",
"SucDesc": "The enemy is already dying. You are shaken, but they have not caused any real trouble.",
"FailDesc": "The dying enemy catches you off guard and you lose balance. You barely manage to escape but suffer a huge loss.",
"StartMovieId": null
},
{
"Id": 4031851,
"Endurance": 0,
"ActionId": [
null,
14031851,
null,
null,
null
],
"PunishId": [
null,
0.0,
4031041.0,
4031021.0,
4031022.0,
4031023.0
],
"PunishWeight": [
null,
100.0,
50.0,
20.0,
20.0,
20.0
],
"Title": "Final Struggle",
"Description": "Never let your guard down even when the enemy is already defeated. You may pay a heavy price if they get to you during their final struggle.",
"SucDesc": "The enemy is already dying. You are shaken, but they have not caused any real trouble.",
"FailDesc": "The dying enemy catches you off guard and you lose balance. You barely manage to escape but suffer a huge loss.",
"StartMovieId": null
},
{
"Id": 4031852,
"Endurance": 0,
"ActionId": [
null,
14031852,
null,
null,
null
],
"PunishId": [
null,
0.0,
4031041.0,
4031021.0,
4031022.0,
4031023.0
],
"PunishWeight": [
null,
100.0,
50.0,
20.0,
20.0,
20.0
],
"Title": "Final Struggle",
"Description": "Never let your guard down even when the enemy is already defeated. You may pay a heavy price if they get to you during their final struggle.",
"SucDesc": "The enemy is already dying. You are shaken, but they have not caused any real trouble.",
"FailDesc": "The dying enemy catches you off guard and you lose balance. You barely manage to escape but suffer a huge loss.",
"StartMovieId": null
},
{
"Id": 4041051,
"Endurance": 1,
"ActionId": [
null,
14041051,
24041051.0,
34041051.0,
null
],
"PunishId": [
null,
0.0,
4041041.0,
4041021.0,
4041022.0,
4041023.0
],
"PunishWeight": [
null,
100.0,
50.0,
20.0,
20.0,
20.0
],
"Title": "Violent Shock",
"Description": "The Polyphage is shaking violently, trying to get the two off its body.",
"SucDesc": "You can anticipate the shock coming. Get prepared and avoid it in advance.",
"FailDesc": "The shocking is getting more volatile. You can hardly move.",
"StartMovieId": "JD01666BA"
},
{
"Id": 4041052,
"Endurance": 1,
"ActionId": [
null,
24041052,
34041052.0,
null,
null
],
"PunishId": [
null,
0.0,
4041041.0,
4041021.0,
4041022.0,
4041023.0
],
"PunishWeight": [
null,
100.0,
50.0,
20.0,
20.0,
20.0
],
"Title": "Shadow From Above",
"Description": "The Polyphage's giant right hand slams on the core platform, trying to crush the insects that dare to climb on its body.",
"SucDesc": "You see the attack coming, and it is easy to avoid.",
"FailDesc": "The attack is too sudden. You have nowhere to hide...",
"StartMovieId": "JD01667BA"
},
{
"Id": 4041053,
"Endurance": 1,
"ActionId": [
null,
14041053,
24041053.0,
34041053.0,
null
],
"PunishId": [
null,
0.0,
4041041.0,
4041021.0,
4041022.0,
4041023.0
],
"PunishWeight": [
null,
100.0,
50.0,
20.0,
20.0,
20.0
],
"Title": "Remnants",
"Description": "Some Corrupted remnants suddenly appear.",
"SucDesc": "You successfully defeat the Corrupted remnants.",
"FailDesc": "You fail to defeat the Corrupted remnants.",
"StartMovieId": null
},
{
"Id": 4041054,
"Endurance": 1,
"ActionId": [
null,
14041054,
24041054.0,
34041054.0,
null
],
"PunishId": [
null,
0.0,
4041041.0,
4041021.0,
4041022.0,
4041023.0
],
"PunishWeight": [
null,
100.0,
50.0,
20.0,
20.0,
20.0
],
"Title": "Emergency Protection",
"Description": "The emergency protection within Polyphage has been triggered.",
"SucDesc": "You successfully disable the Polyphage's emergency protection.",
"FailDesc": "You are heavily wounded by the Polyphage's emergency protection.",
"StartMovieId": null
},
{
"Id": 4041055,
"Endurance": 1,
"ActionId": [
null,
14041055,
24041055.0,
34041055.0,
null
],
"PunishId": [
null,
0.0,
4041041.0,
4041021.0,
4041022.0,
4041023.0
],
"PunishWeight": [
null,
100.0,
50.0,
20.0,
20.0,
20.0
],
"Title": "Check 5 (Scrapped)",
"Description": "Scrapped",
"SucDesc": "Scrapped",
"FailDesc": "Scrapped",
"StartMovieId": null
},
{
"Id": 4041056,
"Endurance": 0,
"ActionId": [
null,
14041056,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Keep moving on",
"Description": "Moving forward is the only option. (Find [Determination] on this level to unlock)",
"SucDesc": "Retreating is no different from suicide at this stage. Keep moving forward.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 4041057,
"Endurance": 0,
"ActionId": [
null,
14041057,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Keep moving on",
"Description": "Moving forward is the only option. (Find [Determination] on this level to unlock)",
"SucDesc": "Retreating is no different from suicide at this stage. Keep moving forward.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 4041058,
"Endurance": 0,
"ActionId": [
null,
14041058,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Keep moving on",
"Description": "Moving forward is the only option. (Find [Determination] on this level to unlock)",
"SucDesc": "Retreating is no different from suicide at this stage. Keep moving forward.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 4041059,
"Endurance": 0,
"ActionId": [
null,
14041059,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Keep moving on",
"Description": "Moving forward is the only option. (Find [Determination] on this level to unlock)",
"SucDesc": "Retreating is no different from suicide at this stage. Keep moving forward.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 4041851,
"Endurance": 0,
"ActionId": [
null,
14041851,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Keep moving on",
"Description": "Moving forward is the only option. (Find [Determination] on this level to unlock)",
"SucDesc": "Retreating is no different from suicide at this stage. Keep moving forward.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 4041852,
"Endurance": 0,
"ActionId": [
null,
14041852,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Keep moving on",
"Description": "Moving forward is the only option. (Find [Determination] on this level to unlock)",
"SucDesc": "Retreating is no different from suicide at this stage. Keep moving forward.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 4041853,
"Endurance": 0,
"ActionId": [
null,
14041853,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Polyphage Core",
"Description": "This is the last stretch of road before reaching the Polyphage's Core. (Find [Final Stretch] on this level to unlock)",
"SucDesc": "You have passed the last stretch of the road. Now is the final battle!",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 4041854,
"Endurance": 0,
"ActionId": [
null,
14041854,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Polyphage Core",
"Description": "This is the last stretch of road before reaching the Polyphage's Core. (Find [Final Stretch] on this level to unlock)",
"SucDesc": "You have passed the last stretch of the road. Now is the final battle!",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 4041855,
"Endurance": 0,
"ActionId": [
null,
14041855,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Polyphage Core",
"Description": "This is the last stretch of road before reaching the Polyphage's Core. (Find [Final Stretch] on this level to unlock)",
"SucDesc": "You have passed the last stretch of the road. Now is the final battle!",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 4041856,
"Endurance": 0,
"ActionId": [
null,
14041856,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Polyphage Core",
"Description": "You need [Permission - Core Left] to advance",
"SucDesc": "You used [Permission - Core Left] to go through the barrier",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 4041857,
"Endurance": 0,
"ActionId": [
null,
14041857,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Polyphage Core",
"Description": "You need [Permission - Core Left] to advance",
"SucDesc": "You used [Permission - Core Left] to go through the barrier",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 4041858,
"Endurance": 0,
"ActionId": [
null,
14041858,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Polyphage Core",
"Description": "You need [Permission - Core Center] to advance",
"SucDesc": "You used [Permission - Core Center] to go through the barrier",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 4041859,
"Endurance": 0,
"ActionId": [
null,
14041859,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Polyphage Core",
"Description": "You need [Permission - Core Center] to advance",
"SucDesc": "You used [Permission - Core Center] to go through the barrier",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 4041751,
"Endurance": 0,
"ActionId": [
null,
14041751,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Recording Fragment N1",
"Description": "You need to find [Recording Fragment N1] on this level",
"SucDesc": "[Recording Fragment N1] successfully used. You may continue moving forward now.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 4041752,
"Endurance": 0,
"ActionId": [
null,
14041752,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Blockade 6",
"Description": "Scrapped",
"SucDesc": "Scrapped",
"FailDesc": "Scrapped",
"StartMovieId": null
},
{
"Id": 4041753,
"Endurance": 0,
"ActionId": [
null,
14041753,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Scrapped",
"Description": "Scrapped",
"SucDesc": "Scrapped",
"FailDesc": "Scrapped",
"StartMovieId": null
},
{
"Id": 4041754,
"Endurance": 0,
"ActionId": [
null,
14041754,
null,
null,
null
],
"PunishId": [
null,
0.0,
4041041.0,
4041021.0,
4041022.0,
4041023.0
],
"PunishWeight": [
null,
100.0,
50.0,
20.0,
20.0,
20.0
],
"Title": "Final Struggle",
"Description": "Never let your guard down even when the enemy is already defeated. You may pay a heavy price if they get to you during their final struggle.",
"SucDesc": "The enemy is already dying. You are shaken, but they have not caused any real trouble.",
"FailDesc": "The dying enemy catches you off guard and you lose balance. You barely manage to escape but suffer a huge loss.",
"StartMovieId": null
},
{
"Id": 4041755,
"Endurance": 0,
"ActionId": [
null,
14041755,
null,
null,
null
],
"PunishId": [
null,
0.0,
4041041.0,
4041021.0,
4041022.0,
4041023.0
],
"PunishWeight": [
null,
100.0,
50.0,
20.0,
20.0,
20.0
],
"Title": "Final Struggle",
"Description": "Never let your guard down even when the enemy is already defeated. You may pay a heavy price if they get to you during their final struggle.",
"SucDesc": "The enemy is already dying. You are shaken, but they have not caused any real trouble.",
"FailDesc": "The dying enemy catches you off guard and you lose balance. You barely manage to escape but suffer a huge loss.",
"StartMovieId": null
},
{
"Id": 4041756,
"Endurance": 0,
"ActionId": [
null,
14041756,
null,
null,
null
],
"PunishId": [
null,
0.0,
4041041.0,
4041021.0,
4041022.0,
4041023.0
],
"PunishWeight": [
null,
100.0,
50.0,
20.0,
20.0,
20.0
],
"Title": "Final Struggle",
"Description": "Never let your guard down even when the enemy is already defeated. You may pay a heavy price if they get to you during their final struggle.",
"SucDesc": "The enemy is already dying. You are shaken, but they have not caused any real trouble.",
"FailDesc": "The dying enemy catches you off guard and you lose balance. You barely manage to escape but suffer a huge loss.",
"StartMovieId": null
},
{
"Id": 4041757,
"Endurance": 0,
"ActionId": [
null,
14041757,
null,
null,
null
],
"PunishId": [
null,
0.0,
4041041.0,
4041021.0,
4041022.0,
4041023.0
],
"PunishWeight": [
null,
100.0,
50.0,
20.0,
20.0,
20.0
],
"Title": "Final Struggle",
"Description": "Never let your guard down even when the enemy is already defeated. You may pay a heavy price if they get to you during their final struggle.",
"SucDesc": "The enemy is already dying. You are shaken, but they have not caused any real trouble.",
"FailDesc": "The dying enemy catches you off guard and you lose balance. You barely manage to escape but suffer a huge loss.",
"StartMovieId": null
},
{
"Id": 4041758,
"Endurance": 0,
"ActionId": [
null,
14041758,
null,
null,
null
],
"PunishId": [
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0.0,
4041041.0,
4041021.0,
4041022.0,
4041023.0
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"PunishWeight": [
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100.0,
50.0,
20.0,
20.0,
20.0
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"Title": "Final Struggle",
"Description": "Never let your guard down even when the enemy is already defeated. You may pay a heavy price if they get to you during their final struggle.",
"SucDesc": "The enemy is already dying. You are shaken, but they have not caused any real trouble.",
"FailDesc": "The dying enemy catches you off guard and you lose balance. You barely manage to escape but suffer a huge loss.",
"StartMovieId": null
},
{
"Id": 4041759,
"Endurance": 0,
"ActionId": [
null,
14041759,
null,
null,
null
],
"PunishId": [
null,
0.0,
4041041.0,
4041021.0,
4041022.0,
4041023.0
],
"PunishWeight": [
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100.0,
50.0,
20.0,
20.0,
20.0
],
"Title": "Final Struggle",
"Description": "Never let your guard down even when the enemy is already defeated. You may pay a heavy price if they get to you during their final struggle.",
"SucDesc": "The enemy is already dying. You are shaken, but they have not caused any real trouble.",
"FailDesc": "The dying enemy catches you off guard and you lose balance. You barely manage to escape but suffer a huge loss.",
"StartMovieId": null
},
{
"Id": 4042051,
"Endurance": 1,
"ActionId": [
null,
14042051,
null,
null,
null
],
"PunishId": [
null,
4042041.0,
4042021.0,
4042022.0,
4042023.0,
null
],
"PunishWeight": [
null,
100.0,
50.0,
50.0,
40.0,
null
],
"Title": "Shard of Abyss",
"Description": "The ever-proliferating Hetero-Creatures form a creepy wall. Arithmetic and Perception seem useless. Combat is the only option.",
"SucDesc": "The creepy Hetero-Creature obstacle slowly decompose under your attack, squirming a little, and soon it stops moving, leaving a foul, pungent smell in the air. Quickly cross the area and continue exploring.",
"FailDesc": "You can not destroy the Hetero-Creatures faster than they are proliferating. Whenever there is a crack in the \"wall,\" it will self-repair in the next second. Better retreat and try again after adjusting your attack plan.",
"StartMovieId": null
},
{
"Id": 4042052,
"Endurance": 1,
"ActionId": [
null,
24042052,
null,
null,
null
],
"PunishId": [
null,
4042041.0,
4042021.0,
4042022.0,
4042023.0,
null
],
"PunishWeight": [
null,
100.0,
50.0,
50.0,
40.0,
null
],
"Title": "Fuzzy Signal",
"Description": "Someone snipe you, but the Hetero-Creature signals nearby has covered their exact location. Try to find out who and where they are before your squad suffers greater loss.",
"SucDesc": "The attacker carefully hides itself, but you manage to find out its coordinates. After a skirmish, you kill the new type of Hetero-creature and continued pushing forward.",
"FailDesc": "You are still unable to detect the enemy, but it seems to be enraged by your attempt and attacks more vigorously. Retreating would be a better option.",
"StartMovieId": null
},
{
"Id": 4042053,
"Endurance": 1,
"ActionId": [
null,
34042053,
null,
null,
null
],
"PunishId": [
null,
4042041.0,
4042021.0,
4042022.0,
4042023.0,
null
],
"PunishWeight": [
null,
100.0,
50.0,
50.0,
40.0,
null
],
"Title": "Hetero Platform",
"Description": "The battle causes substantial damage to the foundation of the area ahead. The surface structure does not collapse, but you must calculate a safe route before passing.",
"SucDesc": "You have successfully calculated the balance point. Following the safe route, you carefully pass this area.",
"FailDesc": "The calculation has taken too long, and staying here will only increase the risk. Better redirect the potential combat to another area before more damage causes the ground to collapse.",
"StartMovieId": null
},
{
"Id": 4042054,
"Endurance": 0,
"ActionId": [
null,
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null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Recording Fragment N2",
"Description": "You need to get [Recording Fragment N2] from [Polyphage Core] Lv.3 Area",
"SucDesc": "[Recording Fragment N2] successfully used. You may continue moving forward now.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 4042055,
"Endurance": 0,
"ActionId": [
null,
14042055,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Recording Fragment N2",
"Description": "You need to get [Recording Fragment N2] from [Polyphage Core] Lv.3 Area",
"SucDesc": "[Recording Fragment N2] successfully used. You may continue moving forward now.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 4042056,
"Endurance": 0,
"ActionId": [
null,
14042056,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Recording Fragment N2",
"Description": "You need to get [Recording Fragment N2] from [Polyphage Core] Lv.3 Area",
"SucDesc": "[Recording Fragment N2] successfully used. You may continue moving forward now.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 4042057,
"Endurance": 0,
"ActionId": [
null,
14042057,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Recording Fragment N2",
"Description": "You need to get [Recording Fragment N2] from [Polyphage Core] Lv.3 Area",
"SucDesc": "[Recording Fragment N2] successfully used. You may continue moving forward now.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 4042058,
"Endurance": 0,
"ActionId": [
null,
14042058,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Recording Fragment N2",
"Description": "You need to get [Recording Fragment N2] from [Polyphage Core] Lv.3 Area",
"SucDesc": "[Recording Fragment N2] successfully used. You may continue moving forward now.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 4042059,
"Endurance": 0,
"ActionId": [
null,
14042059,
null,
null,
null
],
"PunishId": [
null,
null,
null,
null,
null,
null
],
"PunishWeight": [
null,
null,
null,
null,
null,
null
],
"Title": "Hidden Video - Engraver",
"Description": "You need to get [Hidden Video - Engraver] from [Polyphage Left Hand] Lv.2 Area",
"SucDesc": "[Hidden Video - Engraver] successfully used. You may continue moving forward now.",
"FailDesc": "No Failure Description",
"StartMovieId": null
},
{
"Id": 4043051,
"Endurance": 1,
"ActionId": [
null,
14043051,
null,
null,
null
],
"PunishId": [
null,
4043041.0,
4043021.0,
4043022.0,
4043023.0,
null
],
"PunishWeight": [
null,
100.0,
50.0,
50.0,
40.0,
null
],
"Title": "Shard of Abyss",
"Description": "The ever-proliferating Hetero-Creatures form a creepy wall. Arithmetic and Perception seem useless. Combat is the only option.",
"SucDesc": "The creepy Hetero-Creature obstacle slowly decompose under your attack, squirming a little, and soon it stops moving, leaving a foul, pungent smell in the air. Quickly cross the area and continue exploring.",
"FailDesc": "You can not destroy the Hetero-Creatures faster than they are proliferating. Whenever there is a crack in the \"wall,\" it will self-repair in the next second. Better retreat and try again after adjusting your attack plan.",
"StartMovieId": null
}
]