forked from endernon/PGRData
118 lines
3.1 KiB
Lua
118 lines
3.1 KiB
Lua
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---@class XAreaWarArticle 文章数据
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---@field _Id number
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---@field _PublicTimeStamp number 解锁时间戳
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---@field _LikeCount number 点赞数
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local XAreaWarArticle = XClass(nil, "XAreaWarArticle")
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-- 保留两位小数
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local Decimal = 100
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function XAreaWarArticle:Ctor(id)
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self._Id = id
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end
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function XAreaWarArticle:Update(timeStamp, likeCount)
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self._PublicTimeStamp = timeStamp
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self._LikeCount = likeCount
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end
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function XAreaWarArticle:GetTimeString(timeFormat)
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timeFormat = timeFormat or "yyyy-MM-dd"
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return XTime.TimestampToGameDateTimeString(self._PublicTimeStamp, timeFormat)
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end
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function XAreaWarArticle:GetLikeCount()
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return self._LikeCount
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end
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function XAreaWarArticle:Like()
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self._LikeCount = self._LikeCount + 1
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end
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function XAreaWarArticle:GetLikeCountString()
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local boundary = XAreaWarConfigs.GetArticleLikeBoundary()
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if self._LikeCount <= boundary then
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return tostring(self._LikeCount)
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end
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local count = math.floor((self._LikeCount / boundary) * Decimal) / Decimal
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return count .. XAreaWarConfigs.GetArticleLikeBoundaryUnit()
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end
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function XAreaWarArticle:GetId()
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return self._Id
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end
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function XAreaWarArticle:GetPriority()
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return XAreaWarConfigs.GetArticlePriority(self._Id)
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end
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---@class XAreaWarArticleGroup 文章组数据
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---@field _GroupId number
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---@field _UnlockArticleMap table<number, XAreaWarArticle>
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---@field _IsUnlock boolean
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local XAreaWarArticleGroup = XClass(nil, "XAreaWarArticleGroup")
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function XAreaWarArticleGroup:Ctor(groupId)
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self._GroupId = groupId
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self._UnlockArticleMap = {}
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self._IsUnlock = false
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end
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function XAreaWarArticleGroup:Update(isUnlock, unlockArticles)
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self._IsUnlock = isUnlock ~= 0
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unlockArticles = unlockArticles or {}
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for _, article in pairs(unlockArticles) do
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local data = self._UnlockArticleMap[article.ArticleId]
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if not data then
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data = XAreaWarArticle.New(article.ArticleId)
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self._UnlockArticleMap[article.ArticleId] = data
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end
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data:Update(article.PublicTimeStamp, article.LikeCount)
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end
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end
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function XAreaWarArticleGroup:CheckGroupIsUnlock()
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return self._IsUnlock
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end
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--- 获取文章数据,已解锁才有
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---@param articleId number 文章Id
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---@return XAreaWarArticle
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--------------------------
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function XAreaWarArticleGroup:GetArticleData(articleId)
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local data = self._UnlockArticleMap[articleId]
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if not data then
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XLog.Error("获取了未解锁的文章数据, 请检查调用逻辑!! articleId = " .. tostring(articleId))
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return
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end
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return data
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end
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function XAreaWarArticleGroup:IsArticleEmpty()
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return XTool.IsTableEmpty(self._UnlockArticleMap)
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end
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function XAreaWarArticleGroup:GetUnlockArticleList()
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local list = {}
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for _, article in pairs(self._UnlockArticleMap) do
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table.insert(list, article)
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end
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table.sort(list, function(a, b)
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local pA = a:GetPriority()
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local pB = b:GetPriority()
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if pA ~= pB then
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return pA < pB
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end
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return a:GetId() < b:GetId()
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end)
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return list
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end
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return XAreaWarArticleGroup
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