forked from endernon/PGRData
27 lines
963 B
Lua
27 lines
963 B
Lua
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---@class XRestaurantDoActionIndexOnlyNode : XLuaBehaviorNode
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---@field AgentProxy XRestaurantCharAgent
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local XRestaurantDoActionIndexOnlyNode = XLuaBehaviorManager.RegisterNode(XLuaBehaviorNode,
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"RestaurantDoActionIndexOnly", CsBehaviorNodeType.Action, true, false)
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function XRestaurantDoActionIndexOnlyNode:OnAwake()
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if self.Fields == nil then
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self.Node.Status = CsNodeStatus.ERROR
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return
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end
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if self.Fields["Index"] == nil or self.Fields["NeedFadeCross"] == nil or self.Fields["CrossDuration"] == nil then
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self.Node.Status = CsNodeStatus.ERROR
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return
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end
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self.Index = self.Fields["Index"]
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self.NeedFadeCross = self.Fields["NeedFadeCross"]
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self.CrossDuration = self.Fields["CrossDuration"]
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end
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function XRestaurantDoActionIndexOnlyNode:OnEnter()
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self.AgentProxy:DoActionIndex(self.Index, self.NeedFadeCross, self.CrossDuration)
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self.Node.Status = CsNodeStatus.SUCCESS
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end
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