forked from endernon/PGRData
304 lines
12 KiB
Lua
304 lines
12 KiB
Lua
|
local CONDITION_COLOR = {
|
||
|
[true] = CS.UnityEngine.Color.white,
|
||
|
[false] = CS.UnityEngine.Color.red,
|
||
|
}
|
||
|
|
||
|
local XUiGridEchelonMember = XClass(nil, "XUiGridEchelonMember")
|
||
|
|
||
|
--位置对应的颜色框
|
||
|
local MEMBER_POS_COLOR = {
|
||
|
[1] = "ImgRed",
|
||
|
[2] = "ImgBlue",
|
||
|
[3] = "ImgYellow",
|
||
|
}
|
||
|
|
||
|
function XUiGridEchelonMember:Ctor(rootUi, ui, data)
|
||
|
self.GameObject = ui.gameObject
|
||
|
self.Transform = ui.transform
|
||
|
self.RootUi = rootUi
|
||
|
XTool.InitUiObject(self)
|
||
|
self:InitAutoScript()
|
||
|
self:ResetMemberInfo()
|
||
|
self:UpdateMemberInfo(data)
|
||
|
end
|
||
|
|
||
|
function XUiGridEchelonMember:ResetMemberInfo()
|
||
|
self.MemberIndex = nil
|
||
|
self.RequireAbility = nil
|
||
|
self.StageId = nil
|
||
|
self.EchelonRequireCharacterNum = nil
|
||
|
self.EchelonIndex = nil
|
||
|
self.EchelonId = nil
|
||
|
self.EchelonType = nil
|
||
|
self.TeamList = {}
|
||
|
self.CharacterIdListWrap = {}
|
||
|
self.TeamHasLeader = false
|
||
|
self.TeamHasFirstFight = false
|
||
|
|
||
|
self.ImgLeaderTag.gameObject:SetActiveEx(false)
|
||
|
self.ImgFirstRole.gameObject:SetActiveEx(false)
|
||
|
self.PanelEmpty.gameObject:SetActiveEx(false)
|
||
|
self.PanelSlect.gameObject:SetActiveEx(false)
|
||
|
self.PanelLock.gameObject:SetActiveEx(false)
|
||
|
self.PanelColour.gameObject:SetActiveEx(false)
|
||
|
self.ImgBlue.gameObject:SetActiveEx(false)
|
||
|
self.ImgRed.gameObject:SetActiveEx(false)
|
||
|
self.ImgYellow.gameObject:SetActiveEx(false)
|
||
|
end
|
||
|
|
||
|
function XUiGridEchelonMember:UpdateMemberInfo(data)
|
||
|
self.GroupId = data.BfrtGroupId
|
||
|
self.MemberIndex = data.MemberIndex
|
||
|
self.EchelonRequireCharacterNum = data.EchelonRequireCharacterNum
|
||
|
if self.MemberIndex > self.EchelonRequireCharacterNum then
|
||
|
return
|
||
|
end
|
||
|
|
||
|
self.RequireAbility = data.RequireAbility
|
||
|
self.StageId = data.StageId
|
||
|
self.EchelonIndex = data.EchelonIndex
|
||
|
self.EchelonId = data.EchelonId
|
||
|
self.EchelonType = data.EchelonType
|
||
|
self.TeamList = data.TeamList
|
||
|
self.CharacterIdListWrap = data.CharacterIdListWrap
|
||
|
self.TeamHasLeader = data.TeamHasLeader
|
||
|
self.TeamHasFirstFight = data.TeamHasFirstFight
|
||
|
self:CheckTeamNum()
|
||
|
self:InitPanelColour()
|
||
|
self:UpdateImgLeaderTag()
|
||
|
self:UpdateImgFirstRole()
|
||
|
self:UpdateCharacterInfo()
|
||
|
end
|
||
|
|
||
|
-- auto
|
||
|
-- Automatic generation of code, forbid to edit
|
||
|
function XUiGridEchelonMember:InitAutoScript()
|
||
|
self:AutoInitUi()
|
||
|
self.SpecialSoundMap = {}
|
||
|
self:AutoAddListener()
|
||
|
end
|
||
|
|
||
|
function XUiGridEchelonMember:AutoInitUi()
|
||
|
self.BtnClick = self.Transform:Find("BtnClick"):GetComponent("Button")
|
||
|
self.PanelSlect = self.Transform:Find("PanelSlect")
|
||
|
self.ImgMask = self.Transform:Find("PanelSlect/ImgMask"):GetComponent("Image")
|
||
|
self.RImgRoleHead = self.Transform:Find("PanelSlect/ImgMask/RImgRoleHead"):GetComponent("RawImage")
|
||
|
self.TxtNowAbility = self.Transform:Find("PanelSlect/PanelNotPassCondition/TxtNowAbility"):GetComponent("Text")
|
||
|
self.PanelEmpty = self.Transform:Find("PanelEmpty")
|
||
|
self.PanelColour = self.Transform:Find("PanelColour")
|
||
|
self.ImgYellow = self.Transform:Find("PanelColour/ImgYellow"):GetComponent("Image")
|
||
|
self.ImgBlue = self.Transform:Find("PanelColour/ImgBlue"):GetComponent("Image")
|
||
|
self.ImgRed = self.Transform:Find("PanelColour/ImgRed"):GetComponent("Image")
|
||
|
self.PanelLock = self.Transform:Find("PanelLock")
|
||
|
end
|
||
|
|
||
|
function XUiGridEchelonMember:GetAutoKey(uiNode, eventName)
|
||
|
if not uiNode then return end
|
||
|
return eventName .. uiNode:GetHashCode()
|
||
|
end
|
||
|
|
||
|
function XUiGridEchelonMember:RegisterListener(uiNode, eventName, func)
|
||
|
local key = self:GetAutoKey(uiNode, eventName)
|
||
|
if not key then return end
|
||
|
local listener = self.AutoCreateListeners[key]
|
||
|
if listener ~= nil then
|
||
|
uiNode[eventName]:RemoveListener(listener)
|
||
|
end
|
||
|
|
||
|
if func ~= nil then
|
||
|
if type(func) ~= "function" then
|
||
|
XLog.Error("XUiGridEchelonMember:RegisterListener函数错误, 参数func需要是function类型, func的类型是" .. type(func))
|
||
|
end
|
||
|
|
||
|
listener = function(...)
|
||
|
XSoundManager.PlayBtnMusic(self.SpecialSoundMap[key], eventName)
|
||
|
func(self, ...)
|
||
|
end
|
||
|
|
||
|
uiNode[eventName]:AddListener(listener)
|
||
|
self.AutoCreateListeners[key] = listener
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function XUiGridEchelonMember:AutoAddListener()
|
||
|
self.AutoCreateListeners = {}
|
||
|
XUiHelper.RegisterClickEvent(self, self.BtnClick, self.OnBtnClickClick)
|
||
|
end
|
||
|
-- auto
|
||
|
function XUiGridEchelonMember:OnBtnClickClick()
|
||
|
if self.MemberIndex > self.EchelonRequireCharacterNum then
|
||
|
return
|
||
|
end
|
||
|
|
||
|
local viewData = {
|
||
|
EchelonId = self.EchelonId,
|
||
|
BfrtGroupId = self.GroupId,
|
||
|
RequireAbility = self.RequireAbility,
|
||
|
TeamCharacterIdList = self.TeamList[self.EchelonIndex],
|
||
|
TeamSelectPos = self.MemberIndex,
|
||
|
EchelonIndex = self.EchelonIndex,
|
||
|
EchelonType = self.EchelonType,
|
||
|
StageId = self.StageId,
|
||
|
EchelonRequireCharacterNum = self.EchelonRequireCharacterNum,
|
||
|
CheckIsInTeamListCb = function(characterId)
|
||
|
return self.RootUi:CheckIsInTeamList(characterId)
|
||
|
end,
|
||
|
CharacterSwapEchelonCb = function(oldCharacterId, newCharacterId)
|
||
|
return self.RootUi:CharacterSwapEchelon(oldCharacterId, newCharacterId)
|
||
|
end,
|
||
|
TeamResultCb = function(team)
|
||
|
self.RootUi:UpdateTeamInfo(team)
|
||
|
end,
|
||
|
}
|
||
|
if XTool.USENEWBATTLEROOM then
|
||
|
RunAsyn(function()
|
||
|
XLuaUiManager.Open("UiBattleRoomRoleDetail", self.StageId
|
||
|
, XDataCenter.TeamManager.CreateTempTeam(self.TeamList[self.EchelonIndex])
|
||
|
, self.MemberIndex
|
||
|
-- 硬编码,这个界面过度依赖页面数据
|
||
|
, self:GetProxyInstance(viewData))
|
||
|
end)
|
||
|
else
|
||
|
XLuaUiManager.Open("UiBfrtRoomCharacter", viewData)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function XUiGridEchelonMember:GetProxyInstance(viewData)
|
||
|
return {
|
||
|
AOPCloseBefore = function(proxy, rootUi)
|
||
|
self.RootUi:UpdateTeamInfo(rootUi.Team:GetEntityIds())
|
||
|
end,
|
||
|
AOPOnDynamicTableEventAfter = function(proxy, rootUi, event, index, grid)
|
||
|
local entity = rootUi.DynamicTable.DataSource[index]
|
||
|
local inEchelonIndex, inEchelonType = self.RootUi:CheckIsInTeamList(entity:GetId())
|
||
|
if event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then
|
||
|
grid.ImgInTeam.gameObject:SetActiveEx(false)
|
||
|
grid.PanelTeamSupport.gameObject:SetActiveEx(false)
|
||
|
if inEchelonIndex then
|
||
|
if inEchelonType == XDataCenter.BfrtManager.EchelonType.Fight then
|
||
|
grid.TxtInTeam.text = CS.XTextManager.GetText("BfrtFightEchelonTitleSimple", inEchelonIndex)
|
||
|
grid.ImgInTeam.gameObject:SetActiveEx(true)
|
||
|
elseif inEchelonType == XDataCenter.BfrtManager.EchelonType.Logistics then
|
||
|
grid.TxtTeamSupport.text = CS.XTextManager.GetText("BfrtLogisticEchelonTitleSimple", inEchelonIndex)
|
||
|
grid.PanelTeamSupport.gameObject:SetActiveEx(true)
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end,
|
||
|
AOPOnBtnJoinTeamClickedBefore = function(proxy, rootUi)
|
||
|
local inEchelonIndex, inEchelonType = self.RootUi:CheckIsInTeamList(rootUi.CurrentEntityId)
|
||
|
if inEchelonIndex and inEchelonType then
|
||
|
local oldCharacterId = rootUi.Team:GetEntityIdByTeamPos(rootUi.Pos)
|
||
|
local newCharacterId = rootUi.CurrentEntityId
|
||
|
local finishCallback = function ()
|
||
|
self.RootUi:CharacterSwapEchelon(newCharacterId, oldCharacterId)
|
||
|
rootUi.Team:UpdateEntityTeamPos(rootUi.CurrentEntityId, rootUi.Pos, true)
|
||
|
rootUi:Close(true)
|
||
|
end
|
||
|
local sureCallback = function()
|
||
|
if not rootUi:CheckCanJoin(rootUi.CurrentEntityId, finishCallback) then
|
||
|
return
|
||
|
end
|
||
|
finishCallback()
|
||
|
end
|
||
|
local title = CS.XTextManager.GetText("BfrtDeployTipTitle")
|
||
|
local characterName = XCharacterConfigs.GetCharacterName(newCharacterId)
|
||
|
local oldEchelon = XDataCenter.BfrtManager.GetEchelonNameTxt(inEchelonType, inEchelonIndex)
|
||
|
local newEchelon = XDataCenter.BfrtManager.GetEchelonNameTxt(viewData.EchelonType, viewData.EchelonIndex)
|
||
|
local content = CS.XTextManager.GetText("BfrtDeployTipContent", characterName, oldEchelon, newEchelon)
|
||
|
XUiManager.DialogTip(title, content, XUiManager.DialogType.Normal, nil, sureCallback)
|
||
|
return true
|
||
|
end
|
||
|
end,
|
||
|
GetChildPanelData = function (proxy)
|
||
|
if proxy.ChildPanelData == nil then
|
||
|
proxy.ChildPanelData = {
|
||
|
assetPath = XUiConfigs.GetComponentUrl("UiPanelBfrtRoomRoleDetail"),
|
||
|
proxy = require("XUi/XUiBfrt/XUiPanelBfrtRoomRoleDetail"),
|
||
|
proxyArgs = { viewData, "CurrentEntityId", "Team" }
|
||
|
}
|
||
|
end
|
||
|
return proxy.ChildPanelData
|
||
|
end,
|
||
|
GetIsShowRoleDetail = function()
|
||
|
return false
|
||
|
end
|
||
|
}
|
||
|
end
|
||
|
|
||
|
function XUiGridEchelonMember:UpdateImgLeaderTag()
|
||
|
if not self.TeamHasLeader then
|
||
|
return
|
||
|
end
|
||
|
|
||
|
local captainPos = XDataCenter.BfrtManager.GetTeamCaptainPos(self.EchelonId, self.GroupId, self.EchelonIndex)
|
||
|
if self.MemberIndex <= self.EchelonRequireCharacterNum and self.MemberIndex == captainPos then
|
||
|
self.ImgLeaderTag.gameObject:SetActive(true)
|
||
|
else
|
||
|
self.ImgLeaderTag.gameObject:SetActive(false)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function XUiGridEchelonMember:UpdateImgFirstRole()
|
||
|
if not self.TeamHasFirstFight then
|
||
|
return
|
||
|
end
|
||
|
|
||
|
local firstFightPos = XDataCenter.BfrtManager.GetTeamFirstFightPos(self.EchelonId, self.GroupId, self.EchelonIndex)
|
||
|
|
||
|
if self.MemberIndex <= self.EchelonRequireCharacterNum and self.MemberIndex == firstFightPos then
|
||
|
self.ImgFirstRole.gameObject:SetActive(true)
|
||
|
else
|
||
|
self.ImgFirstRole.gameObject:SetActive(false)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function XUiGridEchelonMember:UpdateCharacterInfo()
|
||
|
if self.MemberIndex > self.EchelonRequireCharacterNum then
|
||
|
return
|
||
|
end
|
||
|
|
||
|
local characterId = self.TeamList[self.EchelonIndex][self.MemberIndex]
|
||
|
if not characterId or characterId == 0 then
|
||
|
if self.MemberIndex <= self.EchelonRequireCharacterNum then
|
||
|
--没出人
|
||
|
self.PanelSlect.gameObject:SetActive(false)
|
||
|
self.PanelEmpty.gameObject:SetActive(true)
|
||
|
self.PanelLock.gameObject:SetActive(false)
|
||
|
else
|
||
|
--不能上人(要求两个人,第三个格子的状态)
|
||
|
self.PanelSlect.gameObject:SetActive(false)
|
||
|
self.PanelEmpty.gameObject:SetActive(false)
|
||
|
self.PanelLock.gameObject:SetActive(true)
|
||
|
end
|
||
|
else
|
||
|
--上了人
|
||
|
self.RImgRoleHead:SetRawImage(XDataCenter.CharacterManager.GetCharSmallHeadIcon(characterId))
|
||
|
self.PanelSlect.gameObject:SetActive(true)
|
||
|
self.PanelEmpty.gameObject:SetActive(false)
|
||
|
self.PanelLock.gameObject:SetActive(false)
|
||
|
|
||
|
local char = XDataCenter.CharacterManager.GetCharacter(characterId)
|
||
|
local nowAbility = char and char.Ability or 0
|
||
|
self.TxtNowAbility.text = math.floor(nowAbility)
|
||
|
self.TxtNowAbility.color = CONDITION_COLOR[nowAbility >= self.RequireAbility]
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function XUiGridEchelonMember:InitPanelColour()
|
||
|
if not self.TeamHasLeader then
|
||
|
self.PanelColour.gameObject:SetActive(false)
|
||
|
return
|
||
|
end
|
||
|
self[MEMBER_POS_COLOR[self.MemberIndex]].gameObject:SetActive(true)
|
||
|
self.PanelColour.gameObject:SetActive(true)
|
||
|
end
|
||
|
|
||
|
function XUiGridEchelonMember:CheckTeamNum()
|
||
|
self.TeamList[self.EchelonIndex] = self.TeamList[self.EchelonIndex] or { 0, 0, 0 }
|
||
|
for i = #self.TeamList[self.EchelonIndex], self.EchelonRequireCharacterNum + 1, -1 do
|
||
|
self.TeamList[self.EchelonIndex][i] = 0
|
||
|
end
|
||
|
end
|
||
|
|
||
|
return XUiGridEchelonMember
|