forked from endernon/PGRData
27 lines
674 B
Lua
27 lines
674 B
Lua
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local XHomeCharStateCompareNode = XLuaBehaviorManager.RegisterNode(XLuaBehaviorNode, "HomeCharStateCompare",CsBehaviorNodeType.Action,true,false)
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function XHomeCharStateCompareNode:OnAwake()
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if self.Fields == nil then
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self.Node.Status = CsNodeStatus.ERROR
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return
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end
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if self.Fields["State"] == nil then
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self.Node.Status = CsNodeStatus.ERROR
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return
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end
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self.State = self.Fields["State"]
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end
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function XHomeCharStateCompareNode:OnEnter()
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local result = self.AgentProxy:GetState()
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if result then
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self.Node.Status = CsNodeStatus.SUCCESS
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else
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self.Node.Status = CsNodeStatus.FAILED
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end
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end
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