forked from endernon/PGRData
22 lines
597 B
Lua
22 lines
597 B
Lua
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local XHomeCharDialogNode = XLuaBehaviorManager.RegisterNode(XLuaBehaviorNode, "HomeCharDialog", CsBehaviorNodeType.Action, true, false)
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function XHomeCharDialogNode:OnAwake()
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if self.Fields == nil then
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self.Node.Status = CsNodeStatus.ERROR
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return
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end
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if self.Fields["DialogId"] == nil then
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self.Node.Status = CsNodeStatus.ERROR
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return
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end
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self.DialogId = self.Fields["DialogId"]
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end
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function XHomeCharDialogNode:OnEnter()
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self.AgentProxy:ShowBubble(self.DialogId, function()
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self.Node.Status = CsNodeStatus.SUCCESS
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end)
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end
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