"Description":"When taking damage, releases a shockwave that deals damage equal to 50% of own ATK, pushing enemies away and reducing enemies' Movement Speed by 35% for 5s, CD for 8s.",
"Description":"When taking damage, releases a shockwave that deals damage equal to 50% of own ATK, pushing enemies away and reducing enemies' Movement Speed by 35% for 5s, CD for 8s.",
"Description":"Inflicts <color=#FF6347>Smash</color> effect upon dealing Physical DMG. <color=#FF6347>Smash</color>: reduces the target's Physical Resistance by 8% for 8s. Repeated triggering refreshes the duration.",
"Description":"Inflicts <color=#FF6347>Embers</color> effect upon dealing Fire DMG. <color=#FF6347>Embers</color>: reduces the target's Fire Resistance by 8% for 8s. Repeated triggering refreshes the duration.",
"Description":"Inflicts <color=#FF6347>Chilly</color> effect upon dealing Ice DMG. <color=#FF6347>Chilly</color>: reduces the target's Ice Resistance by 8% for 8s. Repeated triggering refreshes the duration.",
"Description":"Inflicts <color=#FF6347>Thunder</color> effect upon dealing Lightning DMG. <color=#FF6347>Thunder</color>: reduces the target's Lightning Resistance by 8% for 8s. Repeated triggering refreshes the duration.",
"Description":"Inflicts <color=#FF6347>Dark Wave</color> effect upon dealing Dark DMG. <color=#FF6347>Dark Wave</color>: reduces the target's Dark Resistance by 8% for 8s. Repeated triggering refreshes the duration.",
"Description":"When taking damage, releases a shockwave that deals damage equal to 50% of own ATK, pushing enemies away and reducing enemies' Movement Speed by 35% for 5s, CD for 8s.",
"Description":"Increases Skill - Space Lord's Extra DMG Bonus by 10%. Physical DMG is increased by 15% for 5s after a 3-Ping. Duration resets every time it is triggered.",
"Description":"When picking up an Energy Ball, increases Extra DMG Bonus by 3% for 5s. Can be stacked up to 5 times. For every 5 Energy Balls picked up, gains an additional random Signal Orb and 10 Energy. 10s cooldown.",
"Description":"Basic Attack's Extra DMG Bonus increases by 10%. Physical DMG increases by 5% for 2s after each Basic Attack. Can be stacked up to 5 times. Duration resets every time it is triggered.",
"Description":"Lightning DMG Bonus increases by 5% for 4s when dealing Lightning DMG. Can be stacked up to 4 times. Signature Move increases own Extra DMG Bonus by 10% for 10s. Both duration will reset every time it is triggered.",
"Description":"Extra DMG Bonus increases by 5%. Pinging orbs will accumulate energy based on the number of orbs pinged. Consumes 50 energy to summon Sirius for 45s. 60s cooldown. Its power as a weapon is nothing to write home about, but it is much sought after for its attractive appearance.",
"Description":"Each Ping increases Physical DMG by 2% for 5s, stacking up to a max of 10 times and repeated trigger refreshes duration. One Sword Orb can be additionally obtained when entering Sword State. 10s cooldown.",
"Description":"For every 12 orbs pinged, increases Extra DMG Bonus of the allies within 5m by 10% for 5s. Duration resets every time it is triggered. When attacking Imprisoned enemies, Extra DMG Bonus increases by 10%.",
"Description":"Basic Attacks have a 10% chance to inflict Frail, reducing the target's ATK by 10% for 5s. Duration resets every time it is triggered. Attacking a Frail enemy has a 10% chance to restore 1 Signal Orb. 6s cooldown.",
"Description":"Signature Move's Extra DMG Bonus increases by 15%. Signature Move reduces its target's Physical Resistance by 2% for 5s per hit. Can be stacked up to 8 times. Duration resets every time it is triggered.",
"Description":"Lightning DMG is increased by 15%. When dealing Lightning DMG caused by skills to the same target 5 times, calls down a lightning strike that deals 150% Lightning DMG. 2s cooldown.",
"Description":"Attacks have a 30% chance to inflict Broken Armor, reducing an enemy's DEF by 5% for 3s. Can be stacked up to 5 times. Duration resets every time it is triggered.",
"Description":"Attacks have a 20% chance to inflict Breach, dealing 2% Physical DMG per second for 3s. The chance is doubled if the enemy's DEF has been reduced. Can be stacked up to 10 times. Duration resets every time it is triggered. Physical DMG increases by 10% when attacking a Breached enemy.",
"Description":"Attacks have a 10% chance to reduce the target's Fire Resistance by 5% for 5s. 8s cooldown against the same target. A Signature Move increases Fire DMG by 20% and doubles the chance of reducing the target's Resistance.",
"Description":"When Artillery Tactics or Thermal Armament is active, dealing damage causes a firecracker explosion at the target location, inflicting a total of 250% Physical DMG. 10s cooldown.",
"Description":"Physical DMG increases by 10%. After a 3-Ping, Basic Attack's Extra DMG Bonus increases by 30% for 5s. Duration resets every time it is triggered.",
"Description":"Dealing a Critical Hit from behind inflicts Breach, dealing 50% Physical DMG per second for 3s. Duration resets every time it is triggered. Physical DMG increases by 20% when attacking a Breached enemy.",
"Description":"Extra DMG Bonus increases by 2% for 5s when dealing DMG to enemies with Super Armor. Can be stacked up to 3 times. Duration resets every time it is triggered. Stuns an enemy for 2s when breaking its Super Armor. 10s cooldown for the same target. Physical DMG increases by 15% for 7s when releasing Vector Cube. Duration resets every time it is triggered.",
"Description":"Lightning DMG increases by 10%. No. of Lightning Strikes required to trigger Core Passive reduced to 3 under \"Signature - Lightning Charge\".",
"Description":"<color=#FF6347>Bitter Frost</color> deals 20% more Base DMG. <color=#FF6347>Bitterfrost Level's</color> Energy acquisition speed increases by 100%.",
"Description":"Extra DMG Bonus increases by 15%. When Camu: Crocotta enters Berserk, Thanatos will continuously increase Dark DMG for characters on the battlefield by 10%.",
"Description":"Increases ATK by 10% for 3s after casting small/medium/wide-area electromagnetic beam. The duration is refreshed each time this effect is triggered.",
"Description":"Damaging a target will reduce their Physical DEF by 20% for 8s. The duration is refreshed each time this effect is triggered. Dealing damage with small/medium/wide-area electromagnetic beam also applies a damage over time effect for 8s, dealing Physical DMG equal to 25%/50%/100% of ATK every second.",
"Description":"Increases Physical DMG by <color=#FF6347>15%</color> and doubles the effects of Leader Skill. Upon entering combat, gains <color=#FF6347>160</color> <color=#FF6347>Stability</color> and switching to <color=#FF6347>Battle Stance</color> gives <color=#FF6347>2</color> stacks of <color=#FF6347>Data Correction</color>.",
"Description":"Increases Physical DMG by <color=#FF6347>15%</color> and doubles the effects of Leader Skill. Upon entering combat, gains <color=#FF6347>160</color> <color=#FF6347>Stability</color> and switching to <color=#FF6347>Battle Stance</color> gives <color=#FF6347>2</color> stacks of <color=#FF6347>Data Correction</color>.",
"Description":"Upon deploying <color=#FF6347>POD: Shield</color>, A2 gains a 10% Physical DMG boost. Slide for 1s to increase the boost from <color=#FF6347>POD: Shield</color> by an extra 5%.",
"Description":"While A2 is in <color=#FF6347>Berserk</color> mode, gains a <color=#FF6347>10%</color> ATK boost. Within <color=#FF6347>2</color> seconds of entering Matrix or evading, hold the Attack Button to launch an enhanced attack dealing * Physical DMG. If the attack hits the enemy, deals * follow-up Physical DMG (DMG varies depending on the Basic Attack and skill level). <color=#FF6347>Spend Yellow Orbs</color> to charge Type 4O Lance's ability, increasing the value of POD: Shield by <color=#FF6347>3%</color> for each orb. Additionally, increases Physical DMG for any amount of Yellow Orbs spent by <color=#FF6347>10%</color> for 15s.",
"Description":"Increases Physical DMG and Healing effects by <color=#FF6347>15%</color>, also doubles the effects of Leader Skill. After triggering <color=#FF6347>Overclock Indicator</color>, swapping cooldown for 2B and A2 decreases by <color=#FF6347>1s</color> and they gain 1 random Signal Orb.",
"Description":"Ice DMG increases by 15%. Gain <color=#FF6347>Frost Crystal</color> for 8s when the backstep of <color=#FF6347>Blooming Shot</color> successfully dodges an attack.",
"Description":"Lightning DMG increases by 20%. <color=#FF6347>Roaring Thunder</color> and <color=#FF6347>Sonic Vortex</color> can now be cast during the action of other Signal Orb skills, but cannot be cast consecutively. Leaving Chaotic M.I.N.D. will return Orbs based on the number of Orbs before entering Chaotic M.I.N.D. and rearrange them for 3-Ping.",
"Description":"Temporary Core: Whenever No. 21: XXI performs Shadow Prism attacks, the Co-Bot unleashes a <color=#FF6347>Force Wave</color> that deals <color=#FF6347>50%</color> AOE Dark DMG to enemies (only triggers once per second).",
"Description":"Experimental Core: Whenever No. 21: XXI performs Shadow Prism attacks or disrupts incoming enemy attacks, the Co-Bot unleashes a <color=#FF6347>Force Wave</color> that deals <color=#FF6347>50%</color> AOE Dark DMG to enemies (only triggers once per second). This effect can only be triggered once per second. Inver-Resonance Unit: Increases the Extra DMG Bonus of No.21: XXI's Twilight Matrix and <color=#FF6347>Resonance Pulse</color> by <color=#FF6347>10%</color>.",
"Description":"Lightning DMG increases by 15%. <color=#FF6347>Victorious War Flag</color> and Signature Move <color=#FF6347>Shining Piercer</color> can create another stack of <color=#FF6347>Electric Charge</color>. When <color=#FF6347>Victorious War Flag</color> is on the field, deploying Vera: Garnet will consume all of <color=#FF6347>Electric Charge</color> to cast <color=#FF6347>Lightning Fall</color>. Create another stack of <color=#FF6347>Electric Charge</color> afterward.",
"Description":"Basic Attack's Extra DMG Bonus increases by 10%.",
"DesLinkCharacterSkillId":null
},
{
"Id":2225001,
"BornMagic":[
512072.0
],
"SubSkillId":[],
"Ability":0,
"Icon":null,
"Name":"Opening Fireworks",
"Description":"After casting valid combo twice within 6s, all damage increases by 10% for 5s. Triggering this effect again will renew its duration.",
"DesLinkCharacterSkillId":null
},
{
"Id":2226001,
"BornMagic":[
512074.0
],
"SubSkillId":[],
"Ability":0,
"Icon":null,
"Name":"Immortality",
"Description":"Fire DMG increases by 10%. The cooldown of consecutive dodge is removed. After dodging a damage, accumulates 1 Combo 2 - Dazzling Blade, which can be cast directly toward the direction of the joystick by tapping the White Orb. Also increases Extra DMG Bonus by 10% for 8s. During <color=#FF6347>Apex of Trickery</color>, the Deception Points generated from this combo are converted into 10 <color=#FF6347>Trickery Points</color> instead.",
"DesLinkCharacterSkillId":null
},
{
"Id":2244001,
"BornMagic":[
521001.0
],
"SubSkillId":[],
"Ability":0,
"Icon":null,
"Name":"Mediation Melody",
"Description":"Extra DMG Bonus of pings increases by <color=#FF6347>10%</color>.",
"DesLinkCharacterSkillId":null
},
{
"Id":2245001,
"BornMagic":[
521003.0
],
"SubSkillId":[],
"Ability":0,
"Icon":null,
"Name":"Faithful Oath",
"Description":"Upon making a Prayer, gains <color=#FF6347>15%</color> Extra DMG Bonus for <color=#FF6347>10</color>s.",
"DesLinkCharacterSkillId":null
},
{
"Id":2246001,
"BornMagic":[
521008.0
],
"SubSkillId":[],
"Ability":0,
"Icon":null,
"Name":"Sacred Flame Ripples",
"Description":"Liv: Empyrea gains <color=#FF6347>10%</color> more ATK. Every time she enters the battlefield, she gains <color=#FF6347>50%</color> Prayer. Fire DMG Bonus of <color=#FF6347>Purity Oath</color> against enemies affected by <color=#FF6347>White Oracle</color> increases by <color=#FF6347>20%</color> (up to <color=#FF6347>100%</color>).",
"DesLinkCharacterSkillId":null
},
{
"Id":2254001,
"BornMagic":[
522001.0
],
"SubSkillId":[],
"Ability":0,
"Icon":null,
"Name":"Minuet Variation",
"Description":"<color=#FF6347>Red Orbs</color> deal 15% more damage.",
"DesLinkCharacterSkillId":null
},
{
"Id":2255001,
"BornMagic":[
522003.0
],
"SubSkillId":[],
"Ability":0,
"Icon":null,
"Name":"Dark Spring Solo",
"Description":"Dark DMG increases by 10%.",
"DesLinkCharacterSkillId":null
},
{
"Id":2256001,
"BornMagic":[
522005.0
],
"SubSkillId":[],
"Ability":0,
"Icon":null,
"Name":"Mirage Light Concerto",
"Description":"Each phantom unleashed by Selena: Capriccio on the field will make Selena: Capriccio deal 5% more Extra DMG. This effect can be stacked up to 6 times. Upon casting a <color=#FF6347>Reprise: Echo</color>, Selena: Capriccio gains 12 additional Signature Energy.",
"DesLinkCharacterSkillId":null
},
{
"Id":2264001,
"BornMagic":[
512085.0
],
"SubSkillId":[],
"Ability":0,
"Icon":null,
"Name":"Change of Stars",
"Description":"DMG Bonus increases by 10% upon the activation of Dragon Axe.",
"DesLinkCharacterSkillId":null
},
{
"Id":2265001,
"BornMagic":[
512087.0
],
"SubSkillId":[],
"Ability":0,
"Icon":null,
"Name":"Falling Moon",
"Description":"The Base DMG of <color=#FF6347>Signature - Spirit Blade Dance</color> increases by 20%.",
"DesLinkCharacterSkillId":null
},
{
"Id":2266001,
"BornMagic":[
512089.0
],
"SubSkillId":[],
"Ability":0,
"Icon":null,
"Name":"Dragon Boost",
"Description":"Increases Physical DMG dealt by 15% and Base DMG of <color=#FF6347>Signature - Spirit Blade Dance</color> by 25%. CRIT Rate of <color=#FF6347>Spirit Blade: Falling Stars</color> increases by 30% for every <color=#FF6347>Dragon Force Combo</color> cast. (Can be stacked up to 2 times)",
"DesLinkCharacterSkillId":null
},
{
"Id":2274001,
"BornMagic":[
512119.0
],
"SubSkillId":[],
"Ability":0,
"Icon":null,
"Name":"Overload Muzzle",
"Description":"Fire DMG increases by 5%. <color=#FF6347>\"Perfect!\"</color> deals 10% more damage.",
"DesLinkCharacterSkillId":null
},
{
"Id":2275001,
"BornMagic":[
512116.0
],
"SubSkillId":[],
"Ability":0,
"Icon":null,
"Name":"Star Burst",
"Description":"Increases Fire DMG by 10%.",
"DesLinkCharacterSkillId":null
},
{
"Id":2276001,
"BornMagic":[
512115.0
],
"SubSkillId":[],
"Ability":0,
"Icon":null,
"Name":"Helium Flash",
"Description":"Fire DMG increases by 15%. When Nanami: Starfarer is on standby, her teammates' every 3-Ping will restore 12 Signature Energy for her. Missiles will inflict <color=#FF6347>Scorching Invasion</color> upon hitting the target: reduces 15% Fire Resistance for 8s. When Nanami: Starfarer triggers the QTE, if there is <color=#FF6347>Missile Support</color> on the field, the duration of <color=#FF6347>Missile Support</color> will be refreshed.",