PGRData/Script/matrix/xmanager/XTipManager.lua

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XTipManager = XTipManager or {}
local State = {
Standby = 1,
Suspend = 2,
Playing = 3
}
local state = State.Standby
local first
local last
function XTipManager.Add(tip)
if not first then
first = {
cb = tip,
next = nil
}
last = first
else
local next = {
cb = tip,
next = nil
}
last.next = next
last = next
end
if state == State.Standby then
XTipManager.Execute()
end
end
function XTipManager.Execute()
if first then
local cb = first.cb
first = first.next
state = State.Playing
cb()
else
state = State.Standby
end
end
function XTipManager.Suspend()
if state == State.Standby then
state = State.Suspend
end
end