PGRData/Script/matrix/xmanager/XStoryManager.lua

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XStoryManagerCreator = function()
local XStoryManager = {}
function XStoryManager.Init()
-- CsXGameEventManager.Instance:RegisterEvent(CS.XEventId.EVENT_STOP_MOVIE, function(evt,args,...)
-- local storyId = args[0]
-- XStoryManager.FinishStory(storyId)
-- end)
-- CsXGameEventManager.Instance:RegisterEvent(CS.XEventId.EVENT_PLAY_MOVIE, function(evt,args, ...)
-- local storyId = args[0]
-- XStoryManager.StartStory(storyId)
-- end)
end
-- function XStoryManager.StartStory(storyId)
-- XNetwork.Send("StartStoryRequest", { StoryId = storyId })
-- end
-- function XStoryManager.FinishStory(storyId, cb)
-- XNetwork.Send("FinishStoryRequest", { StoryId = storyId })
-- end
XStoryManager.Init()
return XStoryManager
end