PGRData/Script/matrix/xmanager/XRobotManager.lua

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local XRobot = require("XEntity/XRobot/XRobot")
local pairs = pairs
local tableInsert = table.insert
local stringFormat = string.format
local mathFloor = math.floor
local CsXTextManagerGetText = CsXTextManagerGetText
local TABLE_ROBOT = "Share/Robot/Robot.tab"
local TABLE_ROBOT_PARTNER = "Share/Robot/RobotPartner.tab"
local RobotTemplates = {}
local RobotPartnerTemplates = {}
local Robots = {}
XRobotManager = XRobotManager or {}
function XRobotManager.Init()
RobotTemplates = XTableManager.ReadByIntKey(TABLE_ROBOT, XTable.XTableRobot, "Id")
RobotPartnerTemplates = XTableManager.ReadByIntKey(TABLE_ROBOT_PARTNER, XTable.XTableRobotPartner, "Id")
end
local function GetRobot(robotId)
local robot = Robots[robotId]
if not robot then
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if not XRobotManager.TryGetRobotTemplate(robotId) then
return
end
robot = XRobot.New(robotId)
Robots[robotId] = robot
end
return robot
end
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---@return XRobot
function XRobotManager.GetRobotById(robotId)
return GetRobot(robotId)
end
function XRobotManager.GetConfigPath()
return TABLE_ROBOT
end
function XRobotManager.CheckRobotExist(robotId)
if not XTool.IsNumberValid(robotId) then return false end
return not XTool.IsTableEmpty(RobotTemplates[robotId])
end
function XRobotManager.GetCharacterId(robotId)
if not XRobotManager.CheckIsRobotId(robotId) then return robotId end
local charId = 0
if RobotTemplates[robotId] then
charId = RobotTemplates[robotId].CharacterId
end
return charId
end
function XRobotManager.GetRobotTemplate(robotId)
if not XTool.IsNumberValid(robotId) then return end
local config = RobotTemplates[robotId]
if not config then
XLog.Error("XRobotManager.GetRobotTemplate error: 配置不存在, robotId: " .. robotId .. ", path: " .. TABLE_ROBOT)
return
end
return config
end
function XRobotManager.TryGetRobotTemplate(robotId)
if not XTool.IsNumberValid(robotId) then return end
local config = RobotTemplates[robotId]
return config
end
function XRobotManager.GetRobotPartnerTemplate(robotPartnerId)
if not XTool.IsNumberValid(robotPartnerId) then return end
local config = RobotPartnerTemplates[robotPartnerId]
if not config then
XLog.Error("XRobotManager.GetRobotPartnerTemplate error: 配置不存在, robotPartnerId: " .. robotPartnerId .. ", path: " .. TABLE_ROBOT_PARTNER)
return
end
return config
end
--==============================
---@desc 判断是否是试用辅助机
---@id 辅助机id
---@return boolean
--==============================
function XRobotManager.CheckIsPartnerRobotId(id)
return XTool.IsNumberValid(id) and id < 10000000
end
function XRobotManager.GetRobotSkillRemoveDic(robotId)
local removeDic = {}
local config = XRobotManager.GetRobotTemplate(robotId)
for _, skillId in pairs(config.RemoveSkillId) do
if XTool.IsNumberValid(skillId) then
removeDic[skillId] = skillId
end
end
return removeDic
end
function XRobotManager.GetRobotNpcTemplate(robotId)
local RobotCfg = RobotTemplates[robotId]
if not RobotCfg then return end
local npcId = XCharacterConfigs.GetCharNpcId(RobotCfg.CharacterId, RobotCfg.CharacterQuality)
local template = XCharacterConfigs.GetNpcTemplate(npcId)
return template
end
function XRobotManager.GetRobotJobType(robotId)
local template = XRobotManager.GetRobotNpcTemplate(robotId)
return template and template.Type or 0
end
function XRobotManager.GetRobotCharacterQuality(robotId)
local template = XRobotManager.GetRobotTemplate(robotId)
return template and template.CharacterQuality or 0
end
function XRobotManager.CheckIsRobotId(id)
return XTool.IsNumberValid(id) and id < 1000000
end
function XRobotManager.GetRobotCharacterType(robotId)
local characterId = XRobotManager.GetCharacterId(robotId)
if not XTool.IsNumberValid(characterId) then return end
return XCharacterConfigs.GetCharacterType(characterId)
end
function XRobotManager.GetRobotCharacterLevel(robotId)
local template = XRobotManager.GetRobotTemplate(robotId)
return template and template.CharacterLevel or 0
end
function XRobotManager.CheckIdToCharacterId(id)
if XRobotManager.CheckIsRobotId(id) then
return XRobotManager.GetCharacterId(id)
else
return id
end
end
--是否为授格者
function XRobotManager.IsIsomer(robotId)
local characterId = XRobotManager.GetCharacterId(robotId)
return XCharacterConfigs.IsIsomer(characterId)
end
function XRobotManager.GetRobotIdFilterListByCharacterType(robotIdList, characterType)
local filterRobotIdList = {}
if XTool.IsTableEmpty(robotIdList) then
return filterRobotIdList
end
local robotCharacterType
local characterId
for _, robotId in ipairs(robotIdList) do
characterId = XRobotManager.GetCharacterId(robotId)
if characterId > 0 then
robotCharacterType = XCharacterConfigs.GetCharacterType(characterId)
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if characterType then
if robotCharacterType == characterType then
tableInsert(filterRobotIdList, robotId)
end
else
tableInsert(filterRobotIdList, robotId)
end
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end
end
return filterRobotIdList
end
---==========================================================
--- 根据robotId获取机器人的头像如果没有配置时装则使用默认时装头像
--- 返回的是头像路径
---@param robotId number
---@return string
---==========================================================
function XRobotManager.GetRobotSmallHeadIcon(robotId)
local robotTemplate = RobotTemplates[robotId]
if robotTemplate == nil then
XLog.ErrorTableDataNotFound("XRobotManager.GetRobotSmallHeadIcon", "机器人配置数据", TABLE_ROBOT, "id", tostring(robotId))
return
end
local result
local fashionId
local isAchieveMaxLiberation = XDataCenter.ExhibitionManager.IsMaxLiberationLevel(robotTemplate.LiberateLv)
if robotTemplate.FashionId then
-- 配置了机器人的FashionId
fashionId = robotTemplate.FashionId
else
-- 默认时装
local characterId = XRobotManager.GetCharacterId(robotId)
fashionId = XCharacterConfigs.GetCharacterTemplate(characterId).DefaultNpcFashtionId
end
result = isAchieveMaxLiberation and XDataCenter.FashionManager.GetFashionSmallHeadIconLiberation(fashionId) or
XDataCenter.FashionManager.GetFashionSmallHeadIcon(fashionId)
return result
end
--==============================--
--desc: 获取机器人队长技能描述
--@robotId: 机器人id
--@return 技能Data
--==============================--
function XRobotManager.GetRobotCaptainSkillInfo(robotId)
local robotTemplate = XRobotManager.GetRobotTemplate(robotId)
local captianSkillId = XCharacterConfigs.GetCharacterCaptainSkill(robotTemplate.CharacterId)
local skillLevel = 1
return XCharacterConfigs.GetCaptainSkillInfo(robotTemplate.CharacterId, skillLevel)
end
--==============================
---@desc 机器人能否使用角色涂装
---@robotId 机器人id
---@return boolean
--==============================
function XRobotManager.CheckUseFashion(robotId)
local robotTemplate = RobotTemplates[robotId]
if not robotTemplate then
XLog.ErrorTableDataNotFound("XRobotManager.CheckUseFashion", "机器人配置数据", TABLE_ROBOT, "Id", tostring(robotId))
return
end
return XTool.IsNumberValid(robotTemplate.UseFashionId)
end
--desc: 获取机器人队长技能描述
function XRobotManager.GetRobotCaptainSkillDesc(robotId)
local captianSkillInfo = XRobotManager.GetRobotCaptainSkillInfo(robotId)
return captianSkillInfo and captianSkillInfo.Level > 0 and captianSkillInfo.Intro or stringFormat("%s%s", captianSkillInfo.Intro, CsXTextManagerGetText("CaptainSkillLock"))
end
--desc: 获取机器人武器涂装
function XRobotManager.GetRobotWeaponFashionId(robotId)
local config = XRobotManager.GetRobotTemplate(robotId)
if not config then return end
local weaponFashionId = config.WeaponFashion
if not XTool.IsNumberValid(weaponFashionId) then return end
return weaponFashionId
end
local function GetRobotShowAbility(robotId)
local template = XRobotManager.GetRobotTemplate(robotId)
return template and template.ShowAbility or 0
end
function XRobotManager.GetRobotShowAbility(robotId)
return GetRobotShowAbility(robotId)
end
--获取机器人战力
function XRobotManager.GetRobotAbility(robotId)
--当配置了展示用战力字段时直接返回ShowAbility
local ability = GetRobotShowAbility(robotId)
if XTool.IsNumberValid(ability) then
return ability
end
--否则获取公式计算值
local robot = GetRobot(robotId)
return robot:GetAbility()
end
--获取机器人技能等级字典
--@param forDisplay:是否用于展示
function XRobotManager.GetRobotSkillLevelDic(robotId, forDisplay)
local robot = GetRobot(robotId)
return robot:GetSkillLevelDic(forDisplay)
end
--获取机器人原始属性
function XRobotManager.GetRobotAttribs(robotId)
local robot = GetRobot(robotId)
return robot:GetAtrributes()
end
--获取机器人宠物
function XRobotManager.GetRobotPartner(robotId)
local robot = GetRobot(robotId)
return robot:GetPartner()
end
--获取机器人宠物战力
function XRobotManager.GetRobotPartnerAbility(robotId)
local partner = XRobotManager.GetRobotPartner(robotId)
return not XTool.IsTableEmpty(partner) and partner:GetAbility() or 0
end
--获取机器人装备共鸣增加额外属性列表
function XRobotManager.GetRobotResonanceAbilityList(robotId)
local robot = GetRobot(robotId)
return robot:ConstructResonanceAbilityList()
end
--获取机器人装备觉醒(超频)增加额外属性列表
function XRobotManager.GetRobotAwakenAbilityList(robotId)
local robot = GetRobot(robotId)
return robot:ConstructAwakenAbilityList()
end
--获取机器人属性 + 额外属性
function XRobotManager.GetRobotAttribWithExtraAttrib(robotId, extraAttribIds)
local robot = GetRobot(robotId)
local attrs = XTool.Clone(robot:GetAtrributes())
for _, attribId in pairs(extraAttribIds or {}) do
XAttribManager.DoAddAttribsByAttrAndAddId(attrs, attribId)
end
return attrs
end
--获取一个可以自由设置属性的机器人实体
function XRobotManager.GetRobotTemp(robotId)
local robot = GetRobot(robotId)
return XTool.Clone(robot)
end