forked from endernon/PGRData
27 lines
751 B
Lua
27 lines
751 B
Lua
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local XHomeCharJudgeInteractPosNode = XLuaBehaviorManager.RegisterNode(XLuaBehaviorNode, "HomeCharJudgeInteractPos",CsBehaviorNodeType.Action,true,false)
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function XHomeCharJudgeInteractPosNode:OnAwake()
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if self.Fields == nil then
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self.Node.Status = CsNodeStatus.ERROR
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return
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end
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if self.Fields["PositionIndex"] == nil then
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self.Node.Status = CsNodeStatus.ERROR
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return
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end
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self.PositionIndex = self.Fields["PositionIndex"]
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end
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function XHomeCharJudgeInteractPosNode:OnEnter()
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local result = self.AgentProxy:CheckCharInteractPosByIndex(self.PositionIndex)
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if result then
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self.Node.Status = CsNodeStatus.SUCCESS
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else
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self.Node.Status = CsNodeStatus.FAILED
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end
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end
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