2023-07-14 19:35:33 +00:00
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XPhotographConfigs = XPhotographConfigs or {}
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XPhotographConfigs.PhotographViewState = {
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Normal = 1,
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Capture = 2,
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SDK = 3,
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}
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2024-09-01 20:49:41 +00:00
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XPhotographConfigs.BackGroundState = {
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Full = 1,
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Low = 2,
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}
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XPhotographConfigs.BackGroundType = {
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PowerSaved = 1, -- 省电模式
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Date = 2, -- 昼夜模式
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Normal=3, -- 普通类型,无特殊模式
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}
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XPhotographConfigs.SceneRotationType = {
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None = 0, -- 省电模式
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YRotation = 1, -- 基于Y轴旋转
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}
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XPhotographConfigs.PreviewOpenType=
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{
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SceneSetting=1, --场景切换设置界面里打开
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Others=2 --其他地方
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}
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2023-07-14 19:35:33 +00:00
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local TABLE_BACK_GROUND = "Share/PhotoMode/Background.tab"
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local TABLE_PHOTOMODE_SHARE_INFO = "Client/PhotoMode/ShareInfo.tab"
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-- XTablePhotoModeSdk
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local SceneTemplates = {}
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local ShareInfo = {}
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function XPhotographConfigs.Init()
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SceneTemplates = XTableManager.ReadByIntKey(TABLE_BACK_GROUND, XTable.XTableBackground, "Id")
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ShareInfo = XTableManager.ReadByIntKey(TABLE_PHOTOMODE_SHARE_INFO, XTable.XTablePhotoModeShareInfo, "Id")
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end
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function XPhotographConfigs.GetSceneTemplates()
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return SceneTemplates
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end
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function XPhotographConfigs.GetShareInfoByType(platformType)
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return ShareInfo[platformType]
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end
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function XPhotographConfigs.GetSceneTemplateById(id)
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if not SceneTemplates then
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return nil
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end
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return SceneTemplates[id]
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end
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function XPhotographConfigs.GetBackgroundNameById(id)
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if not SceneTemplates then
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return nil
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end
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return SceneTemplates[id].Name
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end
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function XPhotographConfigs.GetBackgroundQualityById(id)
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if not SceneTemplates then
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return nil
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end
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return SceneTemplates[id].Quality
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end
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function XPhotographConfigs.GetBackgroundDescriptionById(id)
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if not SceneTemplates then
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return nil
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end
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return SceneTemplates[id].Description
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end
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function XPhotographConfigs.GetBackgroundWorldDescriptionById(id)
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if not SceneTemplates then
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return nil
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end
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return SceneTemplates[id].WorldDescription
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end
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function XPhotographConfigs.GetBackgroundIconById(id)
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if not SceneTemplates then
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return nil
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end
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return SceneTemplates[id].Icon
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end
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function XPhotographConfigs.GetBackgroundBigIconById(id)
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if not SceneTemplates then
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return nil
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end
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return SceneTemplates[id].BigIcon
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end
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function XPhotographConfigs.GetBackgroundPriorityById(id)
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if not SceneTemplates then
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return nil
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end
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return SceneTemplates[id].Priority
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2024-09-01 20:49:41 +00:00
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end
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function XPhotographConfigs.GetBackgroundTypeById(id)
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if not SceneTemplates then
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return nil
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end
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return SceneTemplates[id].Type or nil
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end
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function XPhotographConfigs.GetBackgroundTagById(id)
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if not SceneTemplates then
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return nil
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end
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return SceneTemplates[id].Tag or nil
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end
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function XPhotographConfigs.GetBackgroundSwitchDescById(id)
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if not SceneTemplates then
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return nil
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end
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return SceneTemplates[id].SwitchDesc or nil
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end
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function XPhotographConfigs.GetBackgroundSceneRotation(id)
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if not SceneTemplates then
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return nil
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end
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return SceneTemplates[id].SceneRotation or nil
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end
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function XPhotographConfigs.SetLogoOrInfoPos(rectTransform, alignment, delayFrame, offsetX, offsetY, autoLayout)
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if not rectTransform or not alignment then
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return
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end
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local anchor = alignment.Anchor
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rectTransform.anchorMin = anchor
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rectTransform.anchorMax = anchor
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rectTransform.pivot = anchor
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--ContentSizeFitter,获取Size会出现数据异常,强制刷新
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if delayFrame then
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CS.UnityEngine.UI.LayoutRebuilder.ForceRebuildLayoutImmediate(rectTransform)
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end
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local x, y = anchor.x >= 0.5 and -offsetX or offsetX, anchor.y >= 0.5 and -offsetY or offsetY
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rectTransform.anchoredPosition = CS.UnityEngine.Vector2(x, y)
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if autoLayout then
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autoLayout.ChildAlignment = anchor.x >= 0.5 and CS.UnityEngine.TextAnchor.UpperRight or CS.UnityEngine.TextAnchor.UpperLeft
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end
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end
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function XPhotographConfigs.GetRankLevelText()
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if XPlayer.IsHonorLevelOpen() then
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return CS.XTextManager.GetText("HonorLevelShort") .. ":"
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else
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return CS.XTextManager.GetText("HostelDeviceLevel") .. ":"
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end
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end
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function XPhotographConfigs.CsRecord(btnId, data)
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local dict = {}
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dict["button"] = btnId
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dict["role_level"] = XPlayer.GetLevel()
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if data then
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for k, v in pairs(data) do
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dict[k] = v
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end
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end
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CS.XRecord.Record(dict, "200007", "Photograph")
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end
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