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"UT. 19:15. The battle between the space station and Babylonia is about to commence."
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"Selena mentioned \"the real world.\""
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} ,
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"Params" : [
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} ,
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"Params" : [
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"What is it like? Will I be able to paint it out?"
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} ,
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"Params" : [
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"You must be fighting there, Selena."
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} ,
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"Params" : [
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"If your fight is about life and death, I must carry on with mine. We will be fine."
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} ,
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"Params" : [
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"I will paint your fight so your story can be heard!"
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} ,
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"Params" : [
"Ayla" ,
"Will I be able to understand you then...?"
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} ,
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"Params" : [
"Ayla" ,
"...Must set the tone first... The colors of the universe... And stars..."
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} ,
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"Params" : [
"Ayla" ,
"...Hmm... Something like this?"
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} ,
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"Id" : 14 ,
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"Params" : [
"Ayla" ,
"...Now... Selena's fighting stance..."
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} ,
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"Id" : 15 ,
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"Params" : [
"Ayla" ,
"...Oh, those boys probably know better..."
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} ,
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"Id" : 16 ,
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"Params" : [
"Ayla" ,
"... (Busy drawing)"
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} ,
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"Id" : 17 ,
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"Params" : [
"Ayla" ,
"...Flames, explosions, laser beam... How about that?"
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} ,
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"Id" : 18 ,
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"Params" : [
"Ayla" ,
"Done!"
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} ,
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"Id" : 19 ,
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"Params" : [
"Ayla" ,
"...No. Something's not right. I have seen many artworks depicting war. It's not like this."
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} ,
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"Params" : [
"Ayla" ,
"Is this too naive...?"
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} ,
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"Params" : [
"Ayla" ,
"More like a landscape painting. I can only feel the beauty of the starry sky and Selena's grace... Too bright? Too light-hearted? Hmm, the vibe is just too far off!"
]
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} ,
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"Params" : [
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"If I take this to someone, the only answers I'll get will be \"this is a child's imagination,\" or \"this doesn't resemble war at all.\""
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} ,
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"Params" : [
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"...Have I hit a bottleneck? Is there something that cannot be represented by painting...?"
]
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} ,
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"Params" : [
"\u2014!"
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} ,
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"Params" : [
"A swarm of aircraft leave the space station, charging toward Babylonia in the orbit."
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} ,
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"Params" : [
"Cannons start firing. Cruise missiles are launched. Just like that, the war begins."
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} ,
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"Params" : [
"Meanwhile, Babylonia's plan is being executed."
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} ,
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"Params" : [
"As more fighter aircrafts leave the port, the special task force also departs."
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} ,
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"Params" : [
"According to the plan, they will be escorted near the space station before landing, and investigate the internal facilities."
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} ,
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"Params" : [
"Apart from military and research-related intelligence, they also want to retrieve the relics left by humans in the old times."
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} ,
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"Params" : [
"Even normal objects for daily use could turn into antiques with incredible value."
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} ,
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"Params" : [
"Step by step, humans evolved over time. As a whole, and as individuals."
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} ,
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"Params" : [
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"I heard sounds...! The battle has started!"
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} ,
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2022-12-25 10:46:20 +00:00
"Params" : [
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"Selena... I hope she will be fine."
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} ,
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"Params" : [
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"Oh, what's that...!"
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} ,
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2022-12-20 07:23:11 +00:00
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2022-12-20 07:23:11 +00:00
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2022-12-25 10:46:20 +00:00
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2022-12-25 10:46:20 +00:00
"Params" : [
"Ayla witnesses the battle through Babylonia's barrier."
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} ,
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2022-12-25 10:46:20 +00:00
"Params" : [
"Flames, explosions, aircraft debris."
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} ,
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2022-12-20 07:23:11 +00:00
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2022-12-25 10:46:20 +00:00
"Params" : [
"The cruel scene shocks her as if time had stopped."
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} ,
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2022-12-25 10:46:20 +00:00
"Params" : [
"Ayla" ,
"Is this... war?"
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} ,
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2022-12-25 10:46:20 +00:00
"Params" : [
"Ayla" ,
"This is nothing like I imagined... Red lights, yellow dust, cold and dark space..."
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} ,
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2022-12-20 07:23:11 +00:00
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2022-12-25 10:46:20 +00:00
"Params" : [
"Ayla" ,
"The starry sky used to be beautiful. Why does it suddenly look so harsh..."
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2022-12-19 17:21:16 +00:00
} ,
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2022-12-20 07:23:11 +00:00
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2022-12-25 10:46:20 +00:00
"Params" : [
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"Those debris must have come from aircraft. Maybe even Constructs."
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2022-12-19 17:21:16 +00:00
} ,
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2022-12-20 07:23:11 +00:00
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"BeginAnim" : null ,
"EndAnim" : null ,
"BeginDelay" : null ,
"EndDelay" : null ,
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"Params" : [
"Ayla" ,
"If a person is hit in this battle... There won't be any remains left at all."
]
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} ,
{
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"Id" : 47 ,
"ActionId" : 47 ,
"NextActionId" : null ,
"Type" : 301 ,
"IsBlock" : null ,
"IsEnd" : null ,
"BeginAnim" : null ,
"EndAnim" : null ,
"BeginDelay" : null ,
"EndDelay" : null ,
2022-12-25 10:46:20 +00:00
"Params" : [
"Ayla" ,
"...I understand now. Compared to this, my own interpretation of war is so naive and simple."
]
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} ,
{
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"Id" : 48 ,
"ActionId" : 48 ,
"NextActionId" : null ,
"Type" : 301 ,
"IsBlock" : null ,
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"BeginAnim" : null ,
"EndAnim" : null ,
"BeginDelay" : null ,
"EndDelay" : null ,
2022-12-25 10:46:20 +00:00
"Params" : [
"Ayla" ,
"People can die any time. War could break out at any time. This is the reality we live in."
]
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} ,
{
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"Id" : 49 ,
"ActionId" : 49 ,
"NextActionId" : null ,
"Type" : 301 ,
"IsBlock" : null ,
"IsEnd" : null ,
"BeginAnim" : null ,
"EndAnim" : null ,
"BeginDelay" : null ,
"EndDelay" : null ,
2022-12-25 10:46:20 +00:00
"Params" : [
"Ayla" ,
"Unlike the peaceful cities. Unlike games, where I can restart after death..."
]
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} ,
{
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"Id" : 50 ,
"ActionId" : 50 ,
"NextActionId" : null ,
"Type" : 301 ,
"IsBlock" : null ,
"IsEnd" : 1.0 ,
"BeginAnim" : null ,
"EndAnim" : "AniZhuanchangBegin" ,
"BeginDelay" : null ,
"EndDelay" : null ,
2022-12-25 10:46:20 +00:00
"Params" : [
"Ayla" ,
"If one can't appreicate the cruelty of the world, then I supposed they never be able to capture the reality of war with their paint brush..."
]
2022-12-19 17:21:16 +00:00
}
]