forked from endernon/PGRData
65 lines
2.1 KiB
Lua
65 lines
2.1 KiB
Lua
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local XUiRiftPreview = XLuaUiManager.Register(XLuaUi, "UiRiftPreview")
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local XUiRiftPluginGrid = require("XUi/XUiRift/Grid/XUiRiftPluginGrid")
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function XUiRiftPreview:OnAwake()
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self.GridRewardList = {}
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self.GridPluginList = {}
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self:InitButton()
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end
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function XUiRiftPreview:InitButton()
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self:RegisterClickEvent(self.BtnClose, self.Close)
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self:RegisterClickEvent(self.BtnPreviewClose, self.Close)
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end
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function XUiRiftPreview:OnStart(xFightLayer)
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self.XFightLayer = xFightLayer
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end
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function XUiRiftPreview:OnEnable()
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self.TxtKm.text = self.XFightLayer:GetId().."Km"
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-- 刷新奖励信息
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local rewards = {}
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local rewardId = self.XFightLayer:GetConfig().RewardId
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if rewardId > 0 then
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rewards = XRewardManager.GetRewardList(rewardId)
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end
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for i, grid in pairs(self.GridRewardList) do
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grid.GameObject:SetActiveEx(false)
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end
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for i, item in ipairs(rewards) do
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local grid = self.GridRewardList[i]
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if not grid then
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local ui = CS.UnityEngine.Object.Instantiate(self.Grid256, self.Grid256.parent)
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grid = XUiGridCommon.New(self, ui)
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self.GridRewardList[i] = grid
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end
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grid:Refresh(item)
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grid:SetReceived(self.XFightLayer:CheckHasPassed())
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grid.GameObject:SetActive(true)
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end
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-- 刷新插件信息
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for i, grid in pairs(self.GridPluginList) do
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grid.GameObject:SetActiveEx(false)
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end
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local pluginIds = self.XFightLayer.ClientConfig.PluginList
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for i, pluginId in ipairs(pluginIds) do
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local grid = self.GridPluginList[i]
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if not grid then
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local ui = CS.UnityEngine.Object.Instantiate(self.GridRiftPlugin, self.GridRiftPlugin.parent)
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grid = XUiRiftPluginGrid.New(ui)
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self.GridPluginList[i] = grid
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end
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local xPlugin = XDataCenter.RiftManager.GetPlugin(pluginId)
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grid:Refresh(xPlugin)
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grid:Init(function ()
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XLuaUiManager.Open("UiRiftPluginShopTips", {PluginId = pluginId})
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end)
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grid.GameObject:SetActive(true)
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end
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end
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return XUiRiftPreview
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