forked from endernon/PGRData
18 lines
437 B
Lua
18 lines
437 B
Lua
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XUiPanelSkillBox = XClass(nil, "XUiPanelSkillBox")
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function XUiPanelSkillBox:Ctor(ui)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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XTool.InitUiObject(self)
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end
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function XUiPanelSkillBox:Refresh(skillName, skillDesc)
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self.TxtSkillName.text = skillName
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self.TxtDesc.text = skillDesc
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end
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function XUiPanelSkillBox:SetActive(enabled)
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self.GameObject:SetActive(enabled)
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end
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return XUiPanelSkillBox
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