forked from endernon/PGRData
52 lines
1.5 KiB
Lua
52 lines
1.5 KiB
Lua
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XUiGridMedal = XClass(nil, "XUiGridMedal")
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function XUiGridMedal:Ctor(ui)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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XTool.InitUiObject(self)
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self:AutoAddListener()
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end
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function XUiGridMedal:AutoAddListener()
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self.BtnSelect.CallBack = function()
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self:OnBtnSelect()
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end
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end
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function XUiGridMedal:OnBtnSelect()
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XLuaUiManager.Open("UiMeadalDetail", self.Chapter, self.InType, function() self:UpdateRedPoint() end)
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end
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function XUiGridMedal:UpdateGrid(chapter,parent)
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self.Parent = parent
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self.Chapter = chapter
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if chapter.MedalImg ~= nil then
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self.ImgMedalIcon:SetRawImage(chapter.MedalImg)
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self.ImgMedalIconlock:SetRawImage(chapter.MedalImg)
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end
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self.TxtMedalName.text = chapter.Name
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local IsLock = not XPlayer.IsMedalUnlock(self.Chapter.Id)
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self:ShowUesing(XPlayer.CurrMedalId == self.Chapter.Id)
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self:ShowLock(IsLock)
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self:ShowRedPoint(XDataCenter.MedalManager.CheckIsNewMedalById(self.Chapter.Id,XMedalConfigs.MedalType.Normal))
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end
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function XUiGridMedal:ShowUesing(bShow)
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self.LabelPress.gameObject:SetActiveEx(bShow)
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end
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function XUiGridMedal:ShowLock(Lock)
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self.LabelLock.gameObject:SetActiveEx(Lock)
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self.ImgMedalIcon.gameObject:SetActiveEx(not Lock)
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self.ImgMedalIconlock.gameObject:SetActiveEx(Lock)
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end
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function XUiGridMedal:UpdateRedPoint()
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self:ShowRedPoint(XDataCenter.MedalManager.CheckIsNewMedalById(self.Chapter.Id, self.Chapter.Type))
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end
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function XUiGridMedal:ShowRedPoint(bShow)
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self.Red.gameObject:SetActiveEx(bShow)
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end
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