forked from endernon/PGRData
53 lines
1.8 KiB
Lua
53 lines
1.8 KiB
Lua
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local textManager = CS.XTextManager
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local XUiClickClearPanelGameTask = XClass(nil, "XUiClickClearPanelGameTask")
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function XUiClickClearPanelGameTask:Ctor(ui, rootUi)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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self.RootUi = rootUi
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XTool.InitUiObject(self)
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end
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function XUiClickClearPanelGameTask:Show()
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self.GameObject:SetActiveEx(true)
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self:Refresh()
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end
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function XUiClickClearPanelGameTask:Hide()
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self.GameObject:SetActiveEx(false)
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end
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function XUiClickClearPanelGameTask:HeadDataHasChanged()
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self:RefreshData()
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end
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function XUiClickClearPanelGameTask:Refresh()
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local gameInfo = XDataCenter.XClickClearGameManager.GetGameInfo()
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local normalTaskDesc = gameInfo.HeadNormalDesc
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local specialTaskDesc = gameInfo.HeadSpecialDesc
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self.TextNormalDesc.text = normalTaskDesc
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self.TextSpecialDesc.text = specialTaskDesc
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self:RefreshData()
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end
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function XUiClickClearPanelGameTask:RefreshData()
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local gameInfo = XDataCenter.XClickClearGameManager.GetGameInfo()
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local normalHeadCount = gameInfo.HeadNormalCurCount
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local normalHeadTarCount = gameInfo.HeadNormalTargetCount
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local specialHeadCount = gameInfo.HeadSpecialCurCount
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local specialHeadTarCount = gameInfo.HeadSpecialTargetCount
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local normalProcess = normalHeadCount/normalHeadTarCount
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local specialProcess = specialHeadCount/specialHeadTarCount
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self.SliderNormalProcess.fillAmount = normalProcess
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self.SliderSpecialProcess.fillAmount = specialProcess
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self.TextNormalProcess.text = textManager.GetText("ClickClearGameTaskProcess", normalHeadCount, normalHeadTarCount)
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self.TextSpecialProcess.text = textManager.GetText("ClickClearGameTaskProcess", specialHeadCount, specialHeadTarCount)
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end
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return XUiClickClearPanelGameTask
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