PGRData/Script/matrix/xui/xuiactivitybase/XUiScratchTicket.lua

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5.7 KiB
Lua
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-- 刮刮乐界面控件
local XUiScratchTicket = XClass(nil, "XUiScratchTicket")
function XUiScratchTicket:Ctor(uiGameObject, rootUi)
XTool.InitUiObjectByUi(self, uiGameObject)
self.RootUi = rootUi
self:RegisterEventListeners()
end
function XUiScratchTicket:Refresh(activityCfg)
local activityId = activityCfg.Params[1]
self.Controller = XDataCenter.ScratchTicketManager.GetActivityController(activityId)
if not self.Controller then
XLog.Error("没有找到刮刮乐控制器! activityId:" .. activityId)
return
end
self:InitPanels()
end
function XUiScratchTicket:InitPanels()
self:InitTicketPanel()
self:InitTopPanel()
self:InitLeftPanel()
self:InitPlayPanel()
self:ShowPanels()
end
function XUiScratchTicket:InitTicketPanel()
local isOrdinaryTicket = not self.Controller:GetIsCanReset()
self.OrdinaryTicket.gameObject:SetActiveEx(isOrdinaryTicket)
self.GoldenTicket.gameObject:SetActiveEx(not isOrdinaryTicket)
self.TicketPanel = {}
XTool.InitUiObjectByUi(self.TicketPanel, isOrdinaryTicket and self.OrdinaryTicket or self.GoldenTicket)
end
function XUiScratchTicket:InitTopPanel()
local panelScript = require("XUi/XUiActivityBase/ScratchTicket/XUiScratchTicketPanelTop")
self.TopPanel = panelScript.New(self.TicketPanel.PanelTop, self.Controller, self)
end
function XUiScratchTicket:InitLeftPanel()
local panelScript = require("XUi/XUiActivityBase/ScratchTicket/XUiScratchTicketPanelLeft")
self.LeftPanel = panelScript.New(self.TicketPanel.PanelLeft, self.Controller, self)
end
function XUiScratchTicket:InitPlayPanel()
local panelScript = require("XUi/XUiActivityBase/ScratchTicket/XUiScratchTicketPanelPlay")
self.PlayPanel = panelScript.New(self.TicketPanel.PanelPlay, self.Controller, self)
end
function XUiScratchTicket:ShowPanels()
local ticket = self.Controller:GetTicket()
local playStatus = ticket and ticket:GetPlayStatus() or XDataCenter.ScratchTicketManager.PlayStatus.NotStart
if playStatus == XDataCenter.ScratchTicketManager.PlayStatus.NotStart then
self:OnReady()
elseif playStatus == XDataCenter.ScratchTicketManager.PlayStatus.Playing then
if self.Controller:CheckPreviewFinish() then
self.PlayPanel:ShowChooseChose()
else
self:OnGameStart()
end
end
end
function XUiScratchTicket:OnGameEnd()
if not self:Exist() then return end
XLuaUiManager.RunMain()
XUiManager.TipMsg(CS.XTextManager.GetText("CommonActivityEnd"))
end
function XUiScratchTicket:OnOpenGrid(activityId)
if not self:Exist() then return end
if activityId and self.Controller:GetId() ~= activityId then return end
self.PlayPanel:OnOpenGrid()
end
function XUiScratchTicket:OnShowResult(activityId, rewardList)
if not self:Exist() then return end
if activityId and self.Controller:GetId() ~= activityId then return end
if rewardList and not self.Mask then
self.Mask = true
XLuaUiManager.SetMask(true)
end
self.LeftPanel:RefreshSelect()
self.PlayPanel:ShowResult()
self.ResultTimer = XScheduleManager.ScheduleOnce(function()
if self.Mask then
self.Mask = false
XLuaUiManager.SetMask(false)
end
if rewardList then
XUiManager.OpenUiObtain(rewardList, nil, function()
self.ResultTimer = nil
end)
end
end, 1000)
end
function XUiScratchTicket:Exist()
if XTool.UObjIsNil(self.Transform) then
self:OnDestroy()
return false
end
return true
end
function XUiScratchTicket:OnGameStart(activityId)
if not self:Exist() then return end
if activityId and self.Controller:GetId() ~= activityId then return end
self.LeftPanel:RefreshPanel()
self.PlayPanel:ShowGaming()
end
function XUiScratchTicket:OnReady(activityId)
if not self:Exist() then return end
if activityId and self.Controller:GetId() ~= activityId then return end
self.LeftPanel:OnReset()
self.PlayPanel:ShowReady()
end
function XUiScratchTicket:PlayAnimation(animName)
if self.TicketPanel[animName] then
self.TicketPanel[animName]:Stop()
self.TicketPanel[animName]:Play()
end
end
function XUiScratchTicket:RegisterEventListeners()
if self.ListenersAdded then return end
self.ListenersAdded = true
XEventManager.AddEventListener(XEventId.EVENT_SCRATCH_TICKET_ACTIVITY_START, self.OnGameStart, self)
XEventManager.AddEventListener(XEventId.EVENT_SCRATCH_TICKET_OPEN_GRID, self.OnOpenGrid, self)
XEventManager.AddEventListener(XEventId.EVENT_SCRATCH_TICKET_SHOW_RESULT, self.OnShowResult, self)
XEventManager.AddEventListener(XEventId.EVENT_SCRATCH_TICKET_RESET, self.OnGameStart, self)
end
function XUiScratchTicket:RemoveEventListeners()
if not self.ListenersAdded then return end
XEventManager.RemoveEventListener(XEventId.EVENT_SCRATCH_TICKET_ACTIVITY_START, self.OnGameStart, self)
XEventManager.RemoveEventListener(XEventId.EVENT_SCRATCH_TICKET_OPEN_GRID, self.OnOpenGrid, self)
XEventManager.RemoveEventListener(XEventId.EVENT_SCRATCH_TICKET_SHOW_RESULT, self.OnShowResult, self)
XEventManager.RemoveEventListener(XEventId.EVENT_SCRATCH_TICKET_RESET, self.OnReset, self)
self.ListenersAdded = false
end
function XUiScratchTicket:OnDisable()
self.PlayPanel:OnDisable()
end
function XUiScratchTicket:OnDestroy()
self.TopPanel:OnDestroy()
self.LeftPanel:OnDestroy()
self.PlayPanel:OnDestroy()
if self.Mask then
XLuaUiManager.SetMask(false)
end
if self.ResultTimer then
XScheduleManager.UnSchedule(self.ResultTimer)
self.ResultTimer = nil
end
self:RemoveEventListeners()
end
return XUiScratchTicket