PGRData/Script/matrix/xui/xuipurchase/XUiPurchaseHKShop.lua

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Lua
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local XUiPurchaseHKShop = XClass(nil, "XUiPurchaseHKShop")
local XUiPurchaseHKShopListItem = require("XUi/XUiPurchase/XUiPurchaseHKShopListItem")
function XUiPurchaseHKShop:Ctor(ui,uiRoot)
self.CurState = false
self.GameObject = ui.gameObject
self.Transform = ui.transform
self.UiRoot = uiRoot
XTool.InitUiObject(self)
self:Init()
end
-- 更新数据
function XUiPurchaseHKShop:OnRefresh(uiType)
local data = XDataCenter.PurchaseManager.GetDatasByUiType(uiType)
if not data then
return
end
self.CurUiType = uiType
self.GameObject:SetActive(true)
self.ListData = data
self.DynamicTable:SetDataSource(data)
self.DynamicTable:ReloadDataASync(1)
end
function XUiPurchaseHKShop:OnUpdate()
if self.CurUiType then
self:OnRefresh(self.CurUiType)
end
end
function XUiPurchaseHKShop:HidePanel()
self.GameObject:SetActive(false)
end
function XUiPurchaseHKShop:ShowPanel()
self.GameObject:SetActive(true)
end
function XUiPurchaseHKShop:Init()
self:InitShopList()
self.CheckBuyFun = function() return self:CheckBuy() end
self.UpdateCb = function() self:OnUpdate() end
end
function XUiPurchaseHKShop:InitShopList()
self.DynamicTable = XDynamicTableNormal.New(self.Transform)
self.DynamicTable:SetProxy(XUiPurchaseHKShopListItem)
self.DynamicTable:SetDelegate(self)
end
-- [监听动态列表事件]
function XUiPurchaseHKShop:OnDynamicTableEvent(event, index, grid)
if event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_INIT then
grid:Init(self.UiRoot,self)
elseif event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then
local data = self.ListData[index]
grid:OnRefresh(data)
elseif event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_TOUCHED then
self.CurData = self.ListData[index]
XLuaUiManager.Open("UiPurchaseBuyTips", self.CurData, self.CheckBuyFun, self.UpdateCb)
CS.XAudioManager.PlaySound(1011)
end
end
function XUiPurchaseHKShop:CheckBuy()
if self.CurData.BuyLimitTimes > 0 and self.CurData.BuyTimes == self.CurData.BuyLimitTimes then --卖完了,不管。
XUiManager.TipText("PurchaseLiSellOut")
return false
end
if self.CurData.TimeToShelve > 0 and self.CurData.TimeToShelve > XTime.GetServerNowTimestamp() then --没有上架
XUiManager.TipText("PurchaseBuyNotSet")
return false
end
if self.CurData.TimeToUnShelve > 0 and self.CurData.TimeToUnShelve < XTime.GetServerNowTimestamp() then --下架了
XUiManager.TipText("PurchaseSettOff")
return false
end
if self.CurData.ConsumeCount > 0 and self.CurData.ConsumeCount > XDataCenter.ItemManager.GetCount(XDataCenter.ItemManager.ItemId.HongKa) then --钱不够
XUiManager.TipText("PurchaseBuyHongKaCountTips")
return false
end
return true
end
return XUiPurchaseHKShop