PGRData/Script/matrix/xui/xuiactivitybase/scratchticket/XUiScratchTicketPanelPlay.lua

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--
local XUiScratchTicketPanelPlay = XClass(nil, "XUiScratchTicketPanelPlay")
local PANEL_INDEX = {
Ready = 1,
Preview = 2,
Grids = 3,
Chose = 4,
SelectBlue = 5,
SelectRed = 6,
WrongAnswer = 7,
CorrectAnswer = 8,
BtnExchange = 9,
BtnDetermine = 10
}
function XUiScratchTicketPanelPlay:Ctor(uiGameObject, controller, rootUi)
XTool.InitUiObjectByUi(self, uiGameObject)
self.Controller = controller
self.RootUi = rootUi
self:InitPanels()
end
function XUiScratchTicketPanelPlay:InitPanels()
self.Ticket = self.Controller:GetTicket()
self.ChildPanels = {}
self:InitPanelReady()
self:InitPanelPreview()
self:InitPanelGrids()
self:InitPanelChose()
self:InitPanelSelectChose()
self.ChildPanels[PANEL_INDEX.WrongAnswer] = self.PanelWrongAnswer
self.ChildPanels[PANEL_INDEX.CorrectAnswer] = self.PanelCorrectAnswer
self:InitButtons()
end
function XUiScratchTicketPanelPlay:InitPanelReady()
local panelScript = require("XUi/XUiActivityBase/ScratchTicket/XUiScratchTicketPanelReady")
self.ReadyPanel = panelScript.New(self.PanelReady, self.Controller, self)
self.ChildPanels[PANEL_INDEX.Ready] = self.ReadyPanel
end
function XUiScratchTicketPanelPlay:InitPanelPreview()
local panelScript = require("XUi/XUiActivityBase/ScratchTicket/XUiScratchTicketPanelPreview")
self.PreviewPanel = panelScript.New(self.PanelPreview, self.Controller, self)
self.ChildPanels[PANEL_INDEX.Preview] = self.PreviewPanel
end
function XUiScratchTicketPanelPlay:InitPanelGrids()
local panelScript = require("XUi/XUiActivityBase/ScratchTicket/XUiScratchTicketPanelGrids")
self.GridsPanel = panelScript.New(self.PanelGrids, self.Controller, self)
self.ChildPanels[PANEL_INDEX.Grids] = self.GridsPanel
end
function XUiScratchTicketPanelPlay:InitPanelChose()
local panelScript = require("XUi/XUiActivityBase/ScratchTicket/XUiScratchTicketPanelChose")
self.ChosePanel = panelScript.New(self.PanelChose, self.Controller, self)
self.ChildPanels[PANEL_INDEX.Chose] = self.ChosePanel
end
function XUiScratchTicketPanelPlay:InitPanelSelectChose()
local panelScript = require("XUi/XUiActivityBase/ScratchTicket/XUiScratchTicketPanelSelectChose")
self.SelectBluePanel = panelScript.New(self.PanelSelectBlueGrids, self.Controller, self)
self.SelectRedPanel = panelScript.New(self.PanelSelectRedGrids, self.Controller, self)
self.ChildPanels[PANEL_INDEX.SelectBlue] = self.SelectBluePanel
self.ChildPanels[PANEL_INDEX.SelectRed] = self.SelectRedPanel
end
function XUiScratchTicketPanelPlay:SelectChose(index)
self.ChoseSelect = index
self.SelectBluePanel:SelectChose(index)
end
function XUiScratchTicketPanelPlay:InitButtons()
self.BtnExchange.CallBack = function() self:OnClickBtnExchange() end
self.BtnDetermine.CallBack = function() self:OnClickBtnDetermine() end
self.BtnExchange.gameObject:SetActiveEx(false)
self.BtnDetermine.gameObject:SetActiveEx(false)
self.ChildPanels[PANEL_INDEX.BtnExchange] = self.BtnExchange
self.ChildPanels[PANEL_INDEX.BtnDetermine] = self.BtnDetermine
end
function XUiScratchTicketPanelPlay:GetTicket()
if not self.Ticket then
self.Ticket = self.Controller:GetTicket()
end
return self.Ticket
end
function XUiScratchTicketPanelPlay:OnOpenGrid()
self:GetTicket()
self.GridsPanel:Refresh()
self.PreviewPanel:Refresh()
if self.Controller:CheckPreviewFinish() then
self:ShowChooseChose()
end
end
function XUiScratchTicketPanelPlay:ShowChildPanel(panelIndexGroup)
for index, panel in pairs(self.ChildPanels) do
if panelIndexGroup[index] then
if panel["ShowPanel"] then
panel["ShowPanel"](panel)
else
panel.gameObject:SetActiveEx(true)
end
else
if panel["HidePanel"] then
panel["HidePanel"](panel)
else
panel.gameObject:SetActiveEx(false)
end
end
end
end
function XUiScratchTicketPanelPlay:ShowReady()
local panelIndexGroup = {}
panelIndexGroup[PANEL_INDEX.Ready] = true
self:ShowChildPanel(panelIndexGroup)
self.ReadyPanel:Refresh()
self.PreviewPanel:Refresh()
self.RootUi:PlayAnimation("PanelReadyEnable")
end
function XUiScratchTicketPanelPlay:ShowGaming()
self:GetTicket()
self:ShowChildPanel(
{ [PANEL_INDEX.Grids] = true,
[PANEL_INDEX.Preview] = true,
}
)
self.GridsPanel:Refresh()
self.PreviewPanel:Refresh()
self.RootUi:PlayAnimation("AnimBgQieHuan")
end
function XUiScratchTicketPanelPlay:ShowChooseChose()
self:GetTicket()
self:ShowChildPanel(
{ [PANEL_INDEX.Chose] = true,
[PANEL_INDEX.Grids] = true,
[PANEL_INDEX.BtnExchange] = true,
[PANEL_INDEX.SelectBlue] = true
})
self.SelectBluePanel:Reset()
self.RootUi:PlayAnimation("AnimBtnContenrEnable")
end
function XUiScratchTicketPanelPlay:ShowResult()
local ticket = self:GetTicket()
local isCorrect = ticket:CheckIsSelectCorrent()
local animName = isCorrect and "AnimPanelCorrectAnswerEnable" or "AnimPanelWrongAnswerEnable"
self:ShowChildPanel(
{
[PANEL_INDEX.WrongAnswer] = not isCorrect,
[PANEL_INDEX.CorrectAnswer] = isCorrect,
[PANEL_INDEX.BtnDetermine] = true,
[PANEL_INDEX.Grids] = true,
})
if not isCorrect then
self.SelectRedPanel:SelectChose(ticket:GetSelectChoseId())
self.SelectBluePanel:SelectChose(ticket:GetCorrectChose()[1])
else
self.SelectBluePanel:SelectChose(ticket:GetSelectChoseId())
end
self.GridsPanel:Refresh()
self.ChoseSelect = nil
self.RootUi:PlayAnimation(animName)
end
function XUiScratchTicketPanelPlay:SelectChose(index)
self:GetTicket()
self.ChoseSelect = index
self.SelectBluePanel:SelectChose(index)
self.GridsPanel:SetMaskOnChoseSelect(index)
end
function XUiScratchTicketPanelPlay:OnClickBtnExchange()
if not self.ChoseSelect then
XUiManager.TipMsg(CS.XTextManager.GetText("ScratchTicketSelectChoseTips"))
return
end
XDataCenter.ScratchTicketManager.ExChange(self.Controller:GetId(), self.ChoseSelect)
end
function XUiScratchTicketPanelPlay:OnClickBtnDetermine()
self.RootUi:OnReady()
end
function XUiScratchTicketPanelPlay:OnDisable()
self:ShowChildPanel({})
end
function XUiScratchTicketPanelPlay:OnDestroy()
end
return XUiScratchTicketPanelPlay