PGRData/Script/matrix/xredpoint/xredpointconditions/XRedPointConditionShortStory.lua

33 lines
964 B
Lua
Raw Normal View History

----------------------------------------------------------------
--短篇故事解锁红点检测
local XRedPointConditionShortStory = {}
local Events = nil
function XRedPointConditionShortStory.GetSubEvents()
Events = Events or
{
XRedPointEventElement.New(XEventId.EVENT_CHARACTER_LEVEL_UP),
XRedPointEventElement.New(XEventId.EVENT_FUBEN_SETTLE_REWARD),
XRedPointEventElement.New(XEventId.EVENT_STORY_DISTORY),
}
return Events
end
function XRedPointConditionShortStory.Check(characterId)
if not characterId then
return false
end
local isUnlock
local desc = ""
isUnlock,desc = XConditionManager.CheckCondition(characterId.ConditionId)
local played = XDataCenter.ActivityBriefManager.GetPlayedStoryDic()
if not isUnlock then
return false
end
if played[characterId.Id] == true then
return false
end
return isUnlock
end
return XRedPointConditionShortStory