PGRData/Script/matrix/xentity/xguild/XGuildVistorData.lua

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XGuildVistorData = XClass(nil, "XGuildVistorData")
local Json = require("XCommon/Json")
function XGuildVistorData:Ctor()
self.MembersDatas = {}
end
function XGuildVistorData:UpdateGuildData(guildData)
self.GuildId = guildData.GuildId
self.GuildName = guildData.GuildName
self.GuildIconId = guildData.GuildIconId
self.GuildLevel = guildData.GuildLevel
self.GuildMemberCount = guildData.GuildMemberCount
self.GuildMemberMaxCount = guildData.GuildMemberMaxCount
self.GuildContributeIn7Days = guildData.GuildContributeIn7Days
self.GuildLeaderName = guildData.GuildLeaderName
self.GuildDeclaration = guildData.GuildDeclaration
self.GuildTouristCount = guildData.GuildTouristCount
self.GuildTouristMaxCount = guildData.GuildTouristMaxCount
self.MaintainState = guildData.MaintainState
self.EmergenceTime = guildData.EmergenceTime
self.GiftGuildLevel = guildData.GiftGuildLevel
self.Option = guildData.Option
self.GiftGuildGot = guildData.GiftGuildGot
self.Build = guildData.Build
self.GiftContribute = guildData.GiftContribute
self.DataRefreshTime = XTime.GetServerNowTimestamp()
local decodeRankNames = {}
if guildData.RankNames ~= "" then
local decode_custom = Json.decode(guildData.RankNames)
for _, rankInfo in pairs(decode_custom or {}) do
decodeRankNames[rankInfo.Id] = rankInfo.Name
end
end
self.DecodeRankNames = decodeRankNames
local membersDatas = {}
for _, memberData in pairs(guildData.MembersData or {}) do
table.insert(membersDatas, memberData)
end
self.MembersDatas = membersDatas
end
function XGuildVistorData:UpdateGuildMembers(guildMemberData)
local memberInfos = {}
for _, memberInfo in pairs(guildMemberData or {}) do
local oldMemberInfo = self.MembersDatas[memberInfo.Id]
if oldMemberInfo then
oldMemberInfo:UpdateMemberData(memberInfo)
memberInfos[memberInfo.Id] = oldMemberInfo
else
memberInfos[memberInfo.Id] = XGuildMemberData.New(memberInfo)
end
end
self.MembersDatas = memberInfos
end
function XGuildVistorData:GetGuildMembers()
return self.MembersDatas
end
function XGuildVistorData:ClearGuildMembers()
self.MembersDatas = {}
end
function XGuildVistorData:IsHaveVistorGuildDetailsById()
if XTime.GetServerNowTimestamp() - self.DataRefreshTime > XGuildConfig.GuildRequestVistorTime then
return false
end
return true
end