forked from endernon/PGRData
71 lines
2.5 KiB
Lua
71 lines
2.5 KiB
Lua
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XGuildVistorData = XClass(nil, "XGuildVistorData")
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local Json = require("XCommon/Json")
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function XGuildVistorData:Ctor()
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self.MembersDatas = {}
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end
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function XGuildVistorData:UpdateGuildData(guildData)
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self.GuildId = guildData.GuildId
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self.GuildName = guildData.GuildName
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self.GuildIconId = guildData.GuildIconId
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self.GuildLevel = guildData.GuildLevel
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self.GuildMemberCount = guildData.GuildMemberCount
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self.GuildMemberMaxCount = guildData.GuildMemberMaxCount
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self.GuildContributeIn7Days = guildData.GuildContributeIn7Days
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self.GuildLeaderName = guildData.GuildLeaderName
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self.GuildDeclaration = guildData.GuildDeclaration
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self.GuildTouristCount = guildData.GuildTouristCount
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self.GuildTouristMaxCount = guildData.GuildTouristMaxCount
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self.MaintainState = guildData.MaintainState
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self.EmergenceTime = guildData.EmergenceTime
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self.GiftGuildLevel = guildData.GiftGuildLevel
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self.Option = guildData.Option
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self.GiftGuildGot = guildData.GiftGuildGot
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self.Build = guildData.Build
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self.GiftContribute = guildData.GiftContribute
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self.DataRefreshTime = XTime.GetServerNowTimestamp()
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local decodeRankNames = {}
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if guildData.RankNames ~= "" then
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local decode_custom = Json.decode(guildData.RankNames)
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for _, rankInfo in pairs(decode_custom or {}) do
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decodeRankNames[rankInfo.Id] = rankInfo.Name
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end
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end
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self.DecodeRankNames = decodeRankNames
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local membersDatas = {}
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for _, memberData in pairs(guildData.MembersData or {}) do
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table.insert(membersDatas, memberData)
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end
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self.MembersDatas = membersDatas
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end
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function XGuildVistorData:UpdateGuildMembers(guildMemberData)
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local memberInfos = {}
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for _, memberInfo in pairs(guildMemberData or {}) do
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local oldMemberInfo = self.MembersDatas[memberInfo.Id]
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if oldMemberInfo then
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oldMemberInfo:UpdateMemberData(memberInfo)
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memberInfos[memberInfo.Id] = oldMemberInfo
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else
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memberInfos[memberInfo.Id] = XGuildMemberData.New(memberInfo)
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end
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end
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self.MembersDatas = memberInfos
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end
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function XGuildVistorData:GetGuildMembers()
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return self.MembersDatas
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end
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function XGuildVistorData:ClearGuildMembers()
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self.MembersDatas = {}
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end
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function XGuildVistorData:IsHaveVistorGuildDetailsById()
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if XTime.GetServerNowTimestamp() - self.DataRefreshTime > XGuildConfig.GuildRequestVistorTime then
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return false
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end
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return true
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end
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