PGRData/Client/Activity/Activity.json

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[
{
"Id": 998,
"Name": "Invite Friend",
"GroupId": 3,
"SortId": 1,
"TimeId": null,
"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 4,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBase6InviteFriend.png",
"ActivityTitle": "Invite Friend",
"ActivityDes": "You can share your invite code to Lv.\u226520 commandants. If they use your code, you will have invited them successfully.",
"ActivityPrefabPath": "Assets/Product/Ui/ComponentPrefab/ActivityBase/PanelSendInvitation.prefab",
"Params": [
2,
10015.0,
3.0
],
"ConditionId": null
},
{
"Id": 999,
"Name": "Invite Code",
"GroupId": 3,
"SortId": 1,
"TimeId": null,
"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 5,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBase5OtherInviteCode.png",
"ActivityTitle": "Invite Code",
"ActivityDes": "Welcome back to Gray Raven HQ. You can input the invite code of other commandants to receive corresponding rewards.",
"ActivityPrefabPath": "Assets/Product/Ui/ComponentPrefab/ActivityBase/PanelAcceptInvitation.prefab",
"Params": [
2,
10016.0
],
"ConditionId": null
},
{
"Id": 970,
"Name": "Return Support",
"GroupId": 5,
"SortId": 1,
"TimeId": null,
"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 1,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBase6OtherHuigui.png",
"ActivityTitle": "Return Support",
"ActivityDes": "During the event, commandants in the \"Return\" state can complete the missions and get the rewards (the event ends when the Return state expires).",
"ActivityPrefabPath": null,
"Params": [
31
],
"ConditionId": 845020.0
},
{
"Id": 91,
"Name": "Dark Eclipse",
"GroupId": 15,
"SortId": 1,
"TimeId": 8002.0,
"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 1,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseInvertCardGame.png",
"ActivityTitle": "Dark Eclipse",
"ActivityDes": "Event Info: Complete event missions to obtain [Moon Dust].",
"ActivityPrefabPath": null,
"Params": [
118,
20134.0
],
"ConditionId": null
},
{
"Id": 92,
"Name": "Voiceless Self",
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"GroupId": 12,
"SortId": 1,
"TimeId": 9002.0,
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"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 1,
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"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseMineSweepingV128.png",
"ActivityTitle": "Voiceless Self",
"ActivityDes": "Instructions: Complete event missions to obtain [Crumpled Paper].",
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"ActivityPrefabPath": null,
"Params": [
127,
20140.0
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],
"ConditionId": null
},
{
"Id": 93,
"Name": "Character Leap - Luminance",
"GroupId": 13,
"SortId": 1,
"TimeId": 9005.0,
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"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 1,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBase6OtherHuigui.png",
"ActivityTitle": "Character Leap",
"ActivityDes": "Instructions: Experience the new powers brought about by Leap in the tutorial stage.",
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"ActivityPrefabPath": null,
"Params": [
132
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],
"ConditionId": 8006.0
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},
{
"Id": 97,
"Name": "A New Divide",
"GroupId": 22,
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"SortId": 1,
"TimeId": 9501.0,
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"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 1,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseMainLineV128.png",
"ActivityTitle": "A New Divide",
"ActivityDes": "Event Info: Play through the new event story \"A New Divide\" and complete missions.",
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"ActivityPrefabPath": null,
"Params": [
136
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],
"ConditionId": null
},
{
"Id": 98,
"Name": "Eden Festival",
"GroupId": 22,
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"SortId": 2,
"TimeId": 9101.0,
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"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 3,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseMoeWarV128.png",
"ActivityTitle": "Eden Festival",
"ActivityDes": "Requirements: Commandant Lv.52\\n\\n[Event Info]:\\n1. Each session is divided into the Voting Period where you can vote for your favorite characters and the Notice Period where the voting results will be announced. The stamps for voting can be obtained in Festival Preparation and Speed Racer.\\n2. If you have cast a certain number of votes for a character, you will be rewarded a corresponding [Character Nameplate]. Voting also gives you the item, Golden Days, which can be exchanged in Remembrance Parlor for the [Character Nameplate] of the previous festival.\\n3. You can use the Mystery Box Machine at the Tea Stall to get a random mystery box containing rewards such as Coating [Mandala Dancer] (Sophia: Silverfang exclusive), limited Decor Set [Mysterious Teaparty], Target Weapon R&D Ticket, CUB R&D Ticket, Event Construct R&D Ticket, character training materials, and CUB training materials.\\n4. Special attention: The event [Festival Battleground - The Legendary Battle Between Red and Blue!] will be available concurrently. Join the battle for even more rewards!",
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"ActivityPrefabPath": null,
"Params": [
11756
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],
"ConditionId": null
},
{
"Id": 99,
"Name": "Ultimate Brawl",
"GroupId": 22,
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"SortId": 3,
"TimeId": 9301.0,
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"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 3,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseChaoXianV128.png",
"ActivityTitle": "Ultimate Brawl: Core Reignition",
"ActivityDes": "[Requirements]: Commandant Lv. 52\\n\\n [Event Info]:\\n1. There are 4 divisions with each one having a different set of modes and rules.\\n2. In each division, you can select the characters you play as and opponents you play against. Defeat all the opponents to be the winner.\\n3. Unlocking divisions will grant Super Cores. Equip them on the characters to grant them powerful Core Skills. Each core can be simultaneously equipped by multiple characters.\\n4. The first 3 divisions will grant Leap Blueprints and Remnant Data Vaults for defeating each opponent for the first time. Rewards are only given out after defeating all opponents of a session.\\n5. Leap Blueprints can be used to enhance the effects of the Super Cores. And Remnant Data Vaults can be used to upgrade team level, which will provide stat enhancement to all characters (including trial characters).",
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"ActivityPrefabPath": null,
"Params": [
20104
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],
"ConditionId": null
},
{
"Id": 100,
"Name": "KI.GAL Archives",
"GroupId": 22,
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"SortId": 4,
"TimeId": 9201.0,
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"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 3,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseChessV128.png",
"ActivityTitle": "KI.GAL Archives - Dark Moon Corridor",
"ActivityDes": "Requirements: Commandant Lv.40\\n\\nEvent Info:\\n1. KI.GAL Archives - Dark Moon Corridor consists of two routes, with one route available each week.\\n2. You will engage in battle with the members you recruit and the Bonds you form.\\n3. Choose your preset team and form the Bonds in accordance with the battle situation to maximize your advantages.\\n4. You can switch to the other route if you find a stage too difficult for the time being.\\n5. Don't forget to check your stage progress and claim your rewards!",
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"ActivityPrefabPath": null,
"Params": [
11734
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],
"ConditionId": null
},
{
"Id": 101,
"Name": "Magic Square Funfair",
"GroupId": 22,
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"SortId": 5,
"TimeId": 9004.0,
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"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 3,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseXiuXianV128.png",
"ActivityTitle": "Magic Square Funfair",
"ActivityDes": "Requirements: Commandant Lv.52\\n\\n[Event Info]:\\n1. This event requires a team of three players, each controlling one character.\\n2. This stage consists of several rounds, and each round is divided into the Action Phase and the Aftermath Phase. During the Action Phase, each character will be randomly assigned a bomb of a different color and will be free to move around. During the Aftermath Phase, you are not allowed to move, and different colors of bombs will produce different explosion patterns. (Characters are immune to damage dealt by their bombs.)\\n3. The new season of Clash Wonderland is now available. Get Training Star to improve your grade in this season by completing daily missions and claiming battle rewards.\\n4. Your progress will be reset at the end of this season, and the rewards will be determined by your grade.\\n5. Get the victory by strategically positioning your team based on the colors of the bombs!",
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"ActivityPrefabPath": null,
"Params": [
85010
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],
"ConditionId": null
},
{
"Id": 102,
"Name": "Condensate Lab",
"GroupId": 22,
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"SortId": 6,
"TimeId": 9401.0,
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"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 3,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseReLootV128.png",
"ActivityTitle": "Condensate Lab",
"ActivityDes": "Requirements: Commandant Lv.40.\\n\\nEvent Info:\\n1. You can obtain event tokens by clearing a stage. Some stages may drop random Memories.\\n2. Event tokens can be used to purchase items from the event shop.\\n3. Clearing a stage will earn you Challenge EXP. Your Authority Level will be increased when you earn a certain amount of Challenge EXP. Increased Authority Level will grant Battle bonuses including damage increase.\\n(Note: Those bonuses can be applied to Condensate Lab stages only.)",
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"ActivityPrefabPath": null,
"Params": [
20017
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],
"ConditionId": null
},
{
"Id": 103,
"Name": "Love Letters",
"GroupId": 22,
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"SortId": 7,
"TimeId": 9001.0,
"ShowBeginTime": null,
"ShowEndTime": null,
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"ActivityType": 3,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivity520V128.png",
"ActivityTitle": "Love Letters",
"ActivityDes": "\u203bExchange gifts to express your true feelings and create beautiful memories on this special day.\\n\\nEvent Info:\\n1. During the event, you can get a special gift item [Radiant Comradery] from event mails or by buying the Purchase Supply Pack.\\n2. On the [Members - Communication] interface, send special gifts to members to trigger 520 Comms and receive gift mails from the corresponding members.\\n3. Each character's 520 Comm can only be triggered once.\\n\u2014For example, sending a special gift to [Liv: Lux] after sending one to [Liv: Eclipse] will not trigger a Comm again.\\n4. Gift mails from the characters contain a special item [Voice of Thoughts]. Collect it to unlock and upgrade the corresponding collectibles.",
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"ActivityPrefabPath": null,
"Params": [
20146
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],
"ConditionId": null
},
{
"Id": 104,
"Name": "Omniframe Target",
"GroupId": 22,
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"SortId": 8,
"TimeId": 9703.0,
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"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 3,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseDrawKaLieV128.png",
"ActivityTitle": "Scire - Target",
"ActivityDes": "New Omniframe:\\n\u203bS-Rank Dark Tank [Karenina: Scire]\\nNew Weapon:\\n\u203b6\u2605 [Illuminare] (Blast Hammer)\\n\\nInfo:\\n1. Construct Research:\\n\u203b[Karenina: Scire] will be available in the [Themed Construct] Research Pool. \\nThere is a 100% chance to get [Karenina: Scire] upon getting an S-Rank Construct.\\n2. Weapon Research:\\n\u203b[Illuminare] will be available in the [Target Weapon] Research Pool\\nwith the same rules and rates as other weapons.",
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"ActivityPrefabPath": null,
"Params": [
7209
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],
"ConditionId": null
},
{
"Id": 105,
"Name": "CUB Target",
"GroupId": 22,
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"SortId": 9,
"TimeId": 9704.0,
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"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 3,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseDrawRabbitV128.png",
"ActivityTitle": "Moonhopper - Target",
"ActivityDes": "New CUB:\\n\u203bS-Rank CUB [Moonhopper]\\n\u203bRecommended partner: [Karenina: Scire]\\n\\nInfo:\\n1. CUB Description:\\n(Active Skill) [Supergravity Eclipse: Physical]: The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing DMG, and creating an Anti-gravity Field that deals DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills.\\n\\n(Active Skill) [Super Moonfall Field: Physical]: The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing DMG, and creating an Anti-gravity Field that deals DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills.\\n\\n(Special Passive) [\"Smashing\"]: Each time Moonhopper casts an Active Skill, the Extra DMG Bonus of the carrier's Signature Move increases. Can be stacked up to 3 times.\\n\\n(Special Passive) [\"Bye-bye Home Run\"]: When [Karenina: Scire] performs her Signature Move while carrying Moonhopper, Moonhopper will be swung to the enemy, increasing the Signature Move's Base DMG. While [Karenina: Scire] is charging up by holding the Basic Attack button, Moonhopper will pull in surrounding enemies and unleash Super Moonfall Field.\\n2. CUB Research:\\n\u203b[Moonhopper] will enter the [CUB Target] pool.\\nYou may select an S-Rank CUB as the target in CUB Research.\\nDuring the event, if you select [Moonhopper] as the target, it will be guaranteed when you draw an S-Rank CUB.",
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"ActivityPrefabPath": null,
"Params": [
7212
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],
"ConditionId": null
},
{
"Id": 106,
"Name": "New Coating - Scire",
"GroupId": 22,
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"SortId": 10,
"TimeId": 9705.0,
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"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 3,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseSkinBanShenV128.png",
"ActivityTitle": "Scire: Maleficent",
"ActivityDes": "New Coating:\\nOmniframe [Karenina: Scire] Coating: [Maleficent]\\n\\nInfo:\\n[Maleficent] will be on sale at \"30% off\" in \"Top-up - Coating Supply Pack\"\\nduring the event.",
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"ActivityPrefabPath": null,
"Params": [
20020
],
"ConditionId": null
},
{
"Id": 107,
"Name": "Tactical Assessment Manual",
"GroupId": 22,
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"SortId": 11,
"TimeId": 9901.0,
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"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 3,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBasePassportV128.png",
"ActivityTitle": "Tactical Assessment Manual - Lunar Maria File",
"ActivityDes": "Requirements: Commandant Lv.40\\n\\nEvent Info:\\n1. Accumulate Intel Value by completing the Rate Missions of the Daily, the Weekly, and the current Intel Manual.\\n2. Raise the Rating Level by reaching the required Intel Value.\\n3. You will obtain the corresponding reward upon reaching the required Rating Level.\\n4. You can also purchase additional Intel to get better rewards.\\n",
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"ActivityPrefabPath": null,
"Params": [
20145
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],
"ConditionId": null
},
{
"Id": 108,
"Name": "Nuclear Darkness",
"GroupId": 23,
"SortId": 1,
"TimeId": 9003.0,
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"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 1,
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"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseTryKaLieV128.png",
"ActivityTitle": "Nuclear Darkness",
"ActivityDes": "Requirements: Clear Normal Story 2-4",
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"ActivityPrefabPath": null,
"Params": [
137,
20071.0
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],
"ConditionId": null
},
{
"Id": 110,
"Name": "Adaptation Fitting: Moonhopper",
"GroupId": 24,
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"SortId": 1,
"TimeId": 9706.0,
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"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 1,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseShiwanTu.png",
"ActivityTitle": "Adaptation Fitting: Moonhopper",
"ActivityDes": "Requirements: Commandant Lv.80",
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"ActivityPrefabPath": null,
"Params": [
138,
7113.0
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],
"ConditionId": null
},
{
"Id": 1001,
"Name": "Oath of Purity",
"GroupId": 21,
"SortId": 1,
"TimeId": 100004.0,
"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 1,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseBgEnKr03.png",
"ActivityTitle": "Oath of Purity",
"ActivityDes": "Instructions: Consume a certain amount of Serum to complete missions and claim rewards.",
"ActivityPrefabPath": null,
"Params": [
3000
],
"ConditionId": null
},
{
"Id": 111,
"Name": "New Coating - Starfarer",
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"GroupId": 18,
"SortId": 1,
"TimeId": 8005.0,
"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 1,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiAssestHKMLeeshiwan.png",
"ActivityTitle": "Starfarer: Night Navigator",
"ActivityDes": "New Coating:\\nOmniframe [Nanami: Starfarer] Coating: [Night Navigator]\\n\\nInfo:\\nDuring the event, [Night Navigator] will be on sale for \"30% off\" via \\n\"Purchase - Coating Supply Pack\".",
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"ActivityPrefabPath": null,
"Params": [
126,
10035.0
],
"ConditionId": null
},
{
"Id": 95,
"Name": "Fortune's Favor",
"GroupId": 12,
"SortId": 1,
"TimeId": 7101.0,
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"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 3,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityConsume.png",
"ActivityTitle": "Fortune's Favor",
"ActivityDes": "Event Info:\\n1. Log in every day to claim [Fortune Pouches] and use them to draw rewards in the [Lucky Draw] event. You can also use Black Cards or Rainbow Cards to exchange for Fortune Pouches.\\n2. Complete various R&D Tickets and \"Fortune\" total consumption goals to earn [\"Fortune\"]. Use \"Fortune\" to exchange for amazing rewards including Bianca: Veritas Special Effect Coating [Spring Huntress] in the [Fortune Merchant] shop.",
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"ActivityPrefabPath": null,
"Params": [
20120
],
"ConditionId": null
},
{
"Id": 96,
"Name": "Lucky Draw",
"GroupId": 12,
"SortId": 2,
"TimeId": 7101.0,
"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 1,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityConsume2.png",
"ActivityTitle": "Lucky Draw",
"ActivityDes": "Happy new year, Commandant!",
"ActivityPrefabPath": null,
"Params": [
108,
20121.0
],
"ConditionId": null
},
{
"Id": 109,
"Name": "Godseeker's Psalm",
"GroupId": 17,
"SortId": 1,
"TimeId": 8003.0,
"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 1,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiAssestHKMshiwan.png",
"ActivityTitle": "Godseeker's Psalm",
"ActivityDes": "Requirements: Clear Normal Story Mission 2-4",
"ActivityPrefabPath": null,
"Params": [
125,
20071.0
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],
"ConditionId": null
},
{
"Id": 114,
"Name": "Veritas: Spring Huntress",
"GroupId": 18,
"SortId": 1,
"TimeId": 7003.0,
"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 1,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseA6Pfshiwan.png",
"ActivityTitle": "Veritas: Spring Huntress",
"ActivityDes": "New Coating: Omniframe [Bianca: Veritas] Coating: [Spring Huntress]",
"ActivityPrefabPath": null,
"Params": [
110,
20124.0
],
"ConditionId": null
},
{
"Id": 115,
"Name": "Tenebrion: Tiger Imperium",
"GroupId": 19,
"SortId": 1,
"TimeId": 7002.0,
"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 1,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseA6Pfshiwan2.png",
"ActivityTitle": "Tenebrion: Tiger Imperium",
"ActivityDes": "New Coating: Omniframe [Kamui: Tenebrion] Coating: [Tiger Imperium]",
"ActivityPrefabPath": null,
"Params": [
111,
20120.0
],
"ConditionId": null
},
{
"Id": 201,
"Name": "Roamer Records",
"GroupId": 1,
"SortId": 16,
"TimeId": 7008.0,
"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 3,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseA13Kuanggong.png",
"ActivityTitle": "Roamer Records",
"ActivityDes": "Requirements: Clear Normal Story Mission 2-4",
"ActivityPrefabPath": null,
"Params": [
20122
],
"ConditionId": null
},
{
"Id": 94,
"Name": "Flipbook Finder",
"GroupId": 13,
"SortId": 1,
"TimeId": 7001.0,
"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 1,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseBodyCombine.png",
"ActivityTitle": "Flipbook Finder",
"ActivityDes": "Instructions: Complete event missions to obtain [Common Meshing Component].",
"ActivityPrefabPath": null,
"Params": [
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20118.0
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"ConditionId": null
},
{
"Id": 112,
"Name": "Tactical Assessment Manual",
"GroupId": 1,
"SortId": 16,
"TimeId": 7510.0,
"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 3,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UIPassport.png",
"ActivityTitle": "Tactical Assessment Manual - Starlight File",
"ActivityDes": "Requirements: Commandant Lv.40\\n\\nEvent Info:\\n1. Accumulate Intel points by completing the Rating Missions of the Daily, the Weekly, and the current Intel Manual.\\n2. Raise the Rating Level by reaching the required Intel points.\\n3. You will obtain the corresponding reward upon reaching the required Rating Level.\\n4. You can also purchase additional Intel to get better rewards.\\n",
"ActivityPrefabPath": null,
"Params": [
20132
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"ConditionId": null
},
{
"Id": 113,
"Name": "Robo-Heart",
"GroupId": 17,
"SortId": 1,
"TimeId": 7905.0,
"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 1,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseA5Jsshiwan.png",
"ActivityTitle": "Robo-Heart",
"ActivityDes": "Requirements: Clear Normal Story Mission 2-4",
"ActivityPrefabPath": null,
"Params": [
112
],
"ConditionId": null
},
{
"Id": 116,
"Name": "Adaptation Fitting: Jet Jaeger",
"GroupId": 20,
"SortId": 1,
"TimeId": 7004.0,
"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 1,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseShiwanHu.png",
"ActivityTitle": "Adaptation Fitting: Jet Jaeger",
"ActivityDes": "Requirements: Commandant Lv.80",
"ActivityPrefabPath": null,
"Params": [
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7112.0
],
"ConditionId": null
},
{
"Id": 117,
"Name": "Operation Uniframe",
"GroupId": 2,
"SortId": 7,
"TimeId": 6102.0,
"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 3,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseA5SPwanfa.png",
"ActivityTitle": "Operation Uniframe",
"ActivityDes": "Requirements: Commandant Lv.52\\n\\nEvent Info: \\n1. This event has 2 phases that are independent of each other.\\n2. Each phase consists of 3 Combat Area and 1 Central Area.\\n3. A large number of enemies with new features will be introduced in the stages. Tap into the features of different zones to cope.\\n4. Clearing the stages in a Combat Area increase its Energy Supply Level.\\n5. Each Area grants additional points to the Central Area based on its Energy Supply Level.",
"ActivityPrefabPath": null,
"Params": [
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"ConditionId": null
},
{
"Id": 118,
"Name": "New Decor",
"GroupId": 1,
"SortId": 17,
"TimeId": 1400022.0,
"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 3,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBasefurniture.png",
"ActivityTitle": "New Decor",
"ActivityDes": "Decor Set:\\n1. Memory Lane Decor Blueprint at 20 Rainbow Cards.\\n\u203bContains: 1 of each Decor Blueprint in the Set for a total of 19.\\n2. Decor Set at 68 Rainbow Cards.\\n\u203bContains: Set Blueprint Bundle x3, Finished Decor, and Set Decor Self Select Blueprint x20.\\n3. Decor Template Set at 68 Rainbow Cards.\\n\u203bContains: Template Dormitory - all A-Rank Decor set that has 40 pieces of Decors.",
"ActivityPrefabPath": null,
"Params": [
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"ConditionId": null
},
{
"Id": 601,
"Name": "Deed of Snow Leopard",
"GroupId": 9,
"SortId": 1,
"TimeId": 6602.0,
"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 1,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseA6SKaliePf.png",
"ActivityTitle": "Deed of Snow Leopard",
"ActivityDes": "New Coating: Omniframe [Karenina: Ember]: [Deed of Snow Leopard]",
"ActivityPrefabPath": null,
"Params": [
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10035.0
],
"ConditionId": null
},
{
"Id": 220,
"Name": "Egg Hawker",
"GroupId": 20,
"SortId": 1,
"TimeId": 2160132.0,
"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 3,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseBgEnEasterDay02.png",
"ActivityTitle": "Egg Hawker",
"ActivityDes": "A mysterious hawker is selling Easter eggs. \\nWhat? Commandant can get R&D Tickets from the eggs?!\\n But how many tickets will you get? Let's find out!\\n\\n1. During the event, complete event mission [Easter Egg Hunter] to get event coins.\\n2. Exchange [Egg Coins] for various Easter eggs. \\nUse Easter eggs to get random rewards.\\n3. Exchange [Bunny Coins] for Bunny Pots. Use Bunny Pots to get Decors.\\n4. All event-related items will be recycled once expired, please use them in time. Coins will expire at UTC 06:59, 4/15 ;\\n 3 types of Easter Eggs and Bunny Clay Pot will expire at UTC 06:59, 4/22\\n\\n(Tap Go to get to Exchange Shop)\\n",
"ActivityPrefabPath": null,
"Params": [
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"ConditionId": null
},
{
"Id": 221,
"Name": "Egg Hunter",
"GroupId": 20,
"SortId": 2,
"TimeId": 2160132.0,
"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 1,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseBgEnEasterDay01.png",
"ActivityTitle": "Egg Hunter",
"ActivityDes": "Event Info: Complete following missions to collect [Egg Coin] and [Bunny Coin], then exchange items in [Easter Hawker] Shop.",
"ActivityPrefabPath": null,
"Params": [
3000190
],
"ConditionId": null
},
{
"Id": 222,
"Name": "Azure Apocalypse",
"GroupId": 21,
"SortId": 1,
"TimeId": 2160134.0,
"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 1,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseA10ChaShiwan5.png",
"ActivityTitle": "Coating Trial",
"ActivityDes": "Instructions: Experience the special Coating [Azure Apocalypse].",
"ActivityPrefabPath": null,
"Params": [
45,
10035.0
],
"ConditionId": null
},
{
"Id": 223,
"Name": "New Coating - Azure Apocalypse",
"GroupId": 2,
"SortId": 12,
"TimeId": 2160134.0,
"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 3,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseBRole04Pf.png",
"ActivityTitle": "New Coating",
"ActivityDes": "New Coating:\\nOmniframe [Lucia: Crimson Abyss] New Special Effect Coating: [Azure Apocalypse]\\n\\n1. During this event, [Azure Apocalypse] can be obtained in\\n\"Research - Secret Pact\" for a limited time.\\n2. [Azure Apocalypse] is guaranteed in 10 pulls.\\n3. After the event, the corresponding coating will be taken off the shelf.",
"ActivityPrefabPath": null,
"Params": [
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],
"ConditionId": null
},
{
"Id": 120,
"Name": "Coating Rerun - Veritas",
2023-07-10 14:36:50 +00:00
"GroupId": 1,
"SortId": 14,
"TimeId": 2160145.0,
2023-07-10 14:36:50 +00:00
"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 3,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseRoleBiankaPf.png",
"ActivityTitle": "Limited-time Coating Rerun",
"ActivityDes": "Coating Rerun:\\nCoating of Construct [Bianca: Veritas]: [Ink-Lit Hermit]\\n\\nInfo:\\n[Ink-Lit Hermit] will be on a limited sale at \"30% off\" in\\n\"Purchase \u2014 Coating Supply Pack\" during the event.\\nAfter the event, the corresponding coating will be taken off the shelf.",
2023-07-10 14:36:50 +00:00
"ActivityPrefabPath": null,
"Params": [
20020
2023-07-10 14:36:50 +00:00
],
"ConditionId": null
},
{
"Id": 200,
"Name": "Nosferatu",
"GroupId": 25,
"SortId": 1,
"TimeId": 2160160.0,
"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 1,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseA6SKutuzhuang.png",
"ActivityTitle": "Nosferatu",
"ActivityDes": "New Coating: Omniframe [Chrome: Glory] Coating: [Nosferatu]",
"ActivityPrefabPath": null,
"Params": [
94,
10035.0
],
"ConditionId": null
},
{
"Id": 202,
"Name": "New Coating - Chrome",
"GroupId": 22,
"SortId": 11,
"TimeId": 2160160.0,
2023-07-10 14:36:50 +00:00
"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 3,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseA6SKutuzhuang.png",
"ActivityTitle": "New Coating:Omniframe [Chrome: Glory] ",
"ActivityDes": "Coating: [Nosferatu]\\n\\nInfo:\\n[Nosferatu] will be on sale at \"30% off\"\\n in \"Top-up - Coating Supply Pack\"during the event.",
2023-07-10 14:36:50 +00:00
"ActivityPrefabPath": null,
"Params": [
20020
],
"ConditionId": null
},
{
"Id": 203,
"Name": "Norman Revival Plan",
"GroupId": 22,
"SortId": 13,
"TimeId": 2160167.0,
"ShowBeginTime": null,
"ShowEndTime": null,
"ActivityType": 3,
"ActivityBgType": 1,
"ActivityBg": "Assets/Product/Texture/Image/UiActivityBase/UiActivityBaseA6SuperJudian.png",
"ActivityTitle": "Norman Revival Plan",
"ActivityDes": "Requirements: Commandant Lv.60.\\n\\nEvent Info:\\n1. Each phase lasts 14 days, and you will enter the Battle phase when any stage is cleared in the first 4 days (or automatically enter the Battle phase after the first 4 days). The Battle phase lasts 10 days.\\n2. During the preparation phase, Lv.60-84 players will automatically enter the \"qualifying battle\", while players of Lv.85 and above can choose between \"ordinary battle\" and \"pioneer battle\".\\n3. \"Ordinary battle\" and \"pioneer battle\" are of the same difficulty. Ordinary battle gives more electricity but fewer rewards, while pioneer battle gives less electricity but more rewards.\\n4. The Cover Tactic will be unlocked on the third day of the Battle phase. Clear the stage to obtain Electricity and item rewards.\\n5. A battle will be conducted in form of multiple teams playing at the same time, and the characters involved shall be selected in accordance with the battle environment.\\n6. Electricity is supplied by the Power Station. You may consume electricity on the Team page to increase your team's Battle Power.\\n7. After clearing a stage, you can obtain Autonomous Miners and Tantalum Ore. At the end of each day, the miners will also produce Tantalum Ore and grow by 50% of the current number of miners.\\n8. Tantalum Ore can be exchanged for rewards in the shop.",
"ActivityPrefabPath": null,
"Params": [
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"ConditionId": null
2023-07-10 14:36:50 +00:00
}
]