PGRData/Script/matrix/xui/xuitheatre/XUiRewardEventNodePanel.lua

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local XUiRewardEventNodePanel = XClass(nil, "XUiRewardEventNodePanel")
function XUiRewardEventNodePanel:Ctor(ui, rootUi)
XUiHelper.InitUiClass(self, ui)
self.RootUi = rootUi
-- XALocalRewardEventNode | XAGlobalRewardEventNode
self.Node = nil
XUiHelper.RegisterClickEvent(self, self.BtnConfirm, self.OnBtnComfirmClicked)
end
-- node : XALocalRewardEventNode | XAGlobalRewardEventNode
function XUiRewardEventNodePanel:SetData(node)
self.Node = node
self.TxtContent.text = node:GetDesc()
self.BtnConfirm:SetNameByGroup(0, node:GetBtnConfirmText())
-- 创建奖励 目前只有一个
XUiGridCommon.New(self.RootUi, self.GridReward):Refresh({
TemplateId = node:GetItemId(),
Count = node:GetItemCount()
})
end
function XUiRewardEventNodePanel:OnBtnComfirmClicked()
self.Node:RequestTriggerNode(function(newEventNode)
self.RootUi:RefreshNode(newEventNode)
end)
end
return XUiRewardEventNodePanel