PGRData/Script/matrix/xui/xuitest/XUiTest.lua

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local XUiTest = XUiManager.Register("UiTest")
function XUiTest:OnOpen()
self:InitAutoScript()
self:Test()
end
function XUiTest:Test()
local count = 10
local baseItem = self.GridItem
baseItem.gameObject:SetActive(false)
local scrollItems = {}
for i = 1, count do
local item = CS.UnityEngine.Object.Instantiate(baseItem)
table.insert(scrollItems, XScrollFlowGrid.New(item, i))
end
XScrollFlow.New(self.PanelScorll, scrollItems, {selectIndex = 1, moveEndCb = function(item) XLog.Debug(item.Index) end, direction = XScrollConfig.VERTICAL, offsetValue = 0.2, animSpeed = 2.0, isLoop = true})
end
-- auto
-- Automatic generation of code, forbid to edit
function XUiTest:InitAutoScript()
self:AutoInitUi()
self.SpecialSoundMap = {}
self:AutoAddListener()
end
function XUiTest:AutoInitUi()
self.PanelScorll = self.Transform:Find("PanelScorll")
self.GridItem = self.Transform:Find("PanelScorll/GridItem")
self.TxtId = self.Transform:Find("PanelScorll/GridItem/TxtId"):GetComponent("Text")
end
function XUiTest:GetAutoKey(uiNode,eventName)
if not uiNode then return end
return eventName .. uiNode:GetHashCode()
end
function XUiTest:RegisterListener(uiNode, eventName, func)
local key = self:GetAutoKey(uiNode, eventName)
if not key then return end
local listener = self.AutoCreateListeners[key]
if listener ~= nil then
uiNode[eventName]:RemoveListener(listener)
end
if func ~= nil then
if type(func) ~= "function" then
XLog.Error("XUiTest:RegisterListener函数错误, 参数func需要是function类型, func的类型是" .. type(func))
end
listener = function(...)
XSoundManager.PlayBtnMusic(self.SpecialSoundMap[key],eventName)
func(self, ...)
end
uiNode[eventName]:AddListener(listener)
self.AutoCreateListeners[key] = listener
end
end
function XUiTest:AutoAddListener()
self.AutoCreateListeners = {}
end
-- auto