forked from endernon/PGRData
41 lines
1.3 KiB
Lua
41 lines
1.3 KiB
Lua
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local XUiGridFubenYuanXiaoMap = XClass(nil,"XUiGridFubenYuanXiaoMap")
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function XUiGridFubenYuanXiaoMap:Ctor(stageId, ui, clickEvent)
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self.StageId = stageId
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self.GameObject = ui
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self.Transform = ui.transform
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self.ClickEvent = clickEvent
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XTool.InitUiObject(self)
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self.BtnNormal.CallBack = function()
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self:OnClickBtnSelect()
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end
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self:RefreshStage()
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end
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function XUiGridFubenYuanXiaoMap:OnClickBtnSelect()
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if self.ClickEvent then
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self.ClickEvent(self.StageId)
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end
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end
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function XUiGridFubenYuanXiaoMap:RefreshStage()
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local isRandomStage = XDataCenter.FubenSpecialTrainManager.CheckHasRandomStage(self.StageId)
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if not isRandomStage then
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local config = XDataCenter.FubenManager.GetStageCfg(self.StageId)
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if config then
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self.RImgTitle:SetRawImage(config.StoryIcon)
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self.TxtMusicName.text = config.Name
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end
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else
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local storyIcon = XFubenSpecialTrainConfig.GetRandomStageStoryIconById(self.StageId)
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self.RImgTitle:SetRawImage(storyIcon)
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self.TxtMusicName.text = XFubenSpecialTrainConfig.GetRandomStageNameById(self.StageId)
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end
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end
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function XUiGridFubenYuanXiaoMap:SetSelect(isSelect)
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self.PanelSelect.gameObject:SetActiveEx(isSelect)
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self.PanelNormal.gameObject:SetActiveEx(not isSelect)
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end
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return XUiGridFubenYuanXiaoMap
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