PGRData/Script/matrix/xui/xuirift/XUiRiftPreview.lua

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2024-09-01 20:49:41 +00:00
local XUiRiftPreview = XLuaUiManager.Register(XLuaUi, "UiRiftPreview")
local XUiRiftPluginGrid = require("XUi/XUiRift/Grid/XUiRiftPluginGrid")
function XUiRiftPreview:OnAwake()
self.GridRewardList = {}
self.GridPluginList = {}
self:InitButton()
end
function XUiRiftPreview:InitButton()
self:RegisterClickEvent(self.BtnClose, self.Close)
self:RegisterClickEvent(self.BtnPreviewClose, self.Close)
end
function XUiRiftPreview:OnStart(xFightLayer)
self.XFightLayer = xFightLayer
end
function XUiRiftPreview:OnEnable()
self.TxtKm.text = self.XFightLayer:GetId().."Km"
-- 刷新奖励信息
local rewards = {}
local rewardId = self.XFightLayer:GetConfig().RewardId
if rewardId > 0 then
rewards = XRewardManager.GetRewardList(rewardId)
end
for i, grid in pairs(self.GridRewardList) do
grid.GameObject:SetActiveEx(false)
end
for i, item in ipairs(rewards) do
local grid = self.GridRewardList[i]
if not grid then
local ui = CS.UnityEngine.Object.Instantiate(self.Grid256, self.Grid256.parent)
grid = XUiGridCommon.New(self, ui)
self.GridRewardList[i] = grid
end
grid:Refresh(item)
grid:SetReceived(self.XFightLayer:CheckHasPassed())
grid.GameObject:SetActive(true)
end
-- 刷新插件信息
for i, grid in pairs(self.GridPluginList) do
grid.GameObject:SetActiveEx(false)
end
local pluginIds = self.XFightLayer.ClientConfig.PluginList
for i, pluginId in ipairs(pluginIds) do
local grid = self.GridPluginList[i]
if not grid then
local ui = CS.UnityEngine.Object.Instantiate(self.GridRiftPlugin, self.GridRiftPlugin.parent)
grid = XUiRiftPluginGrid.New(ui)
self.GridPluginList[i] = grid
end
local xPlugin = XDataCenter.RiftManager.GetPlugin(pluginId)
grid:Refresh(xPlugin)
grid:Init(function ()
XLuaUiManager.Open("UiRiftPluginShopTips", {PluginId = pluginId})
end)
grid.GameObject:SetActive(true)
end
end
return XUiRiftPreview