PGRData/Script/matrix/xui/xuinewchar/XUiFunbenKoroTutorial.lua

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local XUiFunbenKoroTutorial = XLuaUiManager.Register(XLuaUi, "UiFunbenKoroTutorial")
local XUiPanelFubenKoroStage = require("XUi/XUiNewChar/XUiPanelFubenKoroStage")
function XUiFunbenKoroTutorial:OnAwake()
self:InitAutoScript()
self.RedPointBtnChallengeId = XRedPointManager.AddRedPointEvent(self.BtnChallenge, self.RefreshBtnChallengeRedDot, self, {
XRedPointConditions.Types.CONDITION_KOROMCHARACTIVITYCHALLENGERED,
})
self.RedPointBtnTeachingId = XRedPointManager.AddRedPointEvent(self.BtnTeaching, self.RefreshBtnTeachingRedDot, self, {
XRedPointConditions.Types.CONDITION_KOROMCHARACTIVITYTEACHINGRED,
})
self.PanelRoot = self.PanelStageRoot.parent:Find("PanelRoot")
end
function XUiFunbenKoroTutorial:OnStart(actId)
XLuaUiManager.SetMask(true)
self:PlayAnimation("AnimSwitch", function()
XLuaUiManager.SetMask(false)
end)
self.Id = actId
self.CurPanelStage = XDataCenter.FubenNewCharActivityManager.GetKoroLastOpenPanel() or XFubenNewCharConfig.KoroPanelType.Normal
self.ActivityCfg = XFubenNewCharConfig.GetDataById(self.Id)
self.ActivityEndTime = XFunctionManager.GetEndTimeByTimeId(self.ActivityCfg.TimeId)
self:InitPanel()
end
function XUiFunbenKoroTutorial:OnEnable()
self:CheckRedPoint()
self:SwitchPanelStage(self.CurPanelStage)
self:StartActivityTimer()
end
function XUiFunbenKoroTutorial:OnDisable()
self:CloseActivityTimer()
end
function XUiFunbenKoroTutorial:InitPanel()
--self.TxtActivityName.text = self.ActivityCfg.Name
self.FubenGo = self.PanelStageRoot:LoadPrefab(self.ActivityCfg.FubenPrefab)
self.FubenGo.gameObject:SetActiveEx(false)
self.PanelStageKoro = XUiPanelFubenKoroStage.New(self, self.FubenGo, self.ActivityCfg, XFubenNewCharConfig.KoroPanelType.Teaching)
self.FubenChallengeGo = self.PanelChallengeStageRoot:LoadPrefab(self.ActivityCfg.FubenChallengePrefab)
self.FubenChallengeGo.gameObject:SetActiveEx(false)
self.PanelStageKoroChallenge = XUiPanelFubenKoroStage.New(self, self.FubenChallengeGo, self.ActivityCfg, XFubenNewCharConfig.KoroPanelType.Challenge)
end
--按钮红点
function XUiFunbenKoroTutorial:CheckRedPoint()
XRedPointManager.Check(self.RedPointBtnChallengeId)
XRedPointManager.Check(self.RedPointBtnTeachingId)
self.BtnChapter:ShowReddot(false)
end
--活动时间的定时器开启与关闭
function XUiFunbenKoroTutorial:StartActivityTimer()
local now = XTime.GetServerNowTimestamp()
self.TxtDay.text = XUiHelper.GetTime(self.ActivityEndTime - now, XUiHelper.TimeFormatType.ACTIVITY)
self:CloseActivityTimer()
self.TimerId = XScheduleManager.ScheduleForever(function()
self:RefreshActivityTime()
end, XScheduleManager.SECOND, 0)
end
function XUiFunbenKoroTutorial:RefreshActivityTime()
local now = XTime.GetServerNowTimestamp()
if now > self.ActivityEndTime then
XUiManager.TipText("KoroCharacterActivityEnd")
self:CloseActivityTimer()
XLuaUiManager.RunMain()
return
end
self.TxtDay.text = XUiHelper.GetTime(self.ActivityEndTime - now, XUiHelper.TimeFormatType.ACTIVITY)
end
function XUiFunbenKoroTutorial:CloseActivityTimer()
if self.TimerId then
XScheduleManager.UnSchedule(self.TimerId)
self.TimerId = nil
end
end
--切换到挑战界面或者教学关界面
function XUiFunbenKoroTutorial:SwitchPanelStage(panelStage)
XDataCenter.FubenNewCharActivityManager.SetKoroLastOpenPanel(panelStage)
if panelStage ~= XFubenNewCharConfig.KoroPanelType.Normal then
self.PanelMain.gameObject:SetActiveEx(false)
self.PanelSpine.gameObject:SetActiveEx(false)
self.PanelRoot.gameObject:SetActiveEx(false)
self.PanelEffect.gameObject:SetActiveEx(false)
if panelStage == XFubenNewCharConfig.KoroPanelType.Teaching then
self.PanelStageKoro:OnShow(panelStage)
elseif panelStage == XFubenNewCharConfig.KoroPanelType.Challenge then
self.PanelStageKoroChallenge:OnShow(panelStage)
end
self.CurPanelStage = panelStage
else
if self.PanelStageKoro:CheckCanClose() and self.PanelStageKoroChallenge:CheckCanClose() then
self.PanelMain.gameObject:SetActiveEx(true)
self.PanelSpine.gameObject:SetActiveEx(true)
self.PanelRoot.gameObject:SetActiveEx(true)
self.PanelEffect.gameObject:SetActiveEx(true)
self.PanelStageKoro:OnHide()
self.PanelStageKoroChallenge:OnHide()
self.CurPanelStage = panelStage
self:CheckRedPoint()
XLuaUiManager.SetMask(true)
self:PlayAnimation("AnimSwitch", function()
XLuaUiManager.SetMask(false)
end)
end
end
end
--按钮绑定事件
function XUiFunbenKoroTutorial:InitAutoScript()
self.BtnBack.CallBack = function() self:OnBtnBackClick() end
self.BtnMainUi.CallBack = function() self:OnBtnMainUiClick() end
self.BtnChapter.CallBack = function() self:OnBtnChapterClick() end
self.BtnTeaching.CallBack = function() self:OnBtnTeachingClick() end
self.BtnChallenge.CallBack = function() self:OnBtnChallengeClick() end
self.BtnDetails.CallBack = function() self:OnBtnDetailsClick() end
self.BtnCultivate.CallBack = function() self:OnBtnCultivateClick() end
self.BtnObtain.CallBack = function() self:OnBtnObtainClick() end
end
function XUiFunbenKoroTutorial:OnBtnBackClick()
if self.CurPanelStage == XFubenNewCharConfig.KoroPanelType.Normal then
XDataCenter.FubenNewCharActivityManager.SetKoroLastOpenPanel(self.CurPanelStage)
self:Close()
return
end
self:SwitchPanelStage(XFubenNewCharConfig.KoroPanelType.Normal)
end
function XUiFunbenKoroTutorial:OnBtnMainUiClick()
XDataCenter.FubenNewCharActivityManager.SetKoroLastOpenPanel(XFubenNewCharConfig.KoroPanelType.Normal)
XLuaUiManager.RunMain()
end
function XUiFunbenKoroTutorial:OnBtnChapterClick()
XFunctionManager.SkipInterface(self.ActivityCfg.SkipIdJZ)
end
function XUiFunbenKoroTutorial:OnBtnTeachingClick()
self:SwitchPanelStage(XFubenNewCharConfig.KoroPanelType.Teaching)
end
function XUiFunbenKoroTutorial:OnBtnChallengeClick()
self:SwitchPanelStage(XFubenNewCharConfig.KoroPanelType.Challenge)
end
function XUiFunbenKoroTutorial:OnBtnDetailsClick()
XLuaUiManager.Open("UiCharacterDetail", self.ActivityCfg.CharacterId)
end
function XUiFunbenKoroTutorial:OnBtnCultivateClick()
XFunctionManager.SkipInterface(self.ActivityCfg.SkipIdChar)
end
function XUiFunbenKoroTutorial:OnBtnObtainClick()
XFunctionManager.SkipInterface(self.ActivityCfg.SkipIdDraw)
end
function XUiFunbenKoroTutorial:RefreshBtnChallengeRedDot(count)
self.BtnChallenge:ShowReddot(count >= 0)
end
function XUiFunbenKoroTutorial:RefreshBtnTeachingRedDot(count)
self.BtnTeaching:ShowReddot(count >= 0)
end