forked from endernon/PGRData
230 lines
8.5 KiB
Lua
230 lines
8.5 KiB
Lua
|
local XUiPhotographCapturePanel = require("XUi/XUiPhotograph/XUiPhotographCapturePanel")
|
||
|
local XUiPhotographSDKPanel = require("XUi/XUiPhotograph/XUiPhotographSDKPanel")
|
||
|
local XUiGuildDormPhotographData = require("XUi/XUiGuildDorm/Photograph/XUiGuildDormPhotographData")
|
||
|
|
||
|
-- 拍照面板
|
||
|
---@class XUiGuildDormPanelPhotograph : XSignalData
|
||
|
---@field CapturePanel XUiPhotographCapturePanel
|
||
|
---@field SDKPanel XUiPhotographSDKPanel
|
||
|
---@field PhotographData XUiGuildDormPhotographData
|
||
|
---@field Photo UnityEngine.RectTransform
|
||
|
local XUiGuildDormPanelPhotograph = XClass(XSignalData, "XUiGuildDormPanelPhotograph")
|
||
|
|
||
|
function XUiGuildDormPanelPhotograph:Ctor(ui)
|
||
|
self.GameObject = ui.gameObject
|
||
|
self.Transform = ui.transform
|
||
|
XTool.InitUiObject(self)
|
||
|
self:RegisterUiEvents()
|
||
|
self.IsPhotographModel = false
|
||
|
end
|
||
|
|
||
|
function XUiGuildDormPanelPhotograph:OnStart()
|
||
|
self.CapturePanel = XUiPhotographCapturePanel.New(self, self.PanelCapture)
|
||
|
self.SDKPanel = XUiPhotographSDKPanel.New(self, self.PanelSDK)
|
||
|
self.PhotographData = XUiGuildDormPhotographData.New()
|
||
|
|
||
|
self:SetProportionImage()
|
||
|
-- 工会名称
|
||
|
self.TxtGuildName.text = XDataCenter.GuildManager.GetGuildName()
|
||
|
-- 工会Id
|
||
|
local guildId = XDataCenter.GuildManager.GetGuildId()
|
||
|
self.TxtGuildID.text = string.format("ID: %08d", guildId)
|
||
|
-- 玩家名称
|
||
|
self.TxtPlayerName.text = XPlayer.Name
|
||
|
-- 玩家等级
|
||
|
self.TxtLevel.text = XPlayer.GetLevelOrHonorLevel()
|
||
|
-- 玩家Id
|
||
|
self.TxtPlayerID.text = string.format("ID: %s", XPlayer.Id)
|
||
|
end
|
||
|
|
||
|
function XUiGuildDormPanelPhotograph:OnEnable()
|
||
|
self:UpdateView()
|
||
|
self:SwitchPhotographModel()
|
||
|
end
|
||
|
|
||
|
function XUiGuildDormPanelPhotograph:OnDestroy()
|
||
|
XDataCenter.PhotographManager.ClearTextureCache()
|
||
|
end
|
||
|
|
||
|
function XUiGuildDormPanelPhotograph:UpdateView()
|
||
|
-- logo
|
||
|
self:UpdateLogoView()
|
||
|
-- 工会信息
|
||
|
self:UpdateGuildView()
|
||
|
-- 玩家信息
|
||
|
self:UpdatePlayerView()
|
||
|
-- 工会id
|
||
|
self.TxtGuildID.transform.parent.gameObject:SetActiveEx(self.PhotographData:GetOpenGuildId())
|
||
|
-- 玩家等级
|
||
|
self.TxtPlayerLv.gameObject:SetActiveEx(self.PhotographData:GetOpenLevel())
|
||
|
-- 玩家Uid
|
||
|
self.TxtPlayerID.gameObject:SetActiveEx(self.PhotographData:GetOpenUId())
|
||
|
-- 刷新位置
|
||
|
self:UpdateLogoSiblingIndex()
|
||
|
self:UpdateGuildSiblingIndex()
|
||
|
self:UpdatePlayerSiblingIndex()
|
||
|
end
|
||
|
|
||
|
function XUiGuildDormPanelPhotograph:UpdateLogoView()
|
||
|
local alignment = self.PhotographData:GetLogoAlignment()
|
||
|
local show = alignment.Value ~= 0
|
||
|
self.ImgLogo.gameObject:SetActiveEx(show)
|
||
|
if show then
|
||
|
self:SetLogoOrInfoPos(self.ImgLogo.transform, alignment)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function XUiGuildDormPanelPhotograph:UpdateGuildView()
|
||
|
local alignment = self.PhotographData:GetGuildAlignment()
|
||
|
local show = alignment.Value ~= 0
|
||
|
self.PanelGuild.gameObject:SetActiveEx(show)
|
||
|
if show then
|
||
|
self:SetLogoOrInfoPos(self.PanelGuild.transform, alignment, self.PanelGuild)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function XUiGuildDormPanelPhotograph:UpdatePlayerView()
|
||
|
local alignment = self.PhotographData:GetPlayerAlignment()
|
||
|
local show = alignment.Value ~= 0
|
||
|
self.PanelPlayer.gameObject:SetActiveEx(show)
|
||
|
if show then
|
||
|
self.TxtPlayerLv.ChildAlignment = alignment.Anchor.x >= 0.5 and CS.UnityEngine.TextAnchor.UpperRight or CS.UnityEngine.TextAnchor.UpperLeft
|
||
|
self:SetLogoOrInfoPos(self.PanelPlayer.transform, alignment, self.PanelPlayer)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function XUiGuildDormPanelPhotograph:UpdateLogoSiblingIndex()
|
||
|
local alignment = self.PhotographData:GetLogoAlignment()
|
||
|
local show = alignment.Value ~= 0
|
||
|
if show then
|
||
|
local siblingIndex = alignment.Value <= 2 and 0 or 2
|
||
|
self.ImgLogo.transform:SetSiblingIndex(siblingIndex)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function XUiGuildDormPanelPhotograph:UpdateGuildSiblingIndex()
|
||
|
local alignment = self.PhotographData:GetGuildAlignment()
|
||
|
local show = alignment.Value ~= 0
|
||
|
if show then
|
||
|
self.PanelGuild.transform:SetSiblingIndex(1)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function XUiGuildDormPanelPhotograph:UpdatePlayerSiblingIndex()
|
||
|
local alignment = self.PhotographData:GetPlayerAlignment()
|
||
|
local show = alignment.Value ~= 0
|
||
|
if show then
|
||
|
local siblingIndex = alignment.Value <= 2 and 2 or 0
|
||
|
self.PanelPlayer.transform:SetSiblingIndex(siblingIndex)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
---@param rectTransform UnityEngine.Transform
|
||
|
function XUiGuildDormPanelPhotograph:SetLogoOrInfoPos(rectTransform, alignment, autoLayout)
|
||
|
if not rectTransform or not alignment then
|
||
|
return
|
||
|
end
|
||
|
local anchor = alignment.Anchor
|
||
|
rectTransform.anchorMin = anchor
|
||
|
rectTransform.anchorMax = anchor
|
||
|
rectTransform.pivot = anchor
|
||
|
rectTransform:SetParent(self[alignment.Node], false)
|
||
|
if autoLayout then
|
||
|
autoLayout.ChildAlignment = anchor.x >= 0.5 and CS.UnityEngine.TextAnchor.MiddleRight or CS.UnityEngine.TextAnchor.MiddleLeft
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function XUiGuildDormPanelPhotograph:Photograph()
|
||
|
XCameraHelper.ScreenShotNew(self.ImgPicture, CS.XUiManager.Instance.UiCamera, function(screenShot)
|
||
|
-- 截图后操作
|
||
|
XCameraHelper.ScreenShotNew(self.CapturePanel.ImagePhoto, self.CameraCupture, function(shot) -- 把合成后的图片渲染到游戏UI中的照片展示(最终要分享的图片)
|
||
|
CsXUiManager.Instance:ChangeCanvasTypeCamera(CsXUiType.Normal, CS.XUiManager.Instance.UiCamera)
|
||
|
self.ShareTexture = shot
|
||
|
self.PhotoName = "[" .. tostring(XPlayer.Id) .. "]" .. XTime.GetServerNowTimestamp()
|
||
|
self.Photo:PlayTimelineAnimation(function()
|
||
|
if not XTool.UObjIsNil(self.ImgPicture.mainTexture) and self.ImgPicture.mainTexture.name ~= "UnityWhite" then -- 销毁texture2d (UnityWhite为默认的texture2d)
|
||
|
CS.UnityEngine.Object.Destroy(self.ImgPicture.mainTexture)
|
||
|
end
|
||
|
self.CapturePanel.BtnClose.gameObject:SetActiveEx(true)
|
||
|
end, function()
|
||
|
self:ChangeState(XPhotographConfigs.PhotographViewState.SDK)
|
||
|
self.CapturePanel.BtnClose.gameObject:SetActiveEx(false)
|
||
|
end)
|
||
|
end, function() CsXUiManager.Instance:ChangeCanvasTypeCamera(CsXUiType.Normal, self.CameraCupture) end)
|
||
|
end)
|
||
|
XDataCenter.PhotographManager.SendPhotoGraphRequest()
|
||
|
end
|
||
|
|
||
|
function XUiGuildDormPanelPhotograph:ChangeState(state)
|
||
|
if state == XPhotographConfigs.PhotographViewState.Normal then
|
||
|
self.CapturePanel:Hide()
|
||
|
self.SDKPanel:Hide()
|
||
|
self:PhotographUiEnable(true)
|
||
|
elseif state == XPhotographConfigs.PhotographViewState.Capture then
|
||
|
self.CapturePanel:Show()
|
||
|
self.SDKPanel:Hide()
|
||
|
elseif state == XPhotographConfigs.PhotographViewState.SDK then
|
||
|
self.CapturePanel:Show()
|
||
|
self.SDKPanel:Show()
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function XUiGuildDormPanelPhotograph:PhotographUiEnable(value)
|
||
|
self:EmitSignal("PhotographUiEnable",value)
|
||
|
self.BtnSet.gameObject:SetActiveEx(value)
|
||
|
self.BtnPhotograph.gameObject:SetActiveEx(value)
|
||
|
end
|
||
|
|
||
|
-- 设置拍照图片大小
|
||
|
function XUiGuildDormPanelPhotograph:SetProportionImage()
|
||
|
local width, height = CS.UnityEngine.Screen.width, CS.UnityEngine.Screen.height
|
||
|
local defaultSize = self.ImageContainer.sizeDelta
|
||
|
local ratio = width / height
|
||
|
local screenW = ratio * defaultSize.y
|
||
|
self.ImageContainer.sizeDelta = Vector2(screenW, defaultSize.y)
|
||
|
self.ImgPicture.rectTransform.sizeDelta = Vector2(CsXUiManager.RealScreenWidth, CsXUiManager.RealScreenHeight)
|
||
|
end
|
||
|
|
||
|
--region 按钮相关
|
||
|
|
||
|
function XUiGuildDormPanelPhotograph:RegisterUiEvents()
|
||
|
XUiHelper.RegisterClickEvent(self, self.BtnSet, self.OnBtnSetClick)
|
||
|
XUiHelper.RegisterClickEvent(self, self.BtnPhotograph, self.OnBtnPhotographClick)
|
||
|
end
|
||
|
|
||
|
function XUiGuildDormPanelPhotograph:OnBtnSetClick()
|
||
|
XLuaUiManager.Open("UiGuildDormPhotoSet", self.PhotographData, function()
|
||
|
self:UpdateView()
|
||
|
end)
|
||
|
end
|
||
|
|
||
|
function XUiGuildDormPanelPhotograph:OnBtnPhotographClick()
|
||
|
self:PhotographUiEnable(false)
|
||
|
self:Photograph()
|
||
|
end
|
||
|
|
||
|
--endregion
|
||
|
|
||
|
--region 拍照模式相关
|
||
|
|
||
|
function XUiGuildDormPanelPhotograph:OnClick()
|
||
|
self.IsPhotographModel = not self.IsPhotographModel
|
||
|
self:SwitchPhotographModel()
|
||
|
end
|
||
|
|
||
|
function XUiGuildDormPanelPhotograph:SwitchPhotographModel()
|
||
|
self:EmitSignal("OnSwitchPhotographModel", self.IsPhotographModel)
|
||
|
end
|
||
|
|
||
|
function XUiGuildDormPanelPhotograph:QuitPhotographModel()
|
||
|
self.IsPhotographModel = false
|
||
|
self:SwitchPhotographModel()
|
||
|
end
|
||
|
|
||
|
function XUiGuildDormPanelPhotograph:CheckPhotographModel()
|
||
|
return self.IsPhotographModel
|
||
|
end
|
||
|
|
||
|
--endregion
|
||
|
|
||
|
return XUiGuildDormPanelPhotograph
|