PGRData/Script/matrix/xui/xuidoubletowers/XUiDoubleTowersGridInfo.lua

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---@class XUiDoubleTowersGridInfo
local XUiDoubleTowersGridInfo = XClass(nil, "XUiDoubleTowersGridInfo")
function XUiDoubleTowersGridInfo:Ctor(rootUi, ui)
if not ui then
ui = rootUi
else
self.RootUi = rootUi
end
self.GameObject = ui.gameObject
self.Transform = ui.transform
XTool.InitUiObject(self)
self:InitUi()
end
function XUiDoubleTowersGridInfo:Refresh(infoId)
-- 左上角 飞行/地面/剧毒
self.TxtDesc.text = XDoubleTowersConfigs.GetEnemyInfoTypeDesc(infoId)
-- 左下角 波数
self.TxtCount.text = XDoubleTowersConfigs.GetEnemyInfoRoundDesc(infoId)
-- 图标
self.RImgIcon:SetRawImage(XDoubleTowersConfigs.GetEnemyInfoImg(infoId))
end
--todo instea of UiObject
function XUiDoubleTowersGridInfo:InitUi()
self.TxtDesc = XUiHelper.TryGetComponent(self.Transform, "TxtCount (1)", "Text")
self.TxtCount = XUiHelper.TryGetComponent(self.Transform, "TxtCount", "Text")
self.RImgIcon = XUiHelper.TryGetComponent(self.Transform, "RImgIcon", "RawImage")
end
return XUiDoubleTowersGridInfo