forked from endernon/PGRData
41 lines
1.2 KiB
Lua
41 lines
1.2 KiB
Lua
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local XUiGridLikeInfo = require("XUi/XUiDormCharacterDetail/XUiGridLikeInfo")
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local XUiDormCharacterLikeInfo = XLuaUiManager.Register(XLuaUi, "UiDormCharacterLikeInfo")
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function XUiDormCharacterLikeInfo:OnAwake()
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self:AutoAddListener()
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end
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function XUiDormCharacterLikeInfo:OnStart(characterId)
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self.CharacterId = characterId
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self:Init()
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end
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function XUiDormCharacterLikeInfo:OnEnable()
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self:PlayAnimation("LikeInfoEnable")
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end
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function XUiDormCharacterLikeInfo:OnDisable()
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self:PlayAnimation("LikeInfoDisable")
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end
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function XUiDormCharacterLikeInfo:AutoAddListener()
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self:RegisterClickEvent(self.BtnClose, self.OnBtnCloseClick)
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end
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function XUiDormCharacterLikeInfo:OnBtnCloseClick()
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self:Close()
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end
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function XUiDormCharacterLikeInfo:Init()
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local recoveryConfigs = XDormConfig.GetCharRecoveryConfig(self.CharacterId)
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self.GridLikeInfo.gameObject:SetActive(false)
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for i = 1, #recoveryConfigs do
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local grid = CS.UnityEngine.Object.Instantiate(self.GridLikeInfo)
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local gridLikeInfo = XUiGridLikeInfo.New(grid, self)
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gridLikeInfo:Refresh(recoveryConfigs[i])
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grid.transform:SetParent(self.PanelRecycle, false)
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gridLikeInfo.GameObject:SetActive(true)
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end
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end
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