PGRData/Script/matrix/xui/xuiarchive/XUiArchiveMonsterInfo.lua

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XUiArchiveMonsterInfo = XClass(nil, "XUiArchiveMonsterInfo")
local CSTextManagerGetText = CS.XTextManager.GetText
local EvaluateOneForAll = XArchiveConfigs.EvaluateOnForAll
local InfoShortMax = 4
local InfoLongMax = 5
function XUiArchiveMonsterInfo:Ctor(ui, data, base)
self.GameObject = ui.gameObject
self.Transform = ui.transform
XTool.InitUiObject(self)
self.Data = data
self.Base = base
self.InfoContent = {
self.InfoContent1,
self.InfoContent2,
self.InfoContent3,
self.InfoContent4
}
self.DetailContent = {
self.DetailContent1,
self.DetailContent2,
self.DetailContent3,
self.DetailContent4,
self.DetailContent5
}
end
function XUiArchiveMonsterInfo:SelectType(index)
self:SetMonsterBaseInfoData(index)
self:SetMonsterShortInfoData(index)
self:SetMonsterLongInfoData(index)
end
function XUiArchiveMonsterInfo:SetMonsterBaseInfoData(type)
self.MonsterNameTex.text = (EvaluateOneForAll == XArchiveConfigs.OnForAllState.On) and self.Data:GetName() or self.Data:GetRealName(self.Data:GetNpcId()[type])
self.KillCount.text = CSTextManagerGetText("ArchiveMonsterKillText", self.Data.Kill[self.Data:GetNpcId()[type]])
self.ImgIcon:SetRawImage(self.Data:GetIcon())
end
function XUiArchiveMonsterInfo:SetMonsterShortInfoData(type)
local infoList = XDataCenter.ArchiveManager.GetArchiveMonsterInfoList(self.Data:GetNpcId()[type], XArchiveConfigs.MonsterInfoType.Short)
for index = 1, InfoShortMax do
if infoList[index] then
if not self.MonsterInfo then self.MonsterInfo = {} end
if not self.MonsterInfo[index] then
self.MonsterInfo[index] = {}
self.MonsterInfo[index].Transform = self.InfoContent[index].transform
self.MonsterInfo[index].GameObject = self.InfoContent[index].gameObject
XTool.InitUiObject(self.MonsterInfo[index])
end
self.MonsterInfo[index].TxtTitle.text = infoList[index]:GetTitle()
self.MonsterInfo[index].TxtDesc.text = infoList[index]:GetText()
self.MonsterInfo[index].TxtLock.text = infoList[index]:GetLockDesc()
self.MonsterInfo[index].UnLock.gameObject:SetActiveEx(not infoList[index]:GetIsLock())
self.MonsterInfo[index].Lock.gameObject:SetActiveEx(infoList[index]:GetIsLock())
end
self.InfoContent[index].gameObject:SetActiveEx(infoList[index] and true or false)
end
end
function XUiArchiveMonsterInfo:SetMonsterLongInfoData(type)
local infoList = XDataCenter.ArchiveManager.GetArchiveMonsterInfoList(self.Data:GetNpcId()[type], XArchiveConfigs.MonsterInfoType.Long)
for index = 1, InfoLongMax do
if infoList[index] then
if not self.MonsterDetail then self.MonsterDetail = {} end
if not self.MonsterDetail[index] then
self.MonsterDetail[index] = {}
self.MonsterDetail[index].Transform = self.DetailContent[index].transform
self.MonsterDetail[index].GameObject = self.DetailContent[index].gameObject
XTool.InitUiObject(self.MonsterDetail[index])
end
self.MonsterDetail[index].TxtTitle.text = infoList[index]:GetTitle()
self.MonsterDetail[index].TxtDesc.text = infoList[index]:GetText()
self.MonsterDetail[index].TxtLock.text = infoList[index]:GetLockDesc()
self.MonsterDetail[index].UnLock.gameObject:SetActiveEx(not infoList[index]:GetIsLock())
self.MonsterDetail[index].Lock.gameObject:SetActiveEx(infoList[index]:GetIsLock())
end
self.DetailContent[index].gameObject:SetActiveEx(infoList[index] and true or false)
end
end