forked from endernon/PGRData
87 lines
3.7 KiB
Lua
87 lines
3.7 KiB
Lua
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XUiArchiveMonsterInfo = XClass(nil, "XUiArchiveMonsterInfo")
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local CSTextManagerGetText = CS.XTextManager.GetText
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local EvaluateOneForAll = XArchiveConfigs.EvaluateOnForAll
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local InfoShortMax = 4
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local InfoLongMax = 5
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function XUiArchiveMonsterInfo:Ctor(ui, data, base)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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XTool.InitUiObject(self)
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self.Data = data
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self.Base = base
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self.InfoContent = {
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self.InfoContent1,
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self.InfoContent2,
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self.InfoContent3,
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self.InfoContent4
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}
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self.DetailContent = {
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self.DetailContent1,
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self.DetailContent2,
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self.DetailContent3,
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self.DetailContent4,
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self.DetailContent5
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}
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end
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function XUiArchiveMonsterInfo:SelectType(index)
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self:SetMonsterBaseInfoData(index)
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self:SetMonsterShortInfoData(index)
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self:SetMonsterLongInfoData(index)
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end
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function XUiArchiveMonsterInfo:SetMonsterBaseInfoData(type)
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self.MonsterNameTex.text = (EvaluateOneForAll == XArchiveConfigs.OnForAllState.On) and self.Data:GetName() or self.Data:GetRealName(self.Data:GetNpcId()[type])
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self.KillCount.text = CSTextManagerGetText("ArchiveMonsterKillText", self.Data.Kill[self.Data:GetNpcId()[type]])
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self.ImgIcon:SetRawImage(self.Data:GetIcon())
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end
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function XUiArchiveMonsterInfo:SetMonsterShortInfoData(type)
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local infoList = XDataCenter.ArchiveManager.GetArchiveMonsterInfoList(self.Data:GetNpcId()[type], XArchiveConfigs.MonsterInfoType.Short)
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for index = 1, InfoShortMax do
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if infoList[index] then
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if not self.MonsterInfo then self.MonsterInfo = {} end
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if not self.MonsterInfo[index] then
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self.MonsterInfo[index] = {}
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self.MonsterInfo[index].Transform = self.InfoContent[index].transform
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self.MonsterInfo[index].GameObject = self.InfoContent[index].gameObject
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XTool.InitUiObject(self.MonsterInfo[index])
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end
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self.MonsterInfo[index].TxtTitle.text = infoList[index]:GetTitle()
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self.MonsterInfo[index].TxtDesc.text = infoList[index]:GetText()
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self.MonsterInfo[index].TxtLock.text = infoList[index]:GetLockDesc()
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self.MonsterInfo[index].UnLock.gameObject:SetActiveEx(not infoList[index]:GetIsLock())
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self.MonsterInfo[index].Lock.gameObject:SetActiveEx(infoList[index]:GetIsLock())
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end
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self.InfoContent[index].gameObject:SetActiveEx(infoList[index] and true or false)
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end
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end
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function XUiArchiveMonsterInfo:SetMonsterLongInfoData(type)
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local infoList = XDataCenter.ArchiveManager.GetArchiveMonsterInfoList(self.Data:GetNpcId()[type], XArchiveConfigs.MonsterInfoType.Long)
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for index = 1, InfoLongMax do
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if infoList[index] then
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if not self.MonsterDetail then self.MonsterDetail = {} end
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if not self.MonsterDetail[index] then
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self.MonsterDetail[index] = {}
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self.MonsterDetail[index].Transform = self.DetailContent[index].transform
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self.MonsterDetail[index].GameObject = self.DetailContent[index].gameObject
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XTool.InitUiObject(self.MonsterDetail[index])
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end
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self.MonsterDetail[index].TxtTitle.text = infoList[index]:GetTitle()
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self.MonsterDetail[index].TxtDesc.text = infoList[index]:GetText()
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self.MonsterDetail[index].TxtLock.text = infoList[index]:GetLockDesc()
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self.MonsterDetail[index].UnLock.gameObject:SetActiveEx(not infoList[index]:GetIsLock())
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self.MonsterDetail[index].Lock.gameObject:SetActiveEx(infoList[index]:GetIsLock())
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end
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self.DetailContent[index].gameObject:SetActiveEx(infoList[index] and true or false)
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end
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end
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