forked from endernon/JadeSR-origin-DONOTUSE
master #2
3 changed files with 103 additions and 79 deletions
|
@ -1,76 +1,90 @@
|
|||
use anyhow::Result;
|
||||
use proto::*;
|
||||
use super::*;
|
||||
use crate::game::globals;
|
||||
use serde_json::json;
|
||||
use serde_json::Value;
|
||||
use std::fs;
|
||||
|
||||
use crate::{net::PlayerSession, util};
|
||||
pub async fn on_start_cocoon_stage_cs_req(
|
||||
session: &PlayerSession,
|
||||
body: &StartCocoonStageCsReq,
|
||||
) -> Result<()> {
|
||||
let player_info = session.player_info();
|
||||
|
||||
pub async fn on_get_bag_cs_req(session: &PlayerSession, _: &GetBagCsReq) -> Result<()> {
|
||||
let json_data = fs::read_to_string("PATH HERE").expect("Failed to read inventory.json");
|
||||
let json_value: Value = serde_json::from_str(&json_data).expect("Failed to parse JSON data");
|
||||
let rsp = StartCocoonStageScRsp {
|
||||
retcode: 0,
|
||||
prop_entity_id: body.prop_entity_id,
|
||||
cocoon_id: body.cocoon_id,
|
||||
wave: body.wave,
|
||||
battle_info: Some(SceneBattleInfo {
|
||||
stage_id: 201012311,
|
||||
logic_random_seed: 4444,
|
||||
battle_id: 1,
|
||||
battle_avatar_list: player_info
|
||||
.lineup
|
||||
.avatar_list
|
||||
.iter()
|
||||
.map(|avatar| BattleAvatar {
|
||||
index: avatar.slot,
|
||||
id: avatar.id,
|
||||
level: 80,
|
||||
promotion: 6,
|
||||
rank: 6,
|
||||
hp: 10000,
|
||||
avatar_type: 3,
|
||||
sp: Some(AmountInfo {
|
||||
cur_amount: 10000,
|
||||
max_amount: 10000,
|
||||
}),
|
||||
..Default::default()
|
||||
})
|
||||
.collect(),
|
||||
monster_wave_list: globals
|
||||
.monster_wave_list
|
||||
.iter()
|
||||
.map(|monster_list| SceneMonsterWave {
|
||||
monster_list: monster_list
|
||||
.iter()
|
||||
.map(|id| SceneMonsterData {
|
||||
monster_id: *id,
|
||||
..Default::default()
|
||||
})
|
||||
.collect(),
|
||||
..Default::default()
|
||||
})
|
||||
.collect(),
|
||||
..Default::default()
|
||||
}),
|
||||
};
|
||||
|
||||
// Extract ranks
|
||||
let r1: u32 = json_value[0]["rank"].as_i64().expect("Failed to get rank for Equipment1") as u32;
|
||||
let r2: u32 = json_value[1]["rank"].as_i64().expect("Failed to get rank for Equipment2") as u32;
|
||||
let t1: u32 = json_value[0]["tid"].as_i64().expect("Failed") as u32;
|
||||
let t2: u32 = json_value[1]["tid"].as_i64().expect("Failed") as u32;
|
||||
let l1: u32 = json_value[0]["level"].as_i64().expect("Failed") as u32;
|
||||
let l2: u32 = json_value[0]["level"].as_i64().expect("Failed") as u32;
|
||||
//let e_rank3: u32 = json_value[2]["rank"].as_i64().expect("Failed to get rank for Equipment3") as u32;
|
||||
session.send(CMD_START_COCOON_STAGE_SC_RSP, rsp).await
|
||||
}
|
||||
|
||||
pub async fn on_get_cur_battle_info_cs_req(
|
||||
session: &PlayerSession,
|
||||
_body: &GetCurBattleInfoCsReq,
|
||||
) -> Result<()> {
|
||||
session
|
||||
.send(
|
||||
CMD_GET_BAG_SC_RSP,
|
||||
GetBagScRsp {
|
||||
kkdobdmaipc: vec![],
|
||||
fllcfpejibd: vec![],
|
||||
lgjeabihdpn: vec![],
|
||||
retcode: 0,
|
||||
equipment_list: vec![
|
||||
Equipment {tid: t1, rank: r1, exp: 0, unique_id: 57, promotion: 6, level: l1, base_avatar_id: 0, is_protected: true, ..Default::default()},
|
||||
Equipment {tid: t2, rank: r2, exp: 0, unique_id: 58, promotion: 6, level: l2, base_avatar_id: 0, is_protected: true, ..Default::default()},
|
||||
Equipment {tid: 23024, rank: 5, exp: 0, unique_id: 59, promotion: 6, level: 80, base_avatar_id: 0, is_protected: true, ..Default::default()},
|
||||
Equipment {tid: 23024, rank: 5, exp: 0, unique_id: 60, promotion: 6, level: 80, base_avatar_id: 0, is_protected: true, ..Default::default()},
|
||||
Equipment {tid: 23024, rank: 5, exp: 0, unique_id: 61, promotion: 6, level: 80, base_avatar_id: 0, is_protected: true, ..Default::default()},
|
||||
Equipment {tid: 23024, rank: 5, exp: 0, unique_id: 62, promotion: 6, level: 80, base_avatar_id: 0, is_protected: true, ..Default::default()},
|
||||
Equipment {tid: 23024, rank: 5, exp: 0, unique_id: 63, promotion: 6, level: 80, base_avatar_id: 0, is_protected: true, ..Default::default()},
|
||||
Equipment {tid: 23024, rank: 5, exp: 0, unique_id: 64, promotion: 6, level: 80, base_avatar_id: 0, is_protected: true, ..Default::default()},
|
||||
Equipment {tid: 23024, rank: 5, exp: 0, unique_id: 65, promotion: 6, level: 80, base_avatar_id: 0, is_protected: true, ..Default::default()},
|
||||
Equipment {tid: 23024, rank: 5, exp: 0, unique_id: 66, promotion: 6, level: 80, base_avatar_id: 0, is_protected: true, ..Default::default()},
|
||||
Equipment {tid: 23024, rank: 1, exp: 0, unique_id: 67, promotion: 0, level: 1, base_avatar_id: 0, is_protected: true, ..Default::default()},
|
||||
//Equipment {tid: 1, rank: 1, exp: 0, unique_id: 59, promotion: 6, level: 1, base_avatar_id: 0, is_protected: true, ..Default::default()}
|
||||
],
|
||||
mbedbdbmekj: 0,
|
||||
relic_list: vec![
|
||||
Relic {
|
||||
unique_id: 1488,
|
||||
base_avatar_id: 1315, // avatar id
|
||||
tid: 61202,
|
||||
level: 15, is_protected: true,
|
||||
main_affix_id: 1,
|
||||
sub_affix_list: vec![ RelicAffix { affix_id: 7, cnt: 830, step: 20 }], ..Default::default() }
|
||||
],
|
||||
odeefdlejgg: vec![],
|
||||
niemagjlpdl: vec![],
|
||||
gddpphikjae: vec![],
|
||||
macfjibhfad: vec![],
|
||||
clkjaanbfpp: vec![ 101 ],
|
||||
// .iter()
|
||||
// .map(|id| {
|
||||
// // {
|
||||
// // tid: *id,
|
||||
// // num: 500
|
||||
// // }
|
||||
// })
|
||||
// .collect(),
|
||||
biahmcppikj: vec![],
|
||||
}
|
||||
CMD_GET_CUR_BATTLE_INFO_SC_RSP,
|
||||
GetCurBattleInfoScRsp {
|
||||
battle_info: Some(SceneBattleInfo::default()),
|
||||
ffbpkghgmjm: Some(Fjojkdhlonn::default()),
|
||||
..Default::default()
|
||||
},
|
||||
)
|
||||
.await
|
||||
}
|
||||
|
||||
pub async fn on_pve_battle_result_cs_req(
|
||||
session: &PlayerSession,
|
||||
body: &PveBattleResultCsReq,
|
||||
) -> Result<()> {
|
||||
session
|
||||
.send(
|
||||
CMD_P_V_E_BATTLE_RESULT_SC_RSP,
|
||||
PveBattleResultScRsp {
|
||||
retcode: 0,
|
||||
end_status: body.end_status,
|
||||
battle_id: body.battle_id,
|
||||
..Default::default()
|
||||
},
|
||||
)
|
||||
.await
|
||||
|
||||
// let rsp = GetBagScRsp {
|
||||
//
|
||||
// }
|
||||
}
|
|
@ -1,4 +1,5 @@
|
|||
[
|
||||
{"tid": 23002, "rank": 3, "exp": 0, "unique_id": 57, "promotion": 6, "level": 75, "base_avatar_id": 0, "is_protected": true},
|
||||
{"tid": 23015, "rank": 4, "exp": 0, "unique_id": 58, "promotion": 6, "level": 80, "base_avatar_id": 0, "is_protected": true}
|
||||
{"tid": 23015, "rank": 4, "exp": 0, "unique_id": 58, "promotion": 6, "level": 80, "base_avatar_id": 0, "is_protected": true},
|
||||
{"tid": 23015, "rank": 4, "exp": 0, "unique_id": 59, "promotion": 6, "level": 79, "base_avatar_id": 0, "is_protected": true}
|
||||
]
|
||||
|
|
|
@ -9,16 +9,25 @@ use std::fs;
|
|||
use crate::{net::PlayerSession, util};
|
||||
|
||||
pub async fn on_get_bag_cs_req(session: &PlayerSession, _: &GetBagCsReq) -> Result<()> {
|
||||
let json_data = fs::read_to_string("PATH HERE").expect("Failed to read inventory.json");
|
||||
let json_data = fs::read_to_string("C:/Users/Al-Shebli/Downloads/HSR 2.3 beta/JadeSR-masters/jadesr/gameserver/src/net/handlers/inventory.json").expect("Failed to read inventory.json");
|
||||
let json_value: Value = serde_json::from_str(&json_data).expect("Failed to parse JSON data");
|
||||
|
||||
// Extract ranks
|
||||
let r1: u32 = json_value[0]["rank"].as_i64().expect("Failed to get rank for Equipment1") as u32;
|
||||
let r2: u32 = json_value[1]["rank"].as_i64().expect("Failed to get rank for Equipment2") as u32;
|
||||
let r3: u32 = json_value[2]["rank"].as_i64().expect("Failed to get rank for Equipment2") as u32;
|
||||
let t1: u32 = json_value[0]["tid"].as_i64().expect("Failed") as u32;
|
||||
let t2: u32 = json_value[1]["tid"].as_i64().expect("Failed") as u32;
|
||||
let t3: u32 = json_value[2]["tid"].as_i64().expect("Failed") as u32;
|
||||
let l1: u32 = json_value[0]["level"].as_i64().expect("Failed") as u32;
|
||||
let l2: u32 = json_value[0]["level"].as_i64().expect("Failed") as u32;
|
||||
let l2: u32 = json_value[1]["level"].as_i64().expect("Failed") as u32;
|
||||
let l3: u32 = json_value[2]["level"].as_i64().expect("Failed") as u32;
|
||||
let ip1: u32 = json_value[0]["is_protected"].as_i64().expect("Failed") as u32;
|
||||
let ip2: u32 = json_value[1]["is_protected"].as_i64().expect("Failed") as u32;
|
||||
let ip3: u32 = json_value[2]["is_protected"].as_i64().expect("Failed") as u32;
|
||||
let p1: u32 = json_value[0]["promotion"].as_i64().expect("Failed") as u32;
|
||||
let p2: u32 = json_value[1]["promotion"].as_i64().expect("Failed") as u32;
|
||||
let p3: u32 = json_value[2]["promotion"].as_i64().expect("Failed") as u32;
|
||||
//let e_rank3: u32 = json_value[2]["rank"].as_i64().expect("Failed to get rank for Equipment3") as u32;
|
||||
session
|
||||
.send(
|
||||
|
@ -29,9 +38,9 @@ pub async fn on_get_bag_cs_req(session: &PlayerSession, _: &GetBagCsReq) -> Resu
|
|||
lgjeabihdpn: vec![],
|
||||
retcode: 0,
|
||||
equipment_list: vec![
|
||||
Equipment {tid: t1, rank: r1, exp: 0, unique_id: 57, promotion: 6, level: l1, base_avatar_id: 0, is_protected: true, ..Default::default()},
|
||||
Equipment {tid: t2, rank: r2, exp: 0, unique_id: 58, promotion: 6, level: l2, base_avatar_id: 0, is_protected: true, ..Default::default()},
|
||||
Equipment {tid: 23024, rank: 5, exp: 0, unique_id: 59, promotion: 6, level: 80, base_avatar_id: 0, is_protected: true, ..Default::default()},
|
||||
Equipment {tid: t1, rank: r1, exp: 0, unique_id: 57, promotion: p1, level: l1, base_avatar_id: 0, is_protected: ip1, ..Default::default()},
|
||||
Equipment {tid: t2, rank: r2, exp: 0, unique_id: 58, promotion: p2, level: l2, base_avatar_id: 0, is_protected: ip2, ..Default::default()},
|
||||
Equipment {tid: t3, rank: r3, exp: 0, unique_id: 59, promotion: p3, level: l3, base_avatar_id: 0, is_protected: ip3, ..Default::default()},
|
||||
Equipment {tid: 23024, rank: 5, exp: 0, unique_id: 60, promotion: 6, level: 80, base_avatar_id: 0, is_protected: true, ..Default::default()},
|
||||
Equipment {tid: 23024, rank: 5, exp: 0, unique_id: 61, promotion: 6, level: 80, base_avatar_id: 0, is_protected: true, ..Default::default()},
|
||||
Equipment {tid: 23024, rank: 5, exp: 0, unique_id: 62, promotion: 6, level: 80, base_avatar_id: 0, is_protected: true, ..Default::default()},
|
||||
|
|
Loading…
Reference in a new issue