479af33a81
* Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree 🙏 * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
222 lines
7.1 KiB
JavaScript
222 lines
7.1 KiB
JavaScript
// commented out filters
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//"Name": "name",
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//"Display Name": "displayName",
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//"Tier": "tier",
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//"Set": "set",
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//"Type": "type",
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//"Drop type": "drop", BROKEN
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//"Quest requirement": "quest", BROKEN
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//"Restriction": "restrict", BROKEN
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//"Base Neutral Damage": "nDam",
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//"Base Fire Damage": "fDam",
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//"Base Water Damage": "wDam",
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//"Base Air Damage": "aDam",
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//"Base Thunder Damage": "tDam",
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//"Base Earth Damage": "eDam",
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//"Base Attack Speed": "atkSpd",
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//"Class Requirement": "classReq",
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// "Fixed IDs": "fixID", BROKEN
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// "Custom Skin": "skin", BROKEN
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//"Item Category": "category",
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const translate_mappings = {
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"Powder Slots": "slots",
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"Health": "hp",
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"Raw Fire Defense": "fDef",
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"Raw Water Defense": "wDef",
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"Raw Air Defense": "aDef",
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"Raw Thunder Defense": "tDef",
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"Raw Earth Defense": "eDef",
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"Combat Level": "lvl",
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"Req Strength": "strReq",
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"Req Dexterity": "dexReq",
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"Req Intelligence": "intReq",
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"Req Agility": "agiReq",
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"Req Defense": "defReq",
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"% Health Regen": "hprPct",
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"Mana Regen": "mr",
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"% Spell Damage": "sdPct",
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"% Melee Damage": "mdPct",
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"Life Steal": "ls",
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"Mana Steal": "ms",
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"XP Bonus": "xpb",
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"Loot Bonus": "lb",
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"Reflection": "ref",
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"Strength": "str",
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"Dexterity": "dex",
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"Intelligence": "int",
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"Agility": "agi",
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"Defense": "def",
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"Thorns": "thorns",
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"Exploding": "expd",
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"Walk Speed": "spd",
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"Attack Speed Bonus": "atkTier",
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"Poison": "poison",
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"Health Bonus": "hpBonus",
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"Soul Point Regen": "spRegen",
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"Stealing": "eSteal",
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"Raw Health Regen": "hprRaw",
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"Spell Damage Raw: ": "sdRaw",
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"Elem. Spell Damage Raw: ": "rSdRaw",
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"Neut. Spell Damage Raw: ": "nSdRaw",
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"Earth Spell Damage Raw: ": "eSdRaw",
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"Thunder Spell Damage Raw: ": "tSdRaw",
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"Water Spell Damage Raw: ": "wSdRaw",
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"Fire Spell Damage Raw: ": "fSdRaw",
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"Air Spell Damage Raw: ": "aSdRaw",
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"Spell Damage %: ": "sdPct",
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"Elem. Spell Damage %: ": "rSdPct",
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"Neut. Spell Damage %: ": "nSdPct",
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"Earth Spell Damage %: ": "eSdPct",
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"Thunder Spell Damage %: ": "tSdPct",
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"Water Spell Damage %: ": "wSdPct",
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"Fire Spell Damage %: ": "fSdPct",
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"Air Spell Damage %: ": "aSdPct",
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"Melee Damage Raw: ": "mdRaw",
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"Elem. Melee Damage Raw: ": "rMdRaw",
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"Neut. Melee Damage Raw: ": "nMdRaw",
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"Earth Melee Damage Raw: ": "eMdRaw",
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"Thunder Melee Damage Raw: ": "tMdRaw",
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"Water Melee Damage Raw: ": "wMdRaw",
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"Fire Melee Damage Raw: ": "fMdRaw",
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"Air Melee Damage Raw: ": "aMdRaw",
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"Melee Damage %: ": "mdPct",
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"Elem. Melee Damage %: ": "rMdPct",
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"Neut. Melee Damage %: ": "nMdPct",
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"Earth Melee Damage %: ": "eMdPct",
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"Thunder Melee Damage %: ": "tMdPct",
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"Water Melee Damage %: ": "wMdPct",
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"Fire Melee Damage %: ": "fMdPct",
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"Air Melee Damage %: ": "aMdPct",
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"Damage Raw: ": "damRaw",
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"Elemental Damage Raw: ": "rDamRaw",
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"Neutral Damage Raw: ": "nDamRaw",
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"Earth Damage Raw: ": "eDamRaw",
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"Thunder Damage Raw: ": "tDamRaw",
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"Water Damage Raw: ": "wDamRaw",
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"Fire Damage Raw: ": "fDamRaw",
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"Air Damage Raw: ": "aDamRaw",
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"Damage %: ": "damPct",
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"Elemental Damage %: ": "rDamPct",
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"Neutral Damage %: ": "nDamPct",
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"Earth Damage %: ": "eDamPct",
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"Thunder Damage %: ": "tDamPct",
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"Water Damage %: ": "wDamPct",
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"Fire Damage %: ": "fDamPct",
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"Air Damage %: ": "aDamPct",
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"% Fire Defense": "fDefPct",
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"% Water Defense": "wDefPct",
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"% Air Defense": "aDefPct",
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"% Thunder Defense": "tDefPct",
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"% Earth Defense": "eDefPct",
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"% Elemental Defense": "rDefPct",
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"1st Spell Cost %": "-spPct1",
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"1st Spell Cost Raw": "-spRaw1",
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"2nd Spell Cost %": "-spPct2",
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"2nd Spell Cost Raw": "-spRaw2",
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"3rd Spell Cost %": "-spPct3",
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"3rd Spell Cost Raw": "-spRaw3",
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"4th Spell Cost %": "-spPct4",
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"4th Spell Cost Raw": "-spRaw4",
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"Sprint": "sprint",
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"Sprint Regen": "sprintReg",
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"Jump Height": "jh",
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"Loot Quality": "lq",
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"Gather XP Bonus": "gXp",
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"Gather Speed Bonus": "gSpd",
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"Healing Efficiency": "healPct",
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"Knockback": "kb",
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"Weaken Enemy": "weakenEnemy",
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"Slow Enemy": "slowEnemy"
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};
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const special_mappings = {
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"Sum (skill points)": "str+dex+int+def+agi",
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"Sum (Mana Sustain)": "mr+ms",
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"Sum (Life Sustain)": "hpr+ls",
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"Sum (Health + Health Bonus)": "hp+hpBonus",
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"Base DPS": "(nDam+fDam+wDam+aDam+tDam+eDam) * atkspdmod(atkspd)"
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};
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for (let x in translate_mappings) {
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item_filters.push(x);
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}
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for (let x in special_mappings) {
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item_filters.push(x);
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}
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types = {bow: false, spear: false, wand: false, dagger: false, relik: false, helmet: false, chestplate: false, leggings: false, boots: false, ring: false, bracelet: false, necklace: false};
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search_tiers = {normal: true, unique: true, set: true, rare: true, legendary: true, fabled: true, mythic: true};
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function display(items_copy) {
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let items_parent = document.getElementById("search-results");
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for (let i in items_copy) {
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if (i > 200) {break;}
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let item = items_copy[i].itemExp;
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let box = make_elem('div', ['col-lg-3', 'col-sm-6', 'p-2'], {id: 'item'+i});
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let bckgrdbox = make_elem("div", ["dark-7", "rounded", "px-2", "col-auto"], {id: 'item'+i+'b'});
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box.append(bckgrdbox);
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items_parent.appendChild(box);
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item.set("powders", []);
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if (item.get("category") == "weapon") {
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apply_weapon_powders(item);
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}
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displayExpandedItem(item, bckgrdbox.id, true);
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}
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}
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function filter_types_tiers(queries) {
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// types
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let allTypes = true, noTypes = true;
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let typeQuery = "f:("
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for (const type of Object.keys(types)) {
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if (types[type]) {
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typeQuery += "type=\"" + type + "\"|";
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noTypes = false;
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} else {
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allTypes = false;
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}
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}
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if (noTypes) {
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document.getElementById("summary").innerHTML = "Error: Cannot search without at least 1 type selected";
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return false;
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} else if (!allTypes) {
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queries.push(typeQuery.substring(0, typeQuery.length - 1) + ")");
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}
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// rarities
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let allRarities = true, noRarities = true;
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let rarityQuery = "f:("
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for (const rarity of Object.keys(search_tiers)) {
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if (search_tiers[rarity]) {
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rarityQuery += "tiername=\"" + rarity + "\"|";
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noRarities = false;
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} else {
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allRarities = false;
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}
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}
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if (noRarities) {
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document.getElementById("summary").innerHTML = "Error: Cannot search without at least 1 rarity selected";
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return false;
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} else if (!allRarities) {
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queries.push(rarityQuery.substring(0, rarityQuery.length - 1) + ")");
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}
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return true;
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}
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function init_values() {
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search_db = items.filter( i => ! i.remapID ).map( i => [i, expandItem(i, [])] );
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expr_parser = new ExprParser(itemQueryProps, queryFuncs);
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}
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(async function() {
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await Promise.resolve(load_init(), load_major_id_data(wynn_version_names[WYNN_VERSION_LATEST]));
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init_search();
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})();
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