wynnbuilder-forked-for-changes/js/items.js
hppeng-wynn 479af33a81
2.0.3 update (#260)
* Mage atree changes

* Bump version to 2.0.3.1

just tree for now

* Warrior tree

🙏

* Shaman tree

WIP some things are too jank to stay

* Fixes to bamboozle behavior

also echo was -60% instead of -65% in the file??? wtf

* Shurikens damage boost by echo

meme

* Fix description text in echo, update old version atree file

* Fix shaman tree

thanks spegg!

* Spegg atree changes

assassin tree
fixed many of my shaman mistakes
and other changes we missed over the months somehow?

* Updated archer ability tree

Thanks @mr_me! All credit to them.

* Fixes to spegg's fixes

implement beast lore

* Change how Chant of the Lunatic is calculated

coursing restraints ingame is 15% damage bonus

* Updated ingredients manually

thanks @watermelon (snownlite)!

* Forgor to bump ing db version

* Fix ingredient display jank

* 2.0.3 items (#259)

* API update

also add new IDs to a bunch of places... tech debt whyyy

* Forgot to update ingreds...

* Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter

and req for mana traps

* Forgot to bump item db version

* Implement major IDs

not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers)

and radiance boost is not implemented (radiance is currently handled way too jank)

might wait for buffs rework to handle radiance.

* patch item searcher

TODO: make this not disgusting... build_encode_decode file has gotten too big

---------

Co-authored-by: hppeng <hppeng>
Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-14 18:34:30 -07:00

222 lines
7.1 KiB
JavaScript

// commented out filters
//"Name": "name",
//"Display Name": "displayName",
//"Tier": "tier",
//"Set": "set",
//"Type": "type",
//"Drop type": "drop", BROKEN
//"Quest requirement": "quest", BROKEN
//"Restriction": "restrict", BROKEN
//"Base Neutral Damage": "nDam",
//"Base Fire Damage": "fDam",
//"Base Water Damage": "wDam",
//"Base Air Damage": "aDam",
//"Base Thunder Damage": "tDam",
//"Base Earth Damage": "eDam",
//"Base Attack Speed": "atkSpd",
//"Class Requirement": "classReq",
// "Fixed IDs": "fixID", BROKEN
// "Custom Skin": "skin", BROKEN
//"Item Category": "category",
const translate_mappings = {
"Powder Slots": "slots",
"Health": "hp",
"Raw Fire Defense": "fDef",
"Raw Water Defense": "wDef",
"Raw Air Defense": "aDef",
"Raw Thunder Defense": "tDef",
"Raw Earth Defense": "eDef",
"Combat Level": "lvl",
"Req Strength": "strReq",
"Req Dexterity": "dexReq",
"Req Intelligence": "intReq",
"Req Agility": "agiReq",
"Req Defense": "defReq",
"% Health Regen": "hprPct",
"Mana Regen": "mr",
"% Spell Damage": "sdPct",
"% Melee Damage": "mdPct",
"Life Steal": "ls",
"Mana Steal": "ms",
"XP Bonus": "xpb",
"Loot Bonus": "lb",
"Reflection": "ref",
"Strength": "str",
"Dexterity": "dex",
"Intelligence": "int",
"Agility": "agi",
"Defense": "def",
"Thorns": "thorns",
"Exploding": "expd",
"Walk Speed": "spd",
"Attack Speed Bonus": "atkTier",
"Poison": "poison",
"Health Bonus": "hpBonus",
"Soul Point Regen": "spRegen",
"Stealing": "eSteal",
"Raw Health Regen": "hprRaw",
"Spell Damage Raw: ": "sdRaw",
"Elem. Spell Damage Raw: ": "rSdRaw",
"Neut. Spell Damage Raw: ": "nSdRaw",
"Earth Spell Damage Raw: ": "eSdRaw",
"Thunder Spell Damage Raw: ": "tSdRaw",
"Water Spell Damage Raw: ": "wSdRaw",
"Fire Spell Damage Raw: ": "fSdRaw",
"Air Spell Damage Raw: ": "aSdRaw",
"Spell Damage %: ": "sdPct",
"Elem. Spell Damage %: ": "rSdPct",
"Neut. Spell Damage %: ": "nSdPct",
"Earth Spell Damage %: ": "eSdPct",
"Thunder Spell Damage %: ": "tSdPct",
"Water Spell Damage %: ": "wSdPct",
"Fire Spell Damage %: ": "fSdPct",
"Air Spell Damage %: ": "aSdPct",
"Melee Damage Raw: ": "mdRaw",
"Elem. Melee Damage Raw: ": "rMdRaw",
"Neut. Melee Damage Raw: ": "nMdRaw",
"Earth Melee Damage Raw: ": "eMdRaw",
"Thunder Melee Damage Raw: ": "tMdRaw",
"Water Melee Damage Raw: ": "wMdRaw",
"Fire Melee Damage Raw: ": "fMdRaw",
"Air Melee Damage Raw: ": "aMdRaw",
"Melee Damage %: ": "mdPct",
"Elem. Melee Damage %: ": "rMdPct",
"Neut. Melee Damage %: ": "nMdPct",
"Earth Melee Damage %: ": "eMdPct",
"Thunder Melee Damage %: ": "tMdPct",
"Water Melee Damage %: ": "wMdPct",
"Fire Melee Damage %: ": "fMdPct",
"Air Melee Damage %: ": "aMdPct",
"Damage Raw: ": "damRaw",
"Elemental Damage Raw: ": "rDamRaw",
"Neutral Damage Raw: ": "nDamRaw",
"Earth Damage Raw: ": "eDamRaw",
"Thunder Damage Raw: ": "tDamRaw",
"Water Damage Raw: ": "wDamRaw",
"Fire Damage Raw: ": "fDamRaw",
"Air Damage Raw: ": "aDamRaw",
"Damage %: ": "damPct",
"Elemental Damage %: ": "rDamPct",
"Neutral Damage %: ": "nDamPct",
"Earth Damage %: ": "eDamPct",
"Thunder Damage %: ": "tDamPct",
"Water Damage %: ": "wDamPct",
"Fire Damage %: ": "fDamPct",
"Air Damage %: ": "aDamPct",
"% Fire Defense": "fDefPct",
"% Water Defense": "wDefPct",
"% Air Defense": "aDefPct",
"% Thunder Defense": "tDefPct",
"% Earth Defense": "eDefPct",
"% Elemental Defense": "rDefPct",
"1st Spell Cost %": "-spPct1",
"1st Spell Cost Raw": "-spRaw1",
"2nd Spell Cost %": "-spPct2",
"2nd Spell Cost Raw": "-spRaw2",
"3rd Spell Cost %": "-spPct3",
"3rd Spell Cost Raw": "-spRaw3",
"4th Spell Cost %": "-spPct4",
"4th Spell Cost Raw": "-spRaw4",
"Sprint": "sprint",
"Sprint Regen": "sprintReg",
"Jump Height": "jh",
"Loot Quality": "lq",
"Gather XP Bonus": "gXp",
"Gather Speed Bonus": "gSpd",
"Healing Efficiency": "healPct",
"Knockback": "kb",
"Weaken Enemy": "weakenEnemy",
"Slow Enemy": "slowEnemy"
};
const special_mappings = {
"Sum (skill points)": "str+dex+int+def+agi",
"Sum (Mana Sustain)": "mr+ms",
"Sum (Life Sustain)": "hpr+ls",
"Sum (Health + Health Bonus)": "hp+hpBonus",
"Base DPS": "(nDam+fDam+wDam+aDam+tDam+eDam) * atkspdmod(atkspd)"
};
for (let x in translate_mappings) {
item_filters.push(x);
}
for (let x in special_mappings) {
item_filters.push(x);
}
types = {bow: false, spear: false, wand: false, dagger: false, relik: false, helmet: false, chestplate: false, leggings: false, boots: false, ring: false, bracelet: false, necklace: false};
search_tiers = {normal: true, unique: true, set: true, rare: true, legendary: true, fabled: true, mythic: true};
function display(items_copy) {
let items_parent = document.getElementById("search-results");
for (let i in items_copy) {
if (i > 200) {break;}
let item = items_copy[i].itemExp;
let box = make_elem('div', ['col-lg-3', 'col-sm-6', 'p-2'], {id: 'item'+i});
let bckgrdbox = make_elem("div", ["dark-7", "rounded", "px-2", "col-auto"], {id: 'item'+i+'b'});
box.append(bckgrdbox);
items_parent.appendChild(box);
item.set("powders", []);
if (item.get("category") == "weapon") {
apply_weapon_powders(item);
}
displayExpandedItem(item, bckgrdbox.id, true);
}
}
function filter_types_tiers(queries) {
// types
let allTypes = true, noTypes = true;
let typeQuery = "f:("
for (const type of Object.keys(types)) {
if (types[type]) {
typeQuery += "type=\"" + type + "\"|";
noTypes = false;
} else {
allTypes = false;
}
}
if (noTypes) {
document.getElementById("summary").innerHTML = "Error: Cannot search without at least 1 type selected";
return false;
} else if (!allTypes) {
queries.push(typeQuery.substring(0, typeQuery.length - 1) + ")");
}
// rarities
let allRarities = true, noRarities = true;
let rarityQuery = "f:("
for (const rarity of Object.keys(search_tiers)) {
if (search_tiers[rarity]) {
rarityQuery += "tiername=\"" + rarity + "\"|";
noRarities = false;
} else {
allRarities = false;
}
}
if (noRarities) {
document.getElementById("summary").innerHTML = "Error: Cannot search without at least 1 rarity selected";
return false;
} else if (!allRarities) {
queries.push(rarityQuery.substring(0, rarityQuery.length - 1) + ")");
}
return true;
}
function init_values() {
search_db = items.filter( i => ! i.remapID ).map( i => [i, expandItem(i, [])] );
expr_parser = new ExprParser(itemQueryProps, queryFuncs);
}
(async function() {
await Promise.resolve(load_init(), load_major_id_data(wynn_version_names[WYNN_VERSION_LATEST]));
init_search();
})();