187 lines
No EOL
8.1 KiB
JavaScript
187 lines
No EOL
8.1 KiB
JavaScript
let armorTypes = [ "helmet", "chestplate", "leggings", "boots" ];
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let accessoryTypes = [ "ring", "bracelet", "necklace" ];
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let weaponTypes = [ "wand", "spear", "bow", "dagger", "relik" ];
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let consumableTypes = [ "potion", "scroll", "food"]
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/* Creates a crafted item object.
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*/
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class Craft{
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/* Constructs a craft.
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@param recipe: Helmet-1-3 (id), etc. A recipe object.
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@param mat_tiers: [1->3, 1->3]. An array with 2 numbers.
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@param ingreds: []. An array with 6 entries, each with an ingredient Map.
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*/
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constructor(recipe, mat_tiers, ingreds) {
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this.recipe = recipe;
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this.mat_tiers = mat_tiers;
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this.ingreds = ingreds;
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this.statMap = new Map(); //can use the statMap as an expanded Item
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this.initCraftStats();
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}
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/* Get all stats for this build. Stores in this.statMap.
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@pre The craft itself should be valid. No checking of validity of pieces is done here.
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*/
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initCraftStats(){
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let consumables = ["POTION", "SCROLL", "FOOD"];
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let statMap = new Map();
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statMap.set("minRolls", new Map());
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statMap.set("maxRolls", new Map());
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statMap.set("displayName", "Crafted Item"); //TODO: DISPLAY THE HASH
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statMap.set("tier", "Crafted");
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statMap.set("type", this.recipe.get("type").toLowerCase());
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statMap.set("duration", [this.recipe.get("duration")[0], this.recipe.get("duration")[1]]); //[low, high]
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statMap.set("durability", [this.recipe.get("durability")[0], this.recipe.get("durability")[1]]);
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statMap.set("lvl", (this.recipe.get("lvl")[0] + "-" + this.recipe.get("lvl")[1]) );
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statMap.set("nDam", 0);
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if (armorTypes.includes(statMap.get("type")) || weaponTypes.includes(statMap.get("type"))) {
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if(this.recipe.get("lvl")[0] < 30) {
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statMap.set("slots", 1);
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} else if (this.recipe.get("lvl") < 70) {
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statMap.set("slots", 2);
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} else{
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statMap.set("slots", 3);
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}
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} else {
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statMap.set("slots", 0);
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}
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if (consumableTypes.includes(statMap.get("type"))) {
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if(this.recipe.get("lvl")[0] < 30) {
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statMap.set("charges", 1);
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} else if (this.recipe.get("lvl") < 70) {
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statMap.set("charges", 2);
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} else{
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statMap.set("charges", 3);
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}
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//no ingredient consumables ALWAYS have 3 charges.
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let allNone = true;
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for(const ingred of this.ingreds) {
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if(ingred.get("name") !== "No Ingredient") {
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allNone = false;
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break;
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}
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}
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if (allNone) {
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statMap.set("charges", 3);
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statMap.set("hp", this.recipe.get("healthOrDamage").join("-"));
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statMap.set("duration", this.recipe.get("basicDuration"));
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}
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statMap.set("category","consumable");
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} else {
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statMap.set("slots", 0);
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}
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if (armorTypes.includes(statMap.get("type"))) {
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statMap.set("hp", this.recipe.get("healthOrDamage").join("-"));
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statMap.set("category","armor");
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} else if (weaponTypes.includes(statMap.get("type"))) {
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statMap.set("nDam", this.recipe.get("healthOrDamage").join("-"));
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for (const e of skp_elements) {
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statMap.set(e + "Dam", "0-0");
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}
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//statMap.set("damageBonus", [statMap.get("eDamPct"), statMap.get("tDamPct"), statMap.get("wDamPct"), statMap.get("fDamPct"), statMap.get("aDamPct")]);
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statMap.set("category","weapon");
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}
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statMap.set("powders","");
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/* Change certain IDs based on material tier.
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healthOrDamage changes.
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duration and durability change. (but not basicDuration)
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*/
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//calc ingredient effectivenesses -> see https://wynndata.tk/cr/585765168
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let eff = [[100,100],[100,100],[100,100]];
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for (let n in this.ingreds) {
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let ingred = this.ingreds[n];
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//i and j will refer to the eff matrix.
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let i = Math.floor(n / 2);
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let j = n % 2;
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for (const [key,value] of ingred.get("posMods")) {
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if(value == 0) {
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continue;
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} else {
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if (key === "above") {
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for (let k = i-1; k > -1; k--) {
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eff[k][j] += value;
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}
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} else if (key === "under") {
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for (let k = i+1; k < 3; k++) {
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eff[k][j] += value;
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}
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} else if (key === "left") {
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if (j == 1) {
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eff[i][j-1] += value;
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}
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} else if (key === "right") {
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if (j == 0) {
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eff[i][j+1] += value;
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}
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} else if (key === "touching") {
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for (let k in eff) {
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for (let l in eff[k]) {
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if ( (Math.abs(k-i) == 1 && Math.abs (l-j) == 0) || (Math.abs(k-i) == 0 && Math.abs (l-j) == 1) ) {
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eff[k][l] += value;
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}
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}
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}
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} else if (key === "notTouching") {
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for (let k in eff) {
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for (let l in eff[k]) {
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if ( (Math.abs(k-i) > 1) || (Math.abs(k-i) == 1 && Math.abs(l-j) == 1) ) {
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eff[k][l] += value;
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}
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}
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}
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} else {
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console.log("Something went wrong. Please contact hppeng.");
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//wtf happened
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}
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}
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}
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}
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//apply material tiers - the good thing is that this should be symmetric.
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for (const mat of this.mat_tiers) {
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}
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//apply ingredient effectivness - on ids, and reqs (itemIDs). NOT on durability, duration, or charges.
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let eff_flat = eff.flat();
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//console.log(eff_flat);
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//apply ingredient ids
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for (const n in this.ingreds) {
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let ingred = this.ingreds[n];
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let eff_mult = (eff_flat[n] / 100).toFixed(2);
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for (const [key, value] of ingred.get("itemIDs")) {
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if(key !== "dura") {
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statMap.set(key, statMap.get(key) + Math.floor(value*eff_mult)); //CHECK IF THIS IS CORRECT
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} else { //durability, NOT affected by effectiveness
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statMap.set("durability", statMap.get("durability").map(x => x + value));
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}
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}
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for (const [key,value] of ingred.get("consumableIDs")) {
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//neither duration nor charges are affected by effectiveness
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if(key === "dura") {
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statMap.set("duration", statMap.get("duration").map(x => x + value));
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} else{
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statMap.set(key, statMap.get("charges") + value);
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}
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}
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for (const [key,value] of ingred.get("ids").get("minRolls")) {
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if (value && value != 0) {
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let rolls = [value,ingred.get("ids").get("maxRolls").get(key)];
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rolls = rolls.map(x => Math.floor(x * eff_mult)).sort();
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console.log(rolls);
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statMap.get("minRolls").set(key, (statMap.get("minRolls").get(key)) ? statMap.get("minRolls").get(key) + rolls[0] : rolls[0]);
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statMap.get("maxRolls").set(key, (statMap.get("maxRolls").get(key)) ? statMap.get("maxRolls").get(key) + rolls[1] : rolls[1]);
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}
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}
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}
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for(const e of skp_order) {
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statMap.set(e,statMap.get("maxRolls").get(e));
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}
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this.statMap = statMap;
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}
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} |