wynnbuilder-forked-for-changes/display.js
2021-01-19 04:12:36 -06:00

1500 lines
62 KiB
JavaScript

let nonRolledIDs = ["name", "displayName", "tier", "set", "slots", "type", "material", "drop", "quest", "restrict", "nDam", "fDam", "wDam", "aDam", "tDam", "eDam", "atkSpd", "hp", "fDef", "wDef", "aDef", "tDef", "eDef", "lvl", "classReq", "strReq", "dexReq", "intReq", "defReq", "agiReq","str", "dex", "int", "agi", "def", "fixID", "category", "id", "skillpoints", "reqs", "nDam_", "fDam_", "wDam_", "aDam_", "tDam_", "eDam_"];
let rolledIDs = ["hprPct", "mr", "sdPct", "mdPct", "ls", "ms", "xpb", "lb", "ref", "thorns", "expd", "spd", "atkTier", "poison", "hpBonus", "spRegen", "eSteal", "hprRaw", "sdRaw", "mdRaw", "fDamPct", "wDamPct", "aDamPct", "tDamPct", "eDamPct", "fDefPct", "wDefPct", "aDefPct", "tDefPct", "eDefPct", "spPct1", "spRaw1", "spPct2", "spRaw2", "spPct3", "spRaw3", "spPct4", "spRaw4", "rainbowRaw", "sprint", "sprintReg", "jh", "lq", "gXp", "gSpd"];
let damageClasses = ["Neutral","Earth","Thunder","Water","Fire","Air"];
let reversedIDs = [ "spPct1", "spRaw1", "spPct2", "spRaw2", "spPct3", "spRaw3", "spPct4", "spRaw4" ];
function expandItem(item, powders){
let minRolls = new Map();
let maxRolls = new Map();
let expandedItem = new Map();
if(item.fixID){ //The item has fixed IDs.
expandedItem.set("fixID",true);
for (const id of rolledIDs){ //all rolled IDs are numerical
let val = (item[id] || 0);
//if(item[id]) {
minRolls.set(id,val);
maxRolls.set(id,val);
//}
}
}else{ //The item does not have fixed IDs.
for (const id of rolledIDs){
let val = (item[id] || 0);
if(val > 0){ // positive rolled IDs
if (reversedIDs.includes(id)) {
maxRolls.set(id,idRound(val*0.3));
minRolls.set(id,idRound(val*1.3));
} else {
maxRolls.set(id,idRound(val*1.3));
minRolls.set(id,idRound(val*0.3));
}
}else if(val < 0){ //negative rolled IDs
if (reversedIDs.includes(id)) {
maxRolls.set(id,idRound(val*1.3));
minRolls.set(id,idRound(val*0.7));
}
else {
minRolls.set(id,idRound(val*1.3));
maxRolls.set(id,idRound(val*0.7));
}
}else{//Id = 0
minRolls.set(id,0);
maxRolls.set(id,0);
}
}
}
for (const id of nonRolledIDs){
expandedItem.set(id,item[id]);
}
expandedItem.set("minRolls",minRolls);
expandedItem.set("maxRolls",maxRolls);
expandedItem.set("powders", powders);
if(expandedItem.get("category") == "armor"){ //item is armor
for(const id of powders){
//console.log(powderStats[id]);
let powder = powderStats[id];
let name = powderNames.get(id);
expandedItem.set(name.charAt(0) + "Def", (expandedItem.get(name.charAt(0)+"Def") || 0) + powder["defPlus"]);
expandedItem.set(skp_elements[(skp_elements.indexOf(name.charAt(0)) + 4 )% 5] + "Def", (expandedItem.get(skp_elements[(skp_elements.indexOf(name.charAt(0)) + 4 )% 5]+"Def") || 0) - powder["defMinus"]);
}
}
//console.log(expandedItem);
return expandedItem;
}
/* Takes in an ingredient object and returns an equivalent Map().
*/
function expandIngredient(ing) {
let expandedIng = new Map();
let mapIds = ['consumableIDs', 'itemIDs', 'posMods'];
for (const id of mapIds) {
let idMap = new Map();
for (const key of Object.keys(ing[id])) {
idMap.set(key, ing[id][key]);
}
expandedIng.set(id, idMap);
}
let normIds = ['lvl','name','tier','skills'];
for (const id of normIds) {
expandedIng.set(id, ing[id]);
}
//now the actually hard one
let idMap = new Map();
idMap.set("minRolls", new Map());
idMap.set("maxRolls", new Map());
for (const field of ingFields) {
let val = (ing['ids'][field] || 0);
idMap.get("minRolls").set(field, val);
idMap.get("maxRolls").set(field, val);
}
expandedIng.set("ids",idMap);
//console.log(expandedIng);
return expandedIng;
}
/* Takes in a recipe object and returns an equivalent Map().
*/
function expandRecipe(recipe) {
let expandedRecipe = new Map();
let normIDs = ["id", "skill", "type"];
for (const id of normIDs) {
expandedRecipe.set(id,recipe[id]);
}
let rangeIDs = ["durability", "healthOrDamage", "lvl", "duration", "basicDuration"];
for (const id of rangeIDs) {
if(recipe[id]){
expandedRecipe.set(id, [recipe[id]['minimum'], recipe[id]['maximum']]);
}
}
expandedRecipe.set("materials", [ new Map([ ["item", recipe['materials'][0]['item']], ["amount", recipe['materials'][0]['amount']] ]) , new Map([ ["item", recipe['materials'][1]['item']], ["amount",recipe['materials'][0]['amount'] ] ]) ]);
//console.log(expandedRecipe);
return expandedRecipe;
}
/*An independent helper function that rounds a rolled ID to the nearest integer OR brings the roll away from 0.
* @param id
*/
function idRound(id){
rounded = Math.round(id);
if(rounded == 0){
return 1; //this is a hack, will need changing along w/ rest of ID system if anything changes
}else{
return rounded;
}
}
let idPrefixes = {"displayName": "", "lvl":"Combat Level Min: ", "classReq":"Class Req: ","strReq":"Strength Min: ","dexReq":"Dexterity Min: ","intReq":"Intelligence Min: ","defReq":"Defense Min: ","agiReq":"Agility Min: ", "nDam_":"Neutral Damage: ", "eDam_":"Earth Damage: ", "tDam_":"Thunder Damage: ", "wDam_":"Water Damage: ", "fDam_":"Fire Damage: ", "aDam_":"Air Damage: ", "atkSpd":"Attack Speed: ", "hp":"Health : ", "eDef":"Earth Defense: ", "tDef":"Thunder Defense: ", "wDef":"Water Defense: ", "fDef":"Fire Defense: ", "aDef":"Air Defense: ", "str":"Strength: ", "dex":"Dexterity: ", "int":"Intelligence: ", "def":"Defense: ","agi":"Agility: ", "hpBonus":"Health Bonus: ", "hprRaw":"Health Regen Raw: ", "hprPct":"Health Regen %: ", "sdRaw":"Raw Spell Damage: ", "sdPct":"Spell Damage %: ", "mdRaw":"Raw Melee Damage: ", "mdPct":"Melee Damage %: ", "mr":"Mana Regen: ", "ms":"Mana Steal: ", "ref":"Reflection: ", "ls":"Life Steal: ", "poison":"Poison: ", "thorns":"Thorns: ", "expd":"Exploding: ", "spd":"Walk Speed Bonus: ", "atkTier":"Attack Speed Bonus: ", "eDamPct":"Earth Damage %: ", "tDamPct":"Thunder Damage %: ", "wDamPct":"Water Damage %: ", "fDamPct":"Fire Damage %: ", "aDamPct":"Air Damage %: ", "eDefPct":"Earth Defense %: ", "tDefPct":"Thunder Defense %: ", "wDefPct":"Water Defense %: ", "fDefPct":"Fire Defense %: ", "aDefPct":"Air Defense %: ", "spPct1":"1st Spell Cost %: ", "spRaw1":"1st Spell Cost Raw: ", "spPct2":"2nd Spell Cost %: ", "spRaw2":"2nd Spell Cost Raw: ", "spPct3":"3rd Spell Cost %: ", "spRaw3":"3rd Spell Cost Raw: ", "spPct4":"4th Spell Cost %: ", "spRaw4":"4th Spell Cost Raw: ", "rainbowRaw":"Rainbow Spell Damage Raw: ", "sprint":"Sprint Bonus: ", "sprintReg":"Sprint Regen Bonus: ", "jh":"Jump Height: ", "xpb":"Combat XP Bonus: ", "lb":"Loot Bonus: ", "lq":"Loot Quality: ", "spRegen":"Soul Point Regen: ", "eSteal":"Stealing: ", "gXp":"Gathering XP Bonus: ", "gSpd":"Gathering Speed Bonus: ", "slots":"Powder Slots: ", "set":"Set: ", "quest":"Quest Req: ", "restrict":""};
let idSuffixes = {"displayName": "", "lvl":"", "classReq":"","strReq":"","dexReq":"","intReq":"","defReq":"","agiReq":"", "nDam_":"", "eDam_":"", "tDam_":"", "wDam_":"", "fDam_":"", "aDam_":"", "atkSpd":"", "hp":"", "eDef":"", "tDef":"", "wDef":"", "fDef":"", "aDef":"", "str":"", "dex":"", "int":"", "def":"","agi":"", "hpBonus":"", "hprRaw":"", "hprPct":"%", "sdRaw":"", "sdPct":"%", "mdRaw":"", "mdPct":"%", "mr":"/4s", "ms":"/4s", "ref":"%", "ls":"/4s", "poison":"/3s", "thorns":"%", "expd":"%", "spd":"%", "atkTier":" tier", "eDamPct":"%", "tDamPct":"%", "wDamPct":"%", "fDamPct":"%", "aDamPct":"%", "eDefPct":"%", "tDefPct":"%", "wDefPct":"%", "fDefPct":"%", "aDefPct":"%", "spPct1":"%", "spRaw1":"", "spPct2":"%", "spRaw2":"", "spPct3":"%", "spRaw3":"", "spPct4":"%", "spRaw4":"", "rainbowRaw":"", "sprint":"%", "sprintReg":"%", "jh":"", "xpb":"%", "lb":"%", "lq":"%", "spRegen":"%", "eSteal":"%", "gXp":"%", "gSpd":"%", "slots":"", "set":" set.", "quest":"", "restrict":""};
function apply_elemental_format(p_elem, id, suffix) {
suffix = (typeof suffix !== 'undefined') ? suffix : "";
// THIS IS SO JANK BUT IM TOO LAZY TO FIX IT TODO
let parts = idPrefixes[id].split(/ (.*)/);
let element_prefix = parts[0];
let desc = parts[1];
let i_elem = document.createElement('b');
i_elem.classList.add(element_prefix);
i_elem.textContent = element_prefix;
p_elem.appendChild(i_elem);
let i_elem2 = document.createElement('b');
i_elem2.textContent = " " + desc + suffix;
p_elem.appendChild(i_elem2);
}
function displaySetBonuses(parent_id,build) {
setHTML(parent_id, "");
let parent_div = document.getElementById(parent_id);
let set_summary_elem = document.createElement('p');
set_summary_elem.classList.add('itemcenter');
set_summary_elem.textContent = "Set Bonuses:";
parent_div.append(set_summary_elem);
if (build.activeSetCounts.size) {
parent_div.parentElement.style.display = "block";
} else {
parent_div.parentElement.style.display = "none";
}
for (const [setName, count] of build.activeSetCounts) {
let set_elem = document.createElement('p');
set_elem.id = "set-"+setName;
set_summary_elem.append(set_elem);
const bonus = sets[setName].bonuses[count-1];
let mock_item = new Map();
mock_item.set("fixID", true);
mock_item.set("displayName", setName+" Set: "+count+"/"+sets[setName].items.length);
let mock_minRolls = new Map();
mock_item.set("minRolls", mock_minRolls);
for (const id in bonus) {
if (rolledIDs.includes(id)) {
mock_minRolls.set(id, bonus[id]);
}
else {
mock_item.set(id, bonus[id]);
}
}
mock_item.set("powders", []);
displayExpandedItem(mock_item, set_elem.id);
}
}
function displayBuildStats(parent_id,build){
// Commands to "script" the creation of nice formatting.
// #commands create a new element.
// !elemental is some janky hack for elemental damage.
// normals just display a thing.
let display_commands = [
// "#ldiv",
// "!elemental",
// "hp",
// "fDef", "wDef", "aDef", "tDef", "eDef",
// "!elemental",
"#table",
"mr", "ms",
// "hprRaw", "hprPct",
"#table",
"sdRaw", "sdPct",
"mdRaw", "mdPct",
"ref", "thorns",
"ls",
"poison",
"expd",
"spd",
"atkTier",
"!elemental",
"fDamPct", "wDamPct", "aDamPct", "tDamPct", "eDamPct",
// "fDefPct", "wDefPct", "aDefPct", "tDefPct", "eDefPct",
"!elemental",
"spPct1", "spRaw1", "spPct2", "spRaw2", "spPct3", "spRaw3", "spPct4", "spRaw4",
"rainbowRaw",
"sprint", "sprintReg",
"jh",
"xpb", "lb", "lq",
"spRegen",
"eSteal",
"gXp", "gSpd",
];
// Clear the parent div.
setHTML(parent_id, "");
let parent_div = document.getElementById(parent_id);
let title = document.createElement("p");
title.classList.add("itemcenter");
title.classList.add("itemp");
title.classList.add("title");
title.classList.add("Normal");
title.textContent = "Overall Build Stats";
parent_div.append(title);
parent_div.append(document.createElement("br"));
if (build.activeSetCounts.size > 0) {
let set_summary_elem = document.createElement('p');
set_summary_elem.classList.add('itemp');
set_summary_elem.classList.add('left');
set_summary_elem.textContent = "Set Summary:";
parent_div.append(set_summary_elem);
for (const [setName, count] of build.activeSetCounts) {
let set_elem = document.createElement('p');
set_elem.classList.add('itemp');
set_elem.classList.add('left');
set_elem.textContent = " "+setName+" Set: "+count+"/"+sets[setName].items.length;
set_summary_elem.append(set_elem);
}
}
displayDefenseStats(parent_div, build, true);
let stats = build.statMap;
//console.log(build.statMap);
let active_elem;
let elemental_format = false;
//TODO this is put here for readability, consolidate with definition in build.js
let staticIDs = ["hp", "eDef", "tDef", "wDef", "fDef", "aDef"];
for (const command of display_commands) {
if (command.charAt(0) === "#") {
if (command === "#cdiv") {
active_elem = document.createElement('div');
active_elem.classList.add('itemcenter');
}
else if (command === "#ldiv") {
active_elem = document.createElement('div');
active_elem.classList.add('itemleft');
}
else if (command === "#table") {
active_elem = document.createElement('table');
active_elem.classList.add('itemtable');
}
parent_div.appendChild(active_elem);
}
else if (command.charAt(0) === "!") {
// TODO: This is sooo incredibly janky.....
if (command === "!elemental") {
elemental_format = !elemental_format;
}
}
else {
let id = command;
if (stats.get(id)) {
let style = null;
if (!staticIDs.includes(id)) {
style = "positive";
if (stats.get(id) < 0) {
style = "negative";
}
}
let id_val = stats.get(id);
if (reversedIDs.filter(e => e !== "atkTier").includes(id)) {
style === "positive" ? style = "negative" : style = "positive";
}
if (id === "poison" && id_val > 0) {
id_val = Math.round(id_val*(build.statMap.get("poisonPct") + build.externalStats.get("poisonPct"))/100);
}
displayFixedID(active_elem, id, id_val, elemental_format, style);
if (id === "poison" && id_val > 0) {
let style = "positive";
let row = document.createElement('tr');
let value_elem = document.createElement('td');
value_elem.classList.add('right');
value_elem.setAttribute("colspan", "2");
let prefix_elem = document.createElement('b');
prefix_elem.textContent = "-> With Strength: ";
let number_elem = document.createElement('b');
number_elem.classList.add(style);
number_elem.textContent = (id_val * (1+skillPointsToPercentage(build.total_skillpoints[0])) ).toFixed(0) + idSuffixes[id];
value_elem.append(prefix_elem);
value_elem.append(number_elem);
row.appendChild(value_elem);
active_elem.appendChild(row);
}
}
}
}
}
function displayExpandedItem(item, parent_id){
// Commands to "script" the creation of nice formatting.
// #commands create a new element.
// !elemental is some janky hack for elemental damage.
// normals just display a thing.
if (item.get("category") === "weapon") {
let stats = new Map();
stats.set("atkSpd", item.get("atkSpd"));
stats.set("damageBonus", [0, 0, 0, 0, 0]);
stats.set("damageRaw", [item.get("nDam"), item.get("eDam"), item.get("tDam"), item.get("wDam"), item.get("fDam"), item.get("aDam")]);
let results = calculateSpellDamage(stats, [100, 0, 0, 0, 0, 0], 0, 0, 0, item, [0, 0, 0, 0, 0], 1, undefined);
let damages = results[2];
let damage_keys = [ "nDam_", "eDam_", "tDam_", "wDam_", "fDam_", "aDam_" ];
for (const i in damage_keys) {
item.set(damage_keys[i], damages[i][0]+"-"+damages[i][1]);
}
}
let display_commands = [
"#cdiv",
"displayName",
//"type", //REPLACE THIS WITH SKIN
"#ldiv",
"atkSpd",
"#ldiv",
"!elemental",
"hp",
"nDam_", "fDam_", "wDam_", "aDam_", "tDam_", "eDam_",
"fDef", "wDef", "aDef", "tDef", "eDef",
"!elemental",
"#ldiv",
"classReq",
"lvl",
"strReq", "dexReq", "intReq", "defReq","agiReq",
"#ldiv",
"str", "dex", "int", "def", "agi",
"#table",
"hpBonus",
"hprRaw", "hprPct",
"sdRaw", "sdPct",
"mdRaw", "mdPct",
"mr", "ms",
"ref", "thorns",
"ls",
"poison",
"expd",
"spd",
"atkTier",
"!elemental",
"fDamPct", "wDamPct", "aDamPct", "tDamPct", "eDamPct",
"fDefPct", "wDefPct", "aDefPct", "tDefPct", "eDefPct",
"!elemental",
"spPct1", "spRaw1", "spPct2", "spRaw2", "spPct3", "spRaw3", "spPct4", "spRaw4",
"rainbowRaw",
"sprint", "sprintReg",
"jh",
"xpb", "lb", "lq",
"spRegen",
"eSteal",
"gXp", "gSpd",
"#ldiv",
"!elemental",
"slots",
"!elemental",
"set",
"quest",
"restrict"];
// Clear the parent div.
setHTML(parent_id, "");
let parent_div = document.getElementById(parent_id);
let active_elem;
let fix_id = item.has("fixID") && item.get("fixID");
let elemental_format = false;
for (const command of display_commands) {
if (command.charAt(0) === "#") {
if (command === "#cdiv") {
active_elem = document.createElement('div');
active_elem.classList.add('itemcenter');
}
else if (command === "#ldiv") {
active_elem = document.createElement('div');
active_elem.classList.add('itemleft');
}
else if (command === "#table") {
active_elem = document.createElement('table');
active_elem.classList.add('itemtable');
}
parent_div.appendChild(active_elem);
}
else if (command.charAt(0) === "!") {
// TODO: This is sooo incredibly janky.....
if (command === "!elemental") {
elemental_format = !elemental_format;
}
}
else {
let id = command;
if(nonRolledIDs.includes(id) && item.get(id)){//nonRolledID & non-0/non-null/non-und ID
if (id === "slots") {
let p_elem = document.createElement("p");
// PROPER POWDER DISPLAYING EZ CLAP
let numerals = new Map([[1, "I"], [2, "II"], [3, "III"], [4, "IV"], [5, "V"], [6, "VI"]]);
/*p_elem.textContent = idPrefixes[id].concat(item.get(id), idSuffixes[id]) +
" [ " + item.get("powders").map(x => powderNames.get(x)) + " ]";*/
let powderPrefix = document.createElement("b");
powderPrefix.classList.add("powderLeft");
powderPrefix.classList.add("left");
powderPrefix.textContent = "Powder Slots: " + item.get(id) + " [";
p_elem.appendChild(powderPrefix);
let powders = item.get("powders");
//console.log(powders);
for (let i = 0; i < powders.length; i++) {
let powder = document.createElement("b");
powder.textContent = numerals.get((powders[i]%6)+1)+" ";
powder.classList.add(damageClasses[Math.floor(powders[i]/6)+1]+"_powder");
p_elem.appendChild(powder);
}
let powderSuffix = document.createElement("b");
powderSuffix.classList.add("powderRight");
powderSuffix.classList.add("left");
powderSuffix.textContent = "]";
p_elem.appendChild(powderSuffix);
active_elem.appendChild(p_elem);
}
else {
let p_elem = displayFixedID(active_elem, id, item.get(id), elemental_format);
if (id === "displayName") {
p_elem.classList.add("title");
if (item.get("tier") !== " ") {
p_elem.classList.add(item.get("tier"));
}
/*let validTypes = ["helmet", "chestplate", "leggings", "boots", "relik", "wand", "bow", "spear", "dagger", "ring", "bracelet", "necklace"];
if (item.has("type") && validTypes.includes(item.get("type"))) {
p = document.createElement("p");
img = document.createElement("img");
img.src = "./media/items/generic-"+item.get("type")+".png";
img.alt = "image no display :(";
img.classList.add("center");
p.append(img);
p.classList.add("itemp");
p_elem.append(p);
}*/
} else if (skp_order.includes(id)) { //id = str, dex, int, def, or agi
p_elem.textContent = "";
p_elem.classList.add("itemtable");
let row = document.createElement("tr");
let title = document.createElement("td");
title.textContent = idPrefixes[id] + " ";
let boost = document.createElement("td");
if (item.get(id) < 0) {
boost.classList.add("negative");
} else { //boost = 0 SHOULD not come up
boost.classList.add("positive");
}
boost.classList.add("spaceLeft");
boost.textContent = item.get(id);
row.appendChild(title);
row.appendChild(boost);
p_elem.appendChild(row);
} else if (id === "restrict") {
p_elem.classList.add("restrict");
}
}
}
else if (rolledIDs.includes(id) && item.get("minRolls").get(id)){ // && item.get("maxRolls").get(id) ){//rolled ID & non-0/non-null/non-und ID
let style = "positive";
if (item.get("minRolls").get(id) < 0) {
style = "negative";
}
//let flipPosNeg = ["spRaw1","spRaw2","spRaw3","spRaw4","spPct1","spPct2","spPct3","spPct4"];
if(reversedIDs.filter(e => e !== "atkTier").includes(id)){
style === "positive" ? style = "negative" : style = "positive";
}
if (fix_id) {
displayFixedID(active_elem, id, item.get("minRolls").get(id), elemental_format, style);
}
else {
let row = document.createElement('tr');
let min_elem = document.createElement('td');
min_elem.classList.add('left');
min_elem.classList.add(style);
min_elem.textContent = item.get("minRolls").get(id) + idSuffixes[id];
row.appendChild(min_elem);
let desc_elem = document.createElement('td');
desc_elem.classList.add('center');
//TODO elemental format jank
if (elemental_format) {
apply_elemental_format(desc_elem, id);
}
else {
desc_elem.textContent = idPrefixes[id];
}
row.appendChild(desc_elem);
let max_elem = document.createElement('td');
max_elem.classList.add('right');
max_elem.classList.add(style);
max_elem.textContent = item.get("maxRolls").get(id) + idSuffixes[id];
row.appendChild(max_elem);
active_elem.appendChild(row);
}
}//Just don't do anything if else
}
}
//Show powder specials ;-;
let powder_special = document.createElement("p");
powder_special.classList.add("left");
let powders = item.get("powders");
let element = "";
let power = 0;
for (let i = 0; i < powders.length; i++) {
let firstPowderType = skp_elements[Math.floor(powders[i]/6)];
if (element !== "") break;
else if (powders[i]%6 > 2) { //t4+
for (let j = i+1; j < powders.length; j++) {
let currentPowderType = skp_elements[Math.floor(powders[j]/6)]
if (powders[j] % 6 > 2 && firstPowderType === currentPowderType) {
element = currentPowderType;
power = Math.round(((powders[i] % 6 + powders[j] % 6 + 2) / 2 - 4) * 2);
break;
}
}
}
}
if (element !== "") {//powder special is "[e,t,w,f,a]+[0,1,2,3,4]"
let powderSpecial = powderSpecialStats[ skp_elements.indexOf(element)];
let specialSuffixes = new Map([ ["Duration", " sec"], ["Radius", " blocks"], ["Chains", ""], ["Damage", "%"], ["Damage Boost", "%"], ["Knockback", " blocks"] ]);
let specialTitle = document.createElement("p");
let specialEffects = document.createElement("p");
specialTitle.classList.add("left");
specialTitle.classList.add("itemp");
specialTitle.classList.add(damageClasses[skp_elements.indexOf(element) + 1]);
specialEffects.classList.add("left");
specialEffects.classList.add("itemp");
specialEffects.classList.add("nocolor");
let effects;
if (item.get("category") === "weapon") {//weapon
effects = powderSpecial["weaponSpecialEffects"];
specialTitle.textContent = powderSpecial["weaponSpecialName"];
}else if (item.get("category") === "armor") {//armor
effects = powderSpecial["armorSpecialEffects"];
specialTitle.textContent += powderSpecial["armorSpecialName"] + ": ";
}
for (const [key,value] of effects) {
if (key !== "Description") {
let effect = document.createElement("p");
effect.classList.add("itemp");
effect.textContent += key + ": " + value[power] + specialSuffixes.get(key);
if(key === "Damage"){
effect.textContent += elementIcons[skp_elements.indexOf(element)];
}
if (element === "w") {
effect.textContent += " / Mana Used";
}
specialEffects.appendChild(effect);
}else{
specialTitle.textContent += "[ " + effects.get("Description") + " ]";
}
}
specialTitle.append(specialEffects);
powder_special.appendChild(specialTitle);
parent_div.append(powder_special);
}
//Show item tier
if (item.get("tier") && item.get("tier") !== " ") {
let item_desc_elem = document.createElement('p');
item_desc_elem.classList.add('left');
item_desc_elem.classList.add(item.get("tier"));
item_desc_elem.textContent = item.get("tier")+" "+item.get("type");
parent_div.append(item_desc_elem);
}
}
function displayCraftStats(craft, parent_id) {
}
function displayExpandedRecipe(recipe, parent_id) {
}
function displayExpandedIngredient(ingred, parent_id) {
let elem = document.getElementById(parent_id);
let display_order = [
"#cdiv",
"name", //tier will be displayed w/ name
"#table",
"ids",
"#ldiv",
"posMods",
"itemIDs",
"consumableIDs",
"#ldiv",
"lvl",
"skills",
]
let id_display_commands = [ //all center div!
"eDefPct",
"tDefPct",
"wDefPct",
"fDefPct",
"aDefPct",
"eDamPct",
"tDamPct",
"wDamPct",
"fDamPct",
"aDamPct",
"str",
"dex",
"int",
"agi",
"def",
"hpBonus",
"mr",
"ms",
"ls",
"hprRaw",
"hprPct",
"sdRaw",
"sdPct",
"mdRaw",
"mdPct",
"xpb",
"lb",
"lq",
"ref",
"thorns",
"expd",
"spd",
"atkTier",
"poison",
"spRegen",
"eSteal",
"spRaw1",
"spRaw2",
"spRaw3",
"spRaw4",
"spPct1",
"spPct2",
"spPct3",
"spPct4",
"jh",
"sprint",
"sprintReg",
"gXp",
"gSpd",
];
if (command.charAt(0) === "#") {
if (command === "#cdiv") {
active_elem = document.createElement('div');
active_elem.classList.add('itemcenter');
}
else if (command === "#ldiv") {
active_elem = document.createElement('div');
active_elem.classList.add('itemleft');
}
else if (command === "#table") {
active_elem = document.createElement('table');
active_elem.classList.add('itemtable');
}
parent_div.appendChild(active_elem);
}
}
function displayNextCosts(parent_id, build) {
let p_elem = document.getElementById(parent_id);
let int = build.total_skillpoints[2];
let spells = spell_table[build.weapon.get("type")];
p_elem.textContent = "";
let title = document.createElement("p");
title.classList.add("title");
title.classList.add("Normal");
title.textContent = "Next Spell Costs";
let int_title = document.createElement("p");
int_title.classList.add("itemp");
int_title.textContent = int + " Intelligence points.";
p_elem.append(title);
p_elem.append(int_title);
for (const spell of spells) { //warp
let spellp = document.createElement("p");
let spelltitle = document.createElement("p");
spelltitle.classList.add("itemp");
spelltitle.textContent = spell.title;
spellp.appendChild(spelltitle);
let row = document.createElement("p");
row.classList.add("itemp");
let init_cost = document.createElement("b");
init_cost.textContent = build.getSpellCost(spells.indexOf(spell) + 1, spell.cost);
init_cost.classList.add("Mana");
let arrow = document.createElement("b");
arrow.textContent = "\u279C";
let next_cost = document.createElement("b");
next_cost.textContent = (init_cost.textContent === "1" ? 1 : build.getSpellCost(spells.indexOf(spell) + 1, spell.cost) - 1);
next_cost.classList.add("Mana");
let int_needed = document.createElement("b");
if (init_cost.textContent === "1") {
int_needed.textContent = ": n/a (+0)";
}else { //do math
let target = build.getSpellCost(spells.indexOf(spell) + 1, spell.cost) - 1;
let needed = int;
let noUpdate = false;
//forgive me... I couldn't inverse ceil, floor, and max.
while (build.getSpellCost(spells.indexOf(spell) + 1, spell.cost) > target) {
if(needed > 150) {
noUpdate = true;
break;
}
needed++;
build.total_skillpoints[2] = needed;
}
let missing = needed - int;
//in rare circumstances, the next spell cost can jump.
if (noUpdate) {
next_cost.textContent = (init_cost.textContent === "1" ? 1 : build.getSpellCost(spells.indexOf(spell) + 1, spell.cost)-1);
}else {
next_cost.textContent = (init_cost.textContent === "1" ? 1 : build.getSpellCost(spells.indexOf(spell) + 1, spell.cost));
}
build.total_skillpoints[2] = int;//forgive me pt 2
int_needed.textContent = ": " + (needed > 150 ? ">150" : needed) + " int (+" + (needed > 150 ? "n/a" : missing) + ")";
}
row.appendChild(init_cost);
row.appendChild(arrow);
row.appendChild(next_cost);
row.appendChild(int_needed);
spellp.appendChild(row);
p_elem.append(spellp);
}
}
function displayFixedID(active, id, value, elemental_format, style) {
if (style) {
/*if(reversedIDs.filter(e => e !== "atkTier").includes(id)){
style === "positive" ? style = "negative" : style = "positive";
}*/
let row = document.createElement('tr');
let desc_elem = document.createElement('td');
desc_elem.classList.add('left');
if (elemental_format) {
apply_elemental_format(desc_elem, id);
}
else {
desc_elem.textContent = idPrefixes[id];
}
row.appendChild(desc_elem);
let value_elem = document.createElement('td');
value_elem.classList.add('right');
value_elem.classList.add(style);
value_elem.textContent = value + idSuffixes[id];
row.appendChild(value_elem);
active.appendChild(row);
return row;
}
else {
// HACK TO AVOID DISPLAYING ZERO DAMAGE! TODO
if (value === "0-0") {
return;
}
let p_elem = document.createElement('p');
p_elem.classList.add('itemp');
if (elemental_format) {
apply_elemental_format(p_elem, id, value);
}
else {
p_elem.textContent = idPrefixes[id].concat(value, idSuffixes[id]);
}
active.appendChild(p_elem);
return p_elem;
}
}
function displayEquipOrder(parent_elem,buildOrder){
parent_elem.textContent = "";
const order = buildOrder.slice();
let title_elem = document.createElement("p");
title_elem.textContent = "Equip order ";
title_elem.classList.add("title");
title_elem.classList.add("Normal");
title_elem.classList.add("itemp");
parent_elem.append(title_elem);
parent_elem.append(document.createElement("br"));
for (const item of order) {
let p_elem = document.createElement("p");
p_elem.classList.add("itemp");
p_elem.classList.add("left");
p_elem.textContent = item.get("displayName");
parent_elem.append(p_elem);
}
}
function displayPoisonDamage(overallparent_elem, build) {
overallparent_elem.textContent = "";
//Title
let title_elemavg = document.createElement("p");
title_elemavg.classList.add("smalltitle");
title_elemavg.classList.add("Normal");
title_elemavg.textContent = "Poison Stats";
overallparent_elem.append(title_elemavg);
let overallpoisonDamage = document.createElement("p");
overallpoisonDamage.classList.add("itemp");
let overallpoisonDamageFirst = document.createElement("b");
let overallpoisonDamageSecond = document.createElement("b");
let poison_tick = Math.round(build.statMap.get("poison") * (1+skillPointsToPercentage(build.total_skillpoints[0])) * (build.statMap.get("poisonPct") + build.externalStats.get("poisonPct"))/100 /3);
overallpoisonDamageFirst.textContent = "Poison Tick: ";
overallpoisonDamageSecond.textContent = Math.max(poison_tick,0);
overallpoisonDamageSecond.classList.add("Damage");
overallpoisonDamage.appendChild(overallpoisonDamageFirst);
overallpoisonDamage.appendChild(overallpoisonDamageSecond);
overallparent_elem.append(overallpoisonDamage);
overallparent_elem.append(document.createElement("br"));
}
function displayMeleeDamage(parent_elem, overallparent_elem, meleeStats){
let attackSpeeds = ["Super Slow", "Very Slow", "Slow", "Normal", "Fast", "Very Fast", "Super Fast"];
//let damagePrefixes = ["Neutral Damage: ","Earth Damage: ","Thunder Damage: ","Water Damage: ","Fire Damage: ","Air Damage: "];
parent_elem.textContent = "";
overallparent_elem.textContent = "";
const stats = meleeStats.slice();
for (let i = 0; i < 6; ++i) {
for (let j in stats[i]) {
stats[i][j] = stats[i][j].toFixed(2);
}
}
for (let i = 6; i < 8; ++i) {
for (let j = 0; j < 2; j++) {
stats[i][j] = stats[i][j].toFixed(2);
}
}
for (let i = 8; i < 11; ++i){
stats[i] = stats[i].toFixed(2);
}
//title
let title_elem = document.createElement("p");
title_elem.classList.add("title");
title_elem.classList.add("Normal");
title_elem.classList.add("itemp");
title_elem.textContent = "Melee Stats";
parent_elem.append(title_elem);
parent_elem.append(document.createElement("br"));
//overall title
let title_elemavg = document.createElement("p");
title_elemavg.classList.add("smalltitle");
title_elemavg.classList.add("Normal");
title_elemavg.textContent = "Melee Stats";
overallparent_elem.append(title_elemavg);
//average DPS
let averageDamage = document.createElement("p");
averageDamage.classList.add("left");
averageDamage.classList.add("itemp");
averageDamage.textContent = "Average DPS: " + stats[10];
parent_elem.append(averageDamage);
//overall average DPS
let overallaverageDamage = document.createElement("p");
overallaverageDamage.classList.add("itemp");
let overallaverageDamageFirst = document.createElement("b");
overallaverageDamageFirst.textContent = "Average DPS: "
let overallaverageDamageSecond = document.createElement("b");
overallaverageDamageSecond.classList.add("Damage");
overallaverageDamageSecond.textContent = stats[10];
overallaverageDamage.appendChild(overallaverageDamageFirst);
overallaverageDamage.appendChild(overallaverageDamageSecond);
overallparent_elem.append(overallaverageDamage);
//overallparent_elem.append(document.createElement("br"));
//attack speed
let atkSpd = document.createElement("p");
atkSpd.classList.add("left");
atkSpd.classList.add("itemp");
atkSpd.textContent = "Attack Speed: " + attackSpeeds[stats[11]];
parent_elem.append(atkSpd);
parent_elem.append(document.createElement("br"));
//overall attack speed
let overallatkSpd = document.createElement("p");
overallatkSpd.classList.add("center");
overallatkSpd.classList.add("itemp");
let overallatkSpdFirst = document.createElement("b");
overallatkSpdFirst.textContent = "Attack Speed: ";
let overallatkSpdSecond = document.createElement("b");
overallatkSpdSecond.classList.add("Damage");
overallatkSpdSecond.textContent = attackSpeeds[stats[11]];
overallatkSpd.appendChild(overallatkSpdFirst);
overallatkSpd.appendChild(overallatkSpdSecond);
overallparent_elem.append(overallatkSpd);
//overallparent_elem.append(document.createElement("br"));
//Non-Crit: n->elem, total dmg, DPS
let nonCritStats = document.createElement("p");
nonCritStats.classList.add("left");
nonCritStats.classList.add("itemp");
nonCritStats.textContent = "Non-Crit Stats: ";
nonCritStats.append(document.createElement("br"));
for (let i = 0; i < 6; i++){
if(stats[i][0] > 0){
let dmg = document.createElement("p");
dmg.textContent = stats[i][0] + "-" + stats[i][1];
dmg.classList.add(damageClasses[i]);
dmg.classList.add("itemp");
nonCritStats.append(dmg);
}
}
let normalDamage = document.createElement("p");
normalDamage.textContent = "Total: " + stats[6][0] + "-" + stats[6][1];
normalDamage.classList.add("itemp");
nonCritStats.append(normalDamage);
let normalDPS = document.createElement("p");
normalDPS.textContent = "Normal DPS: " + stats[8];
normalDPS.classList.add("itemp");
nonCritStats.append(normalDPS);
//overall average DPS
let singleHitDamage = document.createElement("p");
singleHitDamage.classList.add("itemp");
let singleHitDamageFirst = document.createElement("b");
singleHitDamageFirst.textContent = "Single Hit Average: ";
let singleHitDamageSecond = document.createElement("b");
singleHitDamageSecond.classList.add("Damage");
singleHitDamageSecond.textContent = stats[12].toFixed(2);
singleHitDamage.appendChild(singleHitDamageFirst);
singleHitDamage.appendChild(singleHitDamageSecond);
overallparent_elem.append(singleHitDamage);
overallparent_elem.append(document.createElement("br"));
let normalChance = document.createElement("p");
normalChance.textContent = "Non-Crit Chance: " + (stats[6][2]*100).toFixed(2) + "%";
normalChance.classList.add("itemp");
normalChance.append(document.createElement("br"));
normalChance.append(document.createElement("br"));
nonCritStats.append(normalChance);
parent_elem.append(nonCritStats);
parent_elem.append(document.createElement("br"));
//Crit: n->elem, total dmg, DPS
let critStats = document.createElement("p");
critStats.classList.add("left");
critStats.classList.add("itemp");
critStats.textContent = "Crit Stats: ";
critStats.append(document.createElement("br"));
for (let i = 0; i < 6; i++){
if(stats[i][2] > 0){
dmg = document.createElement("p");
dmg.textContent = stats[i][2] + "-" + stats[i][3];
dmg.classList.add(damageClasses[i]);
dmg.classList.add("itemp");
critStats.append(dmg);
}
}
let critDamage = document.createElement("p");
critDamage.textContent = "Total: " + stats[7][0] + "-" + stats[7][1];
critDamage.classList.add("itemp");
critStats.append(critDamage);
let critDPS = document.createElement("p");
critDPS.textContent = "Crit DPS: " + stats[9];
critDPS.classList.add("itemp");
critStats.append(critDPS);
let critChance = document.createElement("p");
critChance.textContent = "Crit Chance: " + (stats[7][2]*100).toFixed(2) + "%";
critChance.classList.add("itemp");
critChance.append(document.createElement("br"));
critChance.append(document.createElement("br"));
critStats.append(critChance);
parent_elem.append(critStats);
}
function displayDefenseStats(parent_elem, build, insertSummary){
let defenseStats = build.getDefenseStats();
insertSummary = (typeof insertSummary !== 'undefined') ? insertSummary : false;
if (!insertSummary) {
parent_elem.textContent = "";
}
const stats = defenseStats.slice();
if (!insertSummary) {
let title_elem = document.createElement("p");
title_elem.textContent = "Defense Stats";
title_elem.classList.add("title");
title_elem.classList.add("Normal");
title_elem.classList.add("itemp");
parent_elem.append(title_elem);
let base_stat_elem = document.createElement("p");
base_stat_elem.id = "base-stat";
parent_elem.append(base_stat_elem);
let mock_item = new Map();
mock_item.set("fixID", true);
let mock_minRolls = new Map();
mock_item.set("minRolls", mock_minRolls);
const stats = ["hp", "hpBonus", "hprRaw", "hprPct", "fDef", "wDef", "aDef", "tDef", "eDef",
"fDefPct", "wDefPct", "aDefPct", "tDefPct", "eDefPct"];
for (const stat of stats) {
if (rolledIDs.includes(stat)) {
mock_minRolls.set(stat, build.statMap.get(stat));
}
else {
mock_item.set(stat, build.statMap.get(stat));
}
}
mock_item.set("powders", []);
displayExpandedItem(mock_item, base_stat_elem.id);
}
parent_elem.append(document.createElement("br"));
let statsTable = document.createElement("table");
statsTable.classList.add("itemtable");
//[total hp, ehp, total hpr, ehpr, [def%, agi%], [edef,tdef,wdef,fdef,adef]]
for(const i in stats){
if(typeof stats[i] === "number"){
stats[i] = stats[i].toFixed(2);
}else{
for(const j in stats[i]){
stats[i][j] = stats[i][j].toFixed(2);
}
}
}
//total HP
let hpRow = document.createElement("tr");
let hp = document.createElement("td");
hp.classList.add("Health");
hp.classList.add("left");
hp.textContent = "Total HP:";
let boost = document.createElement("td");
boost.textContent = stats[0];
boost.classList.add("right");
hpRow.appendChild(hp);
hpRow.append(boost);
statsTable.appendChild(hpRow);
//EHP
let ehpRow = document.createElement("tr");
let ehp = document.createElement("td");
ehp.classList.add("left");
ehp.textContent = "Effective HP:";
boost = document.createElement("td");
boost.textContent = stats[1][0];
boost.classList.add("right");
ehpRow.appendChild(ehp);
ehpRow.append(boost);
statsTable.append(ehpRow);
ehpRow = document.createElement("tr");
ehp = document.createElement("td");
ehp.classList.add("left");
ehp.textContent = "Effective HP (no agi):";
boost = document.createElement("td");
boost.textContent = stats[1][1];
boost.classList.add("right");
ehpRow.appendChild(ehp);
ehpRow.append(boost);
statsTable.append(ehpRow);
//total HPR
let hprRow = document.createElement("tr");
let hpr = document.createElement("td");
hpr.classList.add("Health");
hpr.classList.add("left");
hpr.textContent = "HP Regen (Total):";
boost = document.createElement("td");
boost.textContent = stats[2];
boost.classList.add("right");
hprRow.appendChild(hpr);
hprRow.appendChild(boost);
statsTable.appendChild(hprRow);
//EHPR
let ehprRow = document.createElement("tr");
let ehpr = document.createElement("td");
ehpr.classList.add("left");
ehpr.textContent = "Effective HP Regen:";
boost = document.createElement("td");
boost.textContent = stats[3][0];
boost.classList.add("right");
ehprRow.appendChild(ehpr);
ehprRow.append(boost);
statsTable.append(ehprRow);
/*ehprRow = document.createElement("tr");
ehpr = document.createElement("td");
ehpr.classList.add("left");
ehpr.textContent = "Effective HP Regen (no agi):";
boost = document.createElement("td");
boost.textContent = stats[3][1];
boost.classList.add("right");
ehprRow.appendChild(ehpr);
ehprRow.append(boost);
statsTable.append(ehprRow);*/
//eledefs
let eledefs = stats[5];
for (let i = 0; i < eledefs.length; i++){
let eledefElemRow = document.createElement("tr");
let eledef = document.createElement("td");
eledef.classList.add("left")
let eledefTitle = document.createElement("b");
eledefTitle.textContent = damageClasses[i+1];
eledefTitle.classList.add(damageClasses[i+1]);
let defense = document.createElement("b");
defense.textContent = " Def (Total): ";
eledef.appendChild(eledefTitle);
eledef.appendChild(defense);
eledefElemRow.appendChild(eledef);
let boost = document.createElement("td");
boost.textContent = eledefs[i];
boost.classList.add("right");
eledefElemRow.appendChild(boost);
statsTable.appendChild(eledefElemRow);
}
if (!insertSummary) {
//skp
let defRow = document.createElement("tr");
let defElem = document.createElement("td");
defElem.classList.add("left");
defElem.textContent = "Damage Absorbed %:";
boost = document.createElement("td");
boost.classList.add("right");
boost.textContent = stats[4][0] + "%";
defRow.appendChild(defElem);
defRow.appendChild(boost);
statsTable.append(defRow);
let agiRow = document.createElement("tr");
let agiElem = document.createElement("td");
agiElem.classList.add("left");
agiElem.textContent = "Dodge Chance %:";
boost = document.createElement("td");
boost.classList.add("right");
boost.textContent = stats[4][1] + "%";
agiRow.appendChild(agiElem);
agiRow.appendChild(boost);
statsTable.append(agiRow);
}
parent_elem.append(statsTable);
}
function displayPowderSpecials(parent_elem, powderSpecials, build) {
parent_elem.textContent = "Powder Specials";
let specials = powderSpecials.slice();
let stats = build.statMap;
let expandedStats = new Map();
//each entry of powderSpecials is [ps, power]
for (special of specials) {
//iterate through the special and display its effects.
let powder_special = document.createElement("p");
powder_special.classList.add("left");
let specialSuffixes = new Map([ ["Duration", " sec"], ["Radius", " blocks"], ["Chains", ""], ["Damage", "%"], ["Damage Boost", "%"], ["Knockback", " blocks"] ]);
let specialTitle = document.createElement("p");
let specialEffects = document.createElement("p");
specialTitle.classList.add("left");
specialTitle.classList.add("itemp");
specialTitle.classList.add(damageClasses[powderSpecialStats.indexOf(special[0]) + 1]);
specialEffects.classList.add("left");
specialEffects.classList.add("itemp");
specialEffects.classList.add("nocolor");
let effects = special[0]["weaponSpecialEffects"];
let power = special[1];
specialTitle.textContent = special[0]["weaponSpecialName"] + " " + Math.floor((power-1)*0.5 + 4) + (power % 2 == 0 ? ".5" : "");
for (const [key,value] of effects) {
let effect = document.createElement("p");
effect.classList.add("itemp");
effect.textContent += key + ": " + value[power-1] + specialSuffixes.get(key);
if(key === "Damage"){
effect.textContent += elementIcons[powderSpecialStats.indexOf(special[0])];
}
if(special[0]["weaponSpecialName"] === "Air Prison" && key === "Damage Boost") {
effect.textContent += " (only 1st hit)";
}
specialEffects.appendChild(effect);
}
powder_special.appendChild(specialTitle);
powder_special.appendChild(specialEffects);
//if this special is an instant-damage special (Quake, Chain Lightning, Courage Burst), display the damage.
let specialDamage = document.createElement("p");
let spells = spell_table["powder"];
if (powderSpecialStats.indexOf(special[0]) == 0 || powderSpecialStats.indexOf(special[0]) == 1 || powderSpecialStats.indexOf(special[0]) == 3) { //Quake, Chain Lightning, or Courage
let spell = (powderSpecialStats.indexOf(special[0]) == 3 ? spells[2] : spells[powderSpecialStats.indexOf(special[0])]);
let part = spell["parts"][0];
let _results = calculateSpellDamage(stats, part.conversion,
stats.get("mdRaw"), stats.get("mdPct") + build.externalStats.get("mdPct"),
0, build.weapon, build.total_skillpoints, build.damageMultiplier * ((part.multiplier[power-1] / 100)), build.externalStats);//part.multiplier[power] / 100
let critChance = skillPointsToPercentage(build.total_skillpoints[1]);
let save_damages = [];
let totalDamNormal = _results[0];
let totalDamCrit = _results[1];
let results = _results[2];
for (let i = 0; i < 6; ++i) {
for (let j in results[i]) {
results[i][j] = results[i][j].toFixed(2);
}
}
let nonCritAverage = (totalDamNormal[0]+totalDamNormal[1])/2 || 0;
let critAverage = (totalDamCrit[0]+totalDamCrit[1])/2 || 0;
let averageDamage = (1-critChance)*nonCritAverage+critChance*critAverage || 0;
let averageLabel = document.createElement("p");
averageLabel.textContent = "Average: "+averageDamage.toFixed(2);
averageLabel.classList.add("damageSubtitle");
specialDamage.append(averageLabel);
let nonCritLabel = document.createElement("p");
nonCritLabel.textContent = "Non-Crit Average: "+nonCritAverage.toFixed(2);
nonCritLabel.classList.add("damageSubtitle");
specialDamage.append(nonCritLabel);
for (let i = 0; i < 6; i++){
if (results[i][1] > 0){
let p = document.createElement("p");
p.classList.add("damagep");
p.classList.add(damageClasses[i]);
p.textContent = results[i][0]+"-"+results[i][1];
specialDamage.append(p);
}
}
let normalDamage = document.createElement("p");
normalDamage.textContent = "Total: " + totalDamNormal[0].toFixed(2) + "-" + totalDamNormal[1].toFixed(2);
normalDamage.classList.add("itemp");
specialDamage.append(normalDamage);
let nonCritChanceLabel = document.createElement("p");
nonCritChanceLabel.textContent = "Non-Crit Chance: " + ((1-critChance)*100).toFixed(2) + "%";
specialDamage.append(nonCritChanceLabel);
let critLabel = document.createElement("p");
critLabel.textContent = "Crit Average: "+critAverage.toFixed(2);
critLabel.classList.add("damageSubtitle");
specialDamage.append(critLabel);
for (let i = 0; i < 6; i++){
if (results[i][1] > 0){
let p = document.createElement("p");
p.classList.add("damagep");
p.classList.add(damageClasses[i]);
p.textContent = results[i][2]+"-"+results[i][3];
specialDamage.append(p);
}
}
let critDamage = document.createElement("p");
critDamage.textContent = "Total: " + totalDamCrit[0].toFixed(2) + "-" + totalDamCrit[1].toFixed(2);
critDamage.classList.add("itemp");
specialDamage.append(critDamage);
let critChanceLabel = document.createElement("p");
critChanceLabel.textContent = "Crit Chance: " + (critChance*100).toFixed(2) + "%";
specialDamage.append(critChanceLabel);
save_damages.push(averageDamage);
powder_special.append(specialDamage);
}
parent_elem.appendChild(powder_special);
}
}
function displaySpellDamage(parent_elem, overallparent_elem, build, spell, spellIdx) {
parent_elem.textContent = "";
const stats = build.statMap;
let title_elem = document.createElement("p");
title_elem.classList.add("smalltitle");
title_elem.classList.add("Normal");
overallparent_elem.textContent = "";
let title_elemavg = document.createElement("p");
title_elemavg.classList.add('smalltitle');
title_elemavg.classList.add('Normal');
if (spellIdx != 0) {
let first = document.createElement("b");
first.textContent = spell.title + " (";
title_elem.appendChild(first.cloneNode(true)); //cloneNode is needed here.
title_elemavg.appendChild(first);
let second = document.createElement("b");
second.textContent = build.getSpellCost(spellIdx, spell.cost);
second.classList.add("Mana");
title_elem.appendChild(second.cloneNode(true));
title_elemavg.appendChild(second);
let third = document.createElement("b");
third.textContent = ")";
title_elem.appendChild(third.cloneNode(true));
title_elemavg.appendChild(third);
}
else {
title_elem.textContent = spell.title;
title_elemavg.textContent = spell.title;
}
parent_elem.append(title_elem);
overallparent_elem.append(title_elemavg);
let critChance = skillPointsToPercentage(build.total_skillpoints[1]);
let save_damages = [];
let part_divavg = document.createElement("p");
part_divavg.classList.add("nomargin");
overallparent_elem.append(part_divavg);
for (const part of spell.parts) {
parent_elem.append(document.createElement("br"));
let part_div = document.createElement("p");
parent_elem.append(part_div);
let subtitle_elem = document.createElement("p");
subtitle_elem.textContent = part.subtitle;
subtitle_elem.classList.add("nomargin");
part_div.append(subtitle_elem);
if (part.type === "damage") {
//console.log(build.expandedStats);
let _results = calculateSpellDamage(stats, part.conversion,
stats.get("sdRaw"), stats.get("sdPct") + build.externalStats.get("sdPct"),
part.multiplier / 100, build.weapon, build.total_skillpoints, build.damageMultiplier, build.externalStats);
let totalDamNormal = _results[0];
let totalDamCrit = _results[1];
let results = _results[2];
for (let i = 0; i < 6; ++i) {
for (let j in results[i]) {
results[i][j] = results[i][j].toFixed(2);
}
}
let nonCritAverage = (totalDamNormal[0]+totalDamNormal[1])/2 || 0;
let critAverage = (totalDamCrit[0]+totalDamCrit[1])/2 || 0;
let averageDamage = (1-critChance)*nonCritAverage+critChance*critAverage || 0;
let averageLabel = document.createElement("p");
averageLabel.textContent = "Average: "+averageDamage.toFixed(2);
averageLabel.classList.add("damageSubtitle");
part_div.append(averageLabel);
if (part.summary == true) {
let overallaverageLabel = document.createElement("p");
let first = document.createElement("b");
let second = document.createElement("b");
first.textContent = part.subtitle + " Average: ";
second.textContent = averageDamage.toFixed(2);
overallaverageLabel.appendChild(first);
overallaverageLabel.appendChild(second);
second.classList.add("Damage");
overallaverageLabel.classList.add("overallp");
part_divavg.append(overallaverageLabel);
}
let nonCritLabel = document.createElement("p");
nonCritLabel.textContent = "Non-Crit Average: "+nonCritAverage.toFixed(2);
nonCritLabel.classList.add("damageSubtitle");
part_div.append(nonCritLabel);
for (let i = 0; i < 6; i++){
if (results[i][1] > 0){
let p = document.createElement("p");
p.classList.add("damagep");
p.classList.add(damageClasses[i]);
p.textContent = results[i][0]+"-"+results[i][1];
part_div.append(p);
}
}
//part_div.append(document.createElement("br"));
let critLabel = document.createElement("p");
critLabel.textContent = "Crit Average: "+critAverage.toFixed(2);
critLabel.classList.add("damageSubtitle");
part_div.append(critLabel);
for (let i = 0; i < 6; i++){
if (results[i][1] > 0){
let p = document.createElement("p");
p.classList.add("damagep");
p.classList.add(damageClasses[i]);
p.textContent = results[i][2]+"-"+results[i][3];
part_div.append(p);
}
}
save_damages.push(averageDamage);
}
else if (part.type === "heal") {
let heal_amount = (part.strength * build.getDefenseStats()[0] * Math.max(0.5,Math.min(1.75, 1 + 0.5 * stats.get("wDamPct")/100))).toFixed(2);
let healLabel = document.createElement("p");
healLabel.textContent = heal_amount;
healLabel.classList.add("damagep");
part_div.append(healLabel);
if (part.summary == true) {
let overallhealLabel = document.createElement("p");
let first = document.createElement("b");
let second = document.createElement("b");
first.textContent = part.subtitle + ":";
second.textContent = heal_amount;
overallhealLabel.appendChild(first);
second.classList.add("Set");
overallhealLabel.appendChild(second);
overallhealLabel.classList.add("overallp");
part_divavg.append(overallhealLabel);
}
}
else if (part.type === "total") {
let total_damage = 0;
for (let i in part.factors) {
total_damage += save_damages[i] * part.factors[i];
}
let averageLabel = document.createElement("p");
averageLabel.textContent = "Average: "+total_damage.toFixed(2);
averageLabel.classList.add("damageSubtitle");
part_div.append(averageLabel);
let overallaverageLabel = document.createElement("p");
overallaverageLabel.classList.add("damageSubtitle");
let overallaverageLabelFirst = document.createElement("b");
let overallaverageLabelSecond = document.createElement("b");
overallaverageLabelFirst.textContent = "Average: ";
overallaverageLabelSecond.textContent = total_damage.toFixed(2);
overallaverageLabelSecond.classList.add("Damage");
overallaverageLabel.appendChild(overallaverageLabelFirst);
overallaverageLabel.appendChild(overallaverageLabelSecond);
part_divavg.append(overallaverageLabel);
}
}
}