wynnbuilder-forked-for-changes/js/sq2display.js

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function displaysq2BuildStats(parent_id,build,command_group){
// Commands to "script" the creation of nice formatting.
// #commands create a new element.
// !elemental is some janky hack for elemental damage.
// normals just display a thing.
let display_commands = command_group;
//console.log(display_commands);
let parent_div = document.getElementById(parent_id);
// Clear the parent div.
if (parent_div != null) {
setHTML(parent_id, "");
}
let stats = build.statMap;
//console.log(build.statMap);
let active_elem;
let elemental_format = false;
//TODO this is put here for readability, consolidate with definition in build.js
let staticIDs = ["hp", "eDef", "tDef", "wDef", "fDef", "aDef"];
for (const command of display_commands) {
// style instructions
if (command.charAt(0) === "#") {
if (command === "#defense-stats") {
displaysq2DefenseStats(parent_div, build, true);
}
}
if (command.charAt(0) === "!") {
// TODO: This is sooo incredibly janky.....
if (command === "!elemental") {
elemental_format = !elemental_format;
}
}
// id instruction
else {
let id = command;
if (stats.get(id) || build.externalStats.get(id)) {
let style = null;
// TODO: add pos and neg style
if (!staticIDs.includes(id)) {
style = "positive";
if (stats.get(id) < 0) {
style = "negative";
}
}
// ignore
let id_val = stats.get(id);
if (build.externalStats.has(id)) {
id_val += build.externalStats.get(id);
}
if (reversedIDs.includes(id)) {
style === "positive" ? style = "negative" : style = "positive";
}
if (id === "poison" && id_val > 0) {
id_val = Math.ceil(id_val*build.statMap.get("poisonPct")/100);
}
displaysq2FixedID(parent_div, id, id_val, elemental_format, style);
if (id === "poison" && id_val > 0) {
let row = document.createElement('div');
row.classList.add("row")
let value_elem = document.createElement('div');
value_elem.classList.add('col');
value_elem.classList.add('text-end');
let prefix_elem = document.createElement('b');
prefix_elem.textContent = "\u279C With Strength: ";
let number_elem = document.createElement('b');
number_elem.classList.add(style);
number_elem.textContent = (id_val * (1+skillPointsToPercentage(build.total_skillpoints[0])) ).toFixed(0) + idSuffixes[id];
value_elem.append(prefix_elem);
value_elem.append(number_elem);
row.appendChild(value_elem);
parent_div.appendChild(row);
}
// sp thingy
} else if (skp_order.includes(id)) {
let total_assigned = build.total_skillpoints[skp_order.indexOf(id)];
let base_assigned = build.base_skillpoints[skp_order.indexOf(id)];
let diff = total_assigned - base_assigned;
let style;
if (diff > 0) {
style = "positive";
} else if (diff < 0) {
style = "negative";
}
if (diff != 0) {
displaysq2FixedID(parent_div, id, diff, false, style);
}
}
}
}
}
function displaysq2ExpandedItem(item, parent_id){
// Commands to "script" the creation of nice formatting.
// #commands create a new element.
// !elemental is some janky hack for elemental damage.
// normals just display a thing.
if (item.get("category") === "weapon") {
let stats = new Map();
stats.set("atkSpd", item.get("atkSpd"));
stats.set("damageBonus", [0, 0, 0, 0, 0]);
//SUPER JANK @HPP PLS FIX
let damage_keys = [ "nDam_", "eDam_", "tDam_", "wDam_", "fDam_", "aDam_" ];
if (item.get("tier") !== "Crafted") {
stats.set("damageRaw", [item.get("nDam"), item.get("eDam"), item.get("tDam"), item.get("wDam"), item.get("fDam"), item.get("aDam")]);
let results = calculateSpellDamage(stats, [100, 0, 0, 0, 0, 0], 0, 0, 0, item, [0, 0, 0, 0, 0], 1, undefined);
let damages = results[2];
let total_damage = 0;
for (const i in damage_keys) {
total_damage += damages[i][0] + damages[i][1];
item.set(damage_keys[i], damages[i][0]+"-"+damages[i][1]);
}
total_damage = total_damage / 2;
item.set("basedps", total_damage);
} else {
stats.set("damageRaw", [item.get("nDamLow"), item.get("eDamLow"), item.get("tDamLow"), item.get("wDamLow"), item.get("fDamLow"), item.get("aDamLow")]);
stats.set("damageBases", [item.get("nDamBaseLow"),item.get("eDamBaseLow"),item.get("tDamBaseLow"),item.get("wDamBaseLow"),item.get("fDamBaseLow"),item.get("aDamBaseLow")]);
let resultsLow = calculateSpellDamage(stats, [100, 0, 0, 0, 0, 0], 0, 0, 0, item, [0, 0, 0, 0, 0], 1, undefined);
let damagesLow = resultsLow[2];
stats.set("damageRaw", [item.get("nDam"), item.get("eDam"), item.get("tDam"), item.get("wDam"), item.get("fDam"), item.get("aDam")]);
stats.set("damageBases", [item.get("nDamBaseHigh"),item.get("eDamBaseHigh"),item.get("tDamBaseHigh"),item.get("wDamBaseHigh"),item.get("fDamBaseHigh"),item.get("aDamBaseHigh")]);
let results = calculateSpellDamage(stats, [100, 0, 0, 0, 0, 0], 0, 0, 0, item, [0, 0, 0, 0, 0], 1, undefined);
let damages = results[2];
console.log(damages);
let total_damage_min = 0;
let total_damage_max = 0;
for (const i in damage_keys) {
total_damage_min += damagesLow[i][0] + damagesLow[i][1];
total_damage_max += damages[i][0] + damages[i][1];
item.set(damage_keys[i], damagesLow[i][0]+"-"+damagesLow[i][1]+"\u279c"+damages[i][0]+"-"+damages[i][1]);
}
total_damage_min = total_damage_min / 2;
total_damage_max = total_damage_max / 2;
item.set("basedps", [total_damage_min, total_damage_max]);
}
} else if (item.get("category") === "armor") {
}
let display_commands = sq2_item_display_commands;
// Clear the parent div.
setHTML(parent_id, "");
let parent_div = document.getElementById(parent_id);
parent_div.classList.add("border", "border-2", "border-dark");
let fix_id = item.has("fixID") && item.get("fixID");
let elemental_format = false;
for (let i = 0; i < display_commands.length; i++) {
const command = display_commands[i];
if (command.charAt(0) === "!") {
// TODO: This is sooo incredibly janky.....
if (command === "!elemental") {
elemental_format = !elemental_format;
}
else if (command === "!spacer") {
let spacer = document.createElement('div');
spacer.classList.add("row", "my-2");
parent_div.appendChild(spacer);
continue;
}
}
else {
let id = command;
if(nonRolledIDs.includes(id)){//nonRolledID & non-0/non-null/non-und ID
if (!item.get(id)) {
if (! (item.get("crafted") && skp_order.includes(id) &&
(item.get("maxRolls").get(id) || item.get("minRolls").get(id)))) {
continue;
}
}
if (id === "slots") {
let p_elem = document.createElement("div");
p_elem.classList.add("col");
// PROPER POWDER DISPLAYING
let numerals = new Map([[1, "I"], [2, "II"], [3, "III"], [4, "IV"], [5, "V"], [6, "VI"]]);
let powderPrefix = document.createElement("b");
powderPrefix.textContent = "Powder Slots: " + item.get(id) + " [";
p_elem.appendChild(powderPrefix);
let powders = item.get("powders");
for (let i = 0; i < powders.length; i++) {
let powder = document.createElement("b");
powder.textContent = numerals.get((powders[i]%6)+1)+" ";
powder.classList.add(damageClasses[Math.floor(powders[i]/6)+1]+"_powder");
p_elem.appendChild(powder);
}
let powderSuffix = document.createElement("b");
powderSuffix.textContent = "]";
p_elem.appendChild(powderSuffix);
parent_div.appendChild(p_elem);
} else if (id === "set") {
if (item.get("hideSet")) { continue; }
let p_elem = document.createElement("div");
p_elem.classList.add("col");
p_elem.textContent = "Set: " + item.get(id).toString();
parent_div.appendChild(p_elem);
} else if (id === "majorIds") {
//console.log(item.get(id));
for (let majorID of item.get(id)) {
let p_elem = document.createElement("div");
p_elem.classList.add("col");
let title_elem = document.createElement("b");
let b_elem = document.createElement("b");
if (majorID.includes(":")) {
let name = majorID.substring(0, majorID.indexOf(":")+1);
let mid = majorID.substring(majorID.indexOf(":")+1);
if (name.charAt(0) !== "+") {name = "+" + name}
title_elem.classList.add("Legendary");
title_elem.textContent = name;
b_elem.classList.add("Crafted");
b_elem.textContent = mid;
p_elem.appendChild(title_elem);
p_elem.appendChild(b_elem);
} else {
let name = item.get(id).toString()
if (name.charAt(0) !== "+") {name = "+" + name}
b_elem.classList.add("Legendary");
b_elem.textContent = name;
p_elem.appendChild(b_elem);
}
parent_div.appendChild(p_elem);
}
} else if (id === "lvl" && item.get("tier") === "Crafted") {
let p_elem = document.createElement("div");
p_elem.classList.add("col");
p_elem.textContent = "Combat Level Min: " + item.get("lvlLow") + "-" + item.get(id);
parent_div.appendChild(p_elem);
} else if (id === "displayName") {
let row = document.createElement("div");
let p_elem = document.createElement("div");
row.classList.add("row", "no-collapse");
p_elem.classList.add("col", "text-center", "item-title");
p_elem.classList.add(item.has("tier") ? item.get("tier").replace(" ","") : "none");
p_elem.style.textGrow = 1;
row.appendChild(p_elem);
/*
FUNCTIONALITY FOR THIS FEATURE HAS SINCE BEEN REMOVED (WITH SQ2).
IF WE WANT TO USE IT IN THE FUTURE, I'VE LEFT THE CODE TO ADD IT IN HERE
*/
//allow the plus minus element to toggle upon click:
// let plusminus = document.createElement("div");
// plusminus.id = parent_div.id.split("-")[0] + "-pm";
// plusminus.classList.add("col", "plus_minus", "text_end");
// plusminus.style.flexGrow = 0;
// plusminus.textContent = "\u2795";
// row.appendChild(plusminus);
if (item.get("custom")) {
// p_elem.href = url_base.replace(/\w+.html/, "") + "customizer.html#" + item.get("hash");
p_elem.textContent = item.get("displayName");
} else if (item.get("crafted")) {
// p_elem.href = url_base.replace(/\w+.html/, "") + "crafter.html#" + item.get("hash");
p_elem.textContent = item.get(id);
} else {
// p_elem.href = url_base.replace(/\w+.html/, "") + "item.html#" + item.get("displayName");
p_elem.textContent = item.get("displayName");
}
parent_div.appendChild(row);
let img = document.createElement("img");
if (item && item.has("type")) {
img.src = "../media/items/" + (newIcons ? "new/":"old/") + "generic-" + item.get("type") + ".png";
img.alt = item.get("type");
img.style = " z=index: 1; position: relative;";
let container = document.createElement("div");
let bckgrd = document.createElement("div");
bckgrd.classList.add("col", "px-0", "d-flex", "align-items-center", "justify-content-center");// , "no-collapse");
bckgrd.style = "border-radius: 50%;background-image: radial-gradient(closest-side, " + colorMap.get(item.get("tier")) + " 20%," + "hsl(0, 0%, 16%) 80%); margin-left: auto; margin-right: auto;"
bckgrd.classList.add("scaled-bckgrd");
parent_div.appendChild(container);
container.appendChild(bckgrd);
bckgrd.appendChild(img);
}
} else {
let p_elem;
if ( !(item.get("tier") === "Crafted" && item.get("category") === "armor" && id === "hp") && (!skp_order.includes(id)) || (skp_order.includes(id) && item.get("tier") !== "Crafted" && parent_div.nodeName === "table") ) { //skp warp
p_elem = displaysq2FixedID(parent_div, id, item.get(id), elemental_format);
} else if (item.get("tier") === "Crafted" && item.get("category") === "armor" && id === "hp") {
p_elem = displaysq2FixedID(parent_div, id, item.get(id+"Low")+"-"+item.get(id), elemental_format);
}
if (id === "lore") {
p_elem.style = "font-style: italic";
} else if (skp_order.includes(id)) { //id = str, dex, int, def, or agi
if ( item.get("tier") !== "Crafted" && parent_div.nodeName === "DIV") {
row = document.createElement("div");
row.classList.add("col");
let title = document.createElement("b");
title.textContent = idPrefixes[id] + " ";
let boost = document.createElement("b");
if (item.get(id) < 0) {
boost.classList.add("negative");
} else { //boost = 0 SHOULD not come up
boost.classList.add("positive");
}
boost.textContent = item.get(id);
row.appendChild(title);
row.appendChild(boost);
parent_div.appendChild(row);
} else if ( item.get("tier") === "Crafted" && parent_div.nodeName === "TABLE") {
let row = displaysq2RolledID(item, id, elemental_format);
parent_div.appendChild(row);
}
} else if (id === "restrict") {
p_elem.classList.add("restrict");
}
}
}
else if ( rolledIDs.includes(id) &&
((item.get("maxRolls") && item.get("maxRolls").get(id))
|| (item.get("minRolls") && item.get("minRolls").get(id)))) {
let style = "positive";
if (item.get("minRolls").get(id) < 0) {
style = "negative";
}
if(reversedIDs.includes(id)){
style === "positive" ? style = "negative" : style = "positive";
}
if (fix_id) {
p_elem = document.createElement("div");
p_elem.classList.add("col", "text-nowrap");
if (id == "dex") {
console.log("dex activated at fix_id")
}
displaysq2FixedID(p_elem, id, item.get("minRolls").get(id), elemental_format, style);
parent_div.appendChild(p_elem);
}
else {
let row = displaysq2RolledID(item, id, elemental_format);
parent_div.appendChild(row);
}
}else{
// :/
}
}
}
//Show powder specials ;-;
let nonConsumables = ["relik", "wand", "bow", "spear", "dagger", "chestplate", "helmet", "leggings", "boots", "ring", "bracelet", "necklace"];
if(nonConsumables.includes(item.get("type"))) {
let powder_special = document.createElement("div");
powder_special.classList.add("col");
let powders = item.get("powders");
let element = "";
let power = 0;
for (let i = 0; i < powders.length; i++) {
let firstPowderType = skp_elements[Math.floor(powders[i]/6)];
if (element !== "") break;
else if (powders[i]%6 > 2) { //t4+
for (let j = i+1; j < powders.length; j++) {
let currentPowderType = skp_elements[Math.floor(powders[j]/6)]
if (powders[j] % 6 > 2 && firstPowderType === currentPowderType) {
element = currentPowderType;
power = Math.round(((powders[i] % 6 + powders[j] % 6 + 2) / 2 - 4) * 2);
break;
}
}
}
}
if (element !== "") {//powder special is "[e,t,w,f,a]+[0,1,2,3,4]"
let powderSpecial = powderSpecialStats[ skp_elements.indexOf(element)];
let specialSuffixes = new Map([ ["Duration", " sec"], ["Radius", " blocks"], ["Chains", ""], ["Damage", "%"], ["Damage Boost", "%"], ["Knockback", " blocks"] ]);
let specialTitle = document.createElement("span");
let specialEffects = document.createElement("span");
addClasses(specialTitle, [damageClasses[skp_elements.indexOf(element) + 1]]);
let effects;
if (item.get("category") === "weapon") {//weapon
effects = powderSpecial["weaponSpecialEffects"];
specialTitle.textContent = powderSpecial["weaponSpecialName"];
}else if (item.get("category") === "armor") {//armor
effects = powderSpecial["armorSpecialEffects"];
specialTitle.textContent += powderSpecial["armorSpecialName"] + ": ";
}
for (const [key,value] of effects.entries()) {
if (key !== "Description") {
let effect = document.createElement("p");
effect.classList.add("m-0");
effect.textContent = key + ": " + value[power] + specialSuffixes.get(key);
if(key === "Damage"){
effect.textContent += elementIcons[skp_elements.indexOf(element)];
}
if (element === "w" && item.get("category") === "armor") {
effect.textContent += " / Mana Used";
}
specialEffects.appendChild(effect);
}else{
specialTitle.textContent += "[ " + effects.get("Description") + " ]";
}
}
powder_special.appendChild(specialTitle);
powder_special.appendChild(specialEffects);
parent_div.appendChild(powder_special);
}
}
if(item.get("tier") && item.get("tier") === "Crafted") {
let dura_elem = document.createElement("div");
dura_elem.classList.add("col");
let dura = [];
let suffix = "";
if(nonConsumables.includes(item.get("type"))) {
dura = item.get("durability");
dura_elem.textContent = "Durability: "
} else {
dura = item.get("duration");
dura_elem.textContent = "Duration: "
suffix = " sec."
let charges = document.createElement("b");
charges.textContent = "Charges: " + item.get("charges");
parent_div.appendChild(charges);
}
if (typeof(dura) === "string") {
dura_elem.textContent += dura + suffix;
} else {
dura_elem.textContent += dura[0]+"-"+dura[1] + suffix;
}
parent_div.append(dura_elem);
}
//Show item tier
if (item.get("tier") && item.get("tier") !== " ") {
let item_desc_elem = document.createElement("div");
item_desc_elem.classList.add("col");
item_desc_elem.classList.add(item.get("tier"));
item_desc_elem.textContent = item.get("tier")+" "+item.get("type");
parent_div.append(item_desc_elem);
}
//Show item hash if applicable
if (item.get("crafted") || item.get("custom")) {
let item_desc_elem = document.createElement("p");
item_desc_elem.classList.add('itemp');
item_desc_elem.style.maxWidth = "100%";
item_desc_elem.style.wordWrap = "break-word";
item_desc_elem.style.wordBreak = "break-word";
item_desc_elem.textContent = item.get("hash");
parent_div.append(item_desc_elem);
}
if (item.get("category") === "weapon") {
let damage_mult = baseDamageMultiplier[attackSpeeds.indexOf(item.get("atkSpd"))];
let total_damages = item.get("basedps");
let base_dps_elem = document.createElement("p");
base_dps_elem.classList.add("left");
base_dps_elem.classList.add("itemp");
if (item.get("tier") === "Crafted") {
let base_dps_min = total_damages[0] * damage_mult;
let base_dps_max = total_damages[1] * damage_mult;
base_dps_elem.textContent = "Base DPS: "+base_dps_min.toFixed(3)+"\u279c"+base_dps_max.toFixed(3);
}
else {
base_dps_elem.textContent = "Base DPS: "+(total_damages * damage_mult);
}
parent_div.appendChild(document.createElement("p"));
parent_div.appendChild(base_dps_elem);
}
}
function displaysq2RolledID(item, id, elemental_format) {
let row = document.createElement('div');
row.classList.add('col');
let item_div = document.createElement('div');
item_div.classList.add('row');
let min_elem = document.createElement('div');
min_elem.classList.add('col', 'text-start');
min_elem.style.cssText += "flex-grow: 0";
let id_min = item.get("minRolls").get(id)
let style = id_min < 0 ? "negative" : "positive";
if(reversedIDs.includes(id)){
style === "positive" ? style = "negative" : style = "positive";
}
min_elem.classList.add(style);
min_elem.textContent = id_min + idSuffixes[id];
item_div.appendChild(min_elem);
let desc_elem = document.createElement('div');
desc_elem.classList.add('col', 'text-center');//, 'text-nowrap');
desc_elem.style.cssText += "flex-grow: 1";
//TODO elemental format jank
if (elemental_format) {
apply_sq2_elemental_format(desc_elem, id);
}
else {
desc_elem.textContent = idPrefixes[id];
}
item_div.appendChild(desc_elem);
let max_elem = document.createElement('div');
let id_max = item.get("maxRolls").get(id)
max_elem.classList.add('col', 'text-end');
max_elem.style.cssText += "flex-grow: 0";
style = id_max < 0 ? "negative" : "positive";
if (reversedIDs.includes(id)) {
style === "positive" ? style = "negative" : style = "positive";
}
max_elem.classList.add(style);
max_elem.textContent = id_max + idSuffixes[id];
item_div.appendChild(max_elem);
row.appendChild(item_div);
return row;
}
function displaysq2WeaponStats(build) {
// let base_damage = build.get('damageRaw');
let damage_keys = [ "nDam", "eDam", "tDam", "wDam", "fDam", "aDam" ];
// pP base calc (why do i still use pP)
let item = build.weapon;
let stats = new Map();
stats.set("atkSpd", item.get("atkSpd"));
stats.set("damageBonus", [0, 0, 0, 0, 0]);
stats.set("damageRaw", [item.get("nDam"), item.get("eDam"), item.get("tDam"), item.get("wDam"), item.get("fDam"), item.get("aDam")]);
let results = calculateSpellDamage(stats, [100, 0, 0, 0, 0, 0], 0, 0, 0, build.weapon, [0, 0, 0, 0, 0], 1, undefined);
let powdered_base = results[2];
const powdered_map = new Map();
powdered_map.set('nDam', powdered_base[0][0]+'-'+powdered_base[0][1]);
powdered_map.set('eDam', powdered_base[1][0]+'-'+powdered_base[1][1]);
powdered_map.set('tDam', powdered_base[2][0]+'-'+powdered_base[2][1]);
powdered_map.set('wDam', powdered_base[3][0]+'-'+powdered_base[3][1]);
powdered_map.set('fDam', powdered_base[4][0]+'-'+powdered_base[4][1]);
powdered_map.set('aDam', powdered_base[5][0]+'-'+powdered_base[5][1]);
// display
//I think this is res's code? in any case it doesn't work - ferri
/* for (const i in damage_keys) {
document.getElementById(damage_keys[i]+"-base").textContent = powdered_map.get(damage_keys[i]);
} */
let tot = 0;
//sum up elemental damages to get sum of base dps's
for (let i = 0; i < 6; i++) {
tot += powdered_base[i][0] + powdered_base[i][1];
}
tot /= 2;
let dps = Math.max(0, Math.round(tot * baseDamageMultiplier[attackSpeeds.indexOf(item.get("atkSpd"))] )); //atkspeeds
document.getElementById("weapon-dps").textContent = "base dps: " + dps;
document.getElementById("weapon-lv").textContent = item.get("lvl");
if (item.get("type")) {
document.getElementById("weapon-img").src = "../media/items/" + (newIcons ? "new/":"old/") + "generic-" + item.get("type") + ".png";
}
}
function displaysq2FixedID(active, id, value, elemental_format, style) {
if (style) {
let row = document.createElement('div');
row.classList.add("row");
let desc_elem = document.createElement('div');
desc_elem.classList.add('col');
desc_elem.classList.add('text-start');
if (elemental_format) {
apply_sq2_elemental_format(desc_elem, id);
}
else {
desc_elem.textContent = idPrefixes[id];
}
row.appendChild(desc_elem);
let value_elem = document.createElement('div');
value_elem.classList.add('col');
value_elem.classList.add('text-end');
value_elem.classList.add(style);
value_elem.textContent = value + idSuffixes[id];
row.appendChild(value_elem);
active.appendChild(row);
return row;
}
else {
// HACK TO AVOID DISPLAYING ZERO DAMAGE! TODO
if (value === "0-0" || value === "0-0\u279c0-0") {
return;
}
let p_elem = document.createElement('div');
p_elem.classList.add('col');
if (elemental_format) {
apply_sq2_elemental_format(p_elem, id, value);
}
else {
p_elem.textContent = idPrefixes[id].concat(value, idSuffixes[id]);
}
active.appendChild(p_elem);
return p_elem;
}
}
function displaysq2PoisonDamage(overallparent_elem, build) {
overallparent_elem.textContent = "";
//Title
let title_elemavg = document.createElement("b");
title_elemavg.textContent = "Poison Stats";
overallparent_elem.append(title_elemavg);
let overallpoisonDamage = document.createElement("p");
let overallpoisonDamageFirst = document.createElement("span");
let overallpoisonDamageSecond = document.createElement("span");
let poison_tick = Math.ceil(build.statMap.get("poison") * (1+skillPointsToPercentage(build.total_skillpoints[0])) * (build.statMap.get("poisonPct") + build.externalStats.get("poisonPct"))/100 /3);
overallpoisonDamageFirst.textContent = "Poison Tick: ";
overallpoisonDamageSecond.textContent = Math.max(poison_tick,0);
overallpoisonDamageSecond.classList.add("Damage");
overallpoisonDamage.appendChild(overallpoisonDamageFirst);
overallpoisonDamage.appendChild(overallpoisonDamageSecond);
overallparent_elem.append(overallpoisonDamage);
}
function displaysq2MeleeDamage(parent_elem, overallparent_elem, meleeStats){
// console.log("Melee Stats");
// console.log(meleeStats);
let tooltipinfo = meleeStats[13];
let attackSpeeds = ["Super Slow", "Very Slow", "Slow", "Normal", "Fast", "Very Fast", "Super Fast"];
//let damagePrefixes = ["Neutral Damage: ","Earth Damage: ","Thunder Damage: ","Water Damage: ","Fire Damage: ","Air Damage: "];
parent_elem.textContent = "";
overallparent_elem.textContent = "";
const stats = meleeStats.slice();
for (let i = 0; i < 6; ++i) {
for (let j in stats[i]) {
stats[i][j] = stats[i][j].toFixed(2);
}
}
for (let i = 6; i < 8; ++i) {
for (let j = 0; j < 2; j++) {
stats[i][j] = stats[i][j].toFixed(2);
}
}
for (let i = 8; i < 11; ++i){
stats[i] = stats[i].toFixed(2);
}
//tooltipelem, tooltiptext
let tooltip; let tooltiptext;
//title
let title_elem = document.createElement("p");
title_elem.classList.add("title");
title_elem.textContent = "Melee Stats";
parent_elem.append(title_elem);
parent_elem.append(document.createElement("br"));
//overall title
let title_elemavg = document.createElement("b");
title_elemavg.textContent = "Melee Stats";
overallparent_elem.append(title_elemavg);
//average DPS
let averageDamage = document.createElement("p");
averageDamage.classList.add("left");
averageDamage.textContent = "Average DPS: " + stats[10];
tooltiptext = `= ((${stats[8]} * ${(stats[6][2]).toFixed(2)}) + (${stats[9]} * ${(stats[7][2]).toFixed(2)}))`
tooltip = createTooltip(tooltip, "p", tooltiptext, averageDamage, ["melee-tooltip"]);
averageDamage.appendChild(tooltip);
parent_elem.append(averageDamage);
//overall average DPS
let overallaverageDamage = document.createElement("p");
let overallaverageDamageFirst = document.createElement("span");
overallaverageDamageFirst.textContent = "Average DPS: "
let overallaverageDamageSecond = document.createElement("span");
overallaverageDamageSecond.classList.add("Damage");
overallaverageDamageSecond.textContent = stats[10];
overallaverageDamage.appendChild(overallaverageDamageFirst);
overallaverageDamage.appendChild(overallaverageDamageSecond);
overallparent_elem.append(overallaverageDamage);
//overallparent_elem.append(document.createElement("br"));
//attack speed
let atkSpd = document.createElement("p");
atkSpd.classList.add("left");
atkSpd.textContent = "Attack Speed: " + attackSpeeds[stats[11]];
parent_elem.append(atkSpd);
parent_elem.append(document.createElement("br"));
//overall attack speed
let overallatkSpd = document.createElement("p");
let overallatkSpdFirst = document.createElement("span");
overallatkSpdFirst.textContent = "Attack Speed: ";
let overallatkSpdSecond = document.createElement("span");
overallatkSpdSecond.classList.add("Damage");
overallatkSpdSecond.textContent = attackSpeeds[stats[11]];
overallatkSpd.appendChild(overallatkSpdFirst);
overallatkSpd.appendChild(overallatkSpdSecond);
overallparent_elem.append(overallatkSpd);
//Non-Crit: n->elem, total dmg, DPS
let nonCritStats = document.createElement("p");
nonCritStats.classList.add("left");
nonCritStats.textContent = "Non-Crit Stats: ";
nonCritStats.append(document.createElement("br"));
for (let i = 0; i < 6; i++){
if(stats[i][1] != 0){
let dmg = document.createElement("p");
dmg.textContent = stats[i][0] + " \u2013 " + stats[i][1];
dmg.classList.add(damageClasses[i]);
dmg.classList.add("itemp");
tooltiptext = tooltipinfo.get("damageformulas")[i].slice(0,2).join("\n");
tooltip = createTooltip(tooltip, "p", tooltiptext, dmg, ["melee-tooltip"]);
nonCritStats.append(dmg);
}
}
let normalDamage = document.createElement("p");
normalDamage.textContent = "Total: " + stats[6][0] + " \u2013 " + stats[6][1];
let tooltiparr = ["Min: = ", "Max: = "]
let arr = []; let arr2 = [];
for (let i = 0; i < 6; i++) {
if (stats[i][0] != 0) {
arr.push(stats[i][0]);
arr2.push(stats[i][1]);
}
}
tooltiptext = tooltiparr[0] + arr.join(" + ") + "\n" + tooltiparr[1] + arr2.join(" + ");
tooltip = createTooltip(tooltip, "p", tooltiptext, normalDamage, ["melee-tooltip"]);
nonCritStats.append(normalDamage);
let normalDPS = document.createElement("p");
normalDPS.textContent = "Normal DPS: " + stats[8];
normalDPS.classList.add("tooltip");
tooltiptext = ` = ((${stats[6][0]} + ${stats[6][1]}) / 2) * ${baseDamageMultiplier[stats[11]]}`;
tooltip = createTooltip(tooltip, "p", tooltiptext, normalDPS, ["melee-tooltip"]);
nonCritStats.append(normalDPS);
//overall average DPS
let singleHitDamage = document.createElement("p");
let singleHitDamageFirst = document.createElement("span");
singleHitDamageFirst.textContent = "Single Hit Average: ";
let singleHitDamageSecond = document.createElement("span");
singleHitDamageSecond.classList.add("Damage");
singleHitDamageSecond.textContent = stats[12].toFixed(2);
tooltiptext = ` = ((${stats[6][0]} + ${stats[6][1]}) / 2) * ${stats[6][2].toFixed(2)} + ((${stats[7][0]} + ${stats[7][1]}) / 2) * ${stats[7][2].toFixed(2)}`;
// tooltip = createTooltip(tooltip, "p", tooltiptext, singleHitDamage, ["melee-tooltip", "summary-tooltip"]);
singleHitDamage.appendChild(singleHitDamageFirst);
singleHitDamage.appendChild(singleHitDamageSecond);
overallparent_elem.append(singleHitDamage);
let normalChance = document.createElement("p");
normalChance.textContent = "Non-Crit Chance: " + (stats[6][2]*100).toFixed(2) + "%";
normalChance.append(document.createElement("br"));
normalChance.append(document.createElement("br"));
nonCritStats.append(normalChance);
parent_elem.append(nonCritStats);
parent_elem.append(document.createElement("br"));
//Crit: n->elem, total dmg, DPS
let critStats = document.createElement("p");
critStats.classList.add("left");
critStats.textContent = "Crit Stats: ";
critStats.append(document.createElement("br"));
for (let i = 0; i < 6; i++){
if(stats[i][3] != 0) {
dmg = document.createElement("p");
dmg.textContent = stats[i][2] + " \u2013 " + stats[i][3];
dmg.classList.add(damageClasses[i]);
dmg.classList.add("itemp");
tooltiptext = tooltipinfo.get("damageformulas")[i].slice(2,4).join("\n");
tooltip = createTooltip(tooltip, "p", tooltiptext, dmg, ["melee-tooltip"]);
critStats.append(dmg);
}
}
let critDamage = document.createElement("p");
critDamage.textContent = "Total: " + stats[7][0] + " \u2013 " + stats[7][1];
tooltiparr = ["Min: = ", "Max: = "]
arr = []; arr2 = [];
for (let i = 0; i < 6; i++) {
if (stats[i][0] != 0) {
arr.push(stats[i][2]);
arr2.push(stats[i][3]);
}
}
tooltiptext = tooltiparr[0] + arr.join(" + ") + "\n" + tooltiparr[1] + arr2.join(" + ");
tooltip = createTooltip(tooltip, "p", tooltiptext, critDamage, ["melee-tooltip"]);
critStats.append(critDamage);
let critDPS = document.createElement("p");
critDPS.textContent = "Crit DPS: " + stats[9];
tooltiptext = ` = ((${stats[7][0]} + ${stats[7][1]}) / 2) * ${baseDamageMultiplier[stats[11]]}`;
tooltip = createTooltip(tooltip, "p", tooltiptext, critDPS, ["melee-tooltip"]);
critStats.append(critDPS);
let critChance = document.createElement("p");
critChance.textContent = "Crit Chance: " + (stats[7][2]*100).toFixed(2) + "%";
critChance.append(document.createElement("br"));
critChance.append(document.createElement("br"));
critStats.append(critChance);
parent_elem.append(critStats);
}
function displaysq2ArmorStats(build) {
let armor_keys = ['helmet', 'chestplate', 'leggings', 'boots', 'ring1', 'ring2', 'bracelet', 'necklace'];
for (const i in armor_keys) {
document.getElementById(armor_keys[i]+'-health').textContent = build[armor_keys[i]].get('hp');
document.getElementById(armor_keys[i]+'-lv').textContent = build[armor_keys[i]].get('lvl');
}
}
function displaysq2DefenseStats(parent_elem, build, insertSummary){
let defenseStats = build.getDefenseStats();
insertSummary = (typeof insertSummary !== 'undefined') ? insertSummary : false;
if (!insertSummary) {
parent_elem.textContent = "";
}
const stats = defenseStats.slice();
// parent_elem.append(document.createElement("br"));
let statsTable = document.createElement("div");
//[total hp, ehp, total hpr, ehpr, [def%, agi%], [edef,tdef,wdef,fdef,adef]]
for(const i in stats){
if(typeof stats[i] === "number"){
stats[i] = stats[i].toFixed(2);
}else{
for(const j in stats[i]){
stats[i][j] = stats[i][j].toFixed(2);
}
}
}
//total HP
let hpRow = document.createElement("div");
hpRow.classList.add('row');
let hp = document.createElement("div");
hp.classList.add('col');
hp.classList.add("Health");
hp.classList.add("text-start");
hp.textContent = "Total HP:";
let boost = document.createElement("div");
boost.classList.add('col');
boost.textContent = stats[0];
boost.classList.add("text-end");
hpRow.appendChild(hp);
hpRow.append(boost);
if (insertSummary) {
parent_elem.appendChild(hpRow);
} else {
statsTable.appendChild(hpRow);
}
let tooltip; let tooltiptext;
let defMult = build.statMap.get("defMult");
if (!defMult) {defMult = 1}
//EHP
let ehpRow = document.createElement("div");
ehpRow.classList.add("row");
let ehp = document.createElement("div");
ehp.classList.add("col");
ehp.classList.add("text-start");
ehp.textContent = "Effective HP:";
boost = document.createElement("div");
boost.textContent = stats[1][0];
boost.classList.add("col");
boost.classList.add("text-end");
tooltiptext = `= ${stats[0]} / ((1 - ${skillPointsToPercentage(build.total_skillpoints[3]).toFixed(3)}) * (1 - ${skillPointsToPercentage(build.total_skillpoints[4]).toFixed(3)}) * (2 - ${defMult}) * (2 - ${build.defenseMultiplier}))`
// tooltip = createTooltip(tooltip, "p", tooltiptext, boost, ["def-tooltip"]);
ehpRow.appendChild(ehp);
ehpRow.append(boost);
if (insertSummary) {
parent_elem.appendChild(ehpRow)
} else {
statsTable.append(ehpRow);
}
ehpRow = document.createElement("div");
ehpRow.classList.add("row");
ehp = document.createElement("div");
ehp.classList.add("col");
ehp.classList.add("text-start");
ehp.textContent = "Effective HP (no agi):";
boost = document.createElement("div");
boost.textContent = stats[1][1];
boost.classList.add("col");
boost.classList.add("text-end");
tooltiptext = `= ${stats[0]} / ((1 - ${skillPointsToPercentage(build.total_skillpoints[3]).toFixed(3)}) * (2 - ${defMult}) * (2 - ${build.defenseMultiplier}))`
// tooltip = createTooltip(tooltip, "p", tooltiptext, boost, ["def-tooltip"]);
ehpRow.appendChild(ehp);
ehpRow.append(boost);
statsTable.append(ehpRow);
//total HPR
let hprRow = document.createElement("div");
hprRow.classList.add("row")
let hpr = document.createElement("div");
hpr.classList.add("Health");
hpr.classList.add("col");
hpr.classList.add("text-start");
hpr.textContent = "HP Regen (Total):";
boost = document.createElement("div");
boost.textContent = stats[2];
boost.classList.add("col");
boost.classList.add("text-end");
hprRow.appendChild(hpr);
hprRow.appendChild(boost);
if (insertSummary) {
parent_elem.appendChild(hprRow);
} else {
statsTable.appendChild(hprRow);
}
//EHPR
let ehprRow = document.createElement("div");
ehprRow.classList.add("row")
let ehpr = document.createElement("div");
ehpr.classList.add("col");
ehpr.classList.add("text-start");
ehpr.textContent = "Effective HP Regen:";
boost = document.createElement("div");
boost.textContent = stats[3][0];
boost.classList.add("col");
boost.classList.add("text-end");
tooltiptext = `= ${stats[2]} / ((1 - ${skillPointsToPercentage(build.total_skillpoints[3]).toFixed(3)}) * (1 - ${skillPointsToPercentage(build.total_skillpoints[4]).toFixed(3)}) * (2 - ${defMult}) * (2 - ${build.defenseMultiplier}))`
// tooltip = createTooltip(tooltip, "p", tooltiptext, boost, ["def-tooltip"]);
ehprRow.appendChild(ehpr);
ehprRow.append(boost);
statsTable.append(ehprRow);
/*
ehprRow = document.createElement("tr");
ehpr = document.createElement("td");
ehpr.classList.add("left");
ehpr.textContent = "Effective HP Regen (no agi):";
boost = document.createElement("td");
boost.textContent = stats[3][1];
boost.classList.add("right");
ehprRow.appendChild(ehpr);
ehprRow.append(boost);
statsTable.append(ehprRow); */
//eledefs
let eledefs = stats[5];
for (let i = 0; i < eledefs.length; i++){
let eledefElemRow = document.createElement("div");
eledefElemRow.classList.add("row")
let eledef = document.createElement("div");
eledef.classList.add("col");
eledef.classList.add("text-start");
let eledefTitle = document.createElement("span");
eledefTitle.textContent = damageClasses[i+1];
eledefTitle.classList.add(damageClasses[i+1]);
let defense = document.createElement("span");
defense.textContent = " Def (Total): ";
eledef.appendChild(eledefTitle);
eledef.appendChild(defense);
eledefElemRow.appendChild(eledef);
let boost = document.createElement("div");
boost.textContent = eledefs[i];
boost.classList.add(eledefs[i] >= 0 ? "positive" : "negative");
boost.classList.add("col");
boost.classList.add("text-end");
let defRaw = build.statMap.get("defRaw")[i];
let defPct = build.statMap.get("defBonus")[i]/100;
if (defRaw < 0) {
defPct >= 0 ? defPct = "- " + defPct: defPct = "+ " + defPct;
tooltiptext = `= min(0, ${defRaw} * (1 ${defPct}))`
} else {
defPct >= 0 ? defPct = "+ " + defPct: defPct = "- " + defPct;
tooltiptext = `= ${defRaw} * (1 ${defPct})`
}
// tooltip = createTooltip(tooltip, "p", tooltiptext, boost, ["def-tooltip"]);
eledefElemRow.appendChild(boost);
if (insertSummary) {
parent_elem.appendChild(eledefElemRow);
} else {
statsTable.appendChild(eledefElemRow);
}
}
if (!insertSummary) {
//skp
let defRow = document.createElement("div");
defRow.classList.add("row");
let defElem = document.createElement("div");
defElem.classList.add("col");
defElem.classList.add("text-start");
defElem.textContent = "Damage Absorbed %:";
boost = document.createElement("div");
boost.classList.add("col");
boost.classList.add("text-end");
boost.textContent = stats[4][0] + "%";
defRow.appendChild(defElem);
defRow.appendChild(boost);
statsTable.append(defRow);
let agiRow = document.createElement("div");
agiRow.classList.add("row");
let agiElem = document.createElement("div");
agiElem.classList.add("col");
agiElem.classList.add("text-start");
agiElem.textContent = "Dodge Chance %:";
boost = document.createElement("div");
boost.classList.add("col");
boost.classList.add("text-end");
boost.textContent = stats[4][1] + "%";
agiRow.appendChild(agiElem);
agiRow.appendChild(boost);
statsTable.append(agiRow);
}
if (!insertSummary) {
parent_elem.append(statsTable);
}
}
function displaysq2PowderSpecials(parent_elem, powderSpecials, build, overall=false) {
parent_elem.textContent = ""
let title = document.createElement("b");
title.textContent = "Powder Specials";
parent_elem.appendChild(title);
let specials = powderSpecials.slice();
let stats = build.statMap;
let expandedStats = new Map();
//each entry of powderSpecials is [ps, power]
for (special of specials) {
//iterate through the special and display its effects.
let powder_special = document.createElement("p");
let specialSuffixes = new Map([ ["Duration", " sec"], ["Radius", " blocks"], ["Chains", ""], ["Damage", "%"], ["Damage Boost", "%"], ["Knockback", " blocks"] ]);
let specialTitle = document.createElement("p");
let specialEffects = document.createElement("p");
specialTitle.classList.add(damageClasses[powderSpecialStats.indexOf(special[0]) + 1]);
let effects = special[0]["weaponSpecialEffects"];
let power = special[1];
specialTitle.textContent = special[0]["weaponSpecialName"] + " " + Math.floor((power-1)*0.5 + 4) + (power % 2 == 0 ? ".5" : "");
if (!overall || powderSpecialStats.indexOf(special[0]) == 2 || powderSpecialStats.indexOf(special[0]) == 3 || powderSpecialStats.indexOf(special[0]) == 4) {
for (const [key,value] of effects) {
let effect = document.createElement("p");
effect.textContent += key + ": " + value[power-1] + specialSuffixes.get(key);
if(key === "Damage"){
effect.textContent += elementIcons[powderSpecialStats.indexOf(special[0])];
}
if(special[0]["weaponSpecialName"] === "Wind Prison" && key === "Damage Boost") {
effect.textContent += " (only 1st hit)";
}
specialEffects.appendChild(effect);
}
}
powder_special.appendChild(specialTitle);
powder_special.appendChild(specialEffects);
//if this special is an instant-damage special (Quake, Chain Lightning, Courage Burst), display the damage.
let specialDamage = document.createElement("p");
// specialDamage.classList.add("item-margin");
let spells = spell_table["powder"];
if (powderSpecialStats.indexOf(special[0]) == 0 || powderSpecialStats.indexOf(special[0]) == 1 || powderSpecialStats.indexOf(special[0]) == 3) { //Quake, Chain Lightning, or Courage
let spell = (powderSpecialStats.indexOf(special[0]) == 3 ? spells[2] : spells[powderSpecialStats.indexOf(special[0])]);
let part = spell["parts"][0];
let _results = calculateSpellDamage(stats, part.conversion,
stats.get("mdRaw"), stats.get("mdPct") + build.externalStats.get("mdPct"),
0, build.weapon, build.total_skillpoints, build.damageMultiplier * ((part.multiplier[power-1] / 100)), build.externalStats);//part.multiplier[power] / 100
let critChance = skillPointsToPercentage(build.total_skillpoints[1]);
let save_damages = [];
let totalDamNormal = _results[0];
let totalDamCrit = _results[1];
let results = _results[2];
for (let i = 0; i < 6; ++i) {
for (let j in results[i]) {
results[i][j] = results[i][j].toFixed(2);
}
}
let nonCritAverage = (totalDamNormal[0]+totalDamNormal[1])/2 || 0;
let critAverage = (totalDamCrit[0]+totalDamCrit[1])/2 || 0;
let averageDamage = (1-critChance)*nonCritAverage+critChance*critAverage || 0;
let averageWrap = document.createElement("p");
let averageLabel = document.createElement("span");
averageLabel.textContent = "Average: ";
let averageLabelDmg = document.createElement("span");
averageLabelDmg.classList.add("Damage");
averageLabelDmg.textContent = averageDamage.toFixed(2);
averageWrap.appendChild(averageLabel);
averageWrap.appendChild(averageLabelDmg);
specialDamage.appendChild(averageWrap);
if (!overall) {
let nonCritLabel = document.createElement("p");
nonCritLabel.textContent = "Non-Crit Average: "+nonCritAverage.toFixed(2);
nonCritLabel.classList.add("damageSubtitle");
nonCritLabel.classList.add("item-margin");
specialDamage.append(nonCritLabel);
for (let i = 0; i < 6; i++){
if (results[i][1] > 0){
let p = document.createElement("p");
p.classList.add("damagep");
p.classList.add(damageClasses[i]);
p.textContent = results[i][0]+"-"+results[i][1];
specialDamage.append(p);
}
}
let normalDamage = document.createElement("p");
normalDamage.textContent = "Total: " + totalDamNormal[0].toFixed(2) + "-" + totalDamNormal[1].toFixed(2);
normalDamage.classList.add("itemp");
specialDamage.append(normalDamage);
let nonCritChanceLabel = document.createElement("p");
nonCritChanceLabel.textContent = "Non-Crit Chance: " + ((1-critChance)*100).toFixed(2) + "%";
specialDamage.append(nonCritChanceLabel);
let critLabel = document.createElement("p");
critLabel.textContent = "Crit Average: "+critAverage.toFixed(2);
critLabel.classList.add("damageSubtitle");
critLabel.classList.add("item-margin");
specialDamage.append(critLabel);
for (let i = 0; i < 6; i++){
if (results[i][1] > 0){
let p = document.createElement("p");
p.classList.add("damagep");
p.classList.add(damageClasses[i]);
p.textContent = results[i][2]+"-"+results[i][3];
specialDamage.append(p);
}
}
let critDamage = document.createElement("p");
critDamage.textContent = "Total: " + totalDamCrit[0].toFixed(2) + "-" + totalDamCrit[1].toFixed(2);
critDamage.classList.add("itemp");
specialDamage.append(critDamage);
let critChanceLabel = document.createElement("p");
critChanceLabel.textContent = "Crit Chance: " + (critChance*100).toFixed(2) + "%";
specialDamage.append(critChanceLabel);
save_damages.push(averageDamage);
}
powder_special.append(specialDamage);
}
parent_elem.appendChild(powder_special);
}
}
function displaysq2SpellDamage(parent_elem, overallparent_elem, build, spell, spellIdx) {
parent_elem.textContent = "";
let tooltip; let tooltiptext;
const stats = build.statMap;
let title_elem = document.createElement("p");
overallparent_elem.textContent = "";
let title_elemavg = document.createElement("b");
if (spellIdx != 0) {
let first = document.createElement("span");
first.textContent = spell.title + " (";
title_elem.appendChild(first.cloneNode(true)); //cloneNode is needed here.
title_elemavg.appendChild(first);
let second = document.createElement("span");
second.textContent = build.getSpellCost(spellIdx, spell.cost);
second.classList.add("Mana");
let int_redux = skillPointsToPercentage(build.total_skillpoints[2]).toFixed(2);
let spPct_redux = (build.statMap.get("spPct" + spellIdx)/100).toFixed(2);
let spRaw_redux = (build.statMap.get("spRaw" + spellIdx)).toFixed(2);
spPct_redux >= 0 ? spPct_redux = "+ " + spPct_redux : spPct_redux = "- " + Math.abs(spPct_redux);
spRaw_redux >= 0 ? spRaw_redux = "+ " + spRaw_redux : spRaw_redux = "- " + Math.abs(spRaw_redux);
// tooltiptext = `= max(1, floor((ceil(${spell.cost} * (1 - ${int_redux})) ${spRaw_redux}) * (1 ${spPct_redux})))`;
// tooltip = createTooltip(tooltip, "p", tooltiptext, second, ["spellcostcalc"]);
// second.appendChild(tooltip);
title_elem.appendChild(second.cloneNode(true));
title_elemavg.appendChild(second);
let third = document.createElement("span");
third.textContent = ") [Base: " + build.getBaseSpellCost(spellIdx, spell.cost) + " ]";
title_elem.appendChild(third);
let third_summary = document.createElement("span");
third_summary.textContent = ")";
title_elemavg.appendChild(third_summary);
}
else {
title_elem.textContent = spell.title;
title_elemavg.textContent = spell.title;
}
parent_elem.append(title_elem);
overallparent_elem.append(title_elemavg);
overallparent_elem.append(displaysq2NextCosts(spell, build));
let critChance = skillPointsToPercentage(build.total_skillpoints[1]);
let save_damages = [];
let part_divavg = document.createElement("p");
overallparent_elem.append(part_divavg);
let spell_parts;
if (spell.parts) {
spell_parts = spell.parts;
}
else {
spell_parts = spell.variants.DEFAULT;
for (const majorID of stats.get("activeMajorIDs")) {
if (majorID in spell.variants) {
spell_parts = spell.variants[majorID];
break;
}
}
}
//console.log(spell_parts);
for (const part of spell_parts) {
let part_div = document.createElement("p");
parent_elem.append(part_div);
let subtitle_elem = document.createElement("p");
subtitle_elem.textContent = part.subtitle;
part_div.append(subtitle_elem);
if (part.type === "damage") {
//console.log(build.expandedStats);
let _results = calculateSpellDamage(stats, part.conversion,
stats.get("sdRaw") + stats.get("rainbowRaw"), stats.get("sdPct") + build.externalStats.get("sdPct"),
part.multiplier / 100, build.weapon, build.total_skillpoints, build.damageMultiplier, build.externalStats);
let totalDamNormal = _results[0];
let totalDamCrit = _results[1];
let results = _results[2];
let tooltipinfo = _results[3];
for (let i = 0; i < 6; ++i) {
for (let j in results[i]) {
results[i][j] = results[i][j].toFixed(2);
}
}
let nonCritAverage = (totalDamNormal[0]+totalDamNormal[1])/2 || 0;
let critAverage = (totalDamCrit[0]+totalDamCrit[1])/2 || 0;
let averageDamage = (1-critChance)*nonCritAverage+critChance*critAverage || 0;
let averageLabel = document.createElement("p");
averageLabel.textContent = "Average: "+averageDamage.toFixed(2);
tooltiptext = ` = ((1 - ${critChance}) * ${nonCritAverage.toFixed(2)}) + (${critChance} * ${critAverage.toFixed(2)})`
// averageLabel.classList.add("damageSubtitle");
// tooltip = createTooltip(tooltip, "p", tooltiptext, averageLabel, ["spell-tooltip"]);
part_div.append(averageLabel);
if (part.summary == true) {
let overallaverageLabel = document.createElement("p");
let first = document.createElement("span");
let second = document.createElement("span");
first.textContent = part.subtitle + " Average: ";
second.textContent = averageDamage.toFixed(2);
overallaverageLabel.appendChild(first);
overallaverageLabel.appendChild(second);
// tooltip = createTooltip(tooltip, "p", tooltiptext, overallaverageLabel, ["spell-tooltip", "summary-tooltip"]);
second.classList.add("Damage");
part_divavg.append(overallaverageLabel);
}
function _damage_display(label_text, average, result_idx) {
let label = document.createElement("p");
label.textContent = label_text+average.toFixed(2);
part_div.append(label);
let arrmin = [];
let arrmax = [];
for (let i = 0; i < 6; i++){
if (results[i][1] != 0){
let p = document.createElement("p");
p.classList.add(damageClasses[i]);
p.textContent = results[i][result_idx] + " \u2013 " + results[i][result_idx + 1];
arrmin.push(results[i][result_idx]);
arrmax.push(results[i][result_idx + 1]);
part_div.append(p);
}
}
tooltiptext = ` = ((${arrmin.join(" + ")}) + (${arrmax.join(" + ")})) / 2`;
// tooltip = createTooltip(tooltip, "p", tooltiptext, label, ["spell-tooltip"]);
}
_damage_display("Non-Crit Average: ", nonCritAverage, 0);
_damage_display("Crit Average: ", critAverage, 2);
save_damages.push(averageDamage);
} else if (part.type === "heal") {
let heal_amount = (part.strength * build.getDefenseStats()[0] * Math.max(0.5,Math.min(1.75, 1 + 0.5 * stats.get("wDamPct")/100))).toFixed(2);
tooltiptext = ` = ${part.strength} * ${build.getDefenseStats()[0]} * max(0.5, min(1.75, 1 + 0.5 * ${stats.get("wDamPct")/100}))`;
let healLabel = document.createElement("p");
healLabel.textContent = heal_amount;
// healLabel.classList.add("damagep");
// tooltip = createTooltip(tooltip, "p", tooltiptext, healLabel, ["spell-tooltip"]);
part_div.append(healLabel);
if (part.summary == true) {
let overallhealLabel = document.createElement("p");
let first = document.createElement("span");
let second = document.createElement("span");
first.textContent = part.subtitle + ": ";
second.textContent = heal_amount;
overallhealLabel.appendChild(first);
second.classList.add("Set");
overallhealLabel.appendChild(second);
part_divavg.append(overallhealLabel);
}
} else if (part.type === "total") {
let total_damage = 0;
tooltiptext = "";
for (let i in part.factors) {
total_damage += save_damages[i] * part.factors[i];
}
let dmgarr = part.factors.slice();
dmgarr = dmgarr.map(x => "(" + x + " * " + save_damages[dmgarr.indexOf(x)].toFixed(2) + ")");
tooltiptext = " = " + dmgarr.join(" + ");
let averageLabel = document.createElement("p");
averageLabel.textContent = "Average: "+total_damage.toFixed(2);
averageLabel.classList.add("damageSubtitle");
tooltip = createTooltip(tooltip, "p", tooltiptext, averageLabel, ["spell-tooltip"]);
part_div.append(averageLabel);
let overallaverageLabel = document.createElement("p");
let overallaverageLabelFirst = document.createElement("span");
let overallaverageLabelSecond = document.createElement("span");
overallaverageLabelFirst.textContent = "Average: ";
overallaverageLabelSecond.textContent = total_damage.toFixed(2);
overallaverageLabelSecond.classList.add("Damage");
overallaverageLabel.appendChild(overallaverageLabelFirst);
overallaverageLabel.appendChild(overallaverageLabelSecond);
part_divavg.append(overallaverageLabel);
}
}
}
function displaysq2EquipOrder(parent_elem, buildOrder){
parent_elem.textContent = "";
const order = buildOrder.slice();
let title_elem = document.createElement("b");
title_elem.textContent = "Equip order ";
title_elem.classList.add("Normal", "text-center");
parent_elem.append(title_elem);
for (const item of order) {
let p_elem = document.createElement("b");
p_elem.textContent = item.get("displayName");
parent_elem.append(p_elem);
}
}
function displaysq2NextCosts(spell, build) {
let int = build.total_skillpoints[2];
let spells = spell_table[build.weapon.get("type")];
let row = document.createElement("div");
row.classList.add("spellcost-tooltip");
let init_cost = document.createElement("b");
init_cost.textContent = build.getSpellCost(spells.indexOf(spell) + 1, spell.cost);
init_cost.classList.add("Mana");
let arrow = document.createElement("b");
arrow.textContent = "\u279C";
let next_cost = document.createElement("b");
next_cost.textContent = (init_cost.textContent === "1" ? 1 : build.getSpellCost(spells.indexOf(spell) + 1, spell.cost) - 1);
next_cost.classList.add("Mana");
let int_needed = document.createElement("b");
if (init_cost.textContent === "1") {
int_needed.textContent = ": n/a (+0)";
}else { //do math
let target = build.getSpellCost(spells.indexOf(spell) + 1, spell.cost) - 1;
let needed = int;
let noUpdate = false;
//forgive me... I couldn't inverse ceil, floor, and max.
while (build.getSpellCost(spells.indexOf(spell) + 1, spell.cost) > target) {
if(needed > 150) {
noUpdate = true;
break;
}
needed++;
build.total_skillpoints[2] = needed;
}
let missing = needed - int;
//in rare circumstances, the next spell cost can jump.
if (noUpdate) {
next_cost.textContent = (init_cost.textContent === "1" ? 1 : build.getSpellCost(spells.indexOf(spell) + 1, spell.cost)-1);
}else {
next_cost.textContent = (init_cost.textContent === "1" ? 1 : build.getSpellCost(spells.indexOf(spell) + 1, spell.cost));
}
build.total_skillpoints[2] = int;//forgive me pt 2
int_needed.textContent = ": " + (needed > 150 ? ">150" : needed) + " int (+" + (needed > 150 ? "n/a" : missing) + ")";
}
// row.appendChild(init_cost);
row.appendChild(arrow);
row.appendChild(next_cost);
row.appendChild(int_needed);
return row;
}
function apply_sq2_elemental_format(p_elem, id, suffix) {
suffix = (typeof suffix !== 'undefined') ? suffix : "";
// THIS IS SO JANK BUT IM TOO LAZY TO FIX IT TODO
let parts = idPrefixes[id].split(/ (.*)/);
let element_prefix = parts[0];
let desc = parts[1];
let i_elem = document.createElement('span');
i_elem.classList.add(element_prefix);
i_elem.textContent = element_prefix;
p_elem.appendChild(i_elem);
let i_elem2 = document.createElement('span');
i_elem2.textContent = " " + desc + suffix;
p_elem.appendChild(i_elem2);
}
function displaysq2SetBonuses(parent_id,build) {
setHTML(parent_id, "");
let parent_div = document.getElementById(parent_id);
let set_summary_elem = document.createElement('p');
set_summary_elem.classList.add('text-center');
set_summary_elem.textContent = "Set Bonuses";
parent_div.append(set_summary_elem);
/*
if (build.activeSetCounts.size) {
parent_div.parentElement.style.display = "block";
} else {
parent_div.parentElement.style.display = "none";
}
*/
for (const [setName, count] of build.activeSetCounts) {
const active_set = sets[setName];
if (active_set["hidden"]) { continue; }
let set_elem = document.createElement('p');
set_elem.id = "set-"+setName;
set_summary_elem.append(set_elem);
const bonus = active_set.bonuses[count-1];
let mock_item = new Map();
mock_item.set("fixID", true);
mock_item.set("displayName", setName+" Set: "+count+"/"+sets[setName].items.length);
let mock_minRolls = new Map();
let mock_maxRolls = new Map();
mock_item.set("minRolls", mock_minRolls);
mock_item.set("maxRolls", mock_maxRolls);
for (const id in bonus) {
if (rolledIDs.includes(id)) {
mock_minRolls.set(id, bonus[id]);
mock_maxRolls.set(id, bonus[id]);
}
else {
mock_item.set(id, bonus[id]);
}
}
mock_item.set("powders", []);
displaysq2ExpandedItem(mock_item, set_elem.id);
console.log(mock_item);
}
}
function toggle_plus_minus(elem_id) {
let elem = document.getElementById(elem_id);
if (elem.classList.contains("plus_minus")) {
if (elem.textContent == "\u2795") {
elem.textContent = "\u2796";
} else if (elem.textContent == "\u2796"){
elem.textContent = "\u2795";
} else {
// ????
}
}
}
// updates the powders within this element.
function updatePowders(elem_id) {
// let elem = document.getElementById(elem_id);
// for (let i = 0; i < elem.value.length - 1; i++) {
// if ('etwfa'.includes(elem.value.charAt(i)) && elem.value.charAt(i + 1) >= '1' && elem.value.charAt(i + 1) <= '6') {
// elem.value = elem.value.substring(0, i) + powder_chars['etwfa'.indexOf(elem.value.charAt(i))] + elem.value.substring(i + 2);
// }
// }
}
/*
* Displays stats about a recipe that are NOT displayed in the craft stats.
* Includes: mat name and amounts, ingred names in an "array" with ingred effectiveness
*/
function displaysq2RecipeStats(craft, parent_id) {
let elem = document.getElementById(parent_id);
if (!elem.classList.contains("col")) {
elem.classList.add("col");
}
//local vars
elem.textContent = "";
recipe = craft["recipe"];
mat_tiers = craft["mat_tiers"];
ingreds = [];
for (const n of craft["ingreds"]) {
ingreds.push(n.get("name"));
}
let effectiveness = craft["statMap"].get("ingredEffectiveness");
let title = document.createElement("div");
title.classList.add("row", "box-title", "fw-bold", "justify-content-center");
title.textContent = "Recipe Stats";
elem.appendChild(title);
let mats = document.createElement("div");
mats.classList.add("row");
mats.textContent = "Crafting Materials: ";
elem.appendChild(mats);
for (let i = 0; i < 2; i++) {
let tier = mat_tiers[i];
let row = document.createElement("div");
row.classList.add("row", "px-0", "mx-0");
let b = document.createElement("div");
let mat = recipe.get("materials")[i];
b.textContent = "- " + mat.get("amount") + "x " + mat.get("item").split(" ").slice(1).join(" ");
b.classList.add("col");
row.appendChild(b);
let starsB = document.createElement("div");
starsB.classList.add("T1-bracket", "col-auto", "px-0");
starsB.textContent = "[";
row.appendChild(starsB);
for(let j = 0; j < 3; j ++) {
let star = document.createElement("div");
star.classList.add("col-auto", "px-0");
star.textContent = "\u272B";
if(j < tier) {
star.classList.add("T1");
} else {
star.classList.add("T0");
}
row.append(star);
}
let starsE = document.createElement("div");
starsE.classList.add("T1-bracket", "col-auto", "px-0");
starsE.textContent = "]";
row.appendChild(starsE);
elem.appendChild(row);
}
let ingredTable = document.createElement("div");
ingredTable.classList.add("row");
for (let i = 0; i < 3; i++) {
let row = document.createElement("div");
row.classList.add("row", "g-1", "justify-content-center");
for (let j = 0; j < 2; j++) {
if (j == 1) {
let spacer = document.createElement("div");
spacer.classList.add("col-1");
row.appendChild(spacer);
}
let ingredName = ingreds[2 * i + j];
let col = document.createElement("div");
col.classList.add("col-5", "rounded", "dark-6", "border", "border-3", "dark-shadow");
let temp_row = document.createElement("div");
temp_row.classList.add("row");
col.appendChild(temp_row);
let ingred_div = document.createElement("div");
ingred_div.classList.add("col");
ingred_div.textContent = ingredName;
temp_row.appendChild(ingred_div);
let eff_div = document.createElement("div");
eff_div.classList.add("col-auto");
let e = effectiveness[2 * i + j];
if (e > 0) {
eff_div.classList.add("positive");
} else if (e < 0) {
eff_div.classList.add("negative");
}
eff_div.textContent = "[" + e + "%]";
temp_row.appendChild(eff_div);
row.appendChild(col);
}
ingredTable.appendChild(row);
}
elem.appendChild(ingredTable);
}
/*
* Displays an ingredient in item format.
* However, an ingredient is too far from a normal item to display as one.
*/
function displaysq2ExpandedIngredient(ingred, parent_id) {
let parent_elem = document.getElementById(parent_id);
parent_elem.textContent = "";
let item_order = [
"dura",
"strReq",
"dexReq",
"intReq",
"defReq",
"agiReq"
]
let consumable_order = [
"dura",
"charges"
]
let posMods_order = [
"above",
"under",
"left",
"right",
"touching",
"notTouching"
];
let id_display_order = [
"eDefPct",
"tDefPct",
"wDefPct",
"fDefPct",
"aDefPct",
"eDamPct",
"tDamPct",
"wDamPct",
"fDamPct",
"aDamPct",
"str",
"dex",
"int",
"agi",
"def",
"hpBonus",
"mr",
"ms",
"ls",
"hprRaw",
"hprPct",
"sdRaw",
"sdPct",
"mdRaw",
"mdPct",
"xpb",
"lb",
"lq",
"ref",
"thorns",
"expd",
"spd",
"atkTier",
"poison",
"spRegen",
"eSteal",
"spRaw1",
"spRaw2",
"spRaw3",
"spRaw4",
"spPct1",
"spPct2",
"spPct3",
"spPct4",
"jh",
"sprint",
"sprintReg",
"gXp",
"gSpd",
];
let active_elem;
let elemental_format = false;
let style;
for (const command of sq2_ing_display_order) {
if (command.charAt(0) === "!") {
// TODO: This is sooo incredibly janky.....
if (command === "!elemental") {
elemental_format = !elemental_format;
}
else if (command === "!spacer") {
let spacer = document.createElement('div');
spacer.classList.add("row", "my-2");
parent_elem.appendChild(spacer);
continue;
}
} else {
let div = document.createElement("div");
div.classList.add("row");
if (command === "displayName") {
div.classList.add("box-title");
let title_elem = document.createElement("div");
title_elem.classList.add("col-auto", "justify-content-center", "pr-1");
title_elem.textContent = ingred.get("displayName");
div.appendChild(title_elem);
let tier = ingred.get("tier"); //tier in [0,3]
let begin = document.createElement("b");
begin.classList.add("T"+tier+"-bracket", "col-auto", "px-0");
begin.textContent = "[";
div.appendChild(begin);
for (let i = 0; i < 3; i++) {
let tier_elem = document.createElement("b");
if (i < tier) {
tier_elem.classList.add("T"+tier);
} else {
tier_elem.classList.add("T0");
}
tier_elem.classList.add("px-0", "col-auto");
tier_elem.textContent = "\u272B";
div.appendChild(tier_elem);
}
let end = document.createElement("b");
end.classList.add("T"+tier+"-bracket", "px-0", "col-auto");
end.textContent = "]";
div.appendChild(end);
}else if (command === "lvl") {
div.textContent = "Crafting Lvl Min: " + ingred.get("lvl");
}else if (command === "posMods") {
for (const [key,value] of ingred.get("posMods")) {
let posModRow = document.createElement("div");
posModRow.classList.add("row");
if (value != 0) {
let posMod = document.createElement("div");
posMod.classList.add("col-auto");
posMod.textContent = posModPrefixes[key];
posModRow.appendChild(posMod);
let val = document.createElement("div");
val.classList.add("col-auto", "px-0");
val.textContent = value + posModSuffixes[key];
if(value > 0) {
val.classList.add("positive");
} else {
val.classList.add("negative");
}
posModRow.appendChild(val);
div.appendChild(posModRow);
}
}
} else if (command === "itemIDs") { //dura, reqs
for (const [key,value] of ingred.get("itemIDs")) {
let idRow = document.createElement("div");
idRow.classList.add("row");
if (value != 0) {
let title = document.createElement("div");
title.classList.add("col-auto");
title.textContent = itemIDPrefixes[key];
idRow.appendChild(title);
}
let desc = document.createElement("div");
desc.classList.add("col-auto");
if(value > 0) {
if(key !== "dura") {
desc.classList.add("negative");
} else{
desc.classList.add("positive");
}
desc.textContent = "+"+value;
} else if (value < 0){
if(key !== "dura") {
desc.classList.add("positive");
} else{
desc.classList.add("negative");
}
desc.textContent = value;
}
if(value != 0){
idRow.appendChild(desc);
}
div.appendChild(idRow);
}
} else if (command === "consumableIDs") { //dura, charges
for (const [key,value] of ingred.get("consumableIDs")) {
let idRow = document.createElement("div");
idRow.classList.add("row");
if (value != 0) {
let title = document.createElement("div");
title.classList.add("col-auto");
title.textContent = consumableIDPrefixes[key];
idRow.appendChild(title);
}
let desc = document.createElement("div");
desc.classList.add("col-auto");
if(value > 0) {
desc.classList.add("positive");
desc.textContent = "+"+value;
} else if (value < 0){
desc.classList.add("negative");
desc.textContent = value;
}
if(value != 0){
idRow.appendChild(desc);
let suffix = document.createElement("div");
suffix.classList.add("col-auto");
suffix.textContent = consumableIDSuffixes[key];
idRow.appendChild(suffix);
}
div.appendChild(idRow);
}
}else if (command === "skills") {
let row = document.createElement("div");
row.classList.add("row");
let title = document.createElement("div");
title.classList.add("row");
title.textContent = "Used in:";
row.appendChild(title);
for(const skill of ingred.get("skills")) {
let skill_div = document.createElement("div");
skill_div.classList.add("row");
skill_div.textContent = skill.charAt(0) + skill.substring(1).toLowerCase();
row.appendChild(skill_div);
}
div.appendChild(row);
} else if (command === "ids") { //warp
for (let [key,value] of ingred.get("ids").get("maxRolls")) {
if (value !== undefined && value != 0) {
let row = displaysq2RolledID(ingred.get("ids"), key, elemental_format);
row.classList.remove("col");
row.classList.remove("col-12");
div.appendChild(row);
}
}
} else {//this shouldn't be happening
}
parent_elem.appendChild(div);
}
}
}